getmyrunon
CAGiversary!
I've recently been trying to figure out why gaming has lost its luster with me. And I think it's because I see and know too damn much. I'm curious if anyone shares the same opinion.
My story: I just finished a year working as a video game/digital entertainment correspondant for a newspaper. As such, I had to spend a fair amount of time looking at forums/blogs/etc. to make sure I was "in the know."
But I've started to realize that the more I see and read, the less entertaining gaming is. There just aren't any more surprises - between all the previews, sneak-peek gameplay videos, trailers and target renders I pretty much know exactly what I'm getting before I play a game. And this is anywhere from 1-3 months before the thing hits the shelves!
I think video footage is especially to blame, given the visual nature of gaming. How much more exciting would it have been to discover the chainsaw blood spatter from Gears of War in my own living room, instead of seeing it for the first time on some blurry shaky-cam youtube video? Developers seem anxious to show off the coolest parts of their games to the public before they even go on sale, hoping to generate more interest.
I think that detracts from the exciting experience of sitting down, popping in that disc (or cartridge), and wondering just exactly what you're going to get. Anyone agree?
My story: I just finished a year working as a video game/digital entertainment correspondant for a newspaper. As such, I had to spend a fair amount of time looking at forums/blogs/etc. to make sure I was "in the know."
But I've started to realize that the more I see and read, the less entertaining gaming is. There just aren't any more surprises - between all the previews, sneak-peek gameplay videos, trailers and target renders I pretty much know exactly what I'm getting before I play a game. And this is anywhere from 1-3 months before the thing hits the shelves!
I think video footage is especially to blame, given the visual nature of gaming. How much more exciting would it have been to discover the chainsaw blood spatter from Gears of War in my own living room, instead of seeing it for the first time on some blurry shaky-cam youtube video? Developers seem anxious to show off the coolest parts of their games to the public before they even go on sale, hoping to generate more interest.
I think that detracts from the exciting experience of sitting down, popping in that disc (or cartridge), and wondering just exactly what you're going to get. Anyone agree?