[quote name='Wombat'][quote name='trip1eX']wtf was Wombat trying to say about digital downloads? A game is longer than a movie so digital downloads aren't viable or not coming soon or ??!?!?! Wombat you were on a roll until then!!!!
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you misheard me, i was referring to me personally, I don't "need" to own a movie which is why I like on-demand services. Games I want to own. My problem mostly would be storage. And the broadband issue is a good arguement. Oh and the retail lobby. Steam works because it is PC where storage is cheap and the audience is targeted. But right now you have EB refusing to stock games that require a Steam download
http://www.1up.com/do/newsStory?cId=3172408. So it the real question is who is more powerful, the stores or the digital clients. So a complete digital marketplace is far far off. Mostly becuase the Big Box stores won't allow it. Its about business not technology. Can do and will do are two different things[/QUOTE]
Ok first you were on a roll and made some great observations during the show. Impressive as I pointed out earlier.
... but i didn't mishear you. Sure you answered the question with your own personal situation, but that was the problem with your answer.

It didn't take into account the many developments (and variables) going on in the digital download marketplace outside of Wombat's home.
On STeam you can re-download games anytime you want so the storage issue is a fairly mute issue as is ownership. It's not like you need anything more than a 250gb drive or so to keep a good number of games on hand either. Just because the 360 doesn't let you purchase an off-the-shelf hard drive like the Ps3 does doesn't mean storage will be a roadblock next-gen.
And bandwidth and time to download isn't even much of a big deal since Steam has shown it is possible to pre-download most of a game before the release date so then one has very little of the game left to download by the time the game is released.
The App store seems to showing us that an entire digital download marketplace is very viable. Nintendo was scared enough to release the DSi. Music amongst the kids is all digital downloads now too. Movies are just beginning to go there as well although the device to play them in the living room haven't exploded in popularity yet.
Ultimately the digital clients and game publishers (and really the consumers) have the power. The retailers can only hope to delay the inevitability of an all digital download marketplace. GS is taking that stand on Dawn of War 2 because they have their own download service. It's not like their B&M business makes any money selling brand new pc games and there is no used pc game business for them to profit from either.
But at least we agree big box stores are a big hindrance to digital downloads because digital downloads become much more attractive when some of the cost savings is passed onto customers which won't happen with the same product in big box stores.
I say there is a big reward waiting for the first home platform to jump into a totally digital download marketplace. Perhaps it will be the pc even. Here's how you need to think of it. Remember the PS1 and the N64 and one of the big reasons Sony was able to come out on top and end Nintendo domination? IT was because they offered a cheaper format to publish games on. Don't think digital downloads are any different.