CAGLS: Madden 13 Gentlemen's League - We Finished! Thanks for Playing!

All right, now that we've finally got all the teams squared away, it's time to really hammer out the settings. I think we've come to agreements on most of these already, and looking over them, the only one I see that we still need to decide on is player progression (I put that one in bold so you can see what our options are). If anyone wants to raise a question with the other settings feel free...just try not to get too crazy, lol.

Skill Level: All-Pro (preferably with some slider tuning. I just obliterated the Patriots last night 35-3 with my Titans, gaining 300 yards on the ground with CJ. So, I really feel like we could tweak this a bit)

Quarter Length: 5 minutes

Accelerated Clock: Off

Minimum Play Clock: Off

Game Speed: Normal

Player Progression Frequency: Weekly, Every Four Weeks, or End of Season

Coach Firing: Off (I know we talked about how it would be "neat" to switch teams. But I just feel like there are too many variables that could screw things up and cause someone to lose their progress. I feel like it's better safe than sorry on this one)

Game Play Tuning: Yes (allows us to adjust sliders)

Injury: On (I actually haven't seen that many injuries from the games I've played so far, so I feel better about this one)

Pre-existing Injuries: Off (I don't think it's fair for people to start their franchise with players on the shelf...no matter how "realistic" we're trying to be)

Trade Deadline: On

Trade Type: Enable All

Strategy Pad Quick Links: On

Strategy Pad Display: Off

Auto Strafe: Off

Auto Sprint: Off

Pre-Snap Menu: Off

Coaching Tips: Off

Player Names: On

Fill Roster: Off (meaning CPU won't sign players to fill your roster)

Re-Sign Players: Off (meaning CPU won't re-sign players for you)

Progress Players: Off (meaning CPU won't assign XP points for you)

Sign Offseason Free Agents: Off (meaning CPU won't sign free agents for you)

League Type: Coaches Only

Maximum Users: 32

Public/Private: Private

Legend: No
 
Also, I don't know if anyone in the other league has bothered to create a dummy league to see how things really work, but it looks like we get the full training camp experience. Upon starting the league, you're tasked with trimming your roster from 74 players to 70, are given an option to practice with your team, and an option to play pre-season game #1. There are also several players immediately on the trade block. So, seems like there's really going to be a lot to do.

Having said that, I'm probably as anxious as anybody to get started, but I still think we should wait for the first week of the regular season. There are still signings and trades going on, teams finalizing rosters, etc. I don't want us to be stuck with anything that's going to get in the way, that we can't change later. It shouldn't put us too far behind or anything since we'll be advancing the week about every 4 days...so we'll catch up and surpass the real NFL season pretty quickly.

One other thing I would advise people look at, I looked through my coaching options after starting the season, and under strategy, they had the auto-subs setting. I looked at it and it was WAY different from what it is offline. Basically, all of the positions were listed to sub out at 49 and to sub in at 51. That just seems incredibly illogical to me as players are going to be scurrying on and off the field all the damn time, which you would think would lead to injuries. By comparison, for offline, the default sub out is 60 and the default sub in is 80. That's a pretty big difference. Not sure what the hell EA is trying to accomplish there.
 
[quote name='Chetty12']Yay for picking the dolphins. How about they give away long or dansby so I have no trade bait whatsoever[/QUOTE]


they might not but u always could i hear the bengals might be interested ;)
 
I think weekly or every 4 weeks progression as we still have the option to spend the xp whenever we want. So if it is weekly I could still wait 3 weeks to spend it, etc.
 
Another thing we need to really figure out is the free agent situation. I agree that having a free for all with teams that have a lot of cap space probably isn't the best thing, but in this little test league I created, the CPU goes after free agents pretty damn aggressively. On the first day, Jeremy Shockey, Donovan McNabb, and James Farrior were scooped up (probably others too...but those were the big three I noticed). So, the problem that creates is that if we limit ourselves...the CPU will just sign everybody.

Maybe that's the entire point of having a salary cap? The teams with lots of cap space SHOULD be able to sign more players? And I could have sworn that I read that players will take a few days to decide if they want to sign with you depending on the offer you made them, but I just went to sign a free agent (Plaxico Burress), and the only option was "Sign to 1 year contract". And when I chose this, it signed him with no hesitation. So, that means other teams wouldn't be given any heads up of contract talks to be able to engage in a bidding war or anything (which to me actually would be fair).

I'm open to opinions on this one because I'm not really loving either option.
 
Reading some bad things on OS in regards to difficulty. Apparently the difficulty in CCM is completely different from the difficulty in Play Now. People are saying that All-Madden in CCM plays like Pro in Play Now. This is why leagues don't start right away. We've got a lot of work to do.
 
Free-for-all

Here is my reasoning behind that. If people want to blow all their money on free agents then they won't have any room when it comes to making trades. I think that balances everything out.
 
[quote name='Blade3D']Free-for-all

Here is my reasoning behind that. If people want to blow all their money on free agents then they won't have any room when it comes to making trades. I think that balances everything out.[/QUOTE]

I just wish the signings weren't instantaneous. That just seems dumb. If they're going to go to the trouble of adding all the website and smartphone integration, the least they could do is send out notifications that X free agent has received an offer from a certain team. That way, if you wanted that player, and were willing to give him more money/years, then that's your business. But just one team getting to all the free agents first is a bit lame.
 
[quote name='n8rockerasu']I just wish the signings weren't instantaneous. That just seems dumb. If they're going to go to the trouble of adding all the website and smartphone integration, the least they could do is send out notifications that X free agent has received an offer from a certain team. That way, if you wanted that player, and were willing to give him more money/years, then that's your business. But just one team getting to all the free agents first is a bit lame.[/QUOTE]

I agree with that. We could just have a start time to sign free agents, and it's up to you to sign players after that point. I really don't think having groups to sign free agents is necessary like last year.
 
Yeah, I just got DVO to join the dummy league so we could test if it was any different if there was more than one human owner in the league. I was watching the news feed, and right before my eyes it tells me that he signed Chad Johnson. No option to make my own offer, no "Bills are in talks with Chad Johnson" message to give any kind of heads up whatsoever. Also, you can't even negotiate with the player. It's all one year deals...for a set amount of money. Like I said though, if we limit ourselves too much, the CPU teams are just going to sign those players anyway though.
 
i think we should wait till about the end of september possibly give the league more time to fill up and not have to deal with as much computer shit people arent going to like that to much but it is wut it is. we can fill this league up if we just wait a little bit and gives everyone some practice time with the game. also gives everyone plenty of time to figure out there style of schemes that works well with there team so they can get there coaching style to match there team and there style of play. it will also make the league better if people know the game better and like i have said before gives it more time to fill up. i dont think it will be as fun with a ton of computer players. i know we are all excited to get the league going but we also have to think about how we can make the league more enjoyable for everyone

wut about resigning players also can u talk them or is that all pre set?

wut about after a season goes by do players just go to FA or do they talk to the team that owned them before?

i was also hoping to be able to change teams to the Bucs worst team in the game i beleive maybe not but close i really want to try building a team from complete scratch
 
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I am sure most of the people in the league especially the people who this is there only league do not want to wait till the end of September to start.
 
ya i realize that but the only reason the offical league will start sooner is becuz it is full plus there still waiting till around the 11th to start
 
Yeah, I don't think we'll be waiting THAT long to start. The risk you run with that the people who signed up losing interest and disappearing. I'm disappointed that the CPU can just sign players whenever they feel like too, but I feel like we'd have more to lose by waiting than we'd have to gain. New people could always be added mid-season, but I'd have to have to try to replace any we've already got.

As for your other questions, I'll go ahead and sim the dummy league to the offseason and then we can see what options there are for re-signing players. I hope there is some kind of negotiation process because I know they've had that stuff offline in year's past, and to talk CCM up so much and then oversimplify that stuff would just be lame as hell.
 
Let's just get this out there to see how people feel about it. DVO is unhappy with his selection of the Bengals and would like to switch to another team. Would anybody be adamently opposed to that?

Also, I can confirm that when your opponent selects an onside kick this year, it doesn't tell you. As many improvements as EA made to this game, that is the dumbest fucking thing I have ever heard to change. In a game that strives for realism, we can't see our fucking opponent lining up on the field for a kickoff until we've already selected our formation. Basically, this is an asshole's wet dream come true for ranked play. So, basically, now any time you THINK your opponent might try an onside kick, you need to choose "onside recover", and then as soon as you see he's not lined up for one, audible to regular formation (this is obviously nothing against you, DVO. I expected you to go for one...then had to audible...then didn't know what to do when you called timeout, lol. It's just a situation that shouldn't even be an issue). As I said...dumb as shit.
 
Sorry I got off dvo, my ea ticket subscription ran out so It wont let me play the early release anymore. And no I'm not opposed to him changing teams.
 
[quote name='n8rockerasu']Let's just get this out there to see how people feel about it. DVO is unhappy with his selection of the Bengals and would like to switch to another team. Would anybody be adamently opposed to that?

Also, I can confirm that when your opponent selects an onside kick this year, it doesn't tell you. As many improvements as EA made to this game, that is the dumbest fucking thing I have ever heard to change. In a game that strives for realism, we can't see our fucking opponent lining up on the field for a kickoff until we've already selected our formation. Basically, this is an asshole's wet dream come true for ranked play. So, basically, now any time you THINK your opponent might try an onside kick, you need to choose "onside recover", and then as soon as you see he's not lined up for one, audible to regular formation (this is obviously nothing against you, DVO. I expected you to go for one...then had to audible...then didn't know what to do when you called timeout, lol. It's just a situation that shouldn't even be an issue). As I said...dumb as shit.[/QUOTE]

They also took out defensive assignments which is pretty ridiculous IMO.
 
But then won't that leave your blockers on a regular kick mostly "hands" players? Perhaps you should have to send a message or something to let them know you're attempting an onside kick. It's fucking idiotic that we even have to deal with this in the first place.
 
[quote name='Chetty12']They also took out defensive assignments which is pretty ridiculous IMO.[/QUOTE]

Defensive assignments from like the pause menu? Or do you mean the individual adjustments you could make before the snap? If you mean the first one, I think I remember reading that it was supposed to be "automatic" this year, and that even if a star receiver went in motion, or lined up in a slot, your top CB would move with him. Obviously, you'd still probably want to be able to set up your own assignments, but that was their explanation for it anyway.

If you mean the second one, that's what I've been trying to figure out. Last year, against scrambling QBs, I would often highlight one (or both) of my DEs, press A, and then be able to tell him to QB Spy from the pop up menu. I don't know how to access that naymore.
 
[quote name='pitfallharry219']But then won't that leave your blockers on a regular kick mostly "hands" players? Perhaps you should have to send a message or something to let them know you're attempting an onside kick. It's fucking idiotic that we even have to deal with this in the first place.[/QUOTE]

lol...yep...but it's pretty much your only option unless you want to burn all your timeouts. I thought of the message thing too. It's moronic, but I don't know that we'll have a better way of handling it. Ultimately, you should be able to tell if your opponent is lining up for an onside kick. It shouldn't be that damn hard. It's a good thing EA was working on this for 2 years huh? I always love it when they unnecessarily take out features that were actually helpful. I knew I wasn't crazy yesterday when I played that ranked game and the first kickoff of the game, the dipshit goes for an onside kick, and I could have sworn it only said "kickoff". I seriously believe EA brings in these fucktards for a focus group and asks them what they want.
 
I mentioned the first one if its suppose to be automatic, its crap. I play Detroit, they have a ton of formations that move Calvin around. You'd think if its automatic tramon Williams for gb would fallow him around. Nope, my 2nd/3rs corners who are low 70's are constantly covering him.
 
And to change what your defensible players assignment is, you go to whatever player it is. You hit up on the dpad and then I believe left with the right stick chooses qb spy.

If up on the dpad changes the entire DB ground try down on the dpad, I can never for the life of me remember which unless I'm actually doing it.
 
been messing with occ here wut ive found so far guys

when making a trade offer to the computer its almost impossible to get the deal u want there stiggy as fuck.

when putting carl nicks on the trade block an OL thats 96 overall highest offer i got was only a 2014 1st rounder everyone else was trying 3rd rounders and 2nd rounders or combos of 2nd and 3rd rounders hmmm not sure wut to think of this unless the drafts are just blessed with talent unlike last year where its first rounders and everything else sucks N8 have u looked into how well the draft is compared to last year as in talent wise?
 
[quote name='Chetty12']And to change what your defensible players assignment is, you go to whatever player it is. You hit up on the dpad and then I believe left with the right stick chooses qb spy.

If up on the dpad changes the entire DB ground try down on the dpad, I can never for the life of me remember which unless I'm actually doing it.[/QUOTE]

Yeah, I figured it might be one of the dpad controls. There's just never enough time to sit and stare at them. I need to start a two player game, so I can just memorize which option is where. It was easier last year when I could just press A. This year, both A and B switch players...like two buttons is necessary, haha.
 
[quote name='DVO21']been messing with occ here wut ive found so far guys

when making a trade offer to the computer its almost impossible to get the deal u want there stiggy as fuck.

when putting carl nicks on the trade block an OL thats 96 overall highest offer i got was only a 2014 1st rounder everyone else was trying 3rd rounders and 2nd rounders or combos of 2nd and 3rd rounders hmmm not sure wut to think of this unless the drafts are just blessed with talent unlike last year where its first rounders and everything else sucks N8 have u looked into how well the draft is compared to last year as in talent wise?[/QUOTE]

Not yet. Let me go ahead and sim through that season right now.
 
just to did contract talks with a player u can talk about wut during the season they come to talk to u about there contract and everything if they have issues they let u know the next week if they will sign

ive also noticed u can deligate ur work load instead of having to handle it all urself which will help guys in two leagues becuz some shit im just not interested in doing anyways like every single contract of every player lol maybe im just lazy but im more of a i just want to play kinda guy i dont think two leagues will be hard to handle at all
 
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Yeah I tossed Rodgers on the block for the heck of it. The most I got offered was a first. The raiders even offered only a 2nd and a fourth
 
i wouldnt mind the saints or the bucs i just kinda want to be in that division with the falcons and panthers seems like it will be a fun tight race division

if anyone doesnt want me to be these teams its cool i will stick with the bengals but i would rather have a team that fits my scheme of play more and well the bucs and saints both fit so if its allowed i will change teams once i get told whether i can or not
 
[quote name='Chetty12']Yeah I tossed Rodgers on the block for the heck of it. The most I got offered was a first. The raiders even offered only a 2nd and a fourth[/QUOTE]


ya seems like we need to do human trade to make thing have more sense behind it becuz that computer system will rip u off big time
 
Yeah, I've advanced the dummy league to week 3, and Rob Bironas just notified me that he's ready to talk about a contract extension. So, at least that is there. I imagine players who are unhappy with their situation might not come talk to you early and probably would wait till the end of the season to hear offers from other teams. Damn, Rob Bironas told me "Your last offer wasn't good enough. Increase it or I'll test free agency." lol

Scouting also seems to be pretty elaborate. The new ticker thing will update you top collegiate players. Then, each week, you have the option to scout players based on their position. You can see what round they're projected to go in (which really...that seems the same as "potential" if you ask me) and even where in that round they should go. When you want to scout a player, there are a ton of different areas you can choose from. It basically starts with you knowing nothing about him. You can just do an overall scouting for 2000 SP (which is all the scouting points you have for a week). Or scout individual things like Player Type, Durability, Intangibles, Scheme, and Physical. Then there are the basic attributes of Speed, Agility, Acceleration, etc. All of these have varying costs.
 
Yeah I hope they fix the scheme glitch, where if you change your scheme it changes right back. Also I read that the difficulty in ccm doesn't change the human sliders. So all you'd have to do is lower them to the difficulty you want.
 
[quote name='DVO21']ya seems like we need to do human trade to make thing have more sense behind it becuz that computer system will rip u off big time[/QUOTE]

I'd actually rather have it like that than have the AI trade logic be TOO gullible. I don't want anybody acquiring Drew Brees for a 7th round pick.
 
ya i just messed with that a little bit ago seems a little fun and not to much time involved with messing with it pretty quick and easy i like it
 
so i was advancing the league to about week 13 start adding progression into my players and even when i added to some players in the spots u would want a player to become better at his overall still went down makes me wonder if some players and going to go down just becuz some times or becuz i waited so long to progress and since they were doing bad in the game when i simmed that they lost points and i wouldnt realize it? really makes me wonder
 
Ok, starting to feel a little better. The offseason stuff mostly looks great. After you've had an opportunity to extend player contracts throughout the season, you get one final chance as the off season starts. They'll tell you how long of a contract they want and how much money they're looking for. It's up to you if you want to undercut them...and how much of a split you want between salary and signing bonus.

After that week is advanced, those players become unrestricted free agents, and you've now allowed other teams to make bids on them. When you view the available free agents, it will show you what teams are interested in that player and how many bids have been made on him. Again, you decide what length/amount of contract you want to offer them. And after you submit it, they thank you and let you know they'll be in touch. This part feels very authentic.

So, really, we just have to decide how to handle signing free agents during the year...or if we need to handle it at all. I think what some people are going to be shocked by is how many players they're going to have to manage and re-sign. For instance, the Titans are a team with lots of cap room...but that's because they have a TON of expiring contracts. Each week, I had 2-3 more players needing to negotiate with me. So, I feel like if you're not careful with your spending, it could be easy to run out of money right when your star player's contract runs out.
 
how do bonus work they get the bonus that year or wut never really followed contracts to much to know much about them.
 
[quote name='DVO21']also been playing a couple games with the saints i will take them if its aloud[/QUOTE]

No offense, dude. But you're starting to come across as a guy who just wants to find a team he can win with. Not that we all don't want to play well. But most everybody in here decided on a team fairly quickly and stuck with it. You're bouncing from team to team to team. You sent me a PM saying you'd take the Bucs if it was ok...and now you're on to the Saints. The most hilarious part about is that you were one of the people pushing for us to pick teams as soon as possible. It's just starting to feel a little disingenuous.

But like I said, if everybody else is ok with it, I have no problem with you switching. Just seriously...decide on a fucking team and present that to the rest of the league.
 
[quote name='n8rockerasu']No offense, dude. But you're starting to come across as a guy who just wants to find a team he can win with. Not that we all don't want to play well. But most everybody in here decided on a team fairly quickly and stuck with it. You're bouncing from team to team to team. You sent me a PM saying you'd take the Bucs if it was ok...and now you're on to the Saints. The most hilarious part about is that you were one of the people pushing for us to pick teams as soon as possible. It's just starting to feel a little disingenuous.

But like I said, if everybody else is ok with it, I have no problem with you switching. Just seriously...decide on a fucking team and present that to the rest of the league.[/QUOTE]


saints
 
in the off season is there any features of re making contracts as in like changing the years they get paid or taking pay cut to make room for more players or anything like that. i also wonder wuts the best style of coach to be
 
[quote name='n8rockerasu']Does anyone have a problem with DVO switching from the Bengals to the Saints?[/QUOTE]

No, as long as we are done with this.
 
[quote name='DVO21']in the off season is there any features of re making contracts as in like changing the years they get paid or taking pay cut to make room for more players or anything like that. i also wonder wuts the best style of coach to be[/QUOTE]

I don't know if you can restructure contracts. I'm pretty sure you can cut players, but you'd still take a cap hit for that contract. As for the coach, I guess it depends on what you feel your strengths are. I'm sure everybody will approach it differently.
 
[quote name='n8rockerasu']Does anyone have a problem with DVO switching from the Bengals to the Saints?[/QUOTE]

Yes.

He had his shot to take whoever he wanted, and he chose the Bengals.
 
[quote name='HydroX']Yes.

He had his shot to take whoever he wanted, and he chose the Bengals.[/QUOTE]

I don't mean to put you on blast, but DVO is already aware of this, so if I don't address it now, I know he'll bring it up. You were asking the same thing yesterday about switching to the Raiders, lol. I know you decided to stay with Dallas, but I was trying to work something out that would make both of you happy. Seriously, we don't need to play mind games here and act like a bunch of women. If you changed your mind on wanting to switch teams, that's fine. If you'd still like to switch, just say so and we'll get it figured out.

DVO had Dallas last year, and had been interested in taking them back if you were in fact going to take Oakland. If both of you were legitimately wanting to move, it wouldn't be that hard, not to mention it would keep the balance between conferences the same. The biggest thing I said was that people needed to make one switch and be done with it. This shit dragging on and on is what's getting on people's nerves.
 
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