PSN Off-Topic - Happy Thanksgiving Chumps and Chumpettes!

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Yo.

Not gonna lie, after wading through dozens of tits and ass pics getting caught up on this thread (Anaconda being the standout, jesus christ) when Velo was telling that story the other day about the moocher dude wanting to get up on him I thought "Finally! Some content I can appreciate!" But nooo, totally textually cockblocked by Velo's invincible heterosexuality.

j/k Velo, your stories are awesome no matter who's involved :rofl:
Ewwww.

You use smileys.

 
So, I got through the first 3 chapters of RE Revelations without dying once, only to get stomped by the 1st boss fight for an hour straight. Started over on casual. Once I caught up to where I was, I realized that I somehow missed picking up the sniper rifle on my normal save, which I'm guessing would have made that fight much easier. :wall:
Oh snap, we should do the co-op trophies.

 
So most the impressions I'm reading online about Sunset Overdrive seem a bit more negative than I expected. Sony majority fanboy bias creeping in? Reviews come out at midnight Pacific. I doubt I make it up that late but I'm interested to see how it reviews.
Based on everything I've seen I think it's literally a toss up as it could be a shallow, trying too hard "super cool" shooter or it could be campy good fun. They have made some good R&C platforming games with crazy weapons and they have made some Shi-tae R&C spin-offs. It looks like they are making the tonal opposite of an infamous game what with all the free climbing and it being an open world.

 
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I'm playing with velo, but I could use a hug. (Not sure if both people need to have it unlocked, but I have it.)
K, lemme know when.

If I'm not playing with Zimm by then I'll hug you.

Also, for anyone who needs it I have a keek or whatever it is that Tyler had me make. You can reach me on there for playing. Same name as here.
 
[quote name="Yanksfan" post="12186558" timestamp="1414374408"]Holy shit, i had to google that since I hadn't seen anything yet (watching the GB game while catching up on grading some papers). Crazy. And extremely unfortunate.[/quote]

Dude had a bright future, I was looking forward to seeing what he could do. That really sucks.
 
[quote name="Equistina" post="12186639" timestamp="1414376605"]K, lemme know when.

If I'm not playing with Zimm by then I'll hug you.

Also, for anyone who needs it I have a keek or whatever it is that Tyler had me make. You can reach me on there for playing. Same name as here.[/quote]

Lol keek
 
Yo.

Not gonna lie, after wading through dozens of tits and ass pics getting caught up on this thread (Anaconda being the standout, jesus christ) when Velo was telling that story the other day about the moocher dude wanting to get up on him I thought "Finally! Some content I can appreciate!" But nooo, totally textually cockblocked by Velo's invincible heterosexuality.

j/k Velo, your stories are awesome no matter who's involved :rofl:

So now that you've made this public I guess we get to watch tyler and snakey battle it out for your affections.

Good luck with the prize from that contest....

 
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fuck, dude. My palms are fuckin sweating watching this match. That cell is too god damn high.

EDIT: Alright I'll hop on in 20 minutes.

 
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Bloodrayne Betrayal down.
 
My hypothesis was correct, those scoring it down likely did it because it is legit hard. That 20 review from Destructoid he gave up in chapter 13 at a certain spot. It was difficult, but it was right after a checkpoint so if you fail, you fail in 10 seconds and you're ready to try again immediately. The part he was stuck on was literally 30 seconds long. It's not like Demon's Souls or something where you have to fight all the way back from the start tediously and then fail in 10 seconds. There were only about 2 or 3 instances where there was a long bit of replaying required to get back to the platforming section I failed, checkpoints are space out fairly well.

Rather than polygons, all the enemies are hand drawn. Most of the enemies are small so they can get by with fewer frames of animations, but there are 3 large enemy types that needed more animation frames as their movements are choppy and thus harder to predict at close range. The camera was also a bit too zoomed in at times when there were a lot of enemies which means sometimes enemies were hanging half off the side or top of the screen. This can be particularly problematic as one common enemy type has a pistol which fires a bullet at the speed of light and you have to be able to see them in order to anticipate when he is going to fire in order to dash through it or jump above it.

Occasionally they break up the action with Raven levels, basically it's the equivalent of those Super Mario Bros. under water levels as you slowly sink and have to flap your wings to keep airborne. This COULD have been insufferable but they wisely let you keep your dash while in raven form which lets you easily maintain level, straight flight through holes in obstacles by repeatedly mashing the dash button. The inclusion of dash (and the ability to attack enemies in your way with a LOUD squawk which does damage) makes it an enjoyable change of pace.
 
They also break up the hack and slash combat by giving you a crowd control ability, bomb juice. Stun an enemy with a slash and you can hold down the grab button to suck their blood dry (you are also invulnerable during the grab animation which is incredibly handy) and refill your health (killing the enemy) OR you can just tap the grab button to inject them with a substance which makes them explosive and leave them alive. Either wait for the enemy to wander into a pack of enemies or kick them over; and detonate with the triangle button to do damage and knock all but the heavy enemy types in the blast radius to the floor.
https://www.youtube.com/watch?v=gSj3v_diZoo

The platforming is difficult, but only in a few instances did I find it off as you have to keep the stick pretty much straight down to do a pogo hop off an enemy's head otherwise instead of a hop you will do a slash if it is slightly diagonal. The only part of the game that I thought was legit bullshit were the blackout sequences. That's when the background stays lit up, but the foreground, you, and the enemies are all black, simulating a room with the lights off. In later levels when there are a lot of enemies it becomes incredibly difficult to keep track of your character as its silhouette is pretty similar to the common enemy soldier with the sword and pistol, that and it can blend in with the larger enemy types. Thankfully it only blacks out  5 or 6 times.
eGdOUH.gif


Final verdict: Tough, but (mostly) fair, gorgeous, and better than advertised.

No way in hell am I going for the S-ranks in all the levels trophies as that's worse than doing 15 Vanquish Challenge 6's as you have to do the levels fast and avoid getting hit in order to get a high rank, 0.37% of players have gotten it. I did pick up my 3 new rarest trophies, all under 2.5% (which is rarer than my Vanquish plat) and not that hard. In fact, all but one of the trophies for the game are single digit rarity. The only other stupid hard trophy is complete a level without getting hit. That S rank trophy is worth almost 500 points on true trophies though...

TIPS:
*Flip the R and L button mappings, default is dash on L2, L1 unused, R2 as fire pistol and R1 as change weapon. With their set-up you are working the directional and frequent dashing with the same hand. It felt more natural to remap dash to R2, that way my left hand just has to worry about working the stick and the right hand is doing jumping, attacking, and dashing which often must be pressed in rapid succession but never at the same time. Also rather than mapping Raven transform to R3, I set it to R1 which is not used and much easier to hit repeatedly.
 
*Work on mastering the dash (as you have a small invulnerability window while dashing), pogo stomping which does damage and gives you air by kicking off the top of an enemy's head (while holding down, press the attack button), and the backflip (move forward, press the stick in the opposite direction to skid, then press jump).

*You don't have to release the stick each time when pogo-ing, you can just keep holding down and then repeatedly pressing the attack button to to rapid pogo stomp. That is useful to take out large enemies when there are a lot of enemies on the screen but you will also need to learn to pogo repeatedly for platforming.

*There is no double jump so in order to get more air you have to do a backflip which is around double the height of a normal jump. If you need just a little more air, if you press UP and attack while in the air you will do an uppercut which will lift you up about a 1/3rd of the height of a normal jump. That move is quite helpful to get the last bit of air to get to a skull that is slightly out of reach. If you do the uppercut air move just before the end of a dash it will also extend the length of your jump.
 
*Follow a video and get the skulls as you go, in addition to giving you an HP or max ammo upgrade, they are often in difficult to reach places which will help you practice your pogo platforming.
 
*Every 5 skulls you get an upgrade (5 HP upgrades and 5 max ammo upgrades) I would recommend doing 2 or 3 HP upgrades first before upgrading ammo.
 
*There is an enemy type that is a hopping, electric frog. They are too short to shoot with your pistol, and if you touch them (including trying to pogo stomp them) they will damage and stun you due to the electricity. The best way to take them out is do a dash-slash. Dash toward them to get in range, then press attack while still in dash to do a wide upward swing.

*Moving platforms which are very narrow, but tall, you can wall kick up by holding the stick toward the vertical face of the platform and pressing the jump button. Rather than jumping and aiming to land on top (you may skid off) you might be better off undershooting your jump and then dashing into the front of platform. A wall kick up the face of the platform will cause you to land on the top of narrow platform without skidding.
 
*In chapter 13 there is a section which you must pogo off several bugs which die in one stomp and kill ghosts while you are in the air. Do not attempt to slash at the ghosts, shoot them with your revolver to kill them in one hit. Once you kill all 4 you will be in the clear. This is where the destructoid reviewer rage quit.
 
*In the final boss in Ch 14 the videos of strategies are good but what no one ever shows is how to avoid getting hit by the boulders which fall, they are impossible to dodge because there are too many of them but I found there IS a way to avoid damage. By that point you can transform into a raven at will, while transforming there are invincibility frames. Place yourself someplace where the boss's stomping hands and feet won't hit you and then rapidly click the transform button to switch back and forth between raven and vampire form. You will phase through 95% of the boulders coming down.

 
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So now that you've made this public I guess we get to watch tyler and snakey battle it out for your affections.

Good luck with the prize from that contest....
So my options are:

A) Tyler...A nice, funny, intelligent guy with a solid job, who owns his own home (and some sweet new appliances!), and who shares many of my interests,

or

B) Snakey

That's like asking if I'd prefer a delicious five-star meal or a shotgun blast to the face, cmon now...

 
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So my options are:

A) Tyler...A nice, funny, intelligent guy with a solid job, who owns his own home (and some sweet new appliances!), and who shares many of my interests,

or

B) Snakey

That's like asking if I'd prefer a delicious five-star meal or a shotgun blast to the face, cmon now...
I bet you like blasts to the face.

 
So my options are:

A) Tyler...A nice, funny, intelligent guy with a solid job, who owns his own home (and some sweet new appliances!), and who shares many of my interests,

or

B) Snakey

That's like asking if I'd prefer a delicious five-star meal or a shotgun blast to the face, cmon now...
But snakey will definitely suck dick.

 
Okay so as of now (until someone else syncs most likely) I am the first person to get the Demolition Man trophy in Shadow Warrior.  All I would have to do now is beat the game on Heroic to get the plat.  I am about to start it just to see how fuck nutting hard it is.  I am sure I am about to die a ton.

 
Shut. Up.

It's all Zimm's fault. Why the fuck did he have to go and ruin a good thing?
I don't mind losing to Drew Breeze, I've always liked him as a QB. The Saints defense is probably worse than the Packers defense though, this game should be a shootout. How the hell is McCarthy's offense making them look so good?

 
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Shut. Up.

It's all Zimm's fault. Why the fuck did he have to go and ruin a good thing?
Yeah that's my bad. Bloody hell this game turned fast. Stupid hamstrings.

And there should be a desperate stat for real INTs and deflected INTs because your Receiver fucked up or DINTBYRFUs).
 
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So my options are:

A) Tyler...A nice, funny, intelligent guy with a solid job, who owns his own home (and some sweet new appliances!), and who shares many of my interests,

or

B) Snakey

That's like asking if I'd prefer a delicious five-star meal or a shotgun blast to the face, cmon now...
Tyler is also very patient! Add that to your list.
 
I don't mind losing to Drew Breeze, I've always liked him as a QB. The Saints defense is probably worse than the Packers defense though, this game should be a shootout. How the hell is McCarthy's offense making them look so good?
Because McCarthy is so hit and miss. Takes him a while to take the hint that something is t working. Tries big ideas like the Pepers pass (that I was fine with) & the surprise onside kick) that I wasnt) and then crawls in a hole for big chunks. Granted Rodgers hammy isn't helping matters and what he can do now.
 
Have every trophy in Dante's Inferno except for one. Damn I hate it when companies put in missable collectible trophies but don't pair it with a level select system. fuck playing through the game again just because I missed one damn item. Trophies like this never do anything but make a game more frustrating than it should be. 

 
Giants just blew this game open wide against two of the big three from that Royals pen. Game over. Series likely over.
Naw Royals can win 2 straight, I believe.

On the side note I finally connected my twitch stream. Now if only PvZ would finish installing.

http://www.twitch.tv/pancakesarelove

 
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