Just wanted to jump in here and correct shipwreck about a comment he made regarding Alan Wake. He said something about the game not selling... well... hes a bit off according to this article..
http://www.industrygamers.com/news/xbox-360s-alan-wake-actually-sold-close-to-15-million/
The perception around Alan Wake is that it didn't sell very well. After all, it started off with only 145,000 units sold, according to NPD. The big picture, however, reveals far greater sales for the title than anyone thought. IndustryGamers did a little digging, and here's what we found out.
The latest NPD numbers are now at 330K units, and globally we understand that number is likely in the 500K range or more (although Microsoft, which published the 360 exclusive, wouldn't confirm it for us). The most interesting part, however, is that Alan Wake saw a rather large number of digital download sales, which were never counted.
You see, last holiday season Microsoft launched a bundle for Xbox 360 that included a digital copy of Alan Wake and a physical copy of Forza 3. Microsoft did something similar this year, with a bundle that features a digital copy of Halo Reach and a physical copy of Fable III. Strangely, it would appear that the digital sales of Alan Wake weren't counted but the digital sales for Halo Reach were.
Sources have indicated to IndustryGamers that around 900K sales were never counted for Alan Wake's digital release. Remedy wouldn't give us the exact data, but Oskari Häkkinen, Head of franchise development at Remedy, told us, "Unfortunately we can't share numbers with you... The Wake bundles are substantial, in fact about half of the story - the untold story if you like. At the end of the day, we all love to follow charts, but the most important thing for Remedy really is about knowing how many people we reach and entertain – not necessarily what a measure or sales chart says."
He added, "Alan Wake's digital bundle was the first of it's kind. As a developer, we like testing new ground and when the digital opportunity was presented to us, we accepted. It's good to see more of it being done now as it reflects the success of the Wake bundle. To take a guess, I'd presume the reason the numbers haven't been registered is due to the untrodden ground we stepped on last year with the Wake digital bundle– Digital packages now seem to be part of business as usual, as are the sales. We certainly wouldn't mind seeing those sales added to the pot also though."
IndustryGamers reached out to Microsoft for comment, but the publisher did not give us any statement or further information on digital vs physical sales tracking on 360 titles.
As for Remedy, the developer isn't done with Alan Wake just yet. A standalone digital follow-up (not DLC but not Alan Wake 2) is in the works for Xbox 360. It will be revealed on December 10 at the Spike VGAs.