Big CAG - NCAA 12 OD - Conference Championships. Looking for Players.

We're on Week 5 now. We're still doing well, but two games had to be simulated this week. The next advance will be Thursday night. There are three user vs user games this week they are:

XXXplosive1 vs. Aj6627
pitfallharry219 vs. K1LLSBURY
JustnCredible29 vs. Doomtime

If you have any problems contacting your opponent please let me know.
 
Hey Pitfall. Can we get our game in tonight or tomorrow? I have a buddies wedding on Friday and will be out of town Thursday - Sunday. Please let me know if possible... I will check on here constantly.
 
[quote name='pitfallharry219']I was on from 9:10 til 10:05 and you never came online. I'm guessing there's been a time zone mix up. I should be available all evening tomorrow.[/QUOTE]

Ok. I get home from work around 5 CST. I will sit on here and see what time u are available. Ill check frequently.
 
Update news, it looks like tendencies should be automatically fixed for us when the patch is released.

Hey everyone, Ben Haumiller here and I’m happy to officially announce the details on the second Title Update for NCAA Football 12. Unfortunately I can’t give an exact release date, but it currently looks like the Title Update will release before the end of this month. We’ll be sure to keep you posted on the Title Update availability here and on our social channels.

Before getting to the details of the update, I want to take a moment to thank you, the NCAA Football community, for all of your patience and assistance during the past couple of weeks. A great many of you share the same passion for this game as we do, and you did everything possible to help identify issues, and provide the necessary details - not just to help make a game better, but to make your game better. If you are reading this, you are a member of the most dedicated community in gaming, and for that we are truly grateful. Now, on to the details:

Week Advance Anywhere

As a token of our appreciation, we’re happy to announce that as of today “Week Advance Anywhere” on the web is now available for use, and that this feature will be FREE for everyone to use.

Custom Playbooks

With this Title Update the missing play issue that led to a number of problems when using Custom Playbooks has been fixed. Not only is the issue fixed, but you will not need to recreate your playbooks! Any existing playbook will have the fix applied, and you will be able to continue using that playbook without issue.

Tendencies

As with the Custom Playbooks resolution, the fix to the issue of edited player tendencies changing will not negate any previously edited roster file. The fix will be applied to both those existing files, as well as any new roster file that is created.

If you are in a Dynasty or Online Dynasty you will not need to restart as long as your Dynasty is still in year one and you have not advanced past “Training Results” in the off-season. If you are before this point, the update will be applied to your existing Dynasty/Online Dynasty and the tendencies will be correct for all players going forward. If you are in year two and beyond, the tendency issue impact will be less and less as the players graduate/are cut from the rosters.

In addition to the tendencies issue, we have also included both the ability to edit height and weight for players, as well as the option to edit the rosters of CPU controlled teams. In an Online Dynasty the commissioner will have the ability to edit the rosters for other human controlled teams. These were both big requests from you in the community.

Finally, a bug was fixed with the profanity filter that was preventing many common names from being entered. Now, any name can be entered, for offline use. A profanity filter is applied to Online Dynasty when the Dynasty is created. If you prefer to opt out of this filter, you can set the Dynasty to Private and the profanity check will not run.

Freezes/Crashes

A major focus for this Title Update was to address any freezes/crashes that were found. There were a number of these issues fixed in this Title Update including a crash that occurred when there were multiple TeamBuilder teams in an Online Dynasty, as well as a crash that occurred during the downloading of an Online Dynasty file.

Gameplay

Increased the acceleration of QB’s on Speed Option plays.
Improved WR blocking, especially on option plays
Fixed an issue where defenders assigned to play the curl to flat/buzz zone did not engage immediately when the QB scrambles past the LOS.
Fixed an issue where safeties with inside deep ¼ zone would drop back instead of read-and-react on run plays.
Fixed an issue in Nickel Cover 3 where the flat zone defender didn’t move as the QB was running at them.
Fixed an issue with Double Outs from 4-2-5 Normal where the RLB wasn’t blocked properly vs. certain formations.

Highlights

Fixed an issue that caused a blank photo to be uploaded leading to issues with other highlights being uploaded.

Dynasty

Fixed an issue in Online Dynasty where injured players did not remain injured when the week advanced.
Fixed an issue where a player’s injury time was only reduced by one week when going from Conference Championship week to Bowl Season. Players will now be back for their Bowl game if they should be off of the IR when their bowl game is played.
Fixed an issue where coaches that changed jobs could get stuck in a state where they were still listed as coaching at their old school on the Players Leaving screen, leading to a Transfer Failed issue.
Fixed an issue that occasionally prevented Dynasties from advancing to the post season.
Fixed an issue with the schedule that prevented entering the Virginia Tech vs. Boston College game (fixed for both Dynasty and RTG).
Fixed an issue where recruiting related trophies/achievements were not unlocked properly if you signed an extension in that season.
Fixed an issue with Program Stability where the grade would drop from A+ to D+ in one season.
Fixed an issue with the Unlock All Promises PDLC not unlocking properly on the Dynasty website.
When viewing an Online Dynasty invite, added information to show what type of job can be selected by default.
Fixed an issue when in the off-season where player stats did not match up between the web and console.

RTG

Fixed an issue where CB’s could not audible after earning the ability to do so through Coach Trust.
Fixed an issue where HB’s could not flip the play after earning the ability to do so through Coach Trust.

Online

Fixed an issue where player’s online stats were not displaying promptly on the Online Leaderboards.

That concludes the list of updates that will be included in the second Title Update. Once again, thank you for your continued support, as well as your willingness to help make NCAA Football 12 the best it can be.
 
Sounds good. Regarding the names, if anyone needs me to rename some players on their teams just let me know.

Doomtime, I think you still have some recruiting left for Week 5. Just thought I'd let you know.
 
GG Pitfall. Knocked Russel Wilson out :(

Still not sure what happened with injuries.... I swear White was out for 7 more weeks.
 
Yeah, good game. Taylor Martinez was supposed to be out 8 weeks, but he was still playing. I think injuries that last more than until the end of the game are turned off or glitched.
 
[quote name='pitfallharry219']Yeah, good game. Taylor Martinez was supposed to be out 8 weeks, but he was still playing. I think injuries that last more than until the end of the game are turned off or glitched.[/QUOTE]

Yes because I definitely lost James white game 2 for 10 weeks it said. Also during that game it said Russel Wilson was injured for 3 weeks.... yet after the game was fine. Weird.
 
Damn, just made a thread in the PS3 forum about forming a CAG online dynasty. Hopefully there will be bites. Sad I don't have a 360 to join you all.
 
I'm not sure how many games we have left, but I'm still planning on advancing us tomorrow and I've done my stuff already so it may do the auto advance thing like it did last time. I think XXXplosive1 and Aj6627 still have there game yet. Are you guys having any luck setting that up?
 
If we advance tomorrow, when would the advance after be? I will be at a wedding this weekend, and not have access to a 360 until Sunday night.
 
Monday would be 4 days so I could give it until then. I'm actually going out of town today and will have someone else advance for me tonight so I don't mind taking a little more time for this upcoming week, though I guess Monday will still just be 4 full days.
 
[quote name='Ultimate Matt X']Monday would be 4 days so I could give it until then. I'm actually going out of town today and will have someone else advance for me tonight so I don't mind taking a little more time for this upcoming week, though I guess Monday will still just be 4 full days.[/QUOTE]

Perfect. Thanks. Enjoy your weekend all!\
 
I'm away from my 360, but we'll advance tonight if ready. If not Ill give it through tomorrow afternoon. If you are having trouble with opponent post here as it is the easiest way to see it while I'm away.
 
We are now on Week 6. Sorry to those that got simmed, but I gave it an extra day and didn't hear from anyone that had problems with their opponent or time. Next advance around Tuesday.
 
Well just updated the first post. We only have one user vs user game left this week. If there is any problem setting it up let me know. I'm going to try and stay pretty firm with the Tuesday night deadline so if it doesn't look like it is going to be played I'll let one of you play the CPU.
 
pitfall, you can play the CPU now.

dabamus, I'll put you back in after this week if you want, but I need to know you're going to start playing your games.
 
We are now on Week 7. Try to get your games in by Sunday night. There is at least one user vs user game in the Big Ten so make sure you set things up with your opponent.
 
What time Sunday night will you advance? I am going camping this weekend. Can I please have until late Sunday night to finish my game? Ill def finish it once I get back.
 
Steggy, that is fine. It'll be late Sunday or early Monday. I just say late Sunday because I don't want people thinking they can play at like 7 a.m. Monday morning. I often advance the next morning, but the deadline is the night before.
 
Well I thought Loxias and XXXPlosive1 still had to play, but I think Loxias left. Either way I'm giving the game until midnight EST tonight and then I'm advancing. Well, unless you are both still in and somebody can make a place why they should get to play the CPU tomorrow. I'll let everyone know when we advance.

Also, if anyone is interested in Season 2 let me know. It's time to start thinking about who we may add for the second season.
 
I think if I did a season II it would have to be on heisman. All American is just way too easy and games against the cpu get boring. All I have to do is blitz all day and it's unstoppable against the cpu.
 
Okay we're now on Week 8, not Week 9 as I think I said in the XBL message. XXXplosive1, The Mobscene, justincredible, and Steggy are all involved in user vs user games this week. I may have got that wrong when sending that out in messages and sent it to ruffinra instead.
 
I swear I'm going to sell this game if they don't put out a patch to fix the freezes in offline dynasty soon. It's ridiculous and enraging. Gah. I like being in online dynasties, but that's not the sole reason I bought this game. Fix your shit, EA!
 
The Mobscene, are you still in the dynasty? I've noticed you missed the last couple of weeks. Contact JustnCredible29 tonight if you can play and include me in any messages.

JustnCredible29, if you don't hear anything let me know. I'll set you up to play the CPU tomorrow if so.
 
bread's done
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