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Next Xbox May or May Not Require Online/Allow Used Games (Update 4/25/13)


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#241 YBX87

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Posted 07 April 2013 - 03:32 AM

the truth is ppl are still going to get it, even if the rumor is true. I mean alot of ppl, especially the xbox fanbase. Yes, they might lose some sales, due to the always online feature. Look at the simcity issue with EA, tons of the simcity fanbase stuck by it, especially after EA throw them some bones,with the freebie games.

#242 phantomfriar2002

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Posted 07 April 2013 - 04:42 PM

I do think MS takes a hit though. I do most of my gaming on the 360 and I won't buy an "always on" box that limits used games. I will stick with what I have currently and as long as the PS4 remains what they have advertised I will eventually get that. It is just a bad idea to shut an entire device down if it loses an internet connection. Why would I want any device that stops working the minute I am disconnected. Hell my old iPhone still works as an ipod and itouch even though I do not get phone service through it. Imagine if Apple made it so the entire device was useless without cell service. Just a bad bad idea.


Totally agree. I think they'll absolutely take a hit IF this all turns out to be true.

Still, I wouldn't be surprised if all these "reports" aren't MS piping websites with rumors to gauge a public reaction. It could be these are indeed features of the next Xbox -- or they could remove them at the last minute because of the public outcry, show up at E3 and look like heroes for saying "the rumors aren't true, it plays used games just like the PS4," etc. Until we see the official specs, I wouldn't rule anything out.

#243 Vinny

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Posted 07 April 2013 - 04:43 PM

the truth is ppl are still going to get it, even if the rumor is true. I mean alot of ppl, especially the xbox fanbase. Yes, they might lose some sales, due to the always online feature. Look at the simcity issue with EA, tons of the simcity fanbase stuck by it, especially after EA throw them some bones,with the freebie games.


I honestly think MS is trying to see how far they can push their customers. I mean, think about it... it was only a few years ago that the 360 had rampant hardware issues but continued to sell well. And it was only a few years ago that MS was charging $100+ for a wi-fi adapter and 120GB HDD.

I think what they're hoping for is a migration of all the 360 owners moving on to the next Xbox regardless of any rumored negative aspects of the system... and it'll probably happen.

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#244 MoCiWe

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Posted 07 April 2013 - 05:05 PM

All I know is I got to read some enjoyable comments the last few days, and that's made it fun in itself. In reality though, I'll probably buy the new Xbox either way, I'd prefer if it didn't have an always online function and could play used games, but my system is never not connected online as it is and I know that I'll get the new Halo game day one, and put enough time into that alone to make the purchase worth it, but it's still understandable why people are upset.

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#245 YBX87

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Posted 07 April 2013 - 06:15 PM

I honestly think MS is trying to see how far they can push their customers. I mean, think about it... it was only a few years ago that the 360 had rampant hardware issues but continued to sell well. And it was only a few years ago that MS was charging $100+ for a wi-fi adapter and 120GB HDD.

I think what they're hoping for is a migration of all the 360 owners moving on to the next Xbox regardless of any rumored negative aspects of the system... and it'll probably happen.


i mean just look at some of the comments on this thread. Ppl are still saying they will get the next gen xbox, even if the rumors turns out to be true, but they might just wait till it gets cheaper. I know those who said are it are in the minority. It does not change the fact, a large amount of consumers do not care. THey are the same ppl paying $60 msrp for games.

#246 Salamando3000

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Posted 07 April 2013 - 07:16 PM

i mean just look at some of the comments on this thread. Ppl are still saying they will get the next gen xbox, even if the rumors turns out to be true, but they might just wait till it gets cheaper. I know those who said are it are in the minority. It does not change the fact, a large amount of consumers do not care. THey are the same ppl paying $60 msrp for games.


The people who buy $60 games are the people whose opinions they actually care about. Game sales are so frontloaded that after about 3 months, they've already made a vast majority of their profit (not counting DLC). Since CAG's are so likely to wait for much longer than that, our purchases are like nothing to them. If they lose our business, I don't think they'll cry themselves to sleep.


#247 YBX87

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Posted 07 April 2013 - 07:19 PM

The people who buy $60 games are the people whose opinions they actually care about. Game sales are so frontloaded that after about 3 months, they've already made a vast majority of their profit (not counting DLC). Since CAG's are so likely to wait for much longer than that, our purchases are like nothing to them. If they lose our business, I don't think they'll cry themselves to sleep.


I agree, but reading comments/posts on this forum, you would think otherwise.

#248 Salamando3000

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Posted 07 April 2013 - 07:35 PM

I agree, but reading comments/posts on this forum, you would think otherwise.


What? I came here looking for a good debate, not agreement. *sigh*

Really though, as long as Microsoft can keep its servers in order and there's no massive downtime due to too many users (see: Diablo 3 launch, Sim City launch, World of Warcraft launch), most users probably won't even notice. That's a mighty big "if".


#249 YBX87

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Posted 07 April 2013 - 07:41 PM

What? I came here looking for a good debate, not agreement. *sigh*

Really though, as long as Microsoft can keep its servers in order and there's no massive downtime due to too many users (see: Diablo 3 launch, Sim City launch, World of Warcraft launch), most users probably won't even notice. That's a mighty big "if".


lol, if all else fails, just throw the customers some freebie games to make up for their mistake.

#250 Salamando3000

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Posted 07 April 2013 - 07:44 PM

lol, if all else fails, just throw the customers some freebie games to make up for their mistake.


Or if things get really really bad, just patch it out. Really doubt any of this stuff will do heavy server-side calculation. Microsoft's not gonna risk losing an entire console generation if things go to hell.


#251 panzerfaust

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Posted 07 April 2013 - 07:56 PM

I don't much care if it's always online or not. It's bad PR and it does push your consumers' buttons, but if it's only a slight inconvenience, I don't think this will sink the new Xbox.

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#252 Kylearan

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Posted 07 April 2013 - 08:01 PM

The best reason to add fuel to the fire now is to make Microsoft rethink its strategy if "always online" is its strategy. Why wait to tell them we don't want "always on" if there is even the smallest possibility that it's true?

A defeaning NO now may get them discussing it and, hopefully, shelving the idea.

#253 sp00ge

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Posted 07 April 2013 - 08:07 PM

I don't much care if it's always online or not. It's bad PR and it does push your consumers' buttons, but if it's only a slight inconvenience, I don't think this will sink the new Xbox.


Always online isn't an instant deal breaker for me, although it docks a load of points. The deal breaker for me is the "no used games" aspect. As a consumer, if I'm paying full price for a game, I should have the right to sell the game and recoup some of my costs, especially if I didn't like it.

This is the very reason I am very picky when it comes to digital purchases. The last two Xbox Live Arcade games I paid full price for are Minecraft and The Simpsons Arcade, which were games I was already familiar with and knew that I liked. Everything else digital I've bought in the past two years was on sale at a price I felt okay gambling on.


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#254 whoknows

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Posted 07 April 2013 - 08:08 PM

Anyone that can afford the new Xbox already has high speed internet, so who cares? MS is right to make fun of and/or ignore the whiners. They can't afford one anyways.

Not unless MS creates a welfare plan for it like they did with the 360 that is.

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#255 YBX87

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Posted 07 April 2013 - 08:15 PM

Anyone that can afford the new Xbox already has high speed internet, so who cares? MS is right to make fun of and/or ignore the whiners. They can't afford one anyways.

Not unless MS creates a welfare plan for it like they did with the 360 that is.


you talking about the xbox live $99 plan? i think ppl should worry more about having the RRod issues similar to the previous xbox 360, than all this always online.

#256 62t

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Posted 07 April 2013 - 08:30 PM

The best reason to add fuel to the fire now is to make Microsoft rethink its strategy if "always online" is its strategy. Why wait to tell them we don't want "always on" if there is even the smallest possibility that it's true?

A defeaning NO now may get them discussing it and, hopefully, shelving the idea.


MS doesn't make a decision based on what CAG or Neogaf think. They spent money on focus groups who probably told them they are okay with that.

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#257 62t

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Posted 07 April 2013 - 08:36 PM

More rumors

http://www.neogaf.co...ad.php?t=536163

Price will be $500 or $300 with contract.
No BC
Xbox 360 will drop to $99

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#258 Vinny

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Posted 07 April 2013 - 08:41 PM

More rumors

http://www.neogaf.co...ad.php?t=536163

Price will be $500 or $300 with contract.
No BC
Xbox 360 will drop to $99


Did they ever released numbers for how the "contracted" Xbox 360 did? For an old console, I can't imagine it being a good idea... but with a new console that a lot of people are (probably) going to want, it would likely be a more tempting offer.

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#259 62t

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Posted 07 April 2013 - 08:45 PM

Dont think so.

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#260 YBX87

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Posted 07 April 2013 - 08:50 PM

More rumors

http://www.neogaf.co...ad.php?t=536163

Price will be $500 or $300 with contract.
No BC
Xbox 360 will drop to $99


this rumor seems more possible, i always wonder why didn't sony copy this idea, lol

#261 Kylearan

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Posted 07 April 2013 - 09:02 PM

MS doesn't make a decision based on what CAG or Neogaf think. They spent money on focus groups who probably told them they are okay with that.


The discussion is hardly confined to CAG or Neogaf.

#262 62t

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Posted 07 April 2013 - 09:06 PM

The discussion is hardly confined to CAG or Neogaf.


Doesn't matter, they are not going to gaming website for opinion.

Edited by 62t, 07 April 2013 - 10:04 PM.

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#263 panzerfaust

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Posted 07 April 2013 - 09:16 PM

The discussion is hardly confined to CAG or Neogaf.


Still, people tend to vastly overestimate the value of 'popular' opinion. That guy in the twitter argument brought up Diablo 3 as a failed example of always online, namely because the requirement had sparked a massive internet backlash. Now, people like you and me browse message boards and news sites for our dose of gaming community culture, but in reality, that only represents an extreme minority of actual consumers. And while we raged on forums, Diablo 3 was breaking sales records.

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#264 The Crotch

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Posted 07 April 2013 - 10:02 PM

Still, people tend to vastly overestimate the value of 'popular' opinion. That guy in the twitter argument brought up Diablo 3 as a failed example of always online, namely because the requirement had sparked a massive internet backlash. Now, people like you and me browse message boards and news sites for our dose of gaming community culture, but in reality, that only represents an extreme minority of actual consumers. And while we raged on forums, Diablo 3 was breaking sales records.

And of course, a lot of the people who raged were part of those sales records.

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#265 YBX87

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Posted 07 April 2013 - 10:06 PM

^but those are your typical cod fanboys

#266 The Crotch

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Posted 07 April 2013 - 10:11 PM

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#267 phantomfriar2002

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Posted 08 April 2013 - 03:46 AM

Always online isn't an instant deal breaker for me, although it docks a load of points. The deal breaker for me is the "no used games" aspect. As a consumer, if I'm paying full price for a game, I should have the right to sell the game and recoup some of my costs, especially if I didn't like it.


That's the whole deal for me also. Maybe I'm in a minority, but I will absolutely not buy as many games for $50-$60 if it means there's no way to recoup some of my initial cost. They will be hit hard by a certain group of consumers if they go the way of no used games -- not to mention, Sony will be picking up some of the fanbase on top of it.

I agree that's a bigger deal than the always-online as well. If they go down that road when Sony and Nintendo aren't going to, the next Xbox will be taking a hit in some capacity. MS might be thinking they can't do any wrong, but they're going to be in for a cold, hard reality check if they go through with the rumored specs of this system.

#268 Corvin

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Posted 08 April 2013 - 04:12 AM

Think the RROD was a clusterfuck? Imagine the first Live outtage where 100% of 720s are turned into bricks all at the same exact moment.

Forget your quality of BB, as mentioned in one of the vids above, this "always on" feature is as anti-consumer as it gets. There isn't one positive you can point to and say "oh, I get it" but many, many cons. Consumers shouldn't support such a practice/product.

Anyone that can afford the new Xbox already has high speed internet, so who cares? MS is right to make fun of and/or ignore the whiners. They can't afford one anyways.


Because you are 100% at the mercy of MS's servers which over 8 years haven't been consistently reliable. This puts all the power in MS's corner and you are now just playing their game. This system might as well be OnLive. You are essentially renting a game(since there's no resale) and are at the mercy of their servers. It gives you the illusion of owning a product without you actually owning a product. Once next gen comes out and MS kills all the servers for the PS4/720 gen, where does that leave the consumer? A fancy paperweight?

I can more than afford one but why should I support such an anti-consumer friendly device?

#269 TooPoor

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Posted 08 April 2013 - 06:55 AM

All I know is I got to read some enjoyable comments the last few days, and that's made it fun in itself. In reality though, I'll probably buy the new Xbox either way, I'd prefer if it didn't have an always online function and could play used games, but my system is never not connected online as it is and I know that I'll get the new Halo game day one, and put enough time into that alone to make the purchase worth it, but it's still understandable why people are upset.

My response isn't directed at you personally. But loyal customers like you are what fuels those actions. Once a company know that you rely on their products, they have total control over you and your money, hence they can keep pushing this, to perhaps $70 games with a bare bones design, continuous charge for online play, crammed advertisements not only on your home screen but also while you play, $10 to unlock content that is already on disc, and $40 DLC and map packs. Still want to play Halo 5 after Halo 6 comes out? Sorry, servers are shutting down.

Doesn't this make you, the consumer, feel ever so powerless?

Always online isn't an instant deal breaker for me, although it docks a load of points. The deal breaker for me is the "no used games" aspect. As a consumer, if I'm paying full price for a game, I should have the right to sell the game and recoup some of my costs, especially if I didn't like it.

This is the very reason I am very picky when it comes to digital purchases. The last two Xbox Live Arcade games I paid full price for are Minecraft and The Simpsons Arcade, which were games I was already familiar with and knew that I liked. Everything else digital I've bought in the past two years was on sale at a price I felt okay gambling on.

If always on comes into the picture, second hand blocking would be right around the corner. Why lay down this infrastructure if not exploit this for its most "beneficial" feature?

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#270 Mets718

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Posted 08 April 2013 - 04:58 PM

I'm not gonna act out of character about some rumors because nothing is 100% confirmed