The Steam Deals Thread v10

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Daily Deal:
Please check the Steam homepage.

Weeklong Deals:
Steam usually has week-long deals that change on Mondays at 6PM UTC. They mostly feature indie games, and may not run every week.

Sale summary lists:

Key:
⤷ indicates DLC, — specifies part of a pack, + shows alternative versions, ⚠ highlights things worth knowing, ♫ is obvious, and ... denotes a multi-pack.

Holiday Sale 2013 | 19/12/13 through 3/1/14:
Days 1-3, 4-6, 7-9, 10-12, 13-14.

Spring/Autumn Sale 2013 | 27/11/13 through 3/12/13:
All days.

Steam deals on other stores: (Related threads on CAG.)

Indie* bundle threads: (*Not always indie, nor always a bundle.)

Free stuff:
There are quite a few free games (mostly Free to Play) and mods available via the Steam platform, a comprehensive list of which can be found in this thread on the SPUF.
(NOTE: free games are not permanently attached to your Steam account like actual purchases would be. You'll need to manually download a game again from the website if you uninstall it.)

Past Steam Deals Threads:

 
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You guys take your games way too seriously :p  Isn't there supposed to be a awards show that Valve does soon?  Now that Tomb Raider is gonna be on next gen, expect next gen ports of Last Of Us, Bio Infinite and every other game that was too powerful for ps3/360 ;P

 

I like Borderlands, but I thought the writing was the weakest part; especially for BL, but even for 2. Because of that, I wouldn't have picked it as a game I'd love to see Telltale's tackle.

I guess I'm hoping TT can make something interesting out of it so that Gearbox can learn from them. Consequently, BL3 might have an interesting story to go along with the one-liners and loot hunting.

I share your opinion. Does VGX not have a "Best Story" option?
Oh, there certainly should be a "Best Story" option from VGX!

They do have a Best Soundtrack and Best Character award - where's Best Story?

{eyebrow raised}

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Now that Tomb Raider is gonna be on next gen, expect next gen ports of Last Of Us, Bio Infinite and every other game that was too powerful for ps3/360 ;P
Of course!

We know dev's (Especially AAA) are known to develop assets at WAY higher than the (compressed) quality we often do get on disc or for game-downloads - especially since many of these not-compressed assets would take up crazy amounts of discs or actual crazy time to download.

We know Carmack's sitting on source files that could go up to 1TB ballpark for RAGE PC!

No doubt in my mind - they're going to reissue those popular hot-title games w/ "HD" assets, since they have FINALLY better and newer hardware for the consoles.


 
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You guys take your games way too seriously :p Isn't there supposed to be a awards show that Valve does soon? Now that Tomb Raider is gonna be on next gen, expect next gen ports of Last Of Us, Bio Infinite and every other game that was too powerful for ps3/360 ;P
Pfft. They just want to port it to the next gen consoles so that they can carefully tweak the game for that specific hardware to enable that Tress-FX BS that no one can run the game decent with and then say "See! That investment was worth it after all! You hardly notice it's costing the game 35 fps, right?"

 
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Imagine wub wub humor, solid looting, and an interesting reason to run from Point A to Point B.
As long as they keep those first parts solid, it sounds good to me. I don't need (nor really want) any Witcher or Mass Effect storytelling, as to me, it just wouldn't fit. BL1 was certainly weak plot-wise (which I'm still fine with) and BL2 was a nice step up, but sometimes I just want to play a game, just to play a game, without the story getting in the way too much. Borderlands is that game for me. Though, I'm probably in the minority with that thought. I mean, I actually enjoy the looting and grinding aspects.

 
As long as they keep those first parts solid, it sounds good to me. I don't need (nor really want) any Witcher or Mass Effect storytelling, as to me, it just wouldn't fit. BL1 was certainly weak plot-wise (which I'm still fine with) and BL2 was a nice step up, but sometimes I just want to play a game, just to play a game, without the story getting in the way too much. Borderlands is that game for me. Though, I'm probably in the minority with that thought. I mean, I actually enjoy the looting and grinding aspects.
I'm glad the storytelling & characters in BL2 were steps above the original BL1. Of course, it's probably easier to add and expand on a lot of the story & character stuff they've already done and bring new stuff to the table - than to start fresh with nothing (like Borderlands 1 did).

For a shooter-game underpinned w/ tons and tons of ARPG mechanics - yeah, BL series rocks. It certainly did the genre-mixing better than Flagship's HG:L did.

 
Pfft. They just want to port it to the next gen consoles so that they can carefully tweak the game for that specific hardware to enable that Tress-FX BS that no one can run the game decent with and then say "See! That investment was worth it after all! You hardly notice it's costing the game 35 fps, right?"
I just started playing Tomb Raider and enabled TressFX just for S&G thinking there's no way my crappy 7870 would run well enough to be playable. Surprisingly, with mostly ultra settings it runs fine in game; mostly 60fps, but dips during some cutscenes. While gimmicky, it does add a nice touch. Sort of like running the Apachii hair mods vs vanilla in Skyrim.

 
I dunno man. Don't you want to know how they could afford to manufacture so many guns? Why is there so much wub, wub? These are questions that need answers.
I don't know. Some questions just don't warrant answers. Do you really want to know how hotdogs are made or are you content enough just shoving them in your mouthhole.

Or wherever.

 
As long as they keep those first parts solid, it sounds good to me. I don't need (nor really want) any Witcher or Mass Effect storytelling, as to me, it just wouldn't fit. BL1 was certainly weak plot-wise (which I'm still fine with) and BL2 was a nice step up, but sometimes I just want to play a game, just to play a game, without the story getting in the way too much. Borderlands is that game for me. Though, I'm probably in the minority with that thought. I mean, I actually enjoy the looting and grinding aspects.
Agreed. I mean, Borderlands 1's "plot" was laughable. Which I don't really care about, because I played the game because it was addictive, stupid fun. Not all games have to be deep and "mature" and "gritty." There are already enough, if not too many, of those games already. I like that there's a big budget game out there that doesn't have any cutscenes, a plot I have to/am supposed to pay attention to, etc. A good plot might add something to it, but I feel like it'd be hard to add in a story that's actually really good without taking away from what makes borderlands what it is.


I don't know. Some questions just don't warrant answers. Do you really want to know how hotdogs are made or are you content enough just shoving them in your mouthhole.

Or wherever.

I already know how hotdogs are made the hotdog fairy makes them with her super special hotdog wand...

I swear everybody on this site is a big moron

 
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I share your opinion. Does VGX not have a "Best Story" option?
I believe (but have not looked it up) that they used to. The VGX's (formerly the VGA's) have sort of slimmed down their categories over the years until it's become just interviews with famous voice actors and game trailers.

The VGA/VGX is everything that's wrong with the AAA game industry in a nutshell. Re: Bioshock Infinite -- the shooter facet of a first person shooter is the worst part of the game and yet... people still rave about it? I rest my case.
The way the VGA/VGX's are judged is a panel of game jouro's they hand pick. Some are great (Jeff Gerstmann has done it a few times, and makes no excuses for the way that it's sort of a silly overproduced mess) and some are terrible. What the VGA/VGX's are is an amalgam of popular opinion in the games criticism right now. Most of it is a herd mentality. A lot of it is over-enthusiastic. And there are a lot of intelligent voices that get drowned out. It is what it is. But it isn't "what's wrong" with the industry. It IS the industry.

And the Oscars are shit too. Have you guys ever seen Crash? That's a melodramatic turd if there ever was one. Bullock falling down the stairs was funny, though. It's a comedy about white guilt leading to bad movies about racial understanding, right?

Something tells me a that a game that markets itself with the tags of 87 bazillion guns and 96.5% more wub, wub...that literary depth is not its focal point.

And I'm OK with that.
It also markets itself with its humor. Claptrap is out there all the time in marketing. It's not a well-written game, and humor that falls off the mark is usually more damning than something that plays itself straight poorly but earnestly.

Oh, OK. I think I get it now. You're one of those people who can't be understood most of the time, but if your plastered drunk off your ass, you speak perfect English, am I right? Just chug a 40 before you answer so I can understand it though. ;)

This hit me in just the right time and mood for me to seriously laugh my ass off. Well done Sir, well done. :rofl:
Hit him with some OE High Grav and we'll talk about Joyce all night.

 
Agreed. I mean, Borderlands 1's "plot" was laughable. Which I don't really care about, because I played the game because it was addictive, stupid fun. Not all games have to be deep and "mature" and "gritty."
If we're going to talk about things actually wrong with the game industry, it's the idea that "mature" and "gritty" are synonyms.

 
Agreed. I mean, Borderlands 1's "plot" was laughable. Which I don't really care about, because I played the game because it was addictive, stupid fun. Not all games have to be deep and "mature" and "gritty." There are already enough, if not too many, of those games already. I like that there's a big budget game out there that doesn't have any cutscenes, a plot I have to/am supposed to pay attention to, etc. A good plot might add something to it, but I feel like it'd be hard to add in a story that's actually really good without taking away from what makes borderlands what it is.
Borderlands series also has that focus on co-op. So, there's a pretty good chance - it's going to be more gameplay-focused.

I think the usual things to get a player involved on a Co-Op/MP-focused game would be w/ how the dev's place Lore in the game. It'd be kind of like how Bioshock does the audio-logs + how Diablo 3 gives the player some Lore to listen to/read that once found or the player encounter an area, new enemy, or something of that sort - they can just access this stuff at anytime, whenever they feel like it.

 
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If we're going to talk about things actually wrong with the game industry, it's the idea that "mature" and "gritty" are synonyms.
ma·ture
məˈCHo͝or,-ˈt(y)o͝or/
adjective


  1. fully developed physically; full-grown.
    "she was now a mature woman"
    synonyms: adult, grown-up, grown, fully grown, full-grown, of age, fully developed,in one's prime, middle-aged More









[SIZE=xx-large]grit·ty[/SIZE]
ˈgritē/
adjective






  1. containing or covered with grit.
    synonyms: sandy, gravelly, pebbly, stony; More



    I don't see the problem.

    ;)

    I swear, I have the maturity of a 3 year old.
    Speaking of synonyms...derick?







 
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I don't play Borderlands for story, unless it is the Tiny Tina DLC.  I play it to blow shit up.  That is it.  And to listen to Torgue yell.

Just like Path of Exile.  I couldn't tell you what the "story" was supposed to be.  Every moment I spent listening to some dumb b***h trying to tell me her sorry, sad back story was a moment NOT spent giving myself early carpel tunnel trying to see how high I could get my dps on.  I didn't listen to a damn thing.

Then I finished the game and realized there was an achievement to listen to everybody talk.

Edit to add:  SUCK IT, OHIO STATE!  Bwahahahahahahaha!

 
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I will say Starbound is pretty cool.  $6 in Russian 4-pack, yo.  If you liked Terraria you'll like Starbound.  It's basically Terraria on steroids as they've improved upon nearly every aspect of the game.  Keep in mind it's still in beta and they're even doing a character wipe/incompatible saves in a day or so.

 
I like Borderlands, but I thought the writing was the weakest part; especially for BL, but even for 2. Because of that, I wouldn't have picked it as a game I'd love to see Telltale's tackle.
I agree, strange choice, but the sparse frameworks certainly gives them room for creating stories that are canon.

Something tells me a that a game that markets itself with the tags of 87 bazillion guns and 96.5% more wub, wub...that literary depth is not its focal point.

And I'm OK with that.
/agree. It's Diablo w/guns. I feel the complaints about the BL storyline are from people who were expecting something else.

Pfft. They just want to port it to the next gen consoles so that they can carefully tweak the game for that specific hardware to enable that Tress-FX BS that no one can run the game decent with and then say "See! That investment was worth it after all! You hardly notice it's costing the game 35 fps, right?"
But Tress-FX was just so refreshing (and occasionally so wrong) that I couldn't help but pay the performance penalty... it's such a pretty game with max settings.

As long as they keep those first parts solid, it sounds good to me. I don't need (nor really want) any Witcher or Mass Effect storytelling, as to me, it just wouldn't fit. BL1 was certainly weak plot-wise (which I'm still fine with) and BL2 was a nice step up, but sometimes I just want to play a game, just to play a game, without the story getting in the way too much. Borderlands is that game for me. Though, I'm probably in the minority with that thought. I mean, I actually enjoy the looting and grinding aspects.
This. Sometimes I just don't want the mental load of keeping track of all that stuff... sometimes kitty just wants to kill kill kill

 
FTR citizen kane sucks
It doesn't.

But it gets considered "the movie" because it topped the AFI top 100 list.

In reality it's a pretty good biopic that was revolutionary for the ways that Greg Toland expanded the way we handle depth of filed in cinema. Now it seems crazy to say "yo! crank them lights up and open up the f-stop to full!" but back in the 30's and 40's that was kind of not a thing that was done. Close focus was common.

It really is a movie that matters.

But a lot of people don't know why.

 
As long as they keep those first parts solid, it sounds good to me. I don't need (nor really want) any Witcher or Mass Effect storytelling, as to me, it just wouldn't fit. BL1 was certainly weak plot-wise (which I'm still fine with) and BL2 was a nice step up, but sometimes I just want to play a game, just to play a game, without the story getting in the way too much. Borderlands is that game for me. Though, I'm probably in the minority with that thought. I mean, I actually enjoy the looting and grinding aspects.
200_s.gif


That's a BINGO!

 
As such, one of our boldest changes was to handcraft an all new, even more realistic head and face model for her, taking advantage of the increased power of PS4.
Hey, my PC is more powerful than that PS4 -- feel free to give me the new Lara Croft head and face as well.

And dynamic mud, natch.

 
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Hey, my PC is more powerful than that PS4 -- feel free to give me the new Lara Croft head and face as well.

And dynamic mud, natch.
And here I had just gotten over being pissed about NBA2K14 on PC having previous-generation graphics and not what PS4/Xbone got. Way to reopen the wound, jerk.

 
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tl;dr of all y'alls posts - Borderlands is gameplay-driven. Bioshock is story-driven. Two different ways of making an FPS that worked out well with respect to what they intended to achieve. Keep them separate, because if you start to mix them you end up with a convoluted mess. Anthony Burch can't even write coherent GoW message board porn.
 
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And here I had just gotten over being pissed about NBA2K14 on PC having previous-generation graphics and not what PS4/Xbone got. Way to reopen the wound, jerk.
Magicka on PS4 is so fuckin' awesome your mind will literally blow out of the back of your head when you see it.

 
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tl;dr of all y'alls posts - Borderlands is gameplay-driven. Bioshock is story-driven. Two different ways of making an FPS that worked out well with respect to what they intended to achieve. Keep them separate, because if you start to mix them you end up with a convoluted mess. Anthony Burch can't even write coherent GoW message board porn.
I get the impression sometimes that there's people out there defending Borderlands' story because they don't want to admit that they just like shooting crap and getting loot and the grind. Gotta class that act up with some "Oh no, I think the plot-based humor was really well done in its way..." nonsense.

 
I really don't know what it is w/ people hating Bioshock: Infinite's shooting mechanics!
For me it was the fact that gameplay felt secondary to the story. The vigors were uninteresting and largely useless, restricting you to only two guns left less room for strategic encounters, enemies were dull to fight, the skyhook never felt integrated particularly well and made many encounters too easy, upgrades were never compelling to me, using Elizabeth to pick locks felt like a step back from hacking in 2, I again disliked the move to a more linear world as I did with 2 over 1, and the overall experience seemed shifted toward spectacle over actually being fun to play.

This is in contrast to how I felt about B1/2's gameplay, which going back to after Infinite I still find, ahem, infinitely more enjoyable and original. Nothing about how BI plays was enjoyable to me, and if it wasn't for the story and art design I'm all but certain I wouldn't have bothered to finish it. But as I've said time and again, I'm often on the opposite end of the spectrum when it comes to AAA games, having almost exactly the same feelings about stuff like The Last Of Us, so I'm not surprised that many feel differently. These games are just clearly not for me.

Gaming's Citizen Kane Moment.
Jack Keane, everything else is wrong.

This. Sometimes I just don't want the mental load of keeping track of all that stuff... sometimes kitty just wants to kill kill kill
Sometimes = more often than not.:guns:

 
Welcom eto CAG Awards Show  brought to you by Mooby and MysterDRM and MNS With his fodo nuts to stop madness and special guest Sasha Grey and April Jeanatte Mendez aka AJ . Weighing it at 150lbs from some state tebowdragon 15 vs neuro hahha   just kididng neuro oh wait we not talking bout beating each other 

 
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As long as they keep those first parts solid, it sounds good to me. I don't need (nor really want) any Witcher or Mass Effect storytelling, as to me, it just wouldn't fit. BL1 was certainly weak plot-wise (which I'm still fine with) and BL2 was a nice step up, but sometimes I just want to play a game, just to play a game, without the story getting in the way too much. Borderlands is that game for me. Though, I'm probably in the minority with that thought. I mean, I actually enjoy the looting and grinding aspects.
Speaking of story telling getting in the way, I've been playing DuckTales Remastered tonight and I think the added "plot" and voiced dialogue completely get in the way of the actual game. I wish there was a way to speed up the text, but as it is I just skip nearly all the cutscenes as they add little value and take forever. I appreciate that they brought back the original VA for these, but since there's so little substance per line, they should have just let people speed read. Otherwise I figure they placed unskippable cutscenes every 5 minutes so we wouldn't beat the game on easy in 30 minutes. Oh well.

 
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