CAG PS3 Fighting Game Matchmaking Thread - Injustice out NAO!

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[quote name='Lost_In_Shadows']That is old news,bro.[/QUOTE]

Actually it's an ongoing saga. At first Capcom said there was NO difference between Downloadable content and Disc Locked Content. They claimed that it was fair game and that there's no difference in it.

Then the hackers hacked the game and hated on them for trying to get another 20 bucks on a package that was very clearly completed. Capcom basically cut out 25% of an already finished product to sell for another 33%

Then the hackers not only managed to do this for offline gameplay, but they are able to use these characters in legit online fights which then prompts Crapcom to state they are being robbed or dissapointed in these people.

What the hackers did to capcom was akin to this.
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[quote name='hankmecrankme']I was doing some mean Hwa Jai juggles in King of Fajitas. :cool:[/QUOTE]

Hwa is too easy to juggle. Now what you want to do is summon the troller coaster. Jman/ Lost in Shadows is someone who loves riding the troller coaster when it comes to town. He gets many rides with my Vice and Goro in the game.
 
Oy, Paco, you would probably be the most likely to know this. Is the console version of KoFXIII getting a patch for the changes they made in the Climax version?
 
[quote name='distgfx']Oy, Paco, you would probably be the most likely to know this. Is the console version of KoFXIII getting a patch for the changes they made in the Climax version?[/QUOTE]

Nope. Climax is just an arcade port of the console version with a few minor tweaks to fix a few glitches.
 
Not impressed with the video Uraizen posted of Persona 4 Arena. Its simple/auto combo's. Its like using beginner mode in fighters and not being able to turn it off or at least that's what it reminds me of. I might get it later down the line for cheap.

I really should skip it and wait on Tekken.
 
[quote name='Lost_In_Shadows']Not impressed with the video Uraizen posted of Persona 4 Arena. Its simple/auto combo's. Its like using beginner mode in fighters and not being able to turn it off or at least that's what it reminds me of. I might get it later down the line for cheap.

I really should skip it and wait on Tekken.[/QUOTE]

Was anyone impressed by it besides turbo virgins who pop it out for Atlus?
 
Fat princess is in that Sony smash clone.

DAY ONE BUY! Time to get the Trollercoaster ready for the pain! La Hoarda!
 
This makes no sense at all... I'm not getting that great of results on pingtest.net and that was pissing me off assuming my internet was lagging but then I play a game and it isn't lagging. Based on the pingtest.net results I should be lagging but im not >_<

I thought pingtest.net wouldn't lie to me but it does. =P
 
Go to speedtest.net instead. Run it during peak hours and run it during a time when you think the network is at it's best, then report the numbers back here.
 
[quote name='option.iv']Go to speedtest.net instead. Run it during peak hours and run it during a time when you think the network is at it's best, then report the numbers back here.[/QUOTE]

Ay.
 
SNK is trolling yet again. They posted some new trading cards. Makes me wonder if it'll turn out to be for KOF 14 or maybe a new DLC sprite.

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Alright bitches, i just book my room for evo at Imperial Palace, cheapest i found online was 71 per night for fri and sat, then i found a coupon code, knocking it down with tax and fees to 138 for a deluxe room. I was about to click the button for the order, when i decided to call in to the phone # instead first. Never know. I call, she tells me 74 bucks a night. Im like, its 55 on your own website. She said, hold on. She comes back on the phone, and then said "ok, i can do 48 for friday, 51 for saturday, 99 bucks + tax = 112 out the door". Im like, ok, done deal. Booked the room and its done deal.

If you guys are going, let me know and we'll have a CAG meet up somewhere.
 
[quote name='option.iv']Go to speedtest.net instead. Run it during peak hours and run it during a time when you think the network is at it's best, then report the numbers back here.[/QUOTE]

Usually that ping test is more precise. Sometimes it isn't. With speed test once it got the best results it can and I was still lagging which makes no sense. xD

Of course I do it over and over when I think its acting up. Same with the ping test. You could get a perfect read and the next be insanely low.

The best results is a ping of 16ms, 5.30mb *my speed is 5mb* My upload is garbage. I would tell you what it was but you would have to much of a good laugh. ;)

I've ran other test that another friend was telling me about. I noticed when its at its worst and with the test it times out a lot with the dns servers. Also one of the dns servers is garbage according to these other test I ran.

Some guys I know claim it never lagged on them before but all they played was Halo and COD. I'm also convinced they wouldn't know what lag was unless it was the wrapping around type tag.

Ever since I got my new cable modem I haven't wrapped around in COD like I did before. Even at the worse is 3 out of 4 bars in the game but I can tell there's some lag when its at its worse. Far as me playing it still feels same but I've noticed if I watch the kill cams I see myself skip around just a little.

Uncharted 3 has lag the best you can do. People don't seem to understand that and act like your cheating. I remember playing it when I know my net was flawless and I got several kills at the same time a guy was killing me. He was like look at this fool he turned on his lag switch to get the kill and I think to myself are people really this stupid and think someone is that vain to get 2-3 extra kills.


The truth is fighters are picker than any other game and that's what I like best. I've noticed something strange though even if my net is acting up I can't tell a bit of difference in street fighter x tekken. It always plays the same. I still get some full bar games with my net kind of wonky.

The worst game to play is KOF When my net is acting up. Paco has seen it first hand. One time we play it doesn't have spikes. Next time we play some spikes and then the next time spikes out the ass although I did mess with him once and knew it was complete shit when he asked to play. I said sure and didn't mention it. I always do anymore to whoever ask to play if its around a certain time. I give them a warning it could be complete shit or tank.
 
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According to speedtest mine is 75 percent slower than what people have in the u.s It gave a grade of a D and I assume that's why or the terrible upload...

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My area isn't known for internet. On the other service highest you can get is 3mb but it has a better upload. The upload on it is triple mine. My upload is the amazing speed of 256k. The other companies is 756k with there 3mb. lol

My area sucks for stores and internet service. I don't care about the stores since you can get games online cheaper anyway but I wish it would come up in the world with there internet services. They claim there getting fiber optic but I've been hearing that for quite a long time now. My luck is so great anyway they said where I live would be the last place they updated. There is a few places that already have the fiber optic.

Wanna guess how much my big oh 5mb is a month? 50 bucks....... I bet you guys pay like 40-50 for 20mb
 
[quote name='Lost_In_Shadows']According to speedtest mine is 75 percent slower than what people have in the u.s It gave a grade of a D and I assume that's why or the terrible upload...

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My area isn't known for internet. On the other service highest you can get is 3mb but it has a better upload. The upload on it is triple mine. My upload is the amazing speed of 256k. The other companies is 756k with there 3mb. lol

My area sucks for stores and internet service. I don't care about the stores since you can get games online cheaper anyway but I wish it would come up in the world with there internet services. They claim there getting fiber optic but I've been hearing that for quite a long time now. My luck is so great anyway they said where I live would be the last place they updated. There is a few places that already have the fiber optic.

Wanna guess how much my big oh 5mb is a month? 50 bucks....... I bet you guys pay like 40-50 for 20mb[/QUOTE]

I pay 33 for 24mb per second. Though it tends to be around 15-20 most of the time. My upload also maxes out at around 4mb. Though hovers around 1.5-2mb most of the time.

Anyone wonder if this is Option in five years with his kid?
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[quote name='Paco']SNK is trolling yet again. They posted some new trading cards. Makes me wonder if it'll turn out to be for KOF 14 or maybe a new DLC sprite.

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[/QUOTE]

What's the deal with Geese not being in XIII anyway? I thought he was a pretty main character being Terry's rival and all. Loved him in CvS2.
 
[quote name='aaronrodgers']What's the deal with Geese not being in XIII anyway? I thought he was a pretty main character being Terry's rival and all. Loved him in CvS2.[/QUOTE]

Because unlike Capcom who can spit up 12 characters a year with 3d, SNK can only spit up one character a year with their complex shading and dot pixel art. Here's the original interview

Link
http://snk.wikia.com/wiki/The_King_of_Fighters_XII

Development:

SNK Overseas Manager Yoshihito Koyama revealed that the game is going to be "3D mixed with 2D"; this led to speculation that the game could use cel-shading to give the game a 2D look, but it was later revealed at AOU 2008 that KOF XII will use newly-drawn 2D sprites on detailed 2D backgrounds. Producer Masaaki Kukino informed Kotaku that the game is one hundred percent hand drawn, there being zero cell shading in the game. He has also stated that the main goal of the game is to give a new "rebirth" to the series. They have no intention of changing the main series into 3D in the future. The staff decided to create the new graphics during 2005 and 2006, and commented that they spent triple the amount of time developing it than the previous game.

In an interview with Fighters Front Line, Kukino replies that each character took 16~17 months to complete with a team of 10 different designers. Additionally, the sprites were personally checked by Nona for quality. Due to the time demands of drawing such detailed frames of animation, as well as the decision not to incorporate older assets as previous games in the series have, there will be only 20 playable characters

They make a 3D model in the Style of Nona's art, and give it the animations they plan to have in the 2D Characters. They also set a light source here, which comes with the benefit of showing where character limbs would self-shade the character, on their global light source style.

This character is then draw in pixel-by-pixel art style, by multiple designers. This means there are no gradient fills, and it means that each line is drawn by hand, on a computer. Unline BlazBlue (Which uses a rather simple "3 tones per color" shading style (Base, highlight, shadow), KoF XII uses multiple shades per same color (Looks more like 5+), to give the 2D sprites more of a rounded, realistic look.

This pixel art is then passed back by Nona, who makes sure the art is consistent with his style. At this time, he also touches up the characters with extra details (Perfecting facial animations, clothing folds, etc), all in an attempt to make sure the work is of a consistent style and quality.
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Of course, there could be more passes and all, but this is the gist of it.

Because of all this, the characters seem to have some nice tricks added to them. They seem to have dynamic highlighting on them (such as when getting hit by fireballs), as well as dynamic shadowing (Such as when stepping in the shadows at the sides of various stages. They also have very nice self shading from their own limb and hair movement, pretty much during every motion (in stances, during moves, etc.) Shading on clothing seems to be done with hand-drawn graduation, but self-shades are represented as hard shadows.

There is a lot of detailed secondary animation, as well. Iori actually is lip-synched pretty well when he speaks to you in his command throw. Characters wince at small hits, and when Athena blocks bows and is pushed back, her skirt and hair kick up a bit from the impact (I'm sure all characters do, I just really noticed it on her.) I'm not sure if I've seen detailed "Reeling from standard block" animations in 2D fighters before. (continued)

Here's another post that gives a look at the process a bit more.

Blazblue used Hand drawn vector artwork, which produces very sharp oulines. So think of that as drawing on a computer with a tablet, or scanning in pictures to the computer.

KoF does is dot-by-dot, so compare that to opening up MS paint, turing on the square grids, and filling in each dot one at a time, to make the outlines. of the characters.

A lot of people don't appreciate how labor-intensive KoF's method of graphic creation is, and I find that pretty sad. Resolution isn't everything! And animation is a LOT more than how MANY frames each motion has, it's dependent on what you DO with each frame, and how consistent those things are."

Each character in KoF XII has about 600 frames of animation, I believe they said. Imagine 11 people drawing 600 images that require dot-by-dot animation, seperately, and then having to make sure the shadows, clothing folds, muscle deformation, and facial animation is consistent between all matching frames.

Then imagine having to come up with the special effects for each character (there seems to be very few shared special effects in this game), High-resolution portrait art (which is probably done early on), gameplay, etc.

As an example, In pixel art, making sure shades / highlights stay consistent comes with "Counting pixels". For example, if a shadow is 32 pixels wide, I've gotta make sure that it stays that width in each frame, while taking into account the deformation of the shadow, as clothing folds and perspectives change. I mean, sure, you have to do that for vector art, to a degree, too, but it's not a "per pixel" thing there.

KoF XII has a lot of secondary animation, too. If they were satisfied with stagnant faces on the characters, no secondary animation, no "touch ups" by Nona, and using the same special effects for more characters, they could probably cut MONTHS out of the production time per character, and in turn, serve up more characters in the same time frame.

But they decided to add MORE per-frame detail to characters that are multiple times more detailed, pixel-wise, than their old ones. Their standards of what constitutes a character have actually risen. A pretty daring choice.

Especially in 2D.

There's no "free" lighting work in a 2D game. (Ok, there is some in this game; dynamic shading when walking into light/dark areas of stages isn't hand drawn, that's a programming trick with color pallettes/opacity.)

There's no "free" cloth and hair dynamics.

There's no stable of facial animations that have data that can be shared between character models.
 
[quote name='maigoyume']So I've been playing 3s again, hit me up if you're interested.[/QUOTE]

I can't. I no longer have my fightpads so my moves and parrying are shit on it. I miss too many combos and can't do the shit on reaction I have to think about it when playing on that neo geo like microswitch controller.
 
jman, why are you posting those ping tests like that. You need to use the same server. Not one in SC and one in CA. Of course the result is going to be like that. and $50 for 5mb dl sounds like a rip, well, unless it's part of some TV, Phone, and internet package.

And stick with speedtest.net. Pingtest is just your basic ping (latency between you and sever) which you can do in a command console.
 
[quote name='option.iv']jman, why are you posting those ping tests like that. You need to use the same server. Not one in SC and one in CA. Of course the result is going to be like that. and $50 for 5mb dl sounds like a rip, well, unless it's part of some TV, Phone, and internet package.

And stick with speedtest.net. Pingtest is just your basic ping (latency between you and sever) which you can do in a command console.[/QUOTE]

There's actual relevant data in that Option.

The first one is for a server near him and the second is near cross country. True he can ping himself in the command console, but from what I remember, the command console does not show jitter or putt hat into account.

And rural MURICA still has internet from 2001.
 
[quote name='option.iv']jman, why are you posting those ping tests like that. You need to use the same server. Not one in SC and one in CA. Of course the result is going to be like that. and $50 for 5mb dl sounds like a rip, well, unless it's part of some TV, Phone, and internet package.

And stick with speedtest.net. Pingtest is just your basic ping (latency between you and sever) which you can do in a command console.[/QUOTE]

Ay.
 
Nah, jitter and the ping are known already. It's not going to vary unless he makes drastic changes to his network. It's a given that it'll be shittier connecting to a server across the country.

Jitter can be calculated by observing the variations from the ping results in cmd. That's all that is.

Bandwidth is what we want to focus on when we're talking netplay.

I did remember one Marvel game before jman went through the ordeal of switching to DSL and back to cable where it was surprisingly good. So it's possible for jman's connection to at least perform at a decent level. It'd be nice to finally isolate the real reasons why his internet is ass, and if possible keep it running at that optimal level.

But it's most likely due to saturation in his area. Doesn't hurt to try and find out though.
 
[quote name='option.iv']Nah, jitter and the ping are known already. It's not going to vary unless he makes drastic changes to his network. It's a given that it'll be shittier connecting to a server across the country.

Jitter can be calculated by observing the variations from the ping results in cmd. That's all that is.

Bandwidth is what we want to focus on when we're talking netplay.

I did remember one Marvel game before jman went through the ordeal of switching to DSL and back to cable where it was surprisingly good. So it's possible for jman's connection to at least perform at a decent level. It'd be nice to finally isolate the real reasons why his internet is ass, and if possible keep it running at that optimal level.

But it's most likely due to saturation in his area. Doesn't hurt to try and find out though.[/QUOTE]

Its been that way since I've got it to be honest. It does a little better some days and I think its going to get better then the next day its horrible the entire day. It hasn't got as bad as it was before though. I've noticed at 9pm its always complete ass. One of the so called techs claimed the network was maxed out that night it was so shitty. I was to about to say maxed out... are you serious? But he seriously hung up on me after he told me it was maxed out.
 
When I'm using my router the speedtest doesn't work correctly. I was using the modem only and well here is why I lag.........

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That's just fucking sad. I did several test and some was at 3mb and then 1mb. This was the lowest one but no wonder it lags.
 
So are you sure you're not dling anything in the background? Or are you 100% sure your computer isn't compromised?

Also try resetting the cable modem and router (if connected). If your bandwidth really is like that because of the network I would complain with your ISP. $50 for that kind of service is highway robbery.

edit: While you're at it, list what router you have (brand and model #) and if you're using stock firmware or custom firmware.
 
[quote name='option.iv']So are you sure you're not dling anything in the background? Or are you 100% sure your computer isn't compromised?

Also try resetting the cable modem and router (if connected). If your bandwidth really is like that because of the network I would complain with your ISP. $50 for that kind of service is highway robbery.

edit: While you're at it, list what router you have (brand and model #) and if you're using stock firmware or custom firmware.[/QUOTE]

I'm not downloading in the background. *is offended he thinks I'm that stupid* =P

I just installed Windows 7 two days ago. Its just the internet service doing that at certain points when to many people is on it. Sometimes I use my router and sometimes I use my modem only that doesn't seem to really make a difference during those certain times its going to lag anyway. I'm pretty sure the service has been that way from the start. I've called and they have done the lame speed test which proves there is issues with it. They came and checked the lines claimed they was fine. Also the modem I have isn't 3 months old. I got a new one so it isn't that either. The company tries every excuse in the world for there horrible service. Even the techs said at the busy times it shouldn't drop below 2-3mb at least and I told him how low it dropped all he said was WOW that's crazy.

Router is Linksys WRT54G and it has custom firmware. I installed DD-WRT on it. I use to use it with the regular firmware and it was the same from what I can tell.

I knew about speedtest before you guys ever mentioned it and I knew what ping is and all of that jazz but I never used pingtest until Uraizen mentioned it.
 
Alright, make sure your NIC is updated either through Windows update, or through the manufacturer website preferred. Glance through the NIC settings as well i.e. Open Network and Sharing Center > Change Adapter Settings > Right click your NIC > Configuration > Advanced Tab.

As for the router, I highly suggest Tomato firmware. http://www.polarcloud.com/tomato

I personally have a WRT54GL (not that much different from the G or other series). I have tried the stock firmware and DD-WRT. Both do not compare to the performance of Tomato. Tomato is super lightweight, has more than enough features for the everyday user, and has an extremely simple interface. My opinion on DD-WRT is that it's great, but really would only suggest it for someone who needs ALL the options it offers. Otherwise, the features that Tomato offers is sufficient for the everyday user and provides better performance.

Also when you have your router connected, open command prompt type in "ping 192.168.1.1 -t" and observe it for a while. If it stays consistent, there's no prob between the computer and your router. Once you're done, either ctrl+c or close the prompt. Also, your modem might have an IP address as well. For example, my Motorola Sufboard defaults to 192.168.100.1, you try pinging that and check the configuration through there and restart if desired.

Setting your PS3 to DMZ is also an option. I rather prefer setting UPnP enabled and relying on that. But as a last resort (after UPnP and port forwarding don't give you great results), you can set it in DMZ.
 
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