If Wombat sounds like he has a chip on his shoulder, well, I feel it's completely justified. Indie game zealots tend to think that indie games are innately more valuable than big publisher titles simply by virtue of their hard-scrabble, by-the-bootstraps indie-ness.

that. A good game is a good game and a bad one is a bad one, I couldn't care less about the game behind the game. I try and judge the game solely on its merits as an entertainment product.
People ignore that indie games rely on a lot of crutches in their execution. Most notably, how many indie games use a pixelated retro aesthetic to mask the fact that they don't have the resources, time, or talent to create a wholly unique look for their games? Too many to count. Not to mention the rhetorical crutches indie game proponents are so famous for. Do me a favor, indie fans, if you're so creative, please come up with some more artisinal insults than "dudebro" or "sheeple" when describing people who don't comport to your extremely narrow and rigid view of what games and gamers "should" be.
As to Fish himself, yeah, Fez was kind of a neat game. But a its core, was it really such a revelation? I mean, the core conceit was a 1-to-1 cryptograph of the roman alphabet, laid out like a Japanese text. In other words, slightly more challenging than a puzzle in the Sunday paper. Not exactly earth-shattering stuff. Don't get me wrong, I do think it was cool, and no way could I, personally, have programmed it. But does it justify the massive ego and aggressive tone he's so famous for?
Even Shipwreck said they're pretty much the worst. If you've lost Ship, by all indications a kind and gracious dude, it's time to do some soul searching.