Bioshock 2 premise revealed via leaked Game Informer info

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This was taken from NeoGaf, and is sworn to be legit.Could still be trash (as it sounds like some bad fanfiction), but hey:

Summary: You're a Big Daddy, and you get to use the drill and rivet gun. And you can use plasmids too. You can take little sisters from other Big Daddies and take them around Rapture to collect ADAM like you see happening in BioShock 1.

It's 10 years since the first game. The Big Sister returns to rapture, bringing back the Little Sisters with her. You play as the original Big Daddy. You can use the drill, the rivet gun, and you can still use plasmids.

Little Sisters have been given a new look to be less creepy, as you're seeing them from the eyes of their protectors. You don't get your own Little Sister from the start, as you're a renegade Big Daddy. So you fight other Big Daddies to get your own sister. You can still harvest them, but the other option has been changed to "adopt" instead of rescue. If you adopt the sister, she'll ride on your shoulders, and you can go around Rapture looking for corpses for her to collect ADAM from. When your sister goes to harvest ADAM, a wave of Splicers will come and start attacking to try and harvest her. You have to hold them off until she finishes harvesting. You gain some ADAM from this, but not enough to tide you through the game. You can permanently rescue them, but the article doesn't say how.

The Big Sister is one of the surviving little sisters from the last game. She's the new ruler of Rapture, and is the main antagonist of the game. With each Big Daddy you kill, the game lets you know how close you are to incurring the wrath of the Big Sister. When you do, the little sister you're with will sing a song about how the Big Sister doesn't want you playing with her, then you get jumped.

The Big Daddy drill takes the place of the wrench. Can spin, but overheats so you can't run it constantly. You can do the Big Daddy charging shoulder bash. You can heal your hacked turrets/camera bots. Incinerate upgrades let you throw fireballs and shoot a stream of fire. Cyclone trap can be hit with incinerate and become a flaming cyclone trap. Upgrade trees are more diverse to give you more unique options.

It says they'll think twice about attacking you on their own, but if they're in groups they'll tear your shit up.


More info on big sister: "The Big Sister will always be a desperate, desperate fight...She can find you wherever you are, so you have to prepare for the fact that the hardest thing in the game is on the scent."

She's fast, stabs you with her ADAM needle, then uses TK to suck in all the stuff in the room as a shield, then launches it at you.

We get to see how ADAM gets extracted from Little Sisters for distribution.

You walk around on the sea floor outside of Rapture

Addendum: Vita Chambers aren't back in the same way as they were in the first game, but the same mechanic exists. Can be turned off.

Game is supposed to be scarier than BioShock 1.

Other info:There is confirmed multiplayer(no details), audio logs are back, and Fontaine Futuristics is a level in the game.



Discuss. Personally, it sounds retarded to me, but what do I know?
 
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It sounds really bad. I hope that this is either fake or they are keeping some stuff quiet. One long escort mission is not appealing.
 
its an "interesting" way to go about it but why do it? if anything they should have let you be a little sister to me that would have been the more interesting pov gamewise especially given the ability to work with other little sisters and control big daddies. then you could go with a story of her trying to clean up rapture. either that or do like someone else mentioned about doing a prequel showing the fall of rapture.

i dont get how a big daddy can use plasmids though unless your big daddy character is the guy from the orignal game........i give them props for taking a big risk but it could backfire on them.
 
[quote name='ninja dog']This game will suck

not every fucking fps needs a multiplayer mode.[/QUOTE]

I was thinking not every game needs a sequel.

If this leaked info is indeed true I'll be skipping this game entirely.
 
[quote name='dmaul1114']Sounds terrible. Playing in the Big Daddy suit was one of the worst parts of the first one.[/quote]

Now, if only they included big daddy GLOVES - it wouldn't had been the worst right? And, the fact we can't see our wonderful big daddy BOOTS. :bomb:
 
[quote name='H.Cornerstone']Ahhh... I thought this game was confirmed to be a prequel?[/quote]
It's been confirmed as a sequel for quite some time. A prequel would have been better.
 
[quote name='Sparta Omni']It's been confirmed as a sequel for quite some time. A prequel would have been better.[/quote]

Ohh, I must not be following up on it. I thought I read it was going to be a prequel. I must have misread. It would have been much cooler to play as a guy in the city as it crumbled leading a group of survivors out or something. Ohh well.
 
Scans for the unbelievers (my apologies for any blurriness):

Cover.jpg


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Page5.jpg


Page9.jpg


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Page6.jpg


Page7.jpg
 
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Nice scans, but hurts my eyes to read. I will probably buy that game informer though. And I am interested. I just hope they pull it off.
 
[quote name='captainfrizo']I was thinking not every game needs a sequel.

If this leaked info is indeed true I'll be skipping this game entirely.[/QUOTE]


That too. if it was the same team, I'd care.
 
[quote name='heavyd853']I'm hoping its an april fools joke.[/quote]

Would certainly be the most elaborate April Fools joke I've ever seen.

Though, would definitely answer the question of "Why do they keep referring to the character as Prototype Big Daddy...First Big Daddy...when the game is set ten years after Bioshock 1"
 
The screen shots look like pretty detailed footage, but yeah, anything is possible I guess.

Either way, I'll play it. Doesn't mean I will like it though.
 
This sounds pretty awful :cry:...im going to be very disappointed if these details are true.

How can this have a story to it? :whistle2:s
 
Does anyone else get the impression that they realized that the Bioshock 1 story ended in such a way that a sequel didn't make sense, but since the first one was a hit, they are just trying to milk the franchise with this bullshit story?

Here is to hoping the multiplayer is actually good.
 
[quote name='help1']Does anyone else get the impression that they realized that the Bioshock 1 story ended in such a way that a sequel didn't make sense, but since the first one was a hit, they are just trying to milk the franchise with this bullshit story?

Here is to hoping the multiplayer is actually good.[/QUOTE]

yeah, it was obvious they were milking it when the original team broke up and they put a new one on the sequel.

and the MP will probably suck. Maybe co-op would be cool, but it seems like another one of those single player games that doesn't need MP. I doubt it's going to top Halo, L4D, or CoD.
 
I think this is an April Fool's joke. I mean come on, most leaks indicated it was a prequel that was in the making, and first Big Daddy?

A little too far fetched. Sure the screen shots are elaborate, but so were a lot of April Fool's editorials in a lot of gaming magazines. I believed Sheng Long was real back when that EGM issue came out.

If you look at the screen shots too, a lot of the levels look exactly like the first game.
 
I doubt that this is an April Fools Joke. The issue of GI does include a small April Fools section (3 or 4 pages), but the Bioshock 2 story is well in advance of that.
 
[quote name='thelonepig']Scans for the unbelievers (my apologies for any blurriness):

Cover.jpg


Page1.jpg


Page2.jpg


Page3.jpg


Page4.jpg


Page5.jpg


Page9.jpg


Page8.jpg


Page6.jpg


Page7.jpg
[/quote]

Added the missing pages. Thanks for the PM jaydee21.

Also, for anyone who cares, there is a fold-out poster (quad-fold) on the inside of the GI mag with the same image as on the cover of the magazine.
 
[quote name='thelonepig']I doubt that this is an April Fools Joke. The issue of GI does include a small April Fools section (3 or 4 pages), but the Bioshock 2 story is well in advance of that.[/quote]

Red herring.
 
I'm not, I just love the idea of this being a prank. I've never even played Bioshock, nor do I have a problem with this sequel idea. I think this whole thing would make for an amazing April Fools' joke.
 
[quote name='willardhaven']I'm not, I just love the idea of this being a prank. I've never even played Bioshock, nor do I have a problem with this sequel idea. I think this whole thing would make for an amazing April Fools' joke.[/quote]

It would make for quite an elaborate prank, for sure.

Mark me down as another person that has never played Bioshock. Whats more, I think the premise of the sequel sounds pretty neat.
 
GI would never dedicate a cover story to a prank. Stop dreaming guys. Plus every year they've always had those four pages of GameInfarcer as their pranks. This is 100% not a prank.
 
[quote name='BostonCollegeFan']GI would never dedicate a cover story to a prank. Stop dreaming guys. Plus every year they've always had those four pages of GameInfarcer as their pranks. This is 100% not a prank.[/quote]

While you're more than likely correct, the fact that they usually just do the GameInfarcer and that they put this on the front page would make it a great prank.
 
Except it's not a prank. The biggest video game magazine still alive couldn't ever pull that off, plus once word got out that it was a prank, they wouldn't sell any issues, because then the cover would be a prank. Magazines sell by the covers. A prank on a cover would not sell magazines.
 
Wasn't directed at you BigDaddy, it was directed to everyone else. But yeah, as awesome as it would be to be a big prank, GI would be stupid to do that in this economy.
 
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