Oops! I did it again.
CAGiversary!
Being the NBA nut that I am, I've been thinking about this ever since the technology was first announced. How do you guys think an NBA game could take advantage of Wii's unique features effectively without becoming a chore, similar to how Madden was able to do such an awesome job at making the Wiimote the only way to play Madden (IMHO)?
The only aspect I can imagine working thus far is passing. Perhaps holding a designated D-pad arrow for which player you want to pass to then flicking the remote at a certain speed and/or angle to create various passes.
Shooting? I'm unsure. Perhaps on jumpshots, holding the B trigger to hold the ball then doing a fishing-rod-esque maneuver with the Wiimote with the focus being on the force you use and the timing at which you release the B trigger (releasing the ball). But then how do you designate a dunk, just with a button?
It's tough. Anyone want to attempt a logical way for which this could become reality? I'm sure there's some way it would work and be awesome. I would have never pictured 80% of the cool ways Madden uses the controller, so who knows!
The only aspect I can imagine working thus far is passing. Perhaps holding a designated D-pad arrow for which player you want to pass to then flicking the remote at a certain speed and/or angle to create various passes.
Shooting? I'm unsure. Perhaps on jumpshots, holding the B trigger to hold the ball then doing a fishing-rod-esque maneuver with the Wiimote with the focus being on the force you use and the timing at which you release the B trigger (releasing the ball). But then how do you designate a dunk, just with a button?
It's tough. Anyone want to attempt a logical way for which this could become reality? I'm sure there's some way it would work and be awesome. I would have never pictured 80% of the cool ways Madden uses the controller, so who knows!