Afterfall: InSanity (preorder) for $1* (if 10 million people pre-order it)

GlassAgate

CAGiversary!
* If the game is pre-ordered 10 million times, it will only cost
you $1. Otherwise, it will cost $34.


http://www.afterfall-universe.com/en/index

http://www.joystiq.com/2011/10/10/afterfall-insanity-will-be-1-if-it-hits-10-million-pre-orders/

As of October 15, there are 16,826 pre-orders.

You can pre-order more than once, and for each one, will get
an access key. Pre-order it 10 times, and add 10 to the counter.


Um, is it okay to post about this kind of deal?

For the record, I am in no way connected to the dev's nor pub's. I don't have any sort of
friendship with them, either.
 
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[quote name='ssjmichael']I think some people are giving the game itself to hard a time. For an indie game, especially one most of us have never heard of it, it looks pretty impressive. Obviously not AAA big studio impressive but nonetheless it doesn't look bad at all. Hell, I'd say it looks better than a lot of crap that actual major studios have released[/QUOTE]

Only if you're using Rogue Trooper as the barometer for that.

The last indie game I played that looked this good was Scourge Project. Eugh. You shouldn't trust trailers for any games, indie or real.
 
If 294,118 people pre order 34 copies each which is the retail price it will reach the mark in no time and then sell 33 copies for 10 bucks or lower to gain what was lost
 
Ehh this looks like a wannabe dead space game. I would have done the $1 pre order but all the sneaky shit there doing is just making me shake my head.
 
[quote name='Lyricsborn']Ehh this looks like a wannabe dead space game.[/QUOTE]

Looks that way, doesn't it? I thought the same damn thing lol...
 
As far as the game goes, I won't pass judgement until I actually play it, which might never happen. It might be good, or it might suck. Whatever.

This 10 million pre-order thing, though? That just screams publicity stunt, and it's set up in a way that they won't actually have to follow through on giving it away for a buck. It really just seems like a dick move.
 
More like "Middleoffall Insanity." Tee-hee.

I somehow doubt the OP thought this was a legitimate deal when they posted it, but for once I'm glad they did because it's so batshit insane it begs to be read. I doubt these guys think they can get 10 million preorders: I can only assume it's for easy publicity or (if I understand correctly by skimming other responses) they're going to tack the full MSRP charge on all of the preorders and hope that some folks forget/decide not to cancel or dispute the charge. Those damn europeans... insulting us with their scamming ways, weird pronunciation of the letter "U" and petrol oil.
 
COD couldn't get half that in pre-orders and its one of the biggest if not biggest selling games of all time.

this won't break a million, i would be surprised if they get more then 50k
 
[quote name='styl3s']COD couldn't get half that in pre-orders and its one of the biggest if not biggest selling games of all time.

this won't break a million, i would be surprised if they get more then 50k[/QUOTE]

Should see if they could if they said $1 if they hit 10 mill in preorders. Would be awesome for a big time game developer to just say " screw it we're gonna smash every preorder/sale record out there" and make it even like $10 a game if they hit 10 mill.
 
[quote name='Jimmienoman']Should see if they could if they said $1 if they hit 10 mill in preorders. Would be awesome for a big time game developer to just say " screw it we're gonna smash every preorder/sale record out there" and make it even like $10 a game if they hit 10 mill.[/QUOTE]

Yeah, that would be pretty damn cool, and it would have to be a game like CoD for that to even have a chance of that happening lol.
 
The game looks mildly interesting to me, but the fact that they are doing this just kinda turns me off it. Its such a stupid idea and kind of a sad attempt to get publicity. If they're gonna do something like this they should make it at least doable. (Not like easy doable but you know)
 
I don't believe the majority of gamers are PC/Mac anymore. It shifted once Microsoft introduced Halo.

10 million pre-orders. Now if it was 1 million pre-orders at $1 each, I say it's more likely to happen.

To quote the great Latrell Sprewell, they need that much to "feed their children."
 
[quote name='vlv723']I don't believe the majority of gamers are PC/Mac anymore.[/QUOTE]

Not everyone likes the limitations of console gaming.
 
I wonder how many people are turned off from jumping in on this just because they set the number so high. If it was more realistic they might have a chance of selling a lot more.
 
I dont get all of the negativity.

Its an interesting experiment and something that people always seem to be complaining about, the whole why don't they charge less for X title so that they can sell X more copies and make just as much money. Heres a dev thats trying it, albeit an extreme example, and theyre getting a ton of negative responses to it.

Look at Angry Birds, its sold several times the amount theyre asking and millions of those copies were $5. If this was a casual game, would people be making such a big deal?
 
[quote name='TctclMvPhase']I dont get all of the negativity.

Its an interesting experiment and something that people always seem to be complaining about, the whole why don't they charge less for X title so that they can sell X more copies and make just as much money. Heres a dev thats trying it, albeit an extreme example, and theyre getting a ton of negative responses to it.

Look at Angry Birds, its sold several times the amount they're asking and millions of those copies were $5. If this was a casual game, would people be making such a big deal?[/QUOTE]

You really don't seem to understand the problem here at all. You brought up Angry Birds selling several more times the amount they're asking here. Yeah? What's your point? That game has been successful based on merit. You know, people actually trying out the game, liking it, telling their friends, and so forth. How many people knew about "Afterfall:InSanity" before this debacle? Very few. People aren't buying this game based on any merit, so your comparison to Angry Birds is irrelevant.

I can't speak for everyone, but I have major beef with how they're going about this. They're advertising the game heavily as being $1, the paypal invoice says $1, yet if they don't reach 10 million (which they won't) then people are charged $33.90. Do you also realize that they don't advertise this point clearly on their site? That's complete false advertising. The only place I seem to find them mentioning it is 3/4th's into one of their youtube videos. I fear some people are going to get a rude awakening when they're billed the full amount. Do you really question why anyone would be negative about this?

Second, what they feel is ambitious, I look at as being completely ridiculous. They plucked the number 10 million out their ass because they think it's a big number and they want to do something "truly epic". They are doing something truly epic, but it has the word fail at the end of it. Plenty of people have offered their content for $1 or "pay what you want" and have been successful but these devs are going about in a completely wrong and misleading way.

There should be no strings attached here, no 10 million needed to get it for $1. It should be a dollar straight up. That would be a huge success and I guarantee they'd have a hell of a lot more pre-orders right now. And since they're making 2 more games, they could essentially get a loyal base of fans to buy those games at full price based on the merit they earned from the first, rather than the lot here who pre-ordered this thinking it would only cost them $1.

Now I'm one of the few in this thread that has said the game itself looks very good. Not great mind you, but pretty darn good for an indie game most have never heard of. Obviously I can't say how good the final product will be based on a trailer, but I feel like this project is a sign that they aren't confident that the game could sell well on its own merit. They're getting a lot of publicity for this offer, some good some bad. Perhaps they couldn't afford a real marketing team and this is what they came up with to remedy that, who knows.

One final comment, and ultimately the main problem I have with this "experiment". They're in the game industry, they know damn well they're not going to reach 10 million anytime soon. Shit, if you left pre-orders open for 3 years it probably wouldn't reach 10 million. Think about that and question why people would be negative towards this. If the devs are fully aware they won't reach 10 million then don't you think this whole thing is a sham plotted out just to get as many full priced Pre-orders as possible? If you agree with that, how does that make you feel? Me? I feel bad for the amount of people getting suckered into this scheme, I truly do.

Edit: I want to update this post to say that we all could be reading this wrong and the $1 has no strings attached and they won't force you to buy the game for $33.90. If so that's good news, but they're also doing a piss-poor job of explaining that. Obviously I wrote some of the above with the perspective that they will force you to pay the remaining amount since it's written pretty vaguely and that's what we're discussing here. I also think it doesn't make sense since they have the goal of getting 10 million gamers on board and ultimately won't even have 17K (the amount of pre-orders currently). So really it is more of a marketing scheme than anything
 
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[quote name='TctclMvPhase']I dont get all of the negativity.

Its an interesting experiment and something that people always seem to be complaining about, the whole why don't they charge less for X title so that they can sell X more copies and make just as much money. Heres a dev thats trying it, albeit an extreme example, and theyre getting a ton of negative responses to it.

Look at Angry Birds, its sold several times the amount theyre asking and millions of those copies were $5. If this was a casual game, would people be making such a big deal?[/QUOTE]

I think it's the fact that if they don't hit the ten million (you know, the 99% chance), then all the pre-orders that don't get cancelled will be charged the regular price of $34.99. It just feels like all they are doing is trying to get as many people on the hook for the full price as possible because they know they won't get ten million pre-orders.

Now, had they come out and said, "Hey, the first ten thousand pre-orders get the game for five bucks," or something along those lines, I think the response would have been much more positive. Then they would get an infusion of cash and still get a lot of publicity.

Quick math on what they've got so far:
17,000 preorders @ $1 each = $17,000 and no guaranteed final sales

My way:
10,000 pre-orders @ $5 each = $50,000 and those copies are already sold
 
I finally found a part of their website that covers their ass from false advertising. For a site that likes to brag in big bold letters about the game being $1, you'd have to click here to find where it states legally that they will charge you the full amount:

bullst.jpg


2. PRE-ORDER


2.1. In the period from the Pre-Order Start Date to the Release Date, Seller will collect orders for Keys to the Game on a PRE-ORDER basis at a price of $ 1 plus any additional costs associated with the generation of a key and an electronic order execution.

2.2. The buyer must pay in advance for an order.

2.3. If by Release Date Seller will collect 10,000,000 (ten million) of orders, the final retail price for the Key for the Game will be offered $1 for Buyers. In this case, Manufacturer (according to his declaration) will transfer to charity an amount of 10% of the total amount of orders made ​​in the sale of the PRE-ORDER.

2.4. If the condition is not described in the previous section, the final selling price in the ordinary (normal) basis will be $ 33.90 and the total amount received by the Manufacturer of pre-orders (less the costs incurred by him) will be transferred by the Manufacturer to charity (in accordance with the Manufacturer's declaration) .
Yeah that's right. That tiny ass, nigh invisible link at the bottom called "rules" that nobody is going to click on (it's also briefly detailed on their About page which I imagine few will seek out and read for details about the "catch" too) . No mention whatsoever about it in big bold letters. No asterisk next to the $1, nothing. Yet they're covered legally so when some people are billed the full amount unknowingly they'll just point complainers to that link.. How can anyone actually applaud this?
 
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[quote name='CD6405']I think the whole point of saying 10 million is because they know they won't hit it and therefore it all goes to charity.[/QUOTE]

It took 2 pages for someone to figure this out? GG guys let's ebash a bunch of guys who are raising money for charity. So cool!
 
[quote name='ssjmichael']If the devs are fully aware they won't reach 10 million then don't you think this whole thing is a sham plotted out just to get as many full priced Pre-orders as possible? If you agree with that, how does that make you feel? Me? I feel bad for the amount of people getting suckered into this scheme, I truly do.[/QUOTE]

Very well put Gonz-- ssjmichael. =]
 
[quote name='ssjmichael']
One final comment, and ultimately the main problem I have with this "experiment". They're in the game industry, they know damn well they're not going to reach 10 million anytime soon. Shit, if you left pre-orders open for 3 years it probably wouldn't reach 10 million. Think about that and question why people would be negative towards this. If the devs are fully aware they won't reach 10 million then don't you think this whole thing is a sham plotted out just to get as many full priced Pre-orders as possible? If you agree with that, how does that make you feel? Me? I feel bad for the amount of people getting suckered into this scheme, I truly do.[/QUOTE]
Pretty much how I feel about this. Plus we don't know if the game is good or not, it could turn out to be a piece of shit and everyone suckered into it who did not cancel would have lost $35. Plus if you really want to donate to charity just donate directly.
 
Im guessing people can cancel their preorders so within the week of this game's release im putting 20 bison dollars that this game will hit only 3 digits for preorder sales
 
I'd say 100,000. If they are lucky. Big developers don't even get 10 million pre orders for most AAA titles.

Off Topic: Everyone at the company looks like they should be gay porn actors. Or, models... or something. Either that, or they just hired those people in the background to add some kind of realism to this terrible video.
 
[quote name='atreyuevr']Not everyone likes the limitations of console gaming.[/QUOTE]

Not everyone likes the complications, thought limitless, of PC gaming. Believe me I've been there, I probably work in IT because I got into PC gaming. I love the MODS that the user community creates, I love the limitless possibilities but not everyone can maintain a PC rig.. too expensive and too much work. No matter how hardcore you are, you gotta appreciate the simplicity of putting in a disc and start playing without worrying if its compatible or not, and in my opinion thats why console gaming has thrived and pc gaming went downhill.
 
[quote name='ssjmichael']Yeah that's right. That tiny ass, nigh invisible link at the bottom called "rules" that nobody is going to click on (it's also briefly detailed on their About page which I imagine few will seek out and read for details about the "catch" too) . No mention whatsoever about it in big bold letters. No asterisk next to the $1, nothing. Yet they're covered legally so when some people are billed the full amount unknowingly they'll just point complainers to that link.. How can anyone actually applaud this?[/QUOTE]

Nice find. The video made it seem like you could buy the game at the discount if you still wanted it, but I guess I'm wrong. Could they really just take your money through PayPal without your consent? If anything, I can see it more like payment being demanded, and if you refuse, you don't get the game and don't get charged.
 
I don't know where people are getting the idea that you'll be automatically charged $33.90 for the game if they don't get 10 million pre-orders. The pre-order is $1 no matter what. If there are 10 million pre-orders, then you'll get a game code for that $1. If there aren't 10 million pre-orders, then that $1 goes to charity and you can buy the game at $33.90 if you want the game.
 
[quote name='The Smilkman']I don't know where people are getting the idea that you'll be automatically charged $33.90 for the game if they don't get 10 million pre-orders. The pre-order is $1 no matter what. If there are 10 million pre-orders, then you'll get a game code for that $1. If there aren't 10 million pre-orders, then that $1 goes to charity and you can buy the game at $33.90 if you want the game.[/QUOTE]

If that's the case then they're doing a poor job of explaining it hence the super low amount of pre-orders right now. Wouldn't that imply that they're doing all of this for charity then? I mean they have about 17K pre-orders right now. That's $17K going straight to charity. The majority of those people definitely won't buy the game at $33.90 if given the option to do so. So where exactly does that leave them? They won't have the large userbase they're hoping for, they won't be compensated much for their work, and this whole charity thing would ultimately just be a marketing ploy.

The bottom line is no one is getting the game for $1 as they're claiming on the site without any asterisk or anything. I still find that misleading. If they want to be truthful, they can say you're donating $1 to charity, but in the event that 10 million people do that, then you'll unlock a free game as your reward.
 
[quote name='The Smilkman']I don't know where people are getting the idea that you'll be automatically charged $33.90 for the game if they don't get 10 million pre-orders. The pre-order is $1 no matter what. If there are 10 million pre-orders, then you'll get a game code for that $1. If there aren't 10 million pre-orders, then that $1 goes to charity and you can buy the game at $33.90 if you want the game.[/QUOTE]

^This

Credit cards just don't work the way some are claiming.

You authorized a charge of $1. They CANNOT charge you anything more without your consent. Period. End of Story. No one has to worry about being charged full price and not knowing about it.
 
[quote name='ssjmichael']If that's the case then they're doing a poor job of explaining it hence the super low amount of pre-orders right now. Wouldn't that imply that they're doing all of this for charity then? I mean they have about 17K pre-orders right now. That's $17K going straight to charity. The majority of those people definitely won't buy the game at $33.90 if given the option to do so. So where exactly does that leave them? They won't have the large userbase they're hoping for, they won't be compensated much for their work, and this whole charity thing would ultimately just be a marketing ploy.

The bottom line is no one is getting the game for $1 as they're claiming on the site without any asterisk or anything. I still find that misleading. If they want to be truthful, they can say you're donating $1 to charity, but in the event that 10 million people do that, then you'll unlock a free game as your reward.[/QUOTE]

I don't think the low number of pre-orders are completely the result of poor explanation of the promotion. It's not that hard to know what's going on by reading the stuff they say at the site. It's pretty obvious that it's a marketing tactic to try and generate alot of publicity. In fact, they even admit to it and kind of proudly flaunt that fact. I'm willing to bet that many of those pre-orders are actually from the poor explanation and those people thought they were getting a game for $1.

I definitely agree that the whole promotion is very misleading, but it's more effective this way. If they were talking about charities and stuff, then nobody would have paid attention to the site. You say "pre-order new awesome game for $1" and everybody is going to check it out. Almost every advertisement or marketing scheme involves some misleading info. I would argue the most effective ones are the ones that are best at misleading people.

What I find most misleading of all is that they pretend that they want to get over 10 million pre-orders, but in fact they probably really don't. With 10 million pre-orders they would have to practically give away the game for free. This is why they have set such a lofty goal. They've probably got tens of thousands or maybe even hundreds of thousands of people to check out the site and is now aware of the game even if they don't do the pre-order. I fully expect that many blogs will pick up on this and the news will spread all over the net about a crazy pre-order deal. In the end, that's all that really matters. Most marketing and advertisements are really about getting you aware of the brand more than to get you to go out and buy a product right away.
 
@ssjmichael - Juding by the wall of text, frequent posting and fact that youre editing posts suggests you are quite heated about this situation. Have you tried contacting the dev for clarification? have you given them indication of your interest in a different pricing scheme? It doesnt seem like it. Perhaps that would be time better spent than accusing them of shady dealings, with something that is an innovative, if misguided, promotion.

The point in bringing up Angry Birds is to demonstrate that games can sell hundreds of millions when you are talking about small prices. Yes it is uncommon in retail games, but thats because most retail games aren't $1. Which is why I closed with the question about casual games, people spend $1 on unproven casual games all the time.

I see this as nothing more than economics. These devs are asking 10 million (out of a market of roughly 30 million) to risk $1 on a game with nothing more than trailers to go by. I understand and can even put in to mathematical terms why they are having trouble, but I just don't see why people are throwing around accusations of criminal intent.
 
[quote name='TctclMvPhase']@ssjmichael - Juding by the wall of text, frequent posting and fact that youre editing posts suggests you are quite heated about this situation. Have you tried contacting the dev for clarification? have you given them indication of your interest in a different pricing scheme? It doesnt seem like it. Perhaps that would be time better spent than accusing them of shady dealings, with something that is an innovative, if misguided, promotion.

The point in bringing up Angry Birds is to demonstrate that games can sell hundreds of millions when you are talking about small prices. Yes it is uncommon in retail games, but thats because most retail games aren't $1. Which is why I closed with the question about casual games, people spend $1 on unproven casual games all the time.

I see this as nothing more than economics. These devs are asking 10 million (out of a market of roughly 30 million) to risk $1 on a game with nothing more than trailers to go by. I understand and can even put in to mathematical terms why they are having trouble, but I just don't see why people are throwing around accusations of criminal intent.[/QUOTE]

Actually I have been in contact with them about getting them to explain the offer better/less vaguer on their site.

I feel like you somehow still think that people are getting the game for $1. That's completely false. It has nothing to do with buying this for $1 VS buying a casual game for $1. If this was truly $1 all of us would have bought it without complaints (well some would still complain). As it is, that $1 goes to charity. The game costs $33.90. I thought they'd force that price upon us but was mistaken. It'll merely be an option thankfully. This deal is to donate $1 to charity, and to get people like me to see the game (i.e.. a clever/cheap marketing strategy).
 
[quote name='ssjmichael']Actually I have been in contact with them about getting them to explain the offer better/less vaguer on their site.

I feel like you somehow still think that people are getting the game for $1. That's completely false. It has nothing to do with buying this for $1 VS buying a casual game for $1. If this was truly $1 all of us would have bought it without complaints (well some would still complain). As it is, that $1 goes to charity. The game costs $33.90. I thought they'd force that price upon us but was mistaken. It'll merely be an option thankfully. This deal is to donate $1 to charity, and to get people like me to see the game (i.e.. a clever/cheap marketing strategy).[/QUOTE]

I just want to make sure I understand this.
----------------
You pay the 1.00$ pre-order.

They don't get to 10 million pre-orders.

They give your 1.00$ to charity.

End of story? Now, buy the game for 33.90$, if you feel like it?
----------------

Is that how this unfolds?
 
[quote name='Narsis84']I just want to make sure I understand this.
----------------
You pay the 1.00$ pre-order.

They don't get to 10 million pre-orders.

They give your 1.00$ to charity.

End of story? Now, buy the game for 33.90$, if you feel like it?
----------------

Is that how this unfolds?[/QUOTE]

Yep that's what it seems like. I think myself and others here were confused by this point based on the way they advertised the $1 offer and the vagueness of their explanation of how the remaining $33.90 is to be handled.
 
[quote name='ssjmichael']Actually I have been in contact with them about getting them to explain the offer better/less vaguer on their site.

I feel like you somehow still think that people are getting the game for $1. That's completely false. It has nothing to do with buying this for $1 VS buying a casual game for $1. If this was truly $1 all of us would have bought it without complaints (well some would still complain). As it is, that $1 goes to charity. The game costs $33.90. I thought they'd force that price upon us but was mistaken. It'll merely be an option thankfully. This deal is to donate $1 to charity, and to get people like me to see the game (i.e.. a clever/cheap marketing strategy).[/QUOTE]

What was their response? Or did you just not wait for a response and continue criticizing their idea and suggesting they were criminals?

I have no misconception on that point. As I said, if you would like, I can write out the decision function and even point to the area that is preventing people from buying this that wouldnt be present in a casual game, but the analogy I am drawing with casual games is extremely relevant. The two items are substitutes, the only difference is the probabilities involved.

As I put in my post, I have issue with people suggesting this is some sort of rip-off when they have yet to receive clarification. They may very well still be attempting to mislead, but it is usually best to wait until you are sure before tossing around accusations.
 
[quote name='TctclMvPhase']@ssjmichael - Juding by the wall of text, frequent posting and fact that youre editing posts suggests you are quite heated about this situation. Have you tried contacting the dev for clarification? have you given them indication of your interest in a different pricing scheme? It doesnt seem like it. Perhaps that would be time better spent than accusing them of shady dealings, with something that is an innovative, if misguided, promotion.

The point in bringing up Angry Birds is to demonstrate that games can sell hundreds of millions when you are talking about small prices. Yes it is uncommon in retail games, but thats because most retail games aren't $1. Which is why I closed with the question about casual games, people spend $1 on unproven casual games all the time.

I see this as nothing more than economics. These devs are asking 10 million (out of a market of roughly 30 million) to risk $1 on a game with nothing more than trailers to go by. I understand and can even put in to mathematical terms why they are having trouble, but I just don't see why people are throwing around accusations of criminal intent.[/QUOTE]

Not meant to troll at all, but you're not really taking into account the fact that Angry Birds gets most of its sales from mobile phone/smartphone owners. Now, I can get heavily into the reasons why Angry Birds is a terrible comparison to this game, but I'll stick with the fact that this is a PC game and we're dealing with pre-orders, while on the other hand, Angry Birds is primarily a game/app for phones, and it's definitely earned its keep, as was previously said. Not too sure what the mobile game/app market looks like, but Angry Birds is a big-seller because it's welcoming of all audiences, and the mobile game/app market isn't as competitive as the PC gaming market.

Sure Angry Birds sells a crapload of copies, but that's probably because of the fact that it's a mobile game/app. If I had a smartphone and was bored, hell yeah I'd jump on the Angry Birds wagon when I'm bored as hell waiting for my next class. But on my free time, I like to play PC games like this one, which aren't really meant to be played as "start up, play 5 minutes, resume life".

Also, there's no risk involved. The game isn't going to get 10,000,000 preorders, end of story.

I don't agree with saying that what they're doing is criminal in any way, but I do think that this is a terrible marketing idea.
 
[quote name='Lyricsborn']Do we know what this mystery charity is?[/QUOTE]

Really man? The charity is mystery charity (M.Y.S.T.E.R.Y. C.H.A.R.I.T.Y.). Come on bro... You should have picked up on that.
 
[quote name='TctclMvPhase']I have no misconception on that point. As I said, if you would like, I can write out the decision function and even point to the area that is preventing people from buying this that wouldnt be present in a casual game, but the analogy I am drawing with casual games is extremely relevant. The two items are substitutes, the only difference is the probabilities involved..[/QUOTE]

You just don't get it, that's all I can conclude since I already spelled out how incorrectly you're perceiving this offer and still continue to perceive it. Your insistence on making this a casual vs non-casual distinction is just so off-base.

I don't want to make this a back and forth, but do you acknowledge that no one is getting this game for $1? Do you also acknowledge that most people are smart enough to figure out that it won't reach 10 million, and thus you can't presume it's about people deciding to spend a $1 because it's casual game or not? This "experiment" boils down to deciding to spend $1 on some random charity or not doing so, that's it in plain black and white. How can you possibly say that this offer is a substitute for the other mentioned is beyond me. You've created a false dichotomy.

Additionally can you tell me roughly how many sales for the paid version of Angry Birds there have been since it was released. I'm not talking about downloads, nor how many sales overall which includes the free versions. I want the latest data on the paid version. This is just for curiosity sake, I still think any comparison to that game and this is apples and oranges.
 
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I honestly don't understand all the hate for them trying to do something different. They're an indie company and personally I think this was a great way to get some media coverage and publicity. I've never even heard of the game before now, which I'm surprised at seeing the gameplay video. This game looks sick and I want it! I'm not much of a pc gamer anymore but I can't wait to try the demo, looks like a blend of Silent Hill, Dead Space, and Metro 2033.
 
You're right SSJ, there's no point in a back and forth as I am clearly talking over your head as evinced by your complete misunderstanding of the economic meaning for the term "substitutes". Coupled with your refusal to admit anf correct prior wrongdoing or see alternative points of view any further discussion (and arguably previous discussion) is beyond fruitless. Enjoy your opinion.
 
Developer: What do you think the chances are of a game like this... selling 10 million copies?
CAG: Well, Devs, that's difficult to say. I mean, we don't really...
Developer: Hit me with it! Just give it to me straight! I came a long way just to see you, CAGs. The least you can do is level with me. What are the chances?
CAG: Not good.
Developer: You mean, not good like one out of a hundred?
CAG: I'd say more like one out of a million.
[pause]
Developer: So you're telling me there's a chance... *YEAH!*
 
[quote name='Dysheekie']Developer: What do you think the chances are of a game like this... selling 10 million copies?
CAG: Well, Devs, that's difficult to say. I mean, we don't really...
Developer: Hit me with it! Just give it to me straight! I came a long way just to see you, CAGs. The least you can do is level with me. What are the chances?
CAG: Not good.
Developer: You mean, not good like one out of a hundred?
CAG: I'd say more like one out of a million.
[pause]
Developer: So you're telling me there's a chance... *YEAH!*[/QUOTE]

http://www.youtube.com/watch?v=praFGD51ih8
 
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