what's the patch include?
Diablo III Patch 1.0.2
Crash Fixes
-Fixed a crash that could occur when quitting the game during a cutscene.
-Fixed a crash that could occur when interacting with the stash while another player attempts to join your game.
- Fixed a crash that could occur after connection failures caused by NAT/Firewall settings.
-Fixed multiple crashes that could occur as a result of memory corruption.
-Fixed crash when casting Hex with the Painful Transformation rune on a Fetish Shaman in Acts III and IV.
- Removed unnecessary "Clear Skill" option that could appear on the Passive Skill screen and would crash the game when selected.
Gameplay Fixes
-Enabling Elective Mode no longer causes "New Slot" notification stars to appear for the original slot as opposed to the slot the skill is assigned to.
-Hardcore characters in the process of taking fatal damage while exiting the Scorched Chapel will no longer be permanently killed.
-Followers can no longer permanently lose all items after migrating from one game host to another.
-The following four item sets will no longer repeatedly and permanently add core stat bonuses each time the player logs out of the game: Blackthorne's Armor, Endless Path, Zunimassa's Whispers, and Guardian's Contingency. (This fix will also retroactively correct inflated core stat bonuses on heroes affected by this bug prior to our hotfix going live.)
-Equipping a quiver with a two-handed bow will no longer cause Quick Compare to incorrectly reflect a loss in damage.
-Square gems should now only drop in Hell difficulty, which is also where the required items to combine them drop.
-The Paragon experience bar for Player 2 and Player 4 now displays correctly instead of being visually clipped at the ends.
-Fixed a bug that caused a player's experience bar to not display in multiplayer games if a another character with a Paragon levels had entered the game first.
-Fixed a bug that caused the inventory to not display unidentified Legendary items.
- Fixed a bug that caused the inventory to display equipped items twice if you exited the gem socketing sub-screen with the Select/Back button.
-Fixed a bug that caused the controller to become stuck vibrating indefinitely.
-Made changes to address corruptions of saved game data.