amiibo Deals and Discussion Thread

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So the last one was locked, here is the new one.

Don't talk politics or argue.

Don't piss off the mods with reporting posts. If you can't take what someone else is saying don't report them unless it violates the rules of CAG.

Trades are done here amiibo Master Trade Thread

For updates on amiibo check Amiibo Alerts and Amiibo News on Twitter

Master List of amiibo and product details from reddit

Retailers that sell amiibo

Best Buy- Rember that amiibo are 20% off with GCU

Amazon

Toys R Us

Gamestop

Walmart

Target

Credit to Modoru for next section.

Imports/Other sellers:
AmiAmi
PlayAsia
GoHastings
Meijer
Nintendo World Store [NY Location, In-Store only]

Foreign Amazon links:

Amazon UK
Amazon GER

Amazon SPN
Amazon ITA

amiibo compatibility chart

screenshot.jpg

 
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Plenty of shovel knight at both Target and GS today....
Yep. I ended up grabbing it there because I wanted to grab a skylander sea vehicle while the 50% cartwheel is still good, since I already had land covered by the Wii U starter and air covered by the 3DS starter. (Because seriously, $25 each for DK and Bowser Skymiibos by themselves? That's just dumb.)

 
So whats the future for amiibo? This a one time thing? Nintendo can't simply reprint these things into oblivion. I'm guessing pokemon.
New games with new characters. Enemies (think koopas, goomba, metroids, etc.). Yes, Pokemon. They have many, many avenues. They just need to up their game on integration with the games, which they have acknowledged as a shortcoming.

And on that note, I'm really happy with the integration of Shovel Knight, even on the 3DS. The idea of leveling up a re-usable character is actually kind of cool. It gives the game a different feel.

 
So whats the future for amiibo? This a one time thing? Nintendo can't simply reprint these things into oblivion. I'm guessing pokemon.
Nintendo ruined the magic with massive reprints. Even on here people are wishing they would've waited for some of the Animal Crossing ones now that the price has dropped so soon. I see most of the future Amiibo bundled with games unless they are a pretty sure bet (like Legend of Zelda amiibo).

 
Nintendo ruined the magic with massive reprints. Even on here people are wishing they would've waited for some of the Animal Crossing ones now that the price has dropped so soon. I see most of the future Amiibo bundled with games unless they are a pretty sure bet (like Legend of Zelda amiibo).
First it was they didn't make enough and scalpers have them for $40 and now my life is over. Now it's they make too many and I won't buy them because they are for sale in all stores.

Nintendo can't win.

 
Nintendo ruined the magic with massive reprints. Even on here people are wishing they would've waited for some of the Animal Crossing ones now that the price has dropped so soon. I see most of the future Amiibo bundled with games unless they are a pretty sure bet (like Legend of Zelda amiibo).
I learned my lesson with the AC Amiibos. All of them dropped (the game is half off along with most of the Amiibos). I canceled by future AC Pre-orders.

 
I'm not at all upset about reprints, but they did it stupidly. It's like those eBay sellers that have to show off their entire stash. Basic economics says that you want the perception of scarcity, and Nintendo had that whether intentional or not. At the very least, the re-prints should have been put out as a Black Friday event or something... But when Best Buy suddenly has 100's of Marths per store, everyone lost interest. Now we can perhaps agree that scalpers losing interest is a good thing, but there were many people collecting more than they originally planned because they feared that the amiibo they wanted would not be available later on. Just go back and look at the original thread. It's almost like someone at Nintendo believed the hype and imagined they could sell all they produced. Now you have stores who have had to cut the price more than once to clearance out some of these.

Literally the day after those Marths appeared in droves at Best Buy, the GameStop manager I know quite well told me that interest died and people started cancelling pre-orders and returning stuff. I never complained that these were hard to get...it was actually part of the fun (although a few were a bit on the ridiculous side, like Robin and Lucina). And I'm not complaining that reprints were done. But this was handled so poorly that the mystique is gone from collecting these, so you lost not only the scalpers but also the casuals... and the hard core fans are not enough to absorb all of the production that Nintendo dumped on the stores. And so we have clearance amiibo and multiple price drops like we've never seen before. Very sad... way to kill this Nintendo.

 
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You do realize that Nintendo is still making money on an amiibo clearanced to half off and none from one sold by a reseller on ebay, right?

The only people that are butthurt are the d-bag scalpers.
 
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You do realize that Nintendo is still making money on an amiibo clearanced to half off and none from one sold by a reseller on ebay, right?

The only people that are butthurt are the d-bag scalpers.
Oh, just making stuff up now? You have some finances to back that statement up that Nintendo can "make money" off a figure they have MSRP of $13 for and is now $7? Please show me.

 
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I'm not at all upset about reprints, but they did it stupidly. It's like those eBay sellers that have to show off their entire stash. Basic economics says that you want the perception of scarcity, and Nintendo had that whether intentional or not. At the very least, the re-prints should have been put out as a Black Friday event or something... But when Best Buy suddenly has 100's of Marths per store, everyone lost interest. Now we can perhaps agree that scalpers losing interest is a good thing, but there were many people collecting more than they originally planned because they feared that the amiibo they wanted would not be available later on. Just go back and look at the original thread. It's almost like someone at Nintendo believed the hype and imagined they could sell all they produced. Now you have stores who have had to cut the price more than once to clearance out some of these.

Literally the day after those Marths appeared in droves at Best Buy, the GameStop manager I know quite well told me that interest died and people started cancelling pre-orders and returning stuff. I never complained that these were hard to get...it was actually part of the fun (although a few were a bit on the ridiculous side, like Robin and Lucina). And I'm not complaining that reprints were done. But this was handled so poorly that the mystique is gone from collecting these, so you lost not only the scalpers but also the casuals... and the hard core fans are not enough to absorb all of the production that Nintendo dumped on the stores. And so we have clearance amiibo and multiple price drops like we've never seen before. Very sad... way to kill this Nintendo.
It's really funny to me to see the meltdowns from the "fans" who hated scalpers yet bought 5 of each figure, 1 to open, 3 to keep sealed and 1 to make terrible customs of. They all thought they were gonna re-sell later on (they are not scalpers?) and now can't.

The fact that all the 'bundle amiibo' games dropped to half off really pushed me to stop buying them. Now with the AC dropping like a rock I simply won't buy any more Amiibos on release date unless it's a must have (Shovel Knight, as an example). The next one on my list in the Twilight Princess bundle and that's it.

 
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All interest and activity in this thread has pretty much died since the massive reprints.  The old model was much more fun.  Either way I'm one of the people still buying most of the new ones.

 
Oh, just making stuff up now? You have some finances to back that statement up that Nintendo can "make money" off a figure they has MSRP of $13 for and is now $7? Please show me.
Your ignorant posts are always good for laugh :lol:

...all the people who bought extras to keep sealed...now just have $13 toys.
$13 toys now? So which is it?

The fact that all the 'bundle amiibo' games dropped to half off really pushed me to stop buying them. Now with the AC dropping like a rock I simply won't buy any more Amiibos on release date unless it's a must have (Shovel Knight, as an example).
warmer, you're getting warmer. You've almost arrived at the revelation!

That these toys are in fact, not even worth their MSRP of $13 anymore. So people have little incentive to go out and purchase them at all. Now that they're sitting on the pegs by the dozens or hundreds, and will often be clearanced out

 
At Meijer I seen SSB Mario, Zelda and Pac Man all on $6.50 clearance. Shame they didn'thave any Pac man onthe shelf because i need him and the price was right. 

 
I'm not at all upset about reprints, but they did it stupidly. It's like those eBay sellers that have to show off their entire stash. Basic economics says that you want the perception of scarcity, and Nintendo had that whether intentional or not. At the very least, the re-prints should have been put out as a Black Friday event or something... But when Best Buy suddenly has 100's of Marths per store, everyone lost interest. Now we can perhaps agree that scalpers losing interest is a good thing, but there were many people collecting more than they originally planned because they feared that the amiibo they wanted would not be available later on. Just go back and look at the original thread. It's almost like someone at Nintendo believed the hype and imagined they could sell all they produced. Now you have stores who have had to cut the price more than once to clearance out some of these.

Literally the day after those Marths appeared in droves at Best Buy, the GameStop manager I know quite well told me that interest died and people started cancelling pre-orders and returning stuff. I never complained that these were hard to get...it was actually part of the fun (although a few were a bit on the ridiculous side, like Robin and Lucina). And I'm not complaining that reprints were done. But this was handled so poorly that the mystique is gone from collecting these, so you lost not only the scalpers but also the casuals... and the hard core fans are not enough to absorb all of the production that Nintendo dumped on the stores. And so we have clearance amiibo and multiple price drops like we've never seen before. Very sad... way to kill this Nintendo.
This is quite possibly the dumbest thing I've ever read. Dead serious.
 
All interest and activity in this thread has pretty much died since the massive reprints. The old model was much more fun. Either way I'm one of the people still buying most of the new ones.
Some people's fun is other people's annoyance.
Given the way this thread was, I'm sure there were plenty of people that were all about the "thrill of the chase" and "illusion of value".
I long since learned that lesson back in the 80s and 90s through baseball cards, comic books, Garbage Pail Kids and Magic: The Gathering cards.

I've bought Amiibos because some of the functionality is neat, and it's the best mass market "toy" product that has ever been made for Nintendo properties. (I'm not about to pay full retail on that Figma stuff). They display well and with a proper glass case (such as the Ikea Detolf), they make for a nice display piece in a game room.

Especially since across the line there's a shared design aesthetic- prior to this you just had one-offs across different toylines that didn't really work with each other.

I don't need to believe some hunk of plastic I've bought is $100, or spend a full day going store to store to find anything.

Maybe it ruins some people's fun, but I'm more than happy to be able to just stop at a store while I'm running my normal errands and just pick up any new figures that come out.

 
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There are still dozens of amiibo that you cannot walk into a store and buy.  If someone started now they would still have the "hunt" (or whatever) to deal with.  Sure there are way too many AC amiibo out there, but Nintendo over corrected with production and they will probably change that by summer.  Not to mention Smash is WAAAAAAY more popular with the type of fan that would buy Amiibo.

 
You do realize that Nintendo is still making money on an amiibo clearanced to half off and none from one sold by a reseller on ebay, right?

The only people that are butthurt are the d-bag scalpers.
Yes, the scalpers are hurt, but you have to think long term... us collectors are hurt also. Do you think Nintendo will be as likely to do more obscure characters if they can't even sell more high profile ones?

Nintendo is not making as much money on the clearanced merchandise either. Once a store needs to discount something, they go back to the manufacturer for some money back off their current invoice if they haven't paid it yet, advertising money comped to them, more merchandise at a lower price, etc. For the most part, stores are compensated. (My company used to sell video game stuff to retailers.) The stores might share in the discounting, but rarely do the larger stores absorb it all. And this will also make them reluctant to take as much future merchandise, so all the way around serious discounting is not some wonderful event that only hurts scalpers.

 
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This is quite possibly the dumbest thing I've ever read. Dead serious.
Actually I think the other guy hit it quite well. Yes, scalper walk-away is a part but there are a LOT of people that get on the "me-too" "gotta have 1" bandwagon. The casual fan ends up picking up more then intended based on scarcity. It happens over and over and over again with toys, etc. Of course, this doesn't ever last forever but it could've gone on a lot longer.

 
We can look at it from the angle of casual, collector, scalper, and Nintendo's profits, but at the end of the day I don't think the people who just wanted a set or wanted their select figures are really out at any loss at all.

I have my sealed SSB set, and don't really give a shit that my Marth isn't worth anything. I don't much like Marth or Fire Emblem anyway. But I bought them because they were part of the set. I didn't purchase them as a financial investment with the hopes of selling later. I purchased them out of love for the game and to show off my nerdiness to other gamers who come over to play SSB.

I haven't kept up with the story on the AC amiibo because I haven't purchased any, but I feel like anyone who bought amiibo for reasons similar to me probably isn't very bothered by any reprint.
 
I love that people who consider themselves cheapass gamers get mad when they can buy a product they want for half off.
 
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I love that people who consider themselves cheapass gamers get mad when they can by a product they want for half off.
The part I find funny about it is that they're not concerned about the future of the various lines- but rather the "magic".
As it is, the Smash Brother's line is basically done. It would have been hard to convert all that demand from the Smash line to ANY other Nintendo property, especially with the release schedule for games starting to look like it does. There's more likely than not going to be a number of one-off figures, and then maybe a major title gets itself 4-5 figures.

They also clearly mistepped in thinking Animal Crossing was a stronger property than it was- expecting it to be able to carry two underwhelming games (Happy Home Designer) and (Amiibo Festival) is pretty rough. Had there been a full Wii U animal crossing game released instead, you'd probalby not see the shelf-rot of the Animal Crossing figures that you are.

 
The part I find funny about it is that they're not concerned about the future of the various lines- but rather the "magic".
As it is, the Smash Brother's line is basically done. It would have been hard to convert all that demand from the Smash line to ANY other Nintendo property, especially with the release schedule for games starting to look like it does. There's more likely than not going to be a number of one-off figures, and then maybe a major title gets itself 4-5 figures.

They also clearly mistepped in thinking Animal Crossing was a stronger property than it was- expecting it to be able to carry two underwhelming games (Happy Home Designer) and (Amiibo Festival) is pretty rough. Had there been a full Wii U animal crossing game released instead, you'd probalby not see the shelf-rot of the Animal Crossing figures that you are.
Yes, I think the problem here is the Animal Crossing line failure is related to the two very underwhelming games. They also have a bunch of characters that no one really cares about and far too many to get at a single time. If they trickled them out it would have done better, but convincing people to buy the game, the three pack and three singles all at once - and the promise of more to buy in the future, then add the cards. Just too much.

People aren't tired of Amiibo. They still want them, see Falco, Mew Two and Shovel Knight. No craziness, but they still sold really well. The fans are still interested, just the scalpers/hoarders have decided to find other pastures due to the looming threat of reprints. People know Nintendo will make more if there is demand.

I'd hazard a guess that all those people that are cancelling pre-orders aren't really buying the Amiibos for themselves. They were buying them for future value/selling. And they were buying things they didn't really want because they might not be able to get them later if they changed their minds. People that really want a figure do not cancel an order simply because Nintendo might make more.

 
I buy amiibos of characters I like and enjoy playing the games they were in and could be used in. A bunch of people here definitely seem upset they can't buy 20 amiibos and try and make a profit. Nintendo makes a killing off of them, probably cost them like 50 cents to make so the price drops on the AC line won't hurt them.
 
I buy amiibos of characters I like and enjoy playing the games they were in and could be used in. A bunch of people here definitely seem upset they can't buy 20 amiibos and try and make a profit. Nintendo makes a killing off of them, probably cost them like 50 cents to make so the price drops on the AC line won't hurt them.
yes, it costs fifty cents to make these. And shipping to stores is free. And who designs them? They work for free.
 
Just because some people on here might be curious, based on typical industry markups these "toys" are probably costing Nintendo $3-4 to make... not including shipping, designing, tooling, advertising, etc... just the raw materials, manufacturing, packaging. (That also likely includes whatever volume discounts Nintendo might be getting, but with them committing to such low production numbers early on those discounts were likely small anyway.)

 
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I love that people who consider themselves cheapass gamers get mad when they can by a product they want for half off.
Yep. This and when people catch feelings because they weren't as ambitious with this whole amiibo thing and didn't make as much cash off it as they would have liked. I've made over $1000 profit with minimal effort and I still have a full set of every USA amiibo sealed just to have it. I could are less what it's worth at this point... I've already made enough money on these things.

 
Yep. This and when people catch feelings because they weren't as ambitious with this whole amiibo thing and didn't make as much cash off it as they would have liked. I've made over $1000 profit with minimal effort and I still have a full set of every USA amiibo sealed just to have it. I could are less what it's worth at this point... I've already made enough money on these things.
I thought you only posted about neck beards

 
I haven't heard enough about Shovel Knight.  What's the quality of the figurine compared to the other amiibo?  Is it solidly built?  How detailed is it compared to others?  What's the base look like?

Using the amiibo to unlock 2 player turns my stomach..... I've had problems with some of the past amiibo unlocks (SMM Mega Mushroom, ect) but this one takes the cake.  The ironic thing is if it did nothing at all I'd have bought it in a flash.  At any rate I can forgive the absence of custom knight, but unless they unlock some sort of standard co-op for everyone I don't intend to touch this amiibo, so I'd be interested in some good photos and comments to see what figurine itself is like.

 
At any rate I can forgive the absence of custom knight, but unless they unlock some sort of standard co-op for everyone I don't intend to touch this amiibo, so I'd be interested in some good photos and comments to see what figurine itself is like.
That's a bit odd. By making a major feature connected to the presence of an Amiibo, and by making that feature platform-exclusive, it makes the Amiibo itself far more significant than the little statues generally are. Why would this make you less likely to pick up the Amiibo? I specifically picked up a copy of Shovel Knight for the WiiU because I knew it would have this additional functionality.

By handling this situation the way they have, Yacht Club Games has lent greater purpose to it's Amiibo, and greatly incentivized users to purchase a copy of their game for Nintendo platforms. I don't see any particular problem with that. I don't understand why this would elicit outrage. If you want co-op, it is there to be had. You simply have to go further out of your way, and spend more money, in order to get it. What's the problem?

 
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I haven't heard enough about Shovel Knight. What's the quality of the figurine compared to the other amiibo? Is it solidly built? How detailed is it compared to others? What's the base look like?

Using the amiibo to unlock 2 player turns my stomach..... I've had problems with some of the past amiibo unlocks (SMM Mega Mushroom, ect) but this one takes the cake. The ironic thing is if it did nothing at all I'd have bought it in a flash. At any rate I can forgive the absence of custom knight, but unless they unlock some sort of standard co-op for everyone I don't intend to touch this amiibo, so I'd be interested in some good photos and comments to see what figurine itself is like.
It's fairly well detailed, but being a character design that isn't all that complicated it's nothing special. It looks like Shovel Knight. It's bigger than most amiibo, about the same scale as the SMB line... It feels solid/heavy like a DK.

As for the base, it's like a matte metallic purple color with Shovel Knight's helmet on it (which is raised quite like the Smash amiibo).
 
That's a bit odd. By making a major feature connected to the presence of an Amiibo, and by making that feature platform-exclusive, it makes the Amiibo itself far more significant than the little statues generally are. Why would this make you less likely to pick up the Amiibo? I specifically picked up a copy of Shovel Knight for the WiiU because I knew it would have this additional functionality.

By handling this situation the way they have, Yacht Club Games has lent greater purpose to it's Amiibo, and greatly incentivized users to purchase a copy of their game for Nintendo platforms. I don't see any particular problem with that. I don't understand why this would elicit outrage. If you want co-op, it is there to be had. You simply have to go further out of your way, and spend more money, in order to get it. What's the problem?
Because some people have very strong principles in regard to paid DLC and disc-locked content.

Being a cheap ass gamer (or an educated person) you, yourself, should also be questioning the delicate balance between additional paid content that enriches already complete games, versus withheld major DLC content, which is a practice that is generally harmful to consumers.

EDIT: for clarification.

 
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For people who want to customize their amiibo, this is a decent little guide to what you want to do.

https://youtube.com/watch?v=FzDi46ukdUw
 
Being a cheap ass gamer (or an educated person) you, yourself, should also be questioning the delicate balance between additional paid content that enriches games, versus disc-locked content, which is a practice that is generally harmful to consumers.
Giving away content for free isn't a practice that is good for developers. And disc-locked content is barely applicable in this case, as Shovel Knight wasn't even a disc-based game until recently. This is a far cry from the practices usually employed by EA or Activision. It seems like more of a bonus expansion for a narrow number of users. It also strikes me as prestige content, limited not only by amiibo but by platform. (the co-op mode can only be accessed on the WiiU) This is something that wasn't built into the design of the game initially, and was only added after the fact. The only reason anyone is comparing it to on-disc DLC is because of the precedent set by other retail games.

On top of all of that, Yacht Club Games is a small indie developer. While they've gotten a fair amount of success with Shovel Knight, they are not a major corporation, trying to stomp on the faces of consumers. I have no problem giving them some extra money in order to get access to a co-op game mode, especially considering that it comes with an appealing plastic statue.

 
Giving away content for free isn't a practice that is good for developers. And disc-locked content is barely applicable in this case, as Shovel Knight wasn't even a disc-based game until recently. This is a far cry from the practices usually employed by EA or Activision. It seems like more of a bonus expansion for a narrow number of users. It also strikes me as prestige content, limited not only by amiibo but by platform. (the co-op mode can only be accessed on the WiiU) This is something that wasn't built into the design of the game initially, and was only added after the fact. The only reason anyone is comparing it to on-disc DLC is because of the precedent set by other retail games.

On top of all of that, Yacht Club Games is a small indie developer. While they've gotten a fair amount of success with Shovel Knight, they are not a major corporation, trying to stomp on the faces of consumers. I have no problem giving them some extra money in order to get access to a co-op game mode, especially considering that it comes with an appealing plastic statue.
Not to mention that it's DLC that you can borrow to your friends or sell or use across both Nintendo platforms.

 
Not to mention that it's DLC that you can borrow to your friends or sell or use across both Nintendo platforms.
Very true.

I'm not saying that anyone should just roll over and accept some of the DLC policies that companies are putting into effect these days. Quite a few of them are scummy, and clearly an attempt to take advantage of the consumer. I'm just not sure that this particular Shovel Knight amiibo instance is the game to be "taking a stand" on. Raising your fist in protest over a game that we weren't sure would even have a retail release 12 months ago seems a bit misguided.

If you don't want the amiibo, that's fine. No one's twisting your arm on this. And the game is entirely enjoyable without the co-op feature. It was winning critical awards long before co-op was ever mentioned. I just don't think this is really a "line in the sand" issue.

 
That's a bit odd. By making a major feature connected to the presence of an Amiibo, and by making that feature platform-exclusive, it makes the Amiibo itself far more significant than the little statues generally are. Why would this make you less likely to pick up the Amiibo? I specifically picked up a copy of Shovel Knight for the WiiU because I knew it would have this additional functionality.

By handling this situation the way they have, Yacht Club Games has lent greater purpose to it's Amiibo, and greatly incentivized users to purchase a copy of their game for Nintendo platforms. I don't see any particular problem with that. I don't understand why this would elicit outrage. If you want co-op, it is there to be had. You simply have to go further out of your way, and spend more money, in order to get it. What's the problem?
You said it yourself so I underlined it for you. That's exactly my problem. I have no interest in supporting these shitty practices that would make EA/Ubisoft/Capcom proud.

It's no secret that I despise what the industry has done to DLC, and while amiibos are nothing more than glorified DLC it still worked IMO because the figurines were so cool, because it actually halfway made sense with training fighters on SSB, and because (with some exceptions) the DLC was mostly skins I didn't care about. It wasn't ideal but it was something I could tolerate, and damn if those Yarn Yoshis and SSB figurines weren't awesome. With Shovel Knight however, we are seeing a massive feature locked behind the amiibo paywall..... an amiibo that doesn't seem very easy to obtain at that. I know I've said it a thousand times before but that's a major problem.

At the end of the day, it's just a dangerous precedent that I have no desire to support. Perhaps I'd feel differently if there was another way to get the co-op (a $5-$10 DLC package seems like a no brainer if you want to argue that it shouldn't be free).

 
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The exclusive content in the disc-based PS4 version of Shovel Knight (The "I won't spoil who it is" boss fight) is free to access without an amiibo or microtransaction. If people are pissed, maybe that is why. But I think more people are wanting the features in the Wii U version. 

 
At the end of the day, it's just a dangerous precedent that I have no desire to support. Perhaps I'd feel differently if there was another way to get the co-op (a $5-$10 DLC package seems like a no brainer if you want to argue that it shouldn't be free).
What you're saying is that you want one version of the game that you can buy, and have EVERYTHING possible included in that package. Even if this means that you have to buy them separately as micro-transactions, you would be fine as long as you only ever had to acquire one copy of the game on one platform.

But the developer isn't actually obligated to provide that. Just because digital distribution and on-line services make such offerings more common, it doesn't make it required that the developer cater to what you desire. This developer has opted to make individual platform copies of their game feature platform-exclusive content. And as long as they stick to that policy, it makes the platform-exclusive features significant.

 
Giving away content for free isn't a practice that is good for developers. And disc-locked content is barely applicable in this case, as Shovel Knight wasn't even a disc-based game until recently. This is a far cry from the practices usually employed by EA or Activision. It seems like more of a bonus expansion for a narrow number of users. It also strikes me as prestige content, limited not only by amiibo but by platform. (the co-op mode can only be accessed on the WiiU) This is something that wasn't built into the design of the game initially, and was only added after the fact. The only reason anyone is comparing it to on-disc DLC is because of the precedent set by other retail games.

On top of all of that, Yacht Club Games is a small indie developer. While they've gotten a fair amount of success with Shovel Knight, they are not a major corporation, trying to stomp on the faces of consumers. I have no problem giving them some extra money in order to get access to a co-op game mode, especially considering that it comes with an appealing plastic statue.
Very true.

I'm not saying that anyone should just roll over and accept some of the DLC policies that companies are putting into effect these days. Quite a few of them are scummy, and clearly an attempt to take advantage of the consumer. I'm just not sure that this particular Shovel Knight amiibo instance is the game to be "taking a stand" on. Raising your fist in protest over a game that we weren't sure would even have a retail release 12 months ago seems a bit misguided.

If you don't want the amiibo, that's fine. No one's twisting your arm on this. And the game is entirely enjoyable without the co-op feature. It was winning critical awards long before co-op was ever mentioned. I just don't think this is really a "line in the sand" issue.
You asked a question, and received an answer. Now you're creating strawman arguments in order to stand on your own soapbox.

No one is "raising your fist" or "taking a stand" or making a "line in the sand". No one suggested anyone was "twisting your arm on this." You asked why people felt a certain way, you have your answer, it is what it is, and that's all there is to it.

 
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