Goods and services are "worth" what people are willing to pay. Worth and value are highly objective and if there's demand for a product at a certain price, it could easily be said to be worth that price to those who are willing to pay. However, the point is to price an item at a point where you would make the most profit. Those who believe the item is worth more than it is being priced at are going to jump at the chance to buy it. Those who believe the item is worth less than the price, still won't buy. But as long as the maximum profit is being extracted, it doesn't really matter what the price is. An item isn't necessarily worth what the MSRP is, but I guess to you HollowMan these games are exactly worth MSRP, which is very nice and convenient for you. Or perhaps you are talking about intrinsic value, in which case, the games are definitely not worth $30. Probably more like $5, depending on how much it costs to produce each item.
[quote name='Hollow Man']I've taken plenty of Economics courses. They're still printing these games. Hell, you can still find Trauma Center in stores. Sure there may be fluctuations in demand, but we're not talking about a copy of Doom on original floppy disks here.
Just because someone can sell it at a higher price, and there are some willing to buy it at a higher price, doesn't mean that it's actually worth that higher price. I still contend these games are worth $30, and one will have no problem paying that price if one just keeps a keen eye on things.
-HM[/quote]