I agree with this. And to add on, if there is *no* game that you want to play >rightnow< ever, that's kinda sad. With all the great and strange and spectacular games that come out each year, you'd think that at least one of them would get you excited enough to want to rush to get it (Persona 5 and Danganronpa V3 for me this year, for example). If not, if you're always 'meh, I can wait' about everything, do you really like games at all?
I think another big problem is horrible business practices.
Especially on the PC side here, where games aren't always released in the best states. Why would I want to buy a game, when it ain't optimized and/or I might not even have the best (or newest) hardware to run it properly?
Why buy games ASAP or pre-order - when games are going to possibly be in Alpha or Beta states...w/ broken quests, bugs, performance issues, and other nasty things of the sort? Why am I paying to be a tester? Why buy a game early, when a new forced-patch might break my game's previous saves and I just can't even resort to an older-version of the game? Batman Telltale S1 or Krater, anyone?
Not everybody was rocking a 3-4GB VRAM card to truly handle Dishonored 2 properly upon its release. Batman AK ran like ass for most people upon its release, as well - and for many, still does. MKX was a mess at launch and for a while...and didn't truly get fixed until QLOC was hired to fix the damn thing. Mass Effect: Andromeda out-the-box had all kinds of animation issues, but a fair deal have been fixed-up as time has gone alone. Homefront: The Revolution ran like ass for most upon release - despite running much better these days (if you can get around the new shadow-flickering issue).
Then....there's issues w/ storyline completion - or the lack thereof. We have games where endings in the base-game...well, don't really end properly. You might have some loose threads hanging; story-line threads get entirely dropped; and/or ending(s) even setting up for DLC's and/or sequels. Mirror's Edge: Catalyst & Deus Ex: Mankind Divided come to mind here as the biggest offenders, if you ask me - worst of all, we don't even know of these games are even getting sequels!
Now, DLC's and re-releases. We have DLC-Fests; Micro-Transactions Galore; Season Passes (which might not have all DLC's); Year 1 and Year 2 DLC Packs; Re-Released Edition w/ more content; Remastered Edition w/ everything + some even more new content; etc etc. In most instances, these all can milk money out of the early adopter - so, why even adopt a game early?
How the hell am I supposed to get excited about new releases, when there's all these horrible business practices surrounding numerous titles, especially those in the AAA Space?