I just bought the sequel Jagged Alliance 2 Gold the other day, this is a nice bonus for me.And now we unlocked Jagged Alliance 1 Gold Edition. Easily one of my top 5 games of all time. The sequel being in there as well.
what about if i have a macI just bought the sequel Jagged Alliance 2 Gold the other day, this is a nice bonus for me.
Here is a guide for anyone who wish to install the v1.13 patch for Jagged Alliance 2 Gold.
- Install Jagged Alliance 2 Gold from Steam and run the game once.
- Create a folder named "JA2G" and copy the folder "Jagged Alliance 2 Gold" from your C:\Program Files\Steam\steamapps\common folder to your new C:\JA2G folder.
- Download 01 and 02, unpack both in order to C:\JA2G\Jagged Alliance 2 Gold folder and overwrite any existing files.
- Click on "ja2.exe" file in the C:\JA2G\Jagged Alliance 2 Gold folder and run the v1.13 game.
Be careful, that's not really a patch but a mod. It's an amazing mod, mind you and must be played but you owe it to yourself to play 1.12 vanilla first IMO. There are some fantastic changes in 1.13 but also some really bad ones if you don't know what you're doing (just look up the Drassen counterattack for one).I just bought the sequel Jagged Alliance 2 Gold the other day, this is a nice bonus for me.
Here is a guide for anyone who wish to install the v1.13 patch for Jagged Alliance 2 Gold.
- Install Jagged Alliance 2 Gold from Steam and run the game once.
- Create a folder named "JA2G" and copy the folder "Jagged Alliance 2 Gold" from your C:\Program Files\Steam\steamapps\common folder to your new C:\JA2G folder.
- Download 01 and 02, unpack both in order to C:\JA2G\Jagged Alliance 2 Gold folder and overwrite any existing files.
- Click on "ja2.exe" file in the C:\JA2G\Jagged Alliance 2 Gold folder and run the v1.13 game.
To The Moon, Really Big Sky, Gentlemen!, Knytt Underground, and Bad Hotel included soundtracks.So, I just bought the bundle and noticed the soundtracks (which is a neat touch, forgot Casey had mentioned that). Which makes me curious.
Does anyone with the Trading Cards Bundle know which games came with included soundtracks on their profile page? (It's the only BlinkBundle I'm missing from my profile).
Damn, I would have bought it/not missed it if I had known about all the included soundtracks. Thank you for the info.To The Moon, Really Big Sky, Gentlemen!, Knytt Underground, and Bad Hotel included soundtracks.
Now that you mention it, I noticed that they have aSo, I just bought the bundle and noticed the soundtracks (which is a neat touch, forgot Casey had mentioned that). Which makes me curious.
Does anyone with the Trading Cards Bundle know which games came with included soundtracks on their profile page? (It's the only BlinkBundle I'm missing from my profile).
Yup, Curently only Escape Goat and SOL Exodus have soundtracks included. Hopefully the mystery games has one too.Now that you mention it, I noticed that they have aicon for the games with included soundtracks, that is the icing on the cake for this bundle.![]()
No problem.Damn, I would have bought it/not missed it if I had known about all the included soundtracks. Thank you for the info.
The only soundtrack out of those I have is To The Moon.No problem.
A few of these game's soundtracks could've been picked up from other bundles: To The Moon (Humble Indie Bundle 10), Bad Hotel (Humble Bundle: PC and Android 8), and Really Big Sky (Indie Royale - The Chosen 2 Bundle).
Well at least you got the best (by a ridiculous margin).The only soundtrack out of those I have is To The Moon.( Sucks, but oh well.
Me, too. And yet I somehow don't own To The Moon.The only soundtrack out of those I have is To The Moon.( Sucks, but oh well.
I got it from HiBX. It was in the $1-tier with the soundtrack. If you pennied into HiBX, you should have it too.Me, too. And yet I somehow don't own To The Moon.
...how does that even work? *starts digging through piles of receipts*
I didn't. HIBX caught me at a time when I was unwilling to spend money on stuff that would never make it out of my backlog (making it the only numbered HB I don't own at least the base tier of).I got it from HiBX. It was in the $1-tier with the soundtrack. If you pennied into HiBX, you should have it too.
I assume you changed your mind by HiB11?I didn't. HIBX caught me at a time when I was unwilling to spend money on stuff that would never make it out of my backlog (making it the only numbered HB I don't own at least the base tier of).
Besides, if I pennied into HIBX, I would own TTM DRM-free, at least. Difficult though that may be to swallow for most CAGs, I'd still count that as owning it.
This is how these sorts of bundles started out in the beginning anyway. I just don't think it's reasonable for a bundle group to think they can sustain a constant stream of bundles back to back or concurrently and keep the quality of games up without repeating other bundles or even themselves.These changes may become a standard going forward with the regular bundle becoming more of a very special event.
I definitely agree with you. I just celebrated my 2 year anniversary on Steam, and I have more than 1200 games. I've been buying less bundles now than ever. This is mainly because I can't justify paying the money for a collection of games that I'm extremely unlikely to play. And that's more becoming the norm. It's become more about appealing to collectors, backlog addicts and unfortunately resellers. So the developers aren't getting really promoted well, since very few people are actually playing the games (outside idling for cards). Mix that with the price per key plummeting, and that trend is simply not sustainable long term. At least not with quality in mind.This is how these sorts of bundles started out in the beginning anyway. I just don't think it's reasonable for a bundle group to think they can sustain a constant stream of bundles back to back or concurrently and keep the quality of games up without repeating other bundles or even themselves.
While everyone loves deals, somewhere along the way it turned into quantity over quality. I also think it's training customers to buy as many games as they can dirt cheap even if they have little or no interest in them. A few years ago if someone told me I'd own 2,000 or so games and never play 99% of them I would think they were nuts but here I am.
Some of that is Valve's fault since they made the selection process a popularity contest by crowd sourcing it.Being realistic, I know that the questionable "games" will continue to get bundled just to get attention
You act like you're not part of the problem.I mean, does anyone really think Air Control should have got in? But it was in a bundle and people were lured by the promise of free keys so it did.
It's going to get worse after greenlight removed and steam will become something like google play where anyone who has little extra from cards (assuming submission cost is kept) can release thing they did for school coding project.Some of that is Valve's fault since they made the selection process a popularity contest by crowd sourcing it.
I mean, does anyone really think Air Control should have got in? But it was in a bundle and people were lured by the promise of free keys so it did.
It doesn't help that there are rumours of Valve changing that system, so that gives Greenlight participants more incentive to get things through now. So Greenlight bundling and free key promotions are rapidly increasing. And this puts unfair pressure on other Greenlight participants to do the same thing even if they don't think it's a good idea for their product long term.Some of that is Valve's fault since they made the selection process a popularity contest by crowd sourcing it.
I mean, does anyone really think Air Control should have got in? But it was in a bundle and people were lured by the promise of free keys so it did.
Hey, I'm all for another Greenlight bundle, but only if the games in it are actually worthy of being greenlit, and not done so just because of the promise of free keys or potential card "rebates".I've actually received more than 30 emails regarding including Greenlight titles in BB just in the past week.
We're not against the general idea of a Greenlight bundle. We've even said in responses that we may consider it in the future. But if we did it I don't see us just throwing 10-20 titles at the wall, and seeing if they stick. I don't like the fact that the current method has actually caused people to overlook quality Greenlight entries simply because they're not in an extremely cheap bundle or free key promotion. We'd definitely have to have a different approach to consider it.Hey, I'm all for another Greenlight bundle, but only if the games in it are actually worthy of being greenlit, and not done so just because of the promise of free keys or potential card "rebates".
If anyone one could pull together a good greenlight bundle, I bet Blink could.
Exactly. As of late, the only things I was really playing were a couple of free greenlight games. And recently, (due in no small part to Humble's lack of decent game bundles for some time now), I actually startedWe're not against the general idea of a Greenlight bundle. We've even said in responses that we may consider it in the future. But if we did it I don't see us just throwing 10-20 titles at the wall, and seeing if they stick. I don't like the fact that the current method has actually caused people to overlook quality Greenlight entries simply because they're not in an extremely cheap bundle or free key promotion. We'd definitely have to have a different approach to consider it.
I've been sharing cool looking stuff to my activity feed, but it seems more and more people don't actually check that.The sheer difference in quality is astounding, even in equally "indie" titles. I can't even tell if greenlight contains solid games anymore, unless they've all been buried by the "free keys for voting" crowd.
wats an activity feedI've been sharing cool looking stuff to my activity feed, but it seems more and more people don't actually check that.
As a bundle buyer I haven't been a big fan of what Humble has been doing with the dailies. I don't like the setup at all, and often it's just been ridiculous. But in their defence Humble Bundle has gotten more money from me over the past couple weeks than any other bundle. Do I buy Paper Sorcerer, which I'm guaranteed to play, for $1 or 2....or do I buy a 8-12 game similarly priced bundle that I'm unlikely to play any? To me the answer is becoming more obvious.Exactly. As of late, the only things I was really playing were a couple of free greenlight games. And recently, (due in no small part to Humble's lack of decent game bundles for some time now), I actually startedbuying#FAKECAG'ing games I wanted to play.
The sheer difference in quality is astounding, even in equally "indie" titles. I can't even tell if greenlight contains solid games anymore, unless they've all been buried by the "free keys for voting" crowd.
I see them, and usually vote them. I just don't up your posts cuz I didn't want you to think that you have that much sway over my greenlight voting patternsI've been sharing cool looking stuff to my activity feed, but it seems more and more people don't actually check that.
I see them, and usually vote them. I just don't up your posts cuz I didn't want you to think that you have that much sway over my greenlight voting patterns![]()
While I like that idea in theory, in reality I know that I would just think those games will be rebundled somewhere else cheaper later on so I would just pass on it.I sort of hope Blink's new direction is that they offer bundles that have fewer games at a higher price, but where the quality of the games are higher and they're games people actually wanna play.
I do that sometimes too. I find that if I pay at or near full price for a game I'm much more invested in it and will definitely get around to playing it soon. With bundles even if it's a game I like I don't really feel an urgency. I know I got it as cheap as it will likely ever go and I don't have to worry about getting my money's worth or playing it before it goes cheap. It just goes into the 'I want to play it and will get around to it someday' (maybe) pile. I paid very little and hence I have very little investment.Exactly. As of late, the only things I was really playing were a couple of free greenlight games. And recently, (due in no small part to Humble's lack of decent game bundles for some time now), I actually startedbuying#FAKECAG'ing games I wanted to play.
Ah, so you want Blink to do something like Humble's Daily Bundles.I sort of hope Blink's new direction is that they offer bundles that have fewer games at a higher price, but where the quality of the games are higher and they're games people actually wanna play.
But with the way things are going that snooze you lose is more likely to come back even stronger than before. More quality titles are becoming bundle resistant, since the PPK is almost to the point of being insulting. Arguably it's already gone far past the point depending on who you talk to. And it's not working out well in ways of promotion either. It doesn't seem like it because the overall amount of games hitting Steam has been increasing, but the quality titles going into bundles has been seeing a pretty sharp decline. And since even publishers are starting to become wary of bundling as things progress downwards, then that is just going to add to that even more. That's one of the reasons why bundle dilution has become a recent trend.While I like that idea in theory, in reality I know that I would just think those games will be rebundled somewhere else cheaper later on so I would just pass on it.
It used to be that if you snooze you lose on games in a bundle but now with so many bundle groups, many of which are running bundles back to back and concurrently, if you don't like a particular bundle lineup or price point then chances are those games will be rebundled elsewhere.
We're still going to be running a bundle, so we still have to set it up so that it's extremely attractive. Setting it up so that it's just comparable to what Steam offers isn't going to work. But at the same time selling their games for 20 cents a game is simply going too far for many developers and publishers. There has to a point between the two that makes sense.Any "change" is really just going to be less games for a higher price. Anything that isn't significantly less than 75% off on a Steam sale I'll likely pass since I can just buy it using card money or I might just pass altogether since the reason I buy most of these bundle games is only because it is so cheap.
That's really how it is now. There's only 1 or 2 games I'm interested in during the current bundle and if I were to buy it for $5 it's only because I'd feel like at least I'm getting a few other games in the process.
Pass. I'm not going to introduce something that I wouldn't buy myself. While I might have bought a couple low tiers during the dailies I haven't bought even one full bundle.Ah, so you want Blink to do something like Humble's Daily Bundles.
Capitalism:But with the way things are going that snooze you lose is more likely to come back even stronger than before. More quality titles are becoming bundle resistant, since the PPK is almost to the point of being insulting. Arguably it's already gone far past the point depending on who you talk to. And it's not working out well in ways of promotion either. It doesn't seem like it because the overall amount of games hitting Steam has been increasing, but the quality titles going into bundles has been seeing a pretty sharp decline. And since even publishers are starting to become wary of bundling as things progress downwards, then that is just going to add to that even more. That's one of the reasons why bundle dilution has become a recent trend.
I agree with this, but from mainly in reference to games I'm uncertain I want. If I'm going to take a chance on something that looks like:Any "change" is really just going to be less games for a higher price. Anything that isn't significantly less than 75% off on a Steam sale I'll likely pass since I can just buy it using card money or I might just pass altogether since the reason I buy most of these bundle games is only because it is so cheap.
Admittedly you are seeing more of the behind the scenes than we are, but I think it's going to take a long time of multiple titles regularly not, ahem, blinking and being resistant to bundles long term for me to stop thinking 'Oh it will just be bundled cheap multiple times anyway'.But with the way things are going that snooze you lose is more likely to come back even stronger than before. More quality titles are becoming bundle resistant, since the PPK is almost to the point of being insulting. Arguably it's already gone far past the point depending on who you talk to. And it's not working out well in ways of promotion either. It doesn't seem like it because the overall amount of games hitting Steam has been increasing, but the quality titles going into bundles has been seeing a pretty sharp decline. And since even publishers are starting to become wary of bundling as things progress downwards, then that is just going to add to that even more. That's one of the reasons why bundle dilution has become a recent trend.
I recall reading about developers growing disillusioned with bundles at about the same time as I started buying bundles almost two years ago.I've been hearing complaints about bundling from developers from some time now but I've yet to notice a mass number of them not doing bundles or doing one but no repeats.
Right, they've been grumbling about it for almost as long as bundles have been around but instead of the trending lessening it's only been intensifying.I recall reading about developers growing disillusioned with bundles at about the same time as I started buying bundles almost two years ago.
Market forces...Right, they've been grumbling about it for almost as long as bundles have been around but instead of the trending lessening it's only been intensifying.
I think there's a disconnect between what they say and what they do, what they want and what they feel they have no choice but to do. I get that but at the same time I don't think developers themselves complaining about it or even threatening to pull out of the system is really going to change it. Not unless they get some solidarity and some action behind those threats.
I don't understand why slavery is being depicted as the grim reaper there. Is there some artistic intent? Or is it just an equation of "slavery sucks, and so does death"?Capitalism:
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