CAGcast #58: The Legend of Frank

You mention the Six axis controller getting an emmy and the Wii mote not getting one. You have to look at the influence that Sony has compared to Nintendo. Sony has a lot of pull in the movie industry to "make things happen."
 
Okay, a quick review of this episode:

Wombat seemed like he was having an absolutely miserable time. The CAGcast feels like it's dragged on by Cheapy, who pauses now and then to politely give Wombat an opportunity to comment, Wombat, unfortunately, rarely has anything to say.

This cagcast was actually slightly unnerving to listen to. Near the end Wombat finally got kind of into it, but by then it didn't matter.

Long pauses, nothing to say, nothing funny, nothing usefull, definitely nothing insightful.

I think I might stop listening to the CAGcast because of this episode.


You guys have been fantastic in the past, but this week was dissapointing. Maybe you guys need to completely revamp your outline, make the CAGcast shorter, make sure what you you're both opinionated about what you're talking about, etc.
 
[quote name='blandstalker']No. If you love your wife, you'll buy her something else.[/quote]

This made me laugh. :D Thank you for the insight.
 
[quote name='PyroGamer']Okay, a quick review of this episode:

Wombat seemed like he was having an absolutely miserable time. The CAGcast feels like it's dragged on by Cheapy, who pauses now and then to politely give Wombat an opportunity to comment, Wombat, unfortunately, rarely has anything to say.

This cagcast was actually slightly unnerving to listen to. Near the end Wombat finally got kind of into it, but by then it didn't matter.

Long pauses, nothing to say, nothing funny, nothing usefull, definitely nothing insightful.

I think I might stop listening to the CAGcast because of this episode.


You guys have been fantastic in the past, but this week was dissapointing. Maybe you guys need to completely revamp your outline, make the CAGcast shorter, make sure what you you're both opinionated about what you're talking about, etc.[/quote]
My mom said it was great!
 
[quote name='PyroGamer']Okay, a quick review of this episode:

Wombat seemed like he was having an absolutely miserable time. The CAGcast feels like it's dragged on by Cheapy, who pauses now and then to politely give Wombat an opportunity to comment, Wombat, unfortunately, rarely has anything to say.

This cagcast was actually slightly unnerving to listen to. Near the end Wombat finally got kind of into it, but by then it didn't matter.

Long pauses, nothing to say, nothing funny, nothing usefull, definitely nothing insightful.

I think I might stop listening to the CAGcast because of this episode.
...[/QUOTE]

Something tells me you haven't actually listened to past CAGcasts.

Nothing useful or insightful? I guess Frank's overrated adventure, famitsu's charade, testimonial reviews of castilevfania, big brain academy, some import music game for the DS (which sounds very interesting), analysis of Xbox Live's internet HD streaming scam, and Major nelson's place in the game propoganda machine isn't insightful enough for you then perhaps you'd prefer an entire hour of the HYPE WAGON instead.

Good grief!
 
[quote name='bmulligan']Something tells me you haven't actually listened to past CAGcasts.

Nothing useful or insightful? I guess Frank's overrated adventure, famitsu's charade, testimonial reviews of castilevfania, big brain academy, some import music game for the DS (which sounds very interesting), analysis of Xbox Live's internet HD streaming scam, and Major nelson's place in the game propoganda machine isn't insightful enough for you then perhaps you'd prefer an entire hour of the HYPE WAGON instead.

Good grief![/QUOTE]

in my mind you will always be a man not a number
 
[quote name='bmulligan']some import music game for the DS (which sounds very interesting)[/quote]

This is Daigasso Band Brothers. I wish I could listen to the CAGcast, but I'm on dialup.

I was just playing this game. If you at all like music games, enjoy DDR-type games, or have interest in musical scores or arrangements, this is a truly awesome game. Apologies if I am about to rehash what was in the CAGcast, but this is a great game that doesn't get the love it deserves. I love it as much as Ouendan, though in different ways. And that says a lot.

The closest thing I can compare it to is the homebrew PSP Revolution, which was essentially DDR using the PSP pad and buttons. But it was kind of limited and broken in a lot of ways.

Daigasso is like this, but much more interesting. You have to press buttons in time with the music to play notes. But each musical selection can have up to 8 different instruments, each with their own parts. You get to play everything in the song, from brass to strings to drums and it's all just like you would have in a real musical score.

Anyone who has played in a band or orchestra will immediately appreciate this. You don't have to be able to read music to play the game, but if you do, you get a bonus: completing Easy mode gets you a musical score editor, which lets you score 8 of your own tracks, with up to 8 parts per song.

This is a real editor, too. I still haven't figured out if there's a good way to look at all the parts at once (I don't think so) which makes it a little clunky, but it's a very impressive and powerful tool. It's not a toy. You could score all the music in the game with it and it's easy to use.

I can't say enough good things about it. Getting through Easy mode will take a long time, as there are a lot of songs, each of which have a lot of parts. Then you get Hard mode, with all new parts and a much more difficult set of button presses. There's a great selection of music, from J-Pop (including a couple of songs that will be familiar to Ouendan players) to classical to Nintendo songs, including Mario, Smash Brothers, and Fire Emblem.
 
[quote name='blandstalker']This is Daigasso Band Brothers. I wish I could listen to the CAGcast, but I'm on dialup.

I was just playing this game. If you at all like music games, enjoy DDR-type games, or have interest in musical scores or arrangements, this is a truly awesome game. Apologies if I am about to rehash what was in the CAGcast, but this is a great game that doesn't get the love it deserves. I love it as much as Ouendan, though in different ways. And that says a lot.

[/QUOTE]

The unfortunate thing is that, like many other Japaneese games, we'll never see it in the US. And I'm not big on paying through the nose to make a blind import purchase.

We need to see a new channel on the Wii to provide DS demo downloads in the near future for games like this to be exposed to the US market. There's no good reason to keep games exclusive to specific regions when selling games is supposed to be the main goal of your business.
 
Definitely agree about The Legend of Frank, which is sad, because Zelda is my favorite franchise. I was not impressed with Twilight Princess, it was good, not great or OMFG!! as some of my CAG brothers would want you to believe.

I was really surprised that anyone would prefer TP over Okami. Okami was what TP should have been. I think that Wombat was on to something with his conspiracy theory.
 
[quote name='bmulligan']That's when I bought my Cube and I thought it was a launch game, or close to it. Whatever the case, the gameplay is almost identical to a four year old game, as are the graphics, with tacked on Wii controls.

I had high expectations for this game and keep wondering what the extra year and a half development time was used for. Nintendo had a chance to break the franchise from it's gated community, but I guess it's easier to paint a fence than to build a new one.

I can't wait for them to reissue Mario Cart, Mario Baseball, and Mario Tennis with tacked on Wii controls for $50 a pop. They've got a good scam going. It's almost as arrogant as Sony's belief that 40 million gamers would pay $600 for any new Sony game console.[/quote]
It came out maybe a month or so before you got it. Then again, none of the Star Fox games have been good to me, so the Zelda games beat them in being worth a play.

It was delayed to bury the Cube more quickly and push the Wii to a quick start. I do agree about the gated community thing, it doesn't do much of anything that it hasn't done in the past 10 years' worth of games. It's a disappointment in that regard.

Excite Truck and Wii Sports show that any of those games you mentioned won't really have "tacked-on" controls, as those games are laying the foundation that similar games will be built upon. The Wii will essentially be a GameCube 2 in Nintendo content with a lot of its GC franchises (Battalion Wars, Mario Strikers, Metroid Prime, and others that haven't been announced yet) returning with new sequels.
 
[quote name='FriskyTanuki']It came out maybe a month or so before you got it. Then again, none of the Star Fox games have been good to me, so the Zelda games beat them in being worth a play.

It was delayed to bury the Cube more quickly and push the Wii to a quick start. I do agree about the gated community thing, it doesn't do much of anything that it hasn't done in the past 10 years' worth of games. It's a disappointment in that regard.

Excite Truck and Wii Sports show that any of those games you mentioned won't really have "tacked-on" controls, as those games are laying the foundation that similar games will be built upon. The Wii will essentially be a GameCube 2 in Nintendo content with a lot of its GC franchises (Battalion Wars, Mario Strikers, Metroid Prime, and others that haven't been announced yet) returning with new sequels.[/quote]And I really don't see how that's a problem. I loved the Gamecube, and I'm especially excited to see the Mario sports games being adapted to the Wii Remote.

It just depends on your preference. Would your rather have games you've already played with a new control scheme, or games that you have already played with better graphics?
 
[quote name='yukine']And I really don't see how that's a problem. I loved the Gamecube, and I'm especially excited to see the Mario sports games being adapted to the Wii Remote.

It just depends on your preference. Would your rather have games you've already played with a new control scheme, or games that you have already played with better graphics?[/QUOTE]

How about just ANY new game ? I'm getting tired of this post holiday drought with the trickle of bad ports like Billy & mandy/poker/barnyard/ant bully bullshit.
 
[quote name='yukine']And I really don't see how that's a problem. I loved the Gamecube, and I'm especially excited to see the Mario sports games being adapted to the Wii Remote.

It just depends on your preference. Would your rather have games you've already played with a new control scheme, or games that you have already played with better graphics?[/QUOTE]

I want improved gameplay and better graphics.

A new control scheme could improve gameplay or it could completely ruin it, it all depends on how well they implement the wiimote. The lack of power on the wii is also going to affect aspects of gameplay, like physics and AI. For me, I see the wii being very fun for certian types games and horrible for others. My hope is that Nintendo pushes the games that are specifically designed for their new controller and stays away from the more traditional games like FPS's and whatnot. After playing red steel for just a few minutes I could tell that it just wasn't going to work but, on the other hand, I had a lot of fun with wii sport games. Basically, I don't want to be playing a game on a Wii wishing that I had a normal controller because if that is the case then the game is a failure and would have been better off on the Xbox 360 or PS3.
 
[quote name='felixlighter']I want improved gameplay and better graphics.

A new control scheme could improve gameplay or it could completely ruin it, it all depends on how well they implement the wiimote. The lack of power on the wii is also going to affect aspects of gameplay, like physics and AI. For me, I see the wii being very fun for certian types games and horrible for others. My hope is that Nintendo pushes the games that are specifically designed for their new controller and stays away from the more traditional games like FPS's and whatnot. After playing red steel for just a few minutes I could tell that it just wasn't going to work but, on the other hand, I had a lot of fun with wii sport games. Basically, I don't want to be playing a game on a Wii wishing that I had a normal controller because if that is the case then the game is a failure and would have been better off on the Xbox 360 or PS3.[/quote]
Of course! Wii games are going to have somewhat improved graphics, but its just not the main focus like it is with the Xbox 360/PS3.

It seems like the main complaint of the Wii is that it's just going to have games that we have already played, only with tacked on Wii controls. The point I'm trying to make, is that the Wii has the potential to give us new gameplay that you and I both want to see, versus what the Xbox 360/PS3 can provide.

I just don't understand the logic of saying the Wii has nothing but "rehashes" so to speak, and then turn around and play nothing more than a "rehash" with improved graphics.
 
[quote name='bmulligan']How about just ANY new game ? I'm getting tired of this post holiday drought with the trickle of bad ports like Billy & mandy/poker/barnyard/ant bully bullshit.[/quote]
Sorry for skipping your post.

That's to be expected, there is always a drought of good games when a console just launches, its nothing new.

I think the DS is a good example, when the DS first launched there was nothing to play. The only titles worth buying were; Super Mario 64 DS, Feel The Magic, and uh... a Metroid Prime Hunters demo. The DS has come a long way after that, as it now has one of the best damn collection of handheld games that I've ever played.
 
I don't care what anyone says, this was one of the best cagcasts to date, and band bros is actually an old game, It came out right around the DS launch and at my home board (IGN DS) pretty much everyone there has it, I tried to make a couple of songs through the music creator avaliable, they didn't turn out particularly well but other people have been able to make some very impressive songs. theres also an expansion pack out for the game I have not yet bought it but it goes in your gba slot and I think it adds about 30 songs. but if you work with the game and aren't scared by a little japanese you will have an insane amount of replay associated with this title. and now for a shameless plug for the two songs I have made.

www.geocities.com/W0lfgame if you need anymore info about the game please let me know, I consider it a much better choice then elite beat agents even though that game is often considered superior.
 
[quote name='bmulligan']The unfortunate thing is that, like many other Japaneese games, we'll never see it in the US. And I'm not big on paying through the nose to make a blind import purchase. [/quote]

I'm not either. I pretty much agonize over them. It took a long time for me to order Ouendan. Even longer to decide on Daigasso. But the more I read about it, the more I thought that this game was perfect for me. Daigasso and Ouendan are the only DS games I've imported. I don't regret either one. In fact, after playing them, I can't imagine *not* having imported them -- they're probably my most beloved DS chips. Unfortunately, there's only one way to find that out.

[quote name='bmulligan']
We need to see a new channel on the Wii to provide DS demo downloads in the near future for games like this to be exposed to the US market. There's no good reason to keep games exclusive to specific regions when selling games is supposed to be the main goal of your business.[/quote]

This would be great. You won't see it for a couple of reasons, though:

Daigasso would need to be translated. Once you figure out the game -- about five minutes or so -- it's easy. But there's very little English, and it can be a little overwhelming at first.

Second, because this is a music game, rights come into play, as well as the desire to change for a different market. Like Donkey Konga. They'd want to essentially redo the entire soundtrack, minus the classical and Mario/Famicom/Smash Brothers tracks. This is a shame, because the J-Pop tracks are very strong.
 
Forget this whole Zelda "controversy". We must first all sit back and absorb the consensus opinion between Cheapy and Wombat that Pirates of the Caribbean: Dead Man's Chest is total crap and should never be watched!!!! I just watched that turd last night.
 
The Wii controls will only be new for one game, then the playing field will be as level with the xbox 360 and PS3, so it'll runi your argument. Hear me out, i get exactly what you're saying. But what can they do to yearly improve games such as Madden when the gameplay is pretty down and set? give it a graphics upgrade and a new mode. Same for all of the other games with sequals. You make it seem as if game developers will pull new control schemes out every year, but it's not going to happen.

Amd you're just seeing this in black and white. A game doens't need completely overhauled control schemes to be fun and new. Graphics are not the only updates that companies can provide. They can add new and intuitive gamplay modes with games and add better graphics while not messing with something that can seriously make or break a game (controls). Microtransactions, whether you hate them or not, give you the oppurtunity to get new quests and maps without paying the the same price as an expansion pack or full price for a new game with just new levels in conquests. Will this solve that problem? No, but it sure does give companies no excure to release a game year after year with minimal updates for full price. Extra content is not just horse armor and other useless things.

But that's just my opinion. The Wii will have a DS similar time. The wii will come in later on and hit us with the more intuitive gameplay that can make some noise on the other side of the spectrum. It'll become the " need have" console for hardcore gamers or more dedicated casual gamers. It won't rise to the top though, people will learn to save up and/or choose when the newer consoles start cooking. That and prices will be falling.
 
[quote name='Punk_Raven']The Wii controls will only be new for one game, then the playing field will be as level with the xbox 360 and PS3, so it'll runi your argument. Hear me out, i get exactly what you're saying. But what can they do to yearly improve games such as Madden when the gameplay is pretty down and set? give it a graphics upgrade and a new mode. Same for all of the other games with sequals. You make it seem as if game developers will pull new control schemes out every year, but it's not going to happen.

Amd you're just seeing this in black and white. A game doens't need completely overhauled control schemes to be fun and new. Graphics are not the only updates that companies can provide. They can add new and intuitive gamplay modes with games and add better graphics while not messing with something that can seriously make or break a game (controls). Microtransactions, whether you hate them or not, give you the oppurtunity to get new quests and maps without paying the the same price as an expansion pack or full price for a new game with just new levels in conquests. Will this solve that problem? No, but it sure does give companies no excure to release a game year after year with minimal updates for full price. Extra content is not just horse armor and other useless things.

But that's just my opinion. The Wii will have a DS similar time. The wii will come in later on and hit us with the more intuitive gameplay that can make some noise on the other side of the spectrum. It'll become the " need have" console for hardcore gamers or more dedicated casual gamers. It won't rise to the top though, people will learn to save up and/or choose when the newer consoles start cooking. That and prices will be falling.[/quote]
I really don't expect Wii developers to rapidly change control schemes from one game to the next, there's always a place and time to repeat a certain formula. It's only when everyone is repeating, and repeating, and repeating that formula again, that it can become tired. Like I said previously, the Nintendo Wii has the most potential to give us new gameplay. It will also be able to make games with said tired formulas, fresh again.

Graphics are not the devil, but game consoles until now have all been cookie cutter, every console after the one before it has made the same improvements. I think it was time for a much needed revolutionary change in the industry, and I do believe the Wii will be able to give us that change. I'll admit though, the Dreamcast broke the mold (at least for consoles) when it introduced online play.
 
[quote name='yukine']And I really don't see how that's a problem. I loved the Gamecube, and I'm especially excited to see the Mario sports games being adapted to the Wii Remote.

It just depends on your preference. Would your rather have games you've already played with a new control scheme, or games that you have already played with better graphics?[/quote]
I'm not saying it's a problem, just something I've noticed. As much as I'd like sequels to GC games, I'd also like to have new games. Unfortunately, most of the Nintendo's new stuff isn't that interesting. As good as familiar games with new controls are, the Wii needs new games to keep the experience fresh.
 
[quote name='FriskyTanuki']I'm not saying it's a problem, just something I've noticed. As much as I'd like sequels to GC games, I'd also like to have new games. Unfortunately, most of the Nintendo's new stuff isn't that interesting. As good as familiar games with new controls are, the Wii needs new games to keep the experience fresh.[/quote]
I just meant that having new versions of games from the Gamecube isn't necessarily a bad thing. The awesome thing about the Wii, is that it'll be able to keep the experience of old games fresh, while also giving us games that are completely new.
 
[quote name='yukine']I really don't expect Wii developers to rapidly change control schemes from one game to the next, there's always a place and time to repeat a certain formula. It's only when everyone is repeating, and repeating, and repeating that formula again, that it can become tired. Like I said previously, the Nintendo Wii has the most potential to give us new gameplay. It will also be able to make games with said tired formulas, fresh again.

Graphics are not the devil, but game consoles until now have all been cookie cutter, every console after the one before it has made the same improvements. I think it was time for a much needed revolutionary change in the industry, and I do believe the Wii will be able to give us that change. I'll admit though, the Dreamcast broke the mold (at least for consoles) when it introduced online play.[/quote]

Well, that's Nintendo's way of doing that. Other companies just make new games games after the other ones get tired out ( IE- Spyro and Crash Bandicoot to Jak and Rachet and Clank). Nintendo has been whoring it's core charecters ( specifically Mario) for years. So I guess the new controller can help make Mario Party 29 not feel like Mario Party 29.

Well, that doesn't mean much of anything. Nintendo is all about connectivity, being a room with your friends and playing games and such. They released the N64 with four controller capability and games that are suitable. Then they did the whole connectivity thing with the Gamecube, and now they're going balls out with the Wii. It's about what the point of the console is, what the console is trying to achieve. Same with Xbox's online, and PS3's media capability. These are natural improvements. They don't seem to be making the core audiences bored, either.

I'll agree, but in the say tone the virtual boy did absolutely nothing to the industry but embarass nintendo. Just saying.
 
I'll just put in my quick two Zelda cents, since I just finished it last night.

I haven't played a Zelda game since the Gameboy incarnation. Loved the first NES game, not so much the second, never got around to LttP and never had an N64 for all intents and purposes - and I messed around with Wind Waker for a half hour the day I bought it last year. With that history, and with a lot of hype leading up to my first Zelda in decades, I was honestly expecting to be let down. But I was blown away. While it did lag somewhat near the end, at 40+ hours, it's the longest game I've been able to play/finish since Fire Emblem last year. Given that the story in Zelda by definition isn't as deep as an RPG, that obviously wasn't the compelling factor. It was just an all-around great game. Not a 10, but a solid 9 in my book.

So for me, it sure deserved the scores it got. For others, maybe not so much.
 
[quote name='mykevermin']So where's my online play?[/quote]

I don't quite see where you're getting at...

To be honest, I have no idea whether or not online play is implimented in the wii, what I meant was that the whole party experience is what the Wii and Nintendo have been going for sa for. The experience that I feel is best implimented in a room full of people rather than over an internet connection.

But if you're asking this as a straight forward question, you can find your online play on PC games, Xbox Live, and the Sony Online thing. No idea about the wii.
 
[quote name='Punk_Raven']I don't quite see where you're getting at...

To be honest, I have no idea whether or not online play is implimented in the wii, what I meant was that the whole party experience is what the Wii and Nintendo have been going for sa for. The experience that I feel is best implimented in a room full of people rather than over an internet connection.

But if you're asking this as a straight forward question, you can find your online play on PC games, Xbox Live, and the Sony Online thing. No idea about the wii.[/QUOTE]

No, I'm asking more cynically and rhetorically at the same time. The Wii will allegedly have online play coming soon, but I haven't heard of any games taking advantage of it thus far.

I also ask cynically because I saw how Nintendo's "connectivity" on the Gamecube was downright laughable at times.
 
Oh, yeah, I agree. THey might as well not do online. Them doing online is the equivalent of Microsoft putting out a bunch of JRPGs and Sony putting out a bunch of FPSes. It just doesn't work, so they might as well stick to their guns and do what works for them.
 
[quote name='mykevermin']No, I'm asking more cynically and rhetorically at the same time. The Wii will allegedly have online play coming soon, but I haven't heard of any games taking advantage of it thus far.

I also ask cynically because I saw how Nintendo's "connectivity" on the Gamecube was downright laughable at times.[/QUOTE]

Anyone have a figure of simultaneous Wii and DS owners ? I'd say that would factor into the decision to make any DS connectivity at all.

And, by the way, Pirates of the Carribean was pretty good, IMO. It's the game that sucked. I can't believe I let myself buy that piece of crap - even for $15 it was overpriced.
 
[quote name='Punk_Raven']Well, that's Nintendo's way of doing that. Other companies just make new games games after the other ones get tired out ( IE- Spyro and Crash Bandicoot to Jak and Rachet and Clank). Nintendo has been whoring it's core charecters ( specifically Mario) for years. So I guess the new controller can help make Mario Party 29 not feel like Mario Party 29.

Well, that doesn't mean much of anything. Nintendo is all about connectivity, being a room with your friends and playing games and such. They released the N64 with four controller capability and games that are suitable. Then they did the whole connectivity thing with the Gamecube, and now they're going balls out with the Wii. It's about what the point of the console is, what the console is trying to achieve. Same with Xbox's online, and PS3's media capability. These are natural improvements. They don't seem to be making the core audiences bored, either.

I'll agree, but in the say tone the virtual boy did absolutely nothing to the industry but embarass nintendo. Just saying.[/quote]
I never said Nintendo didn't. I'm saying with the Wii, Nintendo will be able to do brand new things with those tired franchises, and also create new franchises that are unique.

Ok.

Yes, the Virtual Boy was an embarrassment for Nintendo. I don't see how the Virtual Boy and the Nintendo Wii relate to each other.
 
I've only skimmed the thread, but there's a problem with Cheapy D's Legend of Frank assessment. There was a game called the Legend of Frank that came out only it was called Shadow of the Collusus. It was universally praised and honored despite being a new IP. While I do agree that Zelda may be overpraised (especially when held up with the rest of the series), it's still a fantastically good game. This is coming from someone who hated Ocarina of Time by the way.

Also, the Wii is off to the hottest star of any of the consoles. It'll place at least second worldwide if not first.
 
[quote name='furyk']I've only skimmed the thread, but there's a problem with Cheapy D's Legend of Frank assessment. There was a game called the Legend of Frank that came out only it was called Shadow of the Collusus. It was universally praised and honored despite being a new IP. While I do agree that Zelda may be overpraised (especially when held up with the rest of the series), it's still a fantastically good game. This is coming from someone who hated Ocarina of Time by the way.[/QUOTE]

Funny you mention Shadow of the Colossus... I see some similarties between this and Twilight Princess, namely the horse riding, and the boss of the 3rd dungeon.
 
[quote name='Punk_Raven']Well, true. The virtual boy was destined to be a flop. The Wii will just be in the same spot as the gamecube.[/quote]

I doubt that, but only time will tell. I think the Wii has a good chance of beating out the PS3 in sales, and being somewhere behind the Xbox 360.
 
[quote name='yukine']I doubt that, but only time will tell. I think the Wii has a good chance of beating out the PS3 in sales, and being somewhere behind the Xbox 360.[/QUOTE]

As much as I dislike Sony's whole approach to pratically everything lately, I still have this eerie feeling that eventually the PS3 will pull itself together and skip over the competition. But nevertheless I hope the Wii pulls and continues to pull serious support from all the 3rd party companies because it seems like a win-win for both those companies AND Nintendo.
 
[quote name='yukine']I just meant that having new versions of games from the Gamecube isn't necessarily a bad thing. The awesome thing about the Wii, is that it'll be able to keep the experience of old games fresh, while also giving us games that are completely new.[/quote]
Where was I saying it was a bad thing?
 
[quote name='FriskyTanuki']Where was I saying it was a bad thing?[/quote]

Not you especially, but take a look at some of the other posts. Just about everyone here is bitching about that happening.
 
[quote name='yukine']I doubt that, but only time will tell. I think the Wii has a good chance of beating out the PS3 in sales, and being somewhere behind the Xbox 360.[/QUOTE]

Possibly domestically but worldwide the 360 will finish in last place. They could bundle the damn thing with used panties and it wouldn't sell in Japan. I don't see the Wii or the PS3 flopping as hard in any region as the 360 has in Japan.
 
Cheapy,

The only difference between Tekken 5 and Tekken 5 Dark Resurrection (or T5 DR) is the addition of three characters (Lili and Dragonov are playable only in Dark Resurrection and Jinpachi from T5 is a unlockable playable character) and various fixes to the gameplay system if I remember correctly. I'm not able to find a full list of fixes, character balances and the like ... but there's a very valuable resource in Tekken Zaibatsu (http://www.tekkenzaibatsu.com) that goes into better detail than I am able to go into at this ungodly hour of the morning.
 
bread's done
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