Bioshock widescreen botched on PC and 360?

[quote name='dallow']God of War 1 and RE4ps2 did the same thing.
But their excuse was tiny engines and pixel limitations.[/QUOTE]
Wasn't RE4 letterboxed when played in 4:3? So cutting off the top and bottom would cut off the black bars?

It's a bigger problem with God of War though due to a fixed camera.
 
[quote name='Strell']Shouldn't happen anymore? That's for the devs to decide.

Actually, it's not even the devs to decide. It's whoever is paying the devs, since they are the ones frontin' the bill, and they want to get it out as fast as possible to try and get profit as soon as possible.

Gamers like to think they get any say on the matter. In a brilliant dichotomous nature, they get to fully decide it, and yet have no say in the matter at the same time.[/quote]It would have been no trouble at all to just render it correctly.

What this mistake does is take away just a little, JUST A LITTLE, from the grand scope of the game by limiting the view.
It wouldn't have taken them much to just make their game, that much better and more beautiful.

It's what makes the Wii version of Twilight Princess so much more than the GC.
The wide view adds so much.
 
[quote name='dallow']It would have been no trouble at all to just render it correctly.
[/QUOTE]

I don't know anything about rendering, and I'm willing to guess few people around here do, so I'm trying to figure out how you are absolute on this.
 
[quote name='Strell']I don't know anything about rendering, and I'm willing to guess few people around here do, so I'm trying to figure out how you are absolute on this.[/quote]Actually, I don't.
I said that because you said it'd probably just take a little patch to fix.
I'm not sure about that either.

It's not widescreen Zew.
It's God of War 1 and RE4ps2 widescreen.

It's widescreen, Barry Bonds style.
 
I take that back.
It's a step up from the PS2 games I mentioned in that it's still cropped, but at least it's "anamorphic" and fills the screen correctly.

Whatever, game looks bad ass either way.
 
from the 2k forums from the lead programmer Chris Kline

The game will render in full 16:9 aspect ratio, with no letterboxing unless your resolution is not true 16:9.

You will see more in widescreen. We use a different projection matrix; there is no squashing or stretching of the image involved.

http://forums.2kgames.com/forums/showthread.php?t=659

these comments were from may, don't make promises in games especially towards the release of the game until you intend on keeping it.

I am sure there will be some sort of patch, but that just contributes to the problem of developers relying on live to fix the problems in their games after their release.

I will still get the game its just annoying that 4:3 people get more picture than the 16:9 crowd.

Oh and all the apologists please stop posting the same drivel, we get it you love the game that came out today and everyone else is wrong
 
[quote name='Strell']Shouldn't happen anymore? That's for the devs to decide.

Actually, it's not even the devs to decide. It's whoever is paying the devs, since they are the ones frontin' the bill, and they want to get it out as fast as possible to try and get profit as soon as possible.

Gamers like to think they get any say on the matter. In a brilliant dichotomous nature, they get to fully decide it, and yet have no say in the matter at the same time.[/quote] The devs or whoever was paying DID decide - they decided that it would support true 16:9 and said as much prior to the game's release. It's a *bug* and a fairly large one as far as they go since it affects the entire game.

I don't know what you're actually arguing about. That people want to get what they were told they were getting or that people are just complaining at all. If it's the former, you're an ass. If it's the latter, ummm, you're still an ass. And doing the same thing yourself.
 
[quote name='torifile']
I don't know what you're actually arguing about.
[/quote]

Mostly that gamers are pussies who can't possibly ever be satisfied.

If it's the former, you're an ass. If it's the latter, ummm, you're still an ass. And doing the same thing yourself.

K. We can all be relegated to be classified by various body parts.

Then we can form Voltron, except it won't be nearly as cool, mostly because none of us are robotic.

Well I'm robotic but that's neither here or there.

That people want to get what they were told they were getting

Well I don't give a shit about useless specs, so I don't care if the flavor of widescreen I get - which is entirely usable - isn't this magical golden ratio of widescreen everyone apparently expected. Technically you got widescreen, but in a manner that is apparently better left off to the lesser according to all these gamers-up-in-arms, which I find astonishing.

Beyond all of that, if you're armed with this knowledge at this time, then take the game back and get a refund. That's the best solution and sends the clearest message, rather than throwing a fit on a message board. If you support this kind of stuff - which I guess is so unbearable - then you're really not backing yourself up by buying the damn thing. Or, rather, but not taking it back after the fact (which is another viable solution), when you've been so deviously tricked that the 2K devs might need to be considered viable enemies on your enemies list.

Watch out, they might toilet paper your house tonight!
 
[quote name='Strell']Well I don't give a shit about useless specs, so I don't care if the flavor of widescreen I get - which is entirely usable - isn't this magical golden ratio of widescreen everyone apparently expected. Technically you got widescreen, but in a manner that is apparently better left off to the lesser according to all these gamers-up-in-arms, which I find astonishing.[/quote]
That isn't widescreen, it's chopping off the top and bottom to make a rectangle.
 
*looks at TV*


looks widescreen to me. maybe it isn't wider-screen to keep the framerate up? I'm not seeing the problem here at all...yes, I saw the comparison shots.
 
[quote name='Apossum']*looks at TV*


looks widescreen to me. maybe it isn't wider-screen to keep the framerate up? I'm not seeing the problem here at all...yes, I saw the comparison shots.[/QUOTE]
But you can't see the sleeve! How are we supposed to enjoy the game if we can't see the man's sleeve!
 
[quote name='Strell']Or, rather, but not taking it back after the fact (which is another viable solution), when you've been so deviously tricked that the 2K devs might need to be considered viable enemies on your enemies list.[/quote] Nice changing your argument there. First you said it's for the devs to decide, then when you realized they DID decide and tell us of their decision, that it must be ok to be deceptive.

I don't think it was intentional deception, else I would take the game back. I think it's a freaking bug, as the thread on the 2k forums suggests.
 
[quote name='torifile']Nice changing your argument there. First you said it's for the devs to decide, then when you realized they DID decide and tell us of their decision, that it must be ok to be deceptive.

I don't think it was intentional deception, else I would take the game back. I think it's a freaking bug, as the thread on the 2k forums suggests.[/QUOTE]

I'm not changing my argument at all, because you obviously fail to see the sarcasm. I called them devious tricksters. It's sad you think I'm being serious, being that the handle to the left of this post says Strell next to it.

I mean how in the hell else do I need to phrase it to highlight that I'm bein hyperbolic about their level of delicious evil?

Here. I'd like to suggest that 2K Games form an evil supergroup of villians. By day they will tour as a rock band, and at night, they will gather Garzonium crystals to power their laser drill, which they will use to drain the oceans by making gigantic sinkholes in the bottom of the ocean.

Way to go, 2K Games! Your nefarious plans to undermine all of humanity will not go unnoticed or unheeded!

There. Is that clear for you? Or do I need to add that they might also suck all the clouds out of the sky, and ruin all those afternoons little children lay on hilltops, gazing at the cumulus formations, and saying what animals they look like?

Goddamn 2K developers! Always scheming!
 
[quote name='Strell']I'm not changing my argument at all, because you obviously fail to see the sarcasm. I called them devious tricksters. It's sad you think I'm being serious, being that the handle to the left of this post says Strell next to it.

I mean how in the hell else do I need to phrase it to highlight that I'm bein hyperbolic about their level of delicious evil?

Here. I'd like to suggest that 2K Games form an evil supergroup of villians. By day they will tour as a rock band, and at night, they will gather Garzonium crystals to power their laser drill, which they will use to drain the oceans by making gigantic sinkholes in the bottom of the ocean.

Way to go, 2K Games! Your nefarious plans to undermine all of humanity will not go unnoticed or unheeded!

There. Is that clear for you? Or do I need to add that they might also suck all the clouds out of the sky, and ruin all those afternoons little children lay on hilltops, gazing at the cumulus formations, and saying what animals they look like?

Goddamn 2K developers! Always scheming![/quote]

I think it is extremely rude of you to make such accusations of the 2K team.
 
Wait, guys, it's okay. I've confirmed that you can use the toilets and sinks in the game.
 
for me, this problem boils down to credibility. they promised something they didn't deliver. i don't care if that particular feature was a dealbreaker, if it's supposed to be there in a particular form, it should be. for a game that leans heavily on its appearance, how does a FOV error slip through the cracks, and what else has? i don't give a crap about the guy's sleeve, but why didn't the artist who designed it notice you couldn't see it? and if it was intentional, tell me, don't make me find out like this.

personally, i'm already skeptical about the game. i must be playing a different demo than everyone else because, as far as gameplay is concernced, i don't see any evolution. it's linear, you kill stuff with a gun or various powerup, you regenerate health by eating stuff, whatever. maybe it's the story everyone's looking forward to.
 
[quote name='peril']for me, this problem boils down to credibility. they promised something they didn't deliver. i don't care if that particular feature was a dealbreaker, if it's supposed to be there in a particular form, it should be. for a game that leans heavily on its appearance, how does a FOV error slip through the cracks, and what else has? i don't give a crap about the guy's sleeve, but why didn't the artist who designed it notice you couldn't see it? and if it was intentional, tell me, don't make me find out like this.

personally, i'm already skeptical about the game. i must be playing a different demo than everyone else because, as far as gameplay is concernced, i don't see any evolution. it's linear, you kill stuff with a gun or various powerup, you regenerate health by eating stuff, whatever. maybe it's the story everyone's looking forward to.[/QUOTE]


--maybe they didn't think people would care that much
--it's the atmosphere and gameplay
--Enjoy whatever it is you're playing in place of Bioshock



I still don't understand the line between WS and "true" WS. The shots that show "true" WS-- couldn't they pan out even more to show an even wider FOV? so what separates the "true" WS shot from one with a larger FOV?
 
[quote name='pop311']So there are going to be black bars, or is there just a smaller image stretched?[/QUOTE]

it is meant to be widescreen and fill the TV with no stretching and no black bars.
 
[quote name='pop311']So there are going to be black bars, or is there just a smaller image stretched?[/QUOTE]


no black bars, the image isn't stretched.
 
wow, so much commotions for this... i don't recall having any problems with WS or being zoomed in too much... and i'm very picky... this game is very satisifying :D

hmm... if there is a problem, i hope 2K provides a patch soon or sales will be low... I'll replay it again when patch is up on xbox live and...

ps
I hope 2K don't botch Fallout... cause then, i'm really gonna be mad.
 
[quote name='Apossum']--maybe they didn't think people would care that much
[/quote]

most won't. but surely they didn't think everyone wouldn't.

[quote name='Apossum']
--it's the atmosphere and gameplay
[/quote]

i'll give you atmosphere, but what's so special about gameplay?

[quote name='Apossum']
--Enjoy whatever it is you're playing in place of Bioshock
[/quote]

i will!

[quote name='Apossum']
I still don't understand the line between WS and "true" WS. The shots that show "true" WS-- couldn't they pan out even more to show an even wider FOV? so what separates the "true" WS shot from one with a larger FOV?[/quote]

i don't think it's a matter of how far you're zoomed in or out, it's just the fact that they set that point differently for the two formats, giving the 4:3 the better vantage point.
 
[quote name='peril']

i'll give you atmosphere, but what's so special about gameplay?
[/QUOTE]


it gets better after the events in the demo. You get different plasmids (telekinesis ftw!), power ups, there's a fun hacking mini-game, you have to strategize to take out enemies. It's not typical fps crap. There's some fun shooting, some survival horror, and it's not linear at all. I've spent most of my time exploring so far. You are enclosed based on what powers you have, but its a large enough space to be interesting. Doesn't feel like point A to point B at all.

well, when it gets to a price you like, check it out! I thought the demo was awesome, but the actual game gives you a lot more.
 
I would have never noticed this "problem" if it hadn't been pointed out to me but now that I know something is wrong there's no way in hell I'm buying Halo 3... wait, what are we talking about?
 
[quote name='Chris in Cali']Well, I hate to say it, but this stopped me from buying the game today.[/quote]You know what, I actually commend you for that.
You should let 2K know.

And I'm not being at all sarcastic.
I don't have your will power, and I'll probably get it, but hopefully used.
 
[quote name='mr ryles']can't believe something so minimal like this is stopping people from wanting/buying this game.[/quote]We shall overcome We shall overcome
 
[quote name='Chris in Cali']Well, I hate to say it, but this stopped me from buying the game today.[/quote]

It's not going to stop me from picking up my copy after work but I'm not going to open or play it until the problem has been fixed.
 
I get the feeling, from other boards I've looked at, that some people think that the HUD is cut off.

Being that you can actually control the camera, I don't think that this hinders the experience, whatsoever.
 
This is the telling picture:

http://wsgfmedia.com/uploads/paddywak/screenshots/bioshock/BioshockFOV.jpg

Instead of being cropped at the top and bottom as you see there, it should have extended more to the left and right for widescreen.

You're basically getting less of the picture when you play in widescreen. (it doesn't cut off the HUD of course, because that moves depending on what settings you have the game on)


When I get this game, I'm playing in 4:3 like God of War.
 
[quote name='dallow']This is the telling picture:

http://wsgfmedia.com/uploads/paddywak/screenshots/bioshock/BioshockFOV.jpg

Instead of being cropped at the top and bottom as you see there, it should have extended more to the left and right for widescreen.

You're basically getting less of the picture when you play in widescreen. (it doesn't cut off the HUD of course, because that moves depending on what settings you have the game on)


When I get this game, I'm playing in 4:3 like God of War.[/QUOTE]

I understand that, but cutting off an inch on the top and bottom isn't an issue. In a game where you are constantly moving the camera, or your view around this is really no sort of issue at all.
 
[quote name='mr ryles']I understand that, but cutting off an inch on the top and bottom isn't an issue. In a game where you are constantly moving the camera, or your view around this is really no sort of issue at all.[/QUOTE]
That point seems to not be getting through people's heads.
 
This game is rediculously good, regardless of your silly widescreen woes. The problem your talking about happens on the 360 as well, its the native resoultion that makes you get more or less screen. This isn't the fault of 2k, so I'm really confused why some people are nitpicking, when they should be picking up this game.
 
[quote name='Apossum']it gets better after the events in the demo. You get different plasmids (telekinesis ftw!), power ups, there's a fun hacking mini-game, you have to strategize to take out enemies. It's not typical fps crap. There's some fun shooting, some survival horror, and it's not linear at all. I've spent most of my time exploring so far. You are enclosed based on what powers you have, but its a large enough space to be interesting. Doesn't feel like point A to point B at all.

well, when it gets to a price you like, check it out! I thought the demo was awesome, but the actual game gives you a lot more.[/quote]

fair enough.
 
I've never said it was a bad game, or that this is a bad game because of the BS widescreen.

I'm just saying the widescreen is BS.

The game is good.
Play it everyone.
 
We're saying that calling the widescreen BS is exaggerating.

It's such a small detail, this thread, and every other one on the internet about it, is ridiculous.
 
Well, I rented it today at Blockbuster with a free coupon! HA! I'll buy it when it gets patched, but now that I know.... it just bugs me. The last game I felt this way about was RE4 on the Gamecube.... Letterboxed widescreen, no thanks! That's essentially what this is, zoomed in letterboxed wide-screen.
 
Some pretty intrepid people believe this to be "endemic" (new gaming buzzword plz) to Unreal Engine 3. All of the games developed with it support widescreen, but use Vertical Minus (The type you see demonstrated in the photo, where the 4:3 image is sliced at the top and the bottom to create the rectangle), as opposed to Horizontal Plus (Where they add more to the right and left.

People are saying this also is effecting mouse-look control on the PC as essentially you're looking through a zoomed in cropped 4:3 image. I really don't care, and I'll find something to make it look good-- but still some food for thought.
 
[quote name='zewone']We're saying that calling the widescreen BS is exaggerating.

It's such a small detail, this thread, and every other one on the internet about it, is ridiculous.[/quote]It's a fucked up aspect ratio is what it is.

People are up in arms when they do this to what is supposed to be 4:3 anime, or 4:3 movies, why shouldn't say something when it's done to next gen games.

Yeah yeah, you can move the camera around
morethanyoushouldhaveto
 
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