28 Reasons to "Hait Gamestop" - updated 02.15.08

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update 02.15.08

this is an older article i thought it needed to be read again. i love rippin on this company :) some of these quotes have been discussed before. but like always, click the article before reading :applause:

28 Confessions of a Shift Supervisor at Gamestop
from the consumerist.com

G, a shift supervisor at GameStop, is tired of all the GameStop bashing that goes on on the internet, and has written us a very lengthy guide to shopping at his store. Some of it is useful. Some of it is a defense of GameStop's unpopular policies. All in all, if don't enjoy being harassed for reservations or sold opened, "gutted" games, you should probably just shop somewhere else.
If not, read on:


Here's the skinny with company policies, what's written in stone, and what a friendly employee may/may not actually be able to help you with. I'd going to be as frank as possible, because, honestly, the constant Gamestop-bashing on most newsblogs really hurts sometimes.
GUTTED GAMES

1) First off, the biggest thing, the 'opened new games' issue. While I admit the practice is messy, I can't stress this enough; to remain a browsable, accessible small shop, 'gutting' a single copy is essentially unavoidable. As many UK commentors on such articles tend to point out, all small game shops over there have done this for years and they don't expect otherwise.
Store policy is to gut one copy for display, occasionally two or more for new releases. We're encouraged to keep as many unopened as possible, and at all stores I've worked at this is a is strongly maintained; we only gut multiples of a game if we have MANY copies to go around. The harsh side is the 'checkout' policy. Gamestop policy is, for better or worse, that employees may check out new games that are more than two weeks past their original release so long as they are returned in mint condition. I don't agree with this, personally, as many part-timers and less-dedicated employees simply can't be trusted to take decent care of products. Typically most good stores encourage employees to check out used, even though company policy gives used more weight than new.
The fact is, though, that checking out titles isn't at the top of most employee's to-do lists, and 98% of 'gutted' games have literally never been touched, only slid into a paper or plastic sleeve and put away. If you cannot tolerate an opened case, then insist on a copy in original wrap. This really is overzealous and impractical if you plan to open it yourself; the PRACTICAL thing to do is, if you see you are getting a 'gut', ask outright to see the disc first. Any decent employee will comply, and they have no valid excuse not to show you.


2) If there is anything justifiably wrong with the condition of the disc, ask about a shopworn discount; this used to be a regular (but not advertised) option that was recently taken out of our systems, giving 10% off a product that is in poorer shape than it ought be. This can technically be done manually but is not encouraged, but a seasoned or understanding employee (especially managers) generally shouldn't mind if they see that the product is not in new condition.


3) The biggest misconception regarding gutted games is that we do not allow them returned as new. This is not accurate. A store following CORRECT policy puts a clear adhesive seal on all gutted game cases that are sold, allowing it to be returned as if it were entirely unopened for a full refund so long as the seal is undisturbed. This is sometimes substituted with other stickers or forms of seals, but ALL new games with open cases are meant to be sealed in some way to allow the customer their right to return it as unopened. If you buy a gutted game and they do not put any kind of seal on it, insist on one. They shouldn't be sending you out the door with an unsealed game if it was rung up as new.
With only a few exceptions, the stores I've worked at are staffed by very careful people who know better than to take poor care of any new products. I have been a customer at stores that weren't so gracious or careful, admittedly. There are better stores and some poorer ones; make a point of patronizing the good ones to send a message to the bad. It's simple consumerism.


4) The return policy for games is straightforward. New, UNOPENED products are returnable within 30 days for full refund. An 'opened' new game with an untampered gamestop seal is counted as unopened (emphasis on untampered; its easy to tell if its been peeled back and reapplied.) Opened new merchandise can be replaced for an identical item within 7 days if defective. Used games and game systems can be replaced within 30 days if defective. Used games, though we don't advertise this, can also be exchanged within 7 days for another title if it's simply not what you wanted; it's essentially a 7-day trial period. This is very useful for parents with small children who get picky with games or have trouble with varying difficulty levels. Doing it three or more times without making real new purchases tends to get that privilege taken away (and marked as such on the receipt,) so don't abuse it.


5) Don't lose your receipt and expect us to find records for you, it is quite difficult. If you lose your receipt but need to make a return or exchange, the ONLY way we are likely to pick it out of records is if you know the date you bought it on, which register rang it in, and you can confirm your means of payment and/or other details. This is NOT policy and not all employees have clearance to access register journals, so you can't count on this.


6) Gift receipts are always available at the end of your transaction. Now that all EBs and Gamestops are corporate-managed, your returns can be taken at any Gamestop as long as you have the original receipt and it is within the permitted dates.

RESERVES
There are two sides to the reserve issue, one more valid than the other, but both important.


7) Everybody decries the nature of the Gamestop employee to push reserves on the uninterested consumer. Please understand, no matter how dedicated an employee may be, on the district level and higher, he is of no value beyond his reserves and Game Informer subscriptions. Nearly any employee is the sum of their reserves, and unfortunately good people who treat customers well will see their job fade away because of poor numbers. A Gamestop worker pushing a reserve on you is trying to keep their job, literally.
The other half is much more important to you, the customer, however. Gamestop is a massive company, yes, but every individual store is a very small niche. A store's allotments are based on its net sales figures and, among other things, reserves. A particular title that isn't guaranteed to fly off shelves may not be sent to a store at ALL if no interest is shown in it. A simple example is Odin Sphere, a fantastic title that slipped under the radar but got rave reviews. My own store at the time got about a half-dozen copies of the game, as I had preordered it myself along with one friend and one regular customer. Other stores adjacent to us got a single copy or, at most, two. This is not some faceless abusive policy, this is fair business; video games are expensive, and no company wants to order excess stock for a store that seems disinterested in it.
Preorders are only taken when their allotment can be guaranteed. I cannot stress this enough. There are burps in the system here and there, but for every one or two preorder gaffes you read about online there are literally thousands of beneficial ones. Preorders do not cost any additional fee (only a base 5 dollar deposit) and are fully (though reluctantly) refundable for cash at any time. Yes, cancelled preorders count against the employee ringing it in and they will be reluctant, but it is your right to cancel for cash refund if you choose to and they can't decline it.
On another hand, preorders really do save stress. Guitar Hero bundles in particular cause trouble because people assume that, as a hot title, they will be in mass supply. It's true that Halo 3 was easy to find and perhaps not really worth preordering, but when Guitar Hero II came out for Xbox360, at most stores it was a nightmare. In my home area in particular, the common attitude is 'I'll just come in the day it comes out,' but the large GH bundles were not in huge supply, and those that we DID have were all reserved out by people who had paid deposits on them. We accepted preorders on the game for months and plenty of people passed on it and got angry with us afterwards.
It's as simple as this. If you know you plan to buy Game X, then place a deposit on it. It will


A) ingratiate that employee to you, whether or not they show it immediately
B) guarantee that store gets sent at least a few copies as opposed to one or none
C) keep one copy held with your name on it when it arrives.


8) Policy is to hold preorders for 48 hours after the title's release, and then we are ordered by corporate to start selling unclaimed ones to the public. Most stores are compassionate enough that they will readily hold yours longer if you cannot make it within the first two days. If you know you won't be there within 48 hours to pick up your order, call ahead and ask for a manager to earmark it for you. Tell them when you intend to get it if possible, so they can mark it as such.


9) Preorder gaffes are a big deal to us. It does help to keep your receipt from your deposit, although all information is stored on the store computers and should be safe from issue. If you have multiple reserves you can have a list reprinted with your current deposits at any time. If the company loses your preorder or accidentally (or stupidly) sells it, raise issue with it immediately. Talk to the store manager or, if they are unwilling to assist, get contact information for the district manager. We take preorders seriously and stores that do NOT need to be called to our attention.


10) As shameful as it may sound, regular customers that preorder often earn employee gratitude quickly. We can't help but appreciate them! Customers that order and pick up titles regularly are very likely to get extra help or attention from employees and managers when they have a problem or need help finding difficult items.

SUBSCRIPTION / DISCOUNT CARD

11) The card is really a matter of personal utility, but, like reserves, are part of what determines an employee's worth to the company.
The discount card is, in full, a hand-in-hand offer with one year of Game Informer magazine. If gives you a 10 percent bonus on trade-ins of games, accessories, and (at some stores) DVDs, and 10 percent off the purchase of used games, accessories, and DVDs. Customers buying a strategy guide at time of the game's purchase get 20% off the guide with the card as well. The card is only good if you have it with you! It is not locked to your name or phone number and we do not yet have a means of retrieving it. Most directly, it's actually a service of the GI magazine and can be replaced by them. It is 14.99 for one year of the card and magazine. Officially, you are buying the magazine and the card is a bonus.


The card is useful if you buy used games or trade them in often. It's that simple. Admittedly, used game prices are geared towards cardholders; a typical recent release is 60 new and 55 used, but 10 percent off means 49.50, which is a palpable difference (and recoups a third of the original price of the card.)


12) If you don't own a next-gen system, don't trade in often, or simply never buy used, the card isn't for you and you can tell an employee so. Game Informer is still a fairly good magazine and offers occasional bonus coupons that stack with the card, so don't write it off entirely.

TRADE-INS
13) This is a really harsh point to people. This is the source of more shouting and anger (and even threats) than any hot-title shortage ever. All of our trade-in values boil down to two factors; sellability and demand for that title.
The Gamestop trade-in business is based on on key tenet; we hardly turn down ANYTHING. For all the rage and screaming we take from people getting one dollar for years-old Madden games, you need to remember one key fact; we are taking in games that are often unlikely to EVER resell.
Most trade-ins we ever receive are not recent or desirable games. We take games in awful shape, without original cases, and that are years-old and so saturated that they will never, ever sell. Every gamestop is drowning in used Madden NFL 2001-2007's as we speak. Old sports titles have no resale value, and we offer a small amount for them with the understand that we will probably never make that back on its sale. The point here is, simply, that there is no sense in decrying Gamestop's trade-in values for games that you are unlikely to sell anywhere else.
Not all trade-ins are like this, however. Games in high demand are, appropriately, worth much more. This doesn't just mean RECENT games like Bioshock and Halo 3. Super Smash Bros for the Gamecube is still trading in for fifteen dollars at the time of this writing; much more than any other Gamecube game. Games or items we are likely to resell are worth far more than ones that are incomplete, in poor shape, unpopular, or overly plentiful. Always bear this in mind. Some tips for trading in;


14) Many Gamestops don't take DVDs any more, and the company as a whole is phasing them out. DVDs are worth very little and you shouldn't bother.


15) Used accessories are split into two values; one for the official first-party versions (Sony, Nintendo, etc official controllers and parts) and one for off-brand models. First-party accessories and parts are always worth much more; they are generally higher quality, always more compatible and faster to sell. Some name-brand controllers are worth up to twice as much trade-in value as their off-brand counterparts.


16) Sports games come out annually and decline in value instantly. Never count on a good value from them.


17) Outdated consoles are traded in every day. Almost every gamestop literally has fifty or more used Xboxes and Gamecubes in stock at any time. They do not sell and we get one at least every day, so they are worth very little. The new slim PSP is in much higher demand than the original, and so the trade-in value on the old model has since dropped. If you want the hot new version of anything, trade in as far before its release as you can stand so you can get the peak value.


18) We can't simply 'trade' one game for another in stock. I know it sounds silly, but its a very very common misconception from children to adults that we simply swap one for another of your choosing. It simply can't work that way.


19) Don't be afraid to sell things on your own! The going resell rates for any current games or accessories online is usually close to what we resell for. If its a much newer title and you don't mind listing and shipping it, you could make a small handful more selling it online yourself. Ebay and Amazon.com are obvious choices, but you may find other outlets that work for you.


20) Most importantly, take good care of your games! We simply can't take mangled games, and games with some damage or no cases generally aren't worth as much because they either need repairs or will be unlikely to sell without case/manual. I'm always grateful to anyone who brings in a trade of good products in good condition, because it always nets them more value and is better for the store all around.

OTHER TIPS
Here's a few tips to get the most out of your local Gamestop;


21) When buying used accessories, always go first-party. Official accessories are consistently more durable and longer-lasting, even when pre-owned. Off-brand PS2 memory cards, even if licensed by Sony, are notoriously unstable. Pay the extra money for Sony or Microsoft brand, it's worth it in the long run.


22) When buying NEW accessories, off-brand or Gamestop-branded accessories can be reliable and much cheaper alternatives. While I'd still recommend official first-party controllers, some products, like Gamestop universal AV cables / AC adapters are very convenient and incredibly cheap by comparison. When buying ANYTHING wireless, go for first-party or Logitech brand; all other brand wireless controllers are simply inferior in response and durability.


23) Many Gamestop employees are good at what they do and are knowledgeable enough to help you out of the occasional technical snafu, but we simply are not tech support and can't be counted on as such. This sounds condescending, but you really need to read the instructions for new merchandise in full before calling for assistance or declaring it defective. We lose plenty of good product every week from people buying wireless Xbox 360, Wii, and PS3 controllers, not bothering to sync them to their systems at home, and returning them as 'defective.' It seems silly but it's a constant, almost daily problem. If you bought a used item that does not have instructions, inquire at the time of purchase if there is any information or documentation that you may need.


24) Courtesy-wise, please, bring in your trades before 8pm if at all possible! A game or two here and there isn't hard to organize, but all too often a person will carry a duffel bag of every game they ever owned into the store ten minutes before closing. Sorting out sellable/defective games, relabeling them, making new cases, alphabetizing them into displays and all other work requires time and effort that we don't muster well when we're trying to close our store without going over our allotted payroll! If you have a lot to trade in, save it for a day that you can go in earlier. You'll get better, less rushed service and your cashier will be more likely to help you find the best offers or promotions to bring up your trade values.


25) We ID for M-rated games. Typically we ID anyone who appears to be under 30, but I have seen managers who ID any and all customers for M and R rated products. You need to accept when doing business with Gamestop that we have to enforce the ratings for safety of our own jobs and the industry as a whole. An employee will likely refuse sale if you can't provide picture ID with date of birth for an age 17+ title. We are all warned regularly by corporate and the punishment for slip-ups is generally immediate termination.


26) If we don't have an item you're looking for, we can pretty easily check in with nearby stores so long as they are within our district. Some Gamestops even have an "On-hand Lookup" function that will allow them to search a larger area of stores for hard-to-find items. Ask if your store has this and take advantage of ones that do when trying to find specific games. The Gamestop website's locater is also useful, but limited to items in the online catalog.


27) Wiis sell out within hours of shipments arriving consistently. If you want a Wii from Gamestop, contact the nearest and most convenient shops to you and ask what time of day they receive their weekday shipments. Call them around that time every weekday, and when they have one, get there promptly, because we cannot hold them for anyone. We rarely get more than one shipment of Wiis in a week, but it never hurts to call every weekday. We'd rather get multiple phone calls than see you waste a trip out to the store or, even worse, miss a shipment because you didn't call that day!


28) More important than anything else I've said, a Gamestop is its employees, not its company or policies. This is capitalism, so vote with your patronage! Some Gamestops are definitely better than others, and they deserve to be rewarded with your business. If any one Gamestop is consistently poor, avoid them. Word spreads fast, and bad stores learn to shape up if pressed.



another fucking sticker on the case: 02.08.08
http://kotaku.com/354210/orange-box-cod4-bioshock-dominate-aias-awards

AIAS president Joseph Olin told DICE attendees today that the academy has partnered with the retailer to add special mention to games like Call of Duty 4: Modern Warfare, Rock Band, Assassin's Creed and others with a sticker calling out each game's win. That means you'll see yet another sticker on display cases at GameStop and EBgames across the country, promoting each title's "Game of the Year" status.
posted on 02.05.08:

before you read this article taken from nextgen.biz, please click the article first

Wanna find out exactly how much does Gamestop makes for selling used games?

After reading Colin Campbell's editorial on GameStop and used games I thought it would be worth digging into the numbers and seeing what kind of money was at stake. What kind of revenue is GameStop reporting each year? How much of that comes from used software? And how much are they making on used software compared to new software?

As a publicly traded company, GameStop files a 10-K with the SEC every year, and the numbers we need are in those public documents. The data recorded there gave me what I needed for the past five fiscal years. In April, GameStop will file a new 10-K and we'll get to see a new year's data, covering most of 2007 and the beginning of 2008. (We could look at their latest 10-Q and see how they've done for most of 2007. I'll leave that as an exercise for the curious reader.)

We'll start with a view of net sales per market segment. In the graph below, the blue bar indicates the total number of dollars going into GameStop cash registers from the sales of new hardware.

gamestopannualsales.jpg


This looks great for new software (the orange bar): it's the biggest segment and it has grown by 384% in these five years. On the other hand, used products (which I figure is mostly software) is usually the second largest segment and has grown by 444%. Note that discrepancy – 384% compared to 444% – which says that the used product segment has grown faster than the new software segment.

Next stop, gross profit. This is the amount of money from sales that GameStop gets to keep after deducting the cost of the product. If a game costs you $54 and you sell it for $60, then your gross profit is $6.

gamestopannualgrossprofit.jpg


Now the roles are reversed. Used products are the largest segment of GameStop's business. In fact, used product sales accounted for 44% of GameStop's gross profit during the last reported fiscal year.

Finally, let's look at gross profit margin, or the ratio of gross profit to sales in GameStop's last annual report. I've chosen to represent gross profit margin below in terms of cents per dollar of sales. In other words, if a game costs you $54 and you sell it for $60, then you gross profit margin is 10% or 10¢ per dollar. Obviously, a higher gross profit margin is better.

gamestopgrossmargin.jpg


So for every dollar in new software sales, GameStop gets to keep just over 21¢. But for every dollar in used product sales, GameStop makes almost 50¢. It's worth noting that the Other category, which I believe includes accessories, also has a fat gross profit margin of 34¢.

Let me offer some perspective. GameStop is currently selling a new copy of Halo 3 for $60 and a used copy for $55. Let's assume – and it is a fairly big assumption – that the numbers above apply to this specific software title.

If they sell you the new copy, then they get to take home $13 out of the $60, roughly speaking.

If they sell you the used copy, then they get to take home $27 out of the $55, again roughly speaking.

This isn't rocket science. GameStop will obviously want to sell you a used copy if they have one.


Finally, I did a quick back-of-the-envelope computation to estimate the number of new and used game transactions GameStop recorded in its last annual report. While I was unable to find these figures directly in GameStop's 10-Q forms, they did give a clue: used games sell for $14 on average and new games sell for $36 on average.

Since GameStop records used software and used hardware together under the heading Used Products, we need an estimate for the total sales of used software. Here I assume that used product sales are similar to new product sales. Since new software sales are essentially twice the dollar figure of new hardware sales, I applied the same 2-to-1 ratio to the Used Products figure.

With that estimate, I calculated that GameStop had $877 million in used software sales during its last fiscal year. If each used game cost $14 on average, then GameStop recorded more than 62 million used game sales that year.

At the same time, GameStop tells us they sold $2.012 billion in new software. Using an average sale price of $36 per new game, GameStop recorded almost 56 million new game sales during the same period.

by-the-numbers-001_html_m161f4bf2.gif


Put it this way: For every 100 games that GameStop sells, 47 of them will be new games and 53 of them will be used games. Again, this is just an estimate based on some guesswork. To my knowledge, GameStop hasn't said how many of each type of software it sells.

Look, I'll admit that I'm a skeptic of several points that Colin made in his editorial. On some issues, he and I disagree almost entirely. That said, the numbers above make it painfully clear how important used game sales are to GameStop. There is a huge river of money flowing through those stores that isn't going toward new games, and publishers should be asking themselves how to get a cut. We know that several are toying with online distribution services. What else can they do? Or perhaps we should ask what else they are already doing?

now what does this means to you as a gamer? you're probably thinking, "who gives a shaq-fu?" read this article:

EDITOR'S VIEW: Used Games are Damaging (also taken from nextgen.biz)


http://www.next-gen.biz/index.php?option=com_content&task=view&id=8632&Itemid=50


Gamestop to appeal more to the "casual gamer" & attempts (again) to focus on CS (originally posted on 01.25.08)

credits to destructoid for this

i know that this is more like an industry news item.. but a topic that involves gamestop is discussed mostly on these forums (deal discussion).

GameStop has come out declaring that 2008 is the year that they start to appeal more to the casual gamer. To quote Daniel DeMatteo, Chief Operating Officer of GameStop, "Honestly, we are having to retool the way we think of things in our stores in terms of merchandising, layout and also customer service because it is no longer only the hardcore gamer walking in who knows exactly what he wants.”

Funny, I was in a GameStop yesterday buying some games, and the same thing crossed my mind. I was so compelled by my experience, that I wanted to write about it even. However, after going through their recent comments to the media, I believe GameStop's solution is missing the point. If you stand in the middle of a GameStop store for 15 minutes, you get a pretty good idea what they need to do to make the shopping experience better. Because that's what I did.

1. Too many games on display!
I have never been in a GameStop where it didn't look like there were just way too many products on display. It's overwhelming. Too many displays, too many games, too much of everything. It's like a high school kid who has decorated his room over the last five years, and covered up every single inch of space with some sort of poster, sticker, or toy, that is an expression of himself. It's just too much.

The stores definitely make an attempt to lay things out in a way that you can tell where each section is. But quite frankly, it's not working, simply because it's clutter-fest. You don't need to display 10 copies of a game. One is just fine. You don't need to have six of your magazines on display. One front and center is enough.

2. The store is way too cramped.

Naturally, the first bullet point results in this second one. The aisles are too narrow. It makes the place very claustrophobic. Unless you are petite like a Japanese school girl, you feel like a bull in a China shop walking through a GameStop.

If you want a more inviting store, you need to create a greater sense of space. Either get bigger retail space, or rotate more of your inventory so that you have less on display, but it is updated more often. Instead of showcasing a ton of ads and displays -- which I reckon is necessary because of the MDF that goes into a retailer -- they can do things like use LCD monitors to rotate 10 ads on a display, rather than display all 10 ads on a wall.

3. Something smells funny. I don't know what it is about these small game stores, because there is a lingering odor. I don't think it's the staff, or typical nerdy customers, as I'm sure some people would like to point fingers at. I actually think it may be because of all the used games they sell.

I recall before that GameStop had a much fresher new store scent. Ever since they started to sell used games, there is a hint of an odor that just isn't so fresh. If you think about it, they display hundreds of boxes that have been owned by random people, and I'm sure many games weren't stored in clean environments. You stack up enough of these used games, you are bound to get a funkiness in the air. I'm sure having the store so crowded isn't helping the ventilation.
You’d be surprised how certain smells can be more inviting than others. Many companies even do research into what smells they pump into their stores to increase sales.

4. Awkward...
While you gotta give credit to the staff since they generally try to be on the ball, I've run into too many of them that would make the average casual gamer uncomfortable. Perhaps it's the long fanboy ode to what games they love, or the not-quite-there training they get when they have to hawk their magazines, and membership service, which results in overzealous pitches. Even I, who has been shopping there for years and am borderline fanboy, sometimes can't wait to get out of the store, because it's just too much.

When you add all these things up, it basically results in a retail environment that is intimidating for anyone but the hardcore gamer. This is a fundamental issue that can't be just addressed by adding more things to make the casual gamer happy. They need to tone down the hardcore stuff to make it less intimidating. They need to rethink their overall store atmosphere.
 
I can see where this is going...

1. More "professional" advice from their employees.
2. More Wii games, less everything else.
3. They'll somehow manage to become worse than they already are.
 
[quote name='Vinny']I can see where this is going...

1. More "professional" advice from their employees.
2. More Wii games, less everything else.
3. They'll somehow manage to become worse than they already are.[/quote] i think they probably see a decline from hardcore gamers. alot of the retailers these days offer more incentives for newer games than ever before. their practices have been a bit of an annoyance. from the preorder attempts to their way of dealing with most of their games.

i mean alot of gamers or even casual gamers still dont realize that gamestop do not carry that many new games when new games actually comes out. unless its the yearly sports sequels and the halos and the call of duty's.. etc..etc.. unless a games rating is higher than a 9, gamestop will probably only carry the preorders + a handful more. no restocks thereafter. its like saying "oh we dont have it new, but wait a few days and you can get it cheaper about $5 less than retail.. and oh, we get 50% profit from them because we buy them from a sucker for half-price." btw developers and publishers does not like GS at all for their used games.
 
[quote name='Puffa469']Whaddya want for $7 an hour?[/quote]

I dunno. I mean, even *I* would be a better choice than some of these assholes they hire.
 
[quote name='georox']I dunno. I mean, even *I* would be a better choice than some of these assholes they hire.[/quote]

yeah but they dont want 'gamers' working there. They want people who will spout out the corporate bullshit and try to sell you warranties and edge cards. Gamers are opinionated, and may actually, god forbid, advise someone not to buy a game that is a piece of shit.

My friend runs a GS store. He's awesome, he has no problem telling someone not to buy something if it sucks. He knows customers remember stuff like that, and they will come back next time they need to buy something. As oppossed to the average retail employee, who will sell you anything they can and tell you its great.

There was a story on Kotaku today about a Best Buy that was out of Advance Wars, but recommended High School Musical instead. I mean, c'mon! Who made that sign? Not a gamer, thats for sure.
 
They actually need to HELP their customers. I went into a Gamestop about 30 minutes from me that I frequent only when I'm out with folks and they wish to shop at another nearby store that I really don't have a lot of interest in going in. Well I went in and the store was by no-means crowded at all. Probably 5 people in the store including myself. There were 3 employees behind the counter.... 2 women, 1 in her mid 40's another in her mid 30's and a Guy probably in his mid 20's. Now I purposefully walked around the store rather slow and made sure to pick up certain things that interested me. Was just searching for deals. In the entire 25-30 minutes when I was in the store I was not asked once if I needed help at all. That really irritates me. I know some folks don't like to be bothered, and I usually don't, but I never mind if I'm asked if I need help and if I respond "no thanks, just looking" and they respect that and don't bother me again, then they are golden in my book. After that initial contact, if I need help, I'll come to you.

Just very disappointed that even post-holiday, they didn't feel a need to ask if I needed help. They just continued to work around behind the counter and the guy went out and straightened displays that very obviously didn't need straightening.
 
[quote name='Puffa469']Whaddya want for $7 an hour?[/quote]

I hate this arguement ... if you don't like the job ... get the fuck out! If you don't want to leave but still hate your job, that's your problem, suck it up and smile.

I enjoy Gamestop and hate it at the same time. I think I mainly enjoy it because of there occasional good deals, finds, and the massive amount of games. I will like some changes but not all of them I think.
 
I only go into GS stores when there's a clearance (n64, ps1) or when I can take advantage of a steal (Nocturne + 25% off + 10% edge = SCORE!).

Other than that...yeah, been going in them less and less, especially since mothers are increasingly becoming clueless customers, backing up the sole register line.
 
[quote name='Puffa469']yeah but they dont want 'gamers' working there. They want people who will spout out the corporate bullshit and try to sell you warranties and edge cards. Gamers are opinionated, and may actually, god forbid, advise someone not to buy a game that is a piece of shit.

My friend runs a GS store. He's awesome, he has no problem telling someone not to buy something if it sucks. He knows customers remember stuff like that, and they will come back next time they need to buy something. As oppossed to the average retail employee, who will sell you anything they can and tell you its great.

There was a story on Kotaku today about a Best Buy that was out of Advance Wars, but recommended High School Musical instead. I mean, c'mon! Who made that sign? Not a gamer, thats for sure.[/quote]

Problem for me is that the GameStop stores hire TOO MANY gamers...and opionated, elitist ones, at that. I don't want anyone's opinion, unless I actually ask for it. I just want to buy things. Even if I want to buy the crappiest game on the face of the planet, that is my business. If you want to be nice and perhaps hint that the game is crap, all right, that's nice. I don't see a problem with that. After I inform you, though, that I know enough about the game to make an informed purchase, that's the end of the discussion. Sometimes, unfortunately, that doesn't stop them. When the PSP was first released, I went to buy a copy of Metal Gear Ac!d. When I asked for it at the counter, the cashier says, "Well, do you want a used copy? We have a lot of those. Everyone is selling it back." All right, that's your hint. I tell him, though, that I am aware that the game is not the traditional Metal Gear experience, but that I want to get it, anyway. "You'll just end up selling it back to use, but whatever. Your money." All right, smart ass. I got you. Still have that copy on the shelf next to me, though.

Also, there have been too many times that I walked into the local stores and either I or another customer got blown away with fanboy nonsense from the cashier(s). When I purchased my PS3, I could sense the cashier warming up his Wii pitch (which, of course, they didn't have in stock, anyway, even if I did want one), so I had to stop him dead in his tracks. That's simply not called for.

I am sure that I am not the only person who has had such experiences, either.
 
[quote name='xbox_mole']They actually need to HELP their customers. I went into a Gamestop about 30 minutes from me that I frequent only when I'm out with folks and they wish to shop at another nearby store that I really don't have a lot of interest in going in. Well I went in and the store was by no-means crowded at all. Probably 5 people in the store including myself. There were 3 employees behind the counter.... 2 women, 1 in her mid 40's another in her mid 30's and a Guy probably in his mid 20's. Now I purposefully walked around the store rather slow and made sure to pick up certain things that interested me. Was just searching for deals. In the entire 25-30 minutes when I was in the store I was not asked once if I needed help at all. That really irritates me. I know some folks don't like to be bothered, and I usually don't, but I never mind if I'm asked if I need help and if I respond "no thanks, just looking" and they respect that and don't bother me again, then they are golden in my book. After that initial contact, if I need help, I'll come to you.

Just very disappointed that even post-holiday, they didn't feel a need to ask if I needed help. They just continued to work around behind the counter and the guy went out and straightened displays that very obviously didn't need straightening.[/quote]

Absolutely not, there is nothing more annoying then being accosted in any retail store by "friendly" employees asking me if "I need any help", when really they're just making sure I'm not shoplifting. If I need help, I'll ask for it. When I'm in a store browsing, I don't need 10 people jumping down my throat, and usually leave immeaditely when it happens.
 
[quote name='spmahn']Absolutely not, there is nothing more annoying then being accosted in any retail store by "friendly" employees asking me if "I need any help", when really they're just making sure I'm not shoplifting. If I need help, I'll ask for it. When I'm in a store browsing, I don't need 10 people jumping down my throat, and usually leave immeaditely when it happens.[/quote]

Unfortunately, that will never change...ever. Loss prevention is big in the retail world, and they consider their sales associates the first line of defense. I worked at a CompUSA for a short time, in the small business sales department. I didn't even spend much time on the floor, but they drill it into your head that you need to greet the customers and basically, for the lack of a better word, harass them the entire duration of their visits.
 
[quote name='strikeratt']I hate this arguement ... if you don't like the job ... get the fuck out! If you don't want to leave but still hate your job, that's your problem, suck it up and smile.

I enjoy Gamestop and hate it at the same time. I think I mainly enjoy it because of there occasional good deals, finds, and the massive amount of games. I will like some changes but not all of them I think.[/quote]

Read this book:

http://en.wikipedia.org/wiki/Nickel_and_Dimed
 
[quote name='georox']Stop hiring douchebags, problem solved.[/QUOTE]

That's the first step they need to do. How is it that I get great service buying $3 buck Coffee. But when buying a $60 game I have to wait for some loser to stop texting on his phone for one second?

Really ? I've seen people drop 100's of bucks at a GS. And they still treat you like your bothering them when you ask for something that is in the back.
 
[quote name='Caliburn']I only go into GS stores when there's a clearance (n64, ps1) or when I can take advantage of a steal (Nocturne + 25% off + 10% edge = SCORE!).

Other than that...yeah, been going in them less and less, especially since mothers are increasingly becoming clueless customers, backing up the sole register line.[/quote]

Amen to that. If I have been in a Gamestop store 3 times in the past year, that's alot, especially ever since I cleared out any games I wanted from the 75% off old gen stuff(PS1/N64/etc) racks and left the rest of the crap behind.

Admittedly, I'll still try when there's a guide drop, but around here, I'd have better luck pulling blood from a stone.

The ONLY time I liked GS was when I was flipping cheap Kmart clearance games to them during their last gen 'trade 3/get $10' extra deal. Otherwise, they're fuckin useless as a company. They routinely charge $5 over the standard MSRP for niche and small release titles(like Fire Pro Wrestling Returns) and try to compete with Ebay by pricing harder to find games higher than most other games(I'm looking at you MvC 2 and BGDA 2 for PS2).

So yeah, nothing they could do would bring me into their crap store more than I already go there.
 
I think they're very close to the point of no return for a lot of people. Here are my typical problems with their stores.

- Those stores do stink.
A combination of fumes from the shrink wrap machines, overheated systems, products that hundreds if not thousands of people put their hands on that came from who knows where along with people (customers and employees) that aren't known for having good hygene = stink. Say what you want about being stereotypical but a place where 98 out of 100 people are men whose apparent hobby is to sit in front of a t.v for extended period of time alone in their homes doesn't sound too good. On the other hand walk into pretty much any women's store and you won't smell any b.o. much like you're bound to in any gamestore.

- Customer service
KingDox said it best. I could go to Starbucks and spend $5 and get fast friendly service but if I go to GS I'm first goig to have to wait in line for 10 minutes because there's only one person working register and he has a trade in and has to test a system then after that he has to get all their information and then look for whatever that person is going to buy with those credits behind the counter and dig that "new" copy of Madden that's open and then put it back into the case and re-shrinkwrap that so that he can't get his money back it if he opens it (!!!! that whole deal pisses me off so much!!!) and then when the guy is done the employees is going to push every single reservation, subscription, and warranty he can on the guy while all I want is to do is reserve a copy of Advanced Wars. Why reserve Advanced Wars you ask? No, not because I think it's going to be hard to find, not because there's some sort of promotional items with it, not because I really want the game that badly but I figured I'm going to buy the game any so why not help someone out and boost their numbers for the day. I worked there before and I know how they live and die off of those numbers so why not.... I ended up walking out.

- Clutter
Yup. Is there not a better place to put a dump bin other than right in front of the register? If there's someone is on one side of the bin in front of the register and antother is on the other side of the bin looking at games, and one is fat and the other has her 5 kids with her where does the part where anyone can get through come in? Plus do they really need a floor wire rack full of mock box art for future releases that already have posters, pop ons, and standees up all around the store? Or a 4 foot section on the wall for even more mock box art? The whole front end of the store is pretty much useless box art and they could easily make that space more useful and make the store more spaceous in return.

- "New" games that are open
C'mon. Need I say more?

- Nothing really competetive about them
I know most of uss here are on point when it comes to prices but sometimes they're absurd. $54.99 for MCV2!? That's more than it was brand new. They rarely have and good trade in deals and their "deals" usually just bring you up to having $3 less than just trading in at Gamecrazy instead of getting $5 less.

On a more personal note. When I worked there Gamestop just bought out Funcoland and was just starting to expand. The pay sucked but at that time (2001) employees got a 30% discount. About a year later I believe some new investors got the majority share of the company and very soon after that the employee discount went to 25%. Then maybe a year or so after that they sent an email to all of the stores which was basically the state of the company at that time and it was all about how they were expanding and revenues were great and they had a billion dollars in profit and they were going international and all of that stuff AND employee discounts are now 15%. As soon as I heard about that I mentally checked out and came in and would just do the motions at work and I ended up leaving like 4 months later.
 
You know what bugs the s--t out of me?

When in the middle of a transaction, the worker stops what he's doing to answer a phone call and then proceeds to look something up in the computer or do something else for the person on the phone, while I wait for him to complete my transaction.

I would say this happens about 50% of the time. Maybe more and it drives me insane.
 
[quote name='schuerm26']You know what bugs the s--t out of me?

When in the middle of a transaction, the worker stops what he's doing to answer a phone call and then proceeds to look something up in the computer or do something else for the person on the phone, while I wait for him to complete my transaction.

I would say this happens about 50% of the time. Maybe more and it drives me insane.[/quote]
yeah. you need to focus on the customer infront of you and specially if that customers is a paying customer. you could potentially loose that person in 5 minutes. i always walk out on those types of service. the proper way to do it is answer the phone, and introduce yourself and politely put them on hold until youre done with the transaction.
 
Several ways to improve:
1) Quit taking disc only or offer discounts on disc only or disc + case.
2) Switch to EB policies.

I haven't had too many difficulties at any Gamestops, I think most in the Bay Area (At least the ones I been to, probably 10 or more) are pretty cool and lax. The only real difficulty was when one employee insisted they gave me the right game and I switched it out for something else to obtain 2 copies of one game (Splinter Cell with Tenchu). PFT. Another employee decided to check the numbers and of course, they were missing Tenchu and had all copies of Splinter Cell (thank you competent employee).
 
[quote name='pcktlnt']Several ways to improve:
1) Quit taking disc only or offer discounts on disc only or disc + case.
2) Switch to EB policies.

I haven't had too many difficulties at any Gamestops, I think most in the Bay Area (At least the ones I been to, probably 10 or more) are pretty cool and lax. The only real difficulty was when one employee insisted they gave me the right game and I switched it out for something else to obtain 2 copies of one game (Splinter Cell with Tenchu). PFT. Another employee decided to check the numbers and of course, they were missing Tenchu and had all copies of Splinter Cell (thank you competent employee).[/QUOTE]

Yeah, it's pretty weird how GSes seem to vary by region. My GS/EB are all ok... I've gotten some good deals from them with the B2G1 Free sales and some good coupons and whatnot.

But the ones here at school suck.
 
[quote name='IAmTheCheapestGamer'] and try to compete with Ebay by pricing harder to find games higher than most other games [/quote]

This is something that is def. starting to irk me about the company. I took my little cousin to Gamestop two days ago to use up the last of his GC credit he got from Christmas.

He picks up Madden 2006 and it said 9.99 used, being as I had the game for my Xbox 360 and payed no more then 5 bucks for it .. I though it must have just been an older price label, and the actual price was lower in the computers. I asked the guy if he could do a price check on it, or look it up in the computer to see if that was the actual price .. he pretty much refused to double check in the computer and told me that it is now "hard to find". I again asked for him to check and told him I thought it's weird they are going to sell the 360 version for less used then the GC version, he told me it is now RARE and the 360 version is not. :bomb: fucking douche!

Therefore;
1. Dipshit staff
2. Stupid pricing values ..
 
My Gamestops near me would be AWESOME stores if they didn't have to follow corporate policy, which is what really brings the company down. I am sure the employees at the stores near me want to do things differently but have corporate holding them back. It is NOT my individual stores that I have problems with but I really have problems with the corporation as a whole and its policies such as selling bootleg games as originals and selling opened games as new, and the sheer amount of filthy dirty merchandise in those stores.

I have only one suggestion, CLEAN THE GAMES! When you have 3 guys standing around and doing nothing, they could be doing something like you know, cleaning the games. I could probably personally clean the entire cabinet of GBA games in one hour or less with rubbing alcohol and q-tips so there is absolutely no excuse why we are getting filthy games from gamestop that do not work because they are filthy and beaten to crap by some kid. (I have cleaned many, many games in my lifetime including well over 100 NES games which are not easy to clean either since you pretty much have to open them up and get the 20 year old dirt out so I know how long it takes and GBA games take next to no time to clean). When a game comes in clean it, it takes like an extra 20 seconds, or put the games in a pile on the back shelf and clean them during downtime, again it does not take long and rubbing alcohol and q-tips are very cheap. Don't just dump a game on the shelf after it comes in, clean it first! Of course this only applies to cartridge games like GBA games.

I visit a local flea market and every booth in the market will clean the games before they give them to you, if the fleamarket can do it so can gamestop, a company who constantly touts themselves as the largest video game retailer in the USA who sells crappy, filthy dirty merchandise!

The store smelling with various odors is a huge problem here, but unfortunately I really don't think they can do anything about that since they cannot control what customers come into their store and its the customers that make the store smell for a variety of reasons. The stores are also tiny and have no ventilation so the odors linger longer than they would in a larger mall-front store. I would rather the store smell slightly stenchy most of the time then have it smelling with the stench of Abercrombie perfume the whole time in an attempt to mask the odors from customers. This isn't really a huge problem for me because usually when I go to Gamestop I am in and out in as little time as possible.
 
[quote name='Herbsnverbs']I asked the guy if he could do a price check on it, or look it up in the computer to see if that was the actual price .. he pretty much refused to double check in the computer and told me that it is now "hard to find". I again asked for him to check and told him I thought it's weird they are going to sell the 360 version for less used then the GC version, he told me it is now RARE and the 360 version is not. :bomb: fucking douche!

Therefore;
1. Dipshit staff
2. Stupid pricing values ..[/quote]
hehe you should have told him that that would be the very first madden game to be rare.

i mean seriously i think gamestop should have their own customer service. right now i dont think even a pamplet or some sort of brochure type manual exist for CS.
 
This will end up in failure. I recommend that if you have any stock in this company to sell now and sell immediately. This is like one of those corporate restructurings that looks good in the short term, but end up screwing in the long term. Sort of like what is happening now with Quiznos.

Anyway, I stopped going to GS. I haven't been there in a very long time. Actually, since they bought out EB to be exact. Since then it was all down hill. Now I'd much rather just by the game new, even full price (I know shocking, but I end up buying more of what I actually want and not garbage because it's cheap), from Fry's, BB, Gamecrazy, or other stores. My new roost is Play 'n' Trade. That store is a 1000 times better than GS ever was, and it actually reminds me of what EB once was. They have a graet selection, phenomenal customer service, dead on trade in prices (much better than GS's ever were; they actually vary the trade in prices based on whether the game is complete or not), hold actual tournaments for games (GoW, CoD, Halo, SSBM, etc.). I urge all of you to see if there is a Playntrade in your area and to go there from now on.
 
They need to stop being a pawn shop. When they start being an actual competitive retailer of new products, I might consider shopping there.
 
[quote name='article']4. Awkward...
While you gotta give credit to the staff since they generally try to be on the ball, I've run into too many of them that would make the average casual gamer uncomfortable. Perhaps it's the long fanboy ode to what games they love, or the not-quite-there training they get when they have to hawk their magazines, and membership service, which results in overzealous pitches. Even I, who has been shopping there for years and am borderline fanboy, sometimes can't wait to get out of the store, because it's just too much.
[/quote]


so true! :lol:

that's not just GS. that's any game store. in fact, many random gamers I meet in class or other places do this and it's fucking obnoxious. I don't mind it when I'm actually in a settled conversation, but if we're in public, don't go on about your favorite game for 10 minutes.
 
Might as well rename the place WiiGuitarStop cause that's probably all your going to see when you roll in this year, tons of Wii stuff and tons of Guitar Hero/Rock Band stuff.
 
I wish they would not take incomplete copies of games... I went to 3 GS's today looking for some PSP games to buy with my coupon... ended up with ONE game I barely wanted, as most of the game I did want in stock were incomplete... so many of those games are stolen too its unreal

There ARE some decent employees in the stores around me... and some dickheads too... The girl at my local GS is awesome... she held a copy of Bioshock LE for me when it came out, will give trade in prices for others over the phone, is friendly and knowledgable, will tell you if the game you want is a waste of money, and has even stacked coupons and deals.... good service like this would keep me coming back, anytime I want something from GS, I will try that store first

I still wont forget overhearing one GS employee trying to get a guy to preorder the PSP years ago promising him he would be able to flip it for $500 on ebay when it came out...
 
i've been to two play and trades which have opened up in my area and they have their own problems. ridiculously high prices on used games (games that have been dropped new to under $20 at most stores still selling for $50+ used) most used games were $2-3 less than the new version. they also were selling rare used ps1 and super nintendo games for $100+.

layout was great and yes they have tournaments but that matters little to me when i can get it for cheaper at every other store i go to.
 
Oh an another thing. How about creating a line for people who just want to buy something and leave. It takes forever to check out at these places because everytime I go in there it seems like there are lines of morons selling back their gamecubes/PS2's for cash which seems to take 20 minutes per transaction.
 
I must be lucky since all of the EB/GS locations I know of pretty much either ignore their own company policies outright or only push them when they are in a good position to do so. For example, they suggest trade-ins for the kids and teens who come in often and who say that they don't play most of their games much any more. In other cases they push the Edge card on people they know who buy Used often or parents who tend to spend a lot in their store yet aren't averse to buying more for less. Then again, I think that's just pushing the bottom line when and where appropriate, really. When someone is starting a trade-in transaction another worker immediately jumps on the other register the moment a second person steps on line.

The only real "problem" that remains is the overabundance of incomplete Used games that sit on the shelf. Almost all of the remaining Used XBox titles are all incomplete and, if it's anything like the old DC and PS1 stock, they won't move at all before they're shipped back to warehouses. I really wish there was a "sliding scale" pricing on the incomplete ones, such as an extra 10% or 15% off but what can you do?
 
[quote name='strikeratt']I hate this arguement ... if you don't like the job ... get the fuck out! If you don't want to leave but still hate your job, that's your problem, suck it up and smile.

I enjoy Gamestop and hate it at the same time. I think I mainly enjoy it because of there occasional good deals, finds, and the massive amount of games. I will like some changes but not all of them I think.[/QUOTE]

The thing is, people do the minimum they need to do in order to keep their jobs. So if they can get away with crappy customer service and not g et fired, why put in the extra effort to be helpful? It's just human nature.
 
Its no surprise that this came out considering that after buying out almost all their competition, that Play N Trade popped up overnight and is doing a lot of things Gamestop doesnt.
Friendly service - Check
Decent prices on used games - Check
Knowledgeable people - Check
No sales pitches (guides, reserves) - Check
Tournaments with knowledgeable people - Check
Need I continue?

I have been to 3 PNTs and they all knock out Gamestop. I compare PNT to a comic book store. When you go to your local comic shop, you usually pick one where you can hang out and talk comics. PNT allows you to try games in store before purchasing and even offers to clean your disk before you take it home (I have gotten cracked disc from Gamestop). They'll talk to you about favorite games and just treat you better. Gamestop needs to improve.
 
Another thing that gamestop could do, considering that they make a load of money off of their preplayed game is actually treat their preplayed games with a little respect. Maybe clean them a little, and if the CD or DVD is super scratched either don't accept it or invest in a machine that will actually clean the CD or DVD - they do exist.

Also, cut it out with your freakin' stickers already! Whenever you buy a preplayed game there is a sticker outside the case, and one inside the case, and one on the paper inside the case...and another one outside that reminds you to, "trade in this game when you're done." What the hell is up with that! It's annoying! I hate their ugly stickers! It takes forever to peel them off. If they want to use the ugly stickers could they maybe buy stickers that are easy to peel off as opposed to the ones that fall apart and leave crap residue behind!

I mean, Gamestop is supposed to be a hardcore gamers store right now? Why don't they act like they know what hardcore gamers want?
 
If they start catering to the casual gamer they will probably start to go downhill and lose money. The casual gamer who only owns a Wii and only buys 1-3 games a year and is a holiday-only shopper if that. Most casual gamers know the Wii as a Wii sports machine only, most will keep it in their house to play Wii sports when a friend comes over, and they won't purchase any additional software for the machine. These types of people will not generate repeat business, while if you treat the hardcore gamers right, they will generate repeat business. Hardcore gamers might buy 10-20 new games a year, casual gamers buy 1-3 if that, their sales will drop off significantly if they dumb down hardcore gamers and start trying to sell people things like Ninjabread Man instead of the games that people actually want to play.

To be clear I am talking about VERY casual gamers here, not someone who even plays games moderately but someone who bought the Wii because it was hard to get, the new thing to have, and because those sports games look super fun and someone who has never touched a video game in their life before.

If I was gamestop I would cater to ALL types of gamers, isn't that what a game store is all about? You have to cater to what each individual customer wants and not make generalizations about what people want to buy, because that will make you lose business very fast. Yes you should help that holiday shopper pick a GOOD game for their kids if they are undecided however you also need to get the hardcore gamer the games they want when they say they want it and send them on their way as quickly as possible and not try to sell them things that are unrelated or that they do not need.
 
I dont see why the "hardcore" gamers need to be marketed to specifically AT a Gamestop. They're not very hardcore if they dont keep up with this stuff at home.
 
[quote name='Otherguy676']Its no surprise that this came out considering that after buying out almost all their competition, that Play N Trade popped up overnight and is doing a lot of things Gamestop doesnt.
Friendly service - Check
Decent prices on used games - Check
Knowledgeable people - Check
No sales pitches (guides, reserves) - Check
Tournaments with knowledgeable people - Check
Need I continue?

I have been to 3 PNTs and they all knock out Gamestop. I compare PNT to a comic book store. When you go to your local comic shop, you usually pick one where you can hang out and talk comics. PNT allows you to try games in store before purchasing and even offers to clean your disk before you take it home (I have gotten cracked disc from Gamestop). They'll talk to you about favorite games and just treat you better. Gamestop needs to improve.[/QUOTE]


Friendly service-- depends completely on the store

Decent prices on used games - a dollar or two less than gamestop on used new releases. Checked out the retro games and saw $30 for FF:Anthology and $40 on FFVII. Nothing in the store had a great used price that seemed different from GS. Yeah, they price by ebay too.

Knowledgeable people - subjective

No sales pitches (guides, reserves) - funny, the one time I went to PnT, I got offered a discount card and was asked if I wanted to reserve GTAIV (when I bought a GBA game?)

Tournaments with knowledgeable people - finally, something objective.


I'll add one:
--Spams Craig's List with deceptive subject lines.


Not saying one is better than the other, but it's annoying when these kinds of lists try to generalize a chain with 100s of stores. Especially with all the PnT viral/spam I see.

It's basically the same store with tournaments and the ability to try out a game.
 
Gamestop is definitely NOT your friend if you're looking for quality condition in your used games but otherwise it suits me a lot better than other retailers. No self-proclaimed Cheap Ass Gamer should pass up a B2G1F just because PNT or GC has better condition games.

Edit: Made a booboo
 
[quote name='davo1224']Gamestop is definitely your friend if you're looking for quality condition in your used games but otherwise it suits me a lot better than other retailers. No self-proclaimed Cheap Ass Gamer should pass up a B2G1F just because PNT or GC has better condition games.[/quote]

ymmv on the condition, as always... i hate the generic cases, but at least i can inspect them to make sure they're complete. i hate finding used new releases as disc-only - what do people do with the cases?!? i tend to only shop with the coupons that always seem to pop up in waves (like the 25% ps2 last week, 25% psp this week).
 
[quote name='davo1224'] No self-proclaimed Cheap Ass Gamer should pass up a B2G1F just because PNT or GC has better condition games.[/quote]

I've seen games that look like they took place ducttaped to a tire during a demolition derby. I would be *scared* to put some of these discs into a system that cost me 250-500 dollars. I'll pass on GS's used games no matter how good the deal, as I don't want my systems having laser issues from the 9-million scratch disc.
 
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