wageslave
CAGiversary!
I Picked this up this morning and I halfway through the second world. I'm not trying to star a flame war but so far I have a few issues with the game:
1) I really hate not being able to save on the map screen anytime I feel like it. You have to finish a castle or have 5 coins and come up on a mushroom to be able to save. This makes this a game that you can't pick up and play for a few minutes (or one level) which I find disappointing for a portable game.
2) Having to touch the screen to use your spare item seems like a way to justify the stylus and nothing else. I'd rather be able to press pause to be able to do this so I wouldn't have to stop and handle the stylus.
3) Same thing... going between worlds requires the stylus
4) So far, the only thing that has impressed me graphically is when mario gets super freaking huge. 90% of Yoshi's Island seems to have the same (or maybe better) quality of graphics. There has been some good music and re-mixes from SMB though.
5) Yoshi's Island even seems to have better Level design and "cool things" that happen. So far the coolest thing I've seen mario do besides get super freaking huge is to do wall jumps and break blocks with his ass.
6) Mario really let himself go. His fat butt just can't stop on a dime or move as crisply as he used to. I hope he'll get his cape and raccoon tale later in the game.
Hopefully it gets better. This is by no means a "bad" game but I wouldn't give it more than a 7/10 from what I've seen so far, it is just a bit above average and not the second coming of Mario I'd hoped for. I think Yoshi's Island (or even Mario vs. Donkey Kong) is a better game in almost every way. Maybe I should have gotten Princess Peach instead?
1) I really hate not being able to save on the map screen anytime I feel like it. You have to finish a castle or have 5 coins and come up on a mushroom to be able to save. This makes this a game that you can't pick up and play for a few minutes (or one level) which I find disappointing for a portable game.
2) Having to touch the screen to use your spare item seems like a way to justify the stylus and nothing else. I'd rather be able to press pause to be able to do this so I wouldn't have to stop and handle the stylus.
3) Same thing... going between worlds requires the stylus
4) So far, the only thing that has impressed me graphically is when mario gets super freaking huge. 90% of Yoshi's Island seems to have the same (or maybe better) quality of graphics. There has been some good music and re-mixes from SMB though.
5) Yoshi's Island even seems to have better Level design and "cool things" that happen. So far the coolest thing I've seen mario do besides get super freaking huge is to do wall jumps and break blocks with his ass.
6) Mario really let himself go. His fat butt just can't stop on a dime or move as crisply as he used to. I hope he'll get his cape and raccoon tale later in the game.
Hopefully it gets better. This is by no means a "bad" game but I wouldn't give it more than a 7/10 from what I've seen so far, it is just a bit above average and not the second coming of Mario I'd hoped for. I think Yoshi's Island (or even Mario vs. Donkey Kong) is a better game in almost every way. Maybe I should have gotten Princess Peach instead?