Confirmed: Impossible to transfer Virtual Console games between Wiis

[quote name='Vegan']We "get it," we just refuse to accept that instead of lying down and being tools.[/QUOTE]

I'm not sure what you're saying. Lying down and being a tool would be "buying" that garbage.
 
[quote name='Strell']I really like how the people who are complaining about this/refuse to buy such things suddenly act like those of us that do are somehow retarded or something.[/quote]

OMG Strell, do you eat meat?!
I can't believe people still eat meat these days. Savages!

As for the DRM'ed games.
I buy them even though there's a chance of losing them in the future.
Why?

Well, they're relatively cheap in the grand scheme of things, and last me longer than the $50 worth of drinks I bought last night.
 
[quote name='Strell']I really like how the people who are complaining about this/refuse to buy such things suddenly act like those of us that do are somehow retarded or something.[/QUOTE]

Well, you are supporting it. You are hurting the future of games you can buy and actually own.
 
So aparrently Nintendo says they will put them your replacement Wii if you send it in to the Repair Center, But that absolutely screws anyone who has a in store warranty.

Now Microsoft's DLC replacement is far from perfect as well, but At least after some fussing around you can Get points issued to replace the content.

If Publishers really want to push this whole Digital Distrubition sales model, they really have to figure out how to make sure the content cant just dissapear on consummers. Untill They figure it out, Whenever I buy a XBLA game, I never Quite feel like Im actually owning it.
 
[quote name='JDUB X']So aparrently Nintendo says they will put them your replacement Wii if you send it in to the Repair Center, But that absolutely screws anyone who has a in store warranty.

Now Microsoft's DLC replacement is far from perfect as well, but At least after some fussing around you can Get points issued to replace the content.

If Publishers really want to push this whole Digital Distrubition sales model, they really have to figure out how to make sure the content cant just dissapear on consummers. Untill They figure it out, Whenever I buy a XBLA game, I never Quite feel like Im actually owning it.[/QUOTE]

Well ideally, DON'T spend your money on that stuff. I know there some tempting games on there sometimes, but just don't do it!

All they need to do is copy Apple's model that they've been using for YEARS before the release of the 360. They can just stick an option in there to "authorize" the system-punch in your username (or email) and password, it goes out to the internet, and then allows that hardware to work with your content. Then give an option to "deauthorize" the hardware, which then allows you to authorize a different unit.

It's all automated, and means we only need an internet connection during the rare times we're switching hardware. It's still not 100% perfect, but it's a hell of a lot more fair to us then the current system, and has no drawback for the publishers either (unless they seriously think they're going to sell the same game to the same person multiple times!)
 
So aparrently Nintendo says they will put them your replacement Wii if you send it in to the Repair Center, But that absolutely screws anyone who has a in store warranty.
Which is absolutely ridiculous because there are times things don't get sent back for warranty repair but are replaced. Like say you break it yourself. It's irreparable. It's stolen. It's sold. It's gifted. And on. Lame reasons and justifications by Nintendo. If my wii didn't have points on it already, I wouldn't buy anything from them.
 
[quote name='torifile']Which is absolutely ridiculous because there are times things don't get sent back for warranty repair but are replaced. Like say you break it yourself. It's irreparable. It's stolen. It's sold. It's gifted. And on. Lame reasons and justifications by Nintendo. If my wii didn't have points on it already, I wouldn't buy anything from them.[/QUOTE]

If you break yourself or it's irreparable, Nintendo will probably still replace the unit super-cheap. This is what they've done in the past, at least.

If it is stolen, well... you're SOL. I mean, what if someone breaks into your house and steals your PS2 and all your PS2 games? Does Sony automatically replace those?

If you sell it, well... include the downloaded content into the price you sell the system for. It's part of the package you sell. If you sell your XBox and all your XBox games, does Microsoft automatically replace those?

Ditto the same if you "Gift" it. Aside from the fact that one must wonder why you're giving a used Wii as a gift (and, I assume, purchasing yourself a brand new one), you're giving the games tied to it as a gift as well.

-----

I'm willing to bet that, if, for whatever reason, you purchase a new Wii in the future (different color, Wii+DVD, etc) that you could send both units to Nintendo to have your VC Downloads transfered over (or they'll have a better method in place by then) at no charge (aside from, possibly, shipping to NoA)

-----

Additionally, when you download ringtones and games to your cell phone, they're tied to that handset. Does anyone refuse to buy a cell phone because of that?
 
[quote name='UncleBob']If you break yourself or it's irreparable, Nintendo will probably still replace the unit super-cheap. This is what they've done in the past, at least.[/quote]

"Super-cheap" typically means almost as much as a new console. Most of us would rather buy a new console.

I'm willing to bet that, if, for whatever reason, you purchase a new Wii in the future (different color, Wii+DVD, etc) that you could send both units to Nintendo to have your VC Downloads transfered over (or they'll have a better method in place by then) at no charge (aside from, possibly, shipping to NoA)

Nintendo has given absolutely no indication they're going to do this. And if they are willing to do it...then why not do the far simpler thing of fixing their DRM system so the hardware can be deactivated for a new piece of hardware to get activated?

Additionally, when you download ringtones and games to your cell phone, they're tied to that handset. Does anyone refuse to buy a cell phone because of that?

No, but if they're smart they refuse to "buy" ringtones for it (even aside from getting tied to the hardware, they're a complete rip off-and would be completely redundant unless the service provider locks the phone so user content can't be added)
 
[quote name='Wolfpup']"Super-cheap" typically means almost as much as a new console. Most of us would rather buy a new console.[/QUOTE]

Have you ever had a system replaced by Nintendo out of warranty? I can't speak for the Wii, but I know "super-cheap" doesn't always mean "as much as a new console". I had a mother with her young kid come in awhile go with an original DS (out of warranty) that had been chewed to bits by the family dog. At the time, DSLites were still near-impossible to come by, so I asked her to hang on a second. I called Nintendo's customer service and the rep hooked the mother up with a new unit (and a box to ship back the old one) for $50. Less than half the cost of a new unit (and, I think, cheaper than a used one from EBGames/GameStop).

[quote name='Wolfpup']Nintendo has given absolutely no indication they're going to do this. And if they are willing to do it...then why not do the far simpler thing of fixing their DRM system so the hardware can be deactivated for a new piece of hardware to get activated?[/QUOTE]

And Nintendo has given absolutly no indication that they're not going to do this. The fact that they have the ability to do this and the fact (i.e.: my opinion) that, for the most part, Nintendo has the best damn customer service of any company in the industry tells me that if and when new colors/better systems come out in the future, they'll offer this service.

And the DRM system doesn't need "fixed" because it isn't "broken". Just because you don't agree with it, it doesn't make it "broken".

[quote name='Wolfpup']No, but if they're smart they refuse to "buy" ringtones for it (even aside from getting tied to the hardware, they're a complete rip off-and would be completely redundant unless the service provider locks the phone so user content can't be added)[/QUOTE]

So now people who buy ringtones are stupid?
 
[quote name='UncleBob']
So now people who buy ringtones are stupid?[/quote]

Yes. Just like people who buy PS3s. For one thing, they are super expensive. They're just letting the upward trend of expensive consoles continue. Everyone else is standing up against this injustice! Not only that, but they don't even play VC games! What kind of stupid company wouldn't allow me to move the digital games I bought on one system to another? We need to all refuse to accept this and demand that digital downloads be available on every console. Why be restricted to one console, it's bogus! If I "own" this download of Super Mario, I should be able to play it on any console I want.
 
And Nintendo has given absolutly no indication that they're not going to do this. The fact that they have the ability to do this and the fact (i.e.: my opinion) that, for the most part, Nintendo has the best damn customer service of any company in the industry tells me that if and when new colors/better systems come out in the future, they'll offer this service.
This quote is absurd. Will Nintendo give me One Million Dollars if I ask them to? They've given no indication that they won't. They've got good customer service and I'm a loyal customer, owning everything they've put out but the SNES and N64. ;-)

And are you actually suggesting that Nintendo would take the time, set up the facilities and infrastructure and bear the liability of caring for potentially millions of customers' brand new undamaged Wiis (times 2 for each person who wants the transfer) for free? LOL. That's funny.

Further are you suggesting that sending two relatively big boxes of expensive electronics across the country to get $20 of games transfered to be something people will gladly do and something that's even remotely acceptable when the fucking solution is so incredibly obvious to anyone who's either not a fanboy or has half a brain (notice that I used "or" so fanboys can have half a brain but they don't use it in this case)?

Think a little. This situation is ridiculous.
 
OKay, I just got off the phone with Nintendo. I'm going to reply to the bulk of things in the other topic, but real quick in reply to the post above:

The Nintendo rep said that they didn't currently have anything in place if you wish to purchase a new (DVD/new color) system later and send in your units to transfer content, however she said that such a thing has been discussed and that it's likely they would offer such a service in the case that a new color/+DVD unit is released.

Now, she could have just been saying that in order to not make me feel bad for already buying a Wii.

Do I think it's a little out of the way to do that? Yeah. However, again, if someone else can come up with a better method of protecting Nintendo's rights to their IP that doesn't rely on the honor method, then sell it to Nintendo and fix the situation for everyone.
 
actually nintendo informed me if i get a system repaired, they need the system to transfer the games directly too, and you get everything back.
 
The Nintendo rep said that they didn't currently have anything in place if you wish to purchase a new (DVD/new color) system later and send in your units to transfer content, however she said that such a thing has been discussed and that it's likely they would offer such a service in the case that a new color/+DVD unit is released.
Yeah, I'll believe that when I see it. It's such an absurd suggestion and I'd bet you a VC game they're not going to do it that way.
 
[quote name='torifile']Yeah, I'll believe that when I see it. It's such an absurd suggestion and I'd bet you a VC game they're not going to do it that way.[/QUOTE]

I'd bet you a Wii Points card that they will, but then I'd have to buy another Wii when they release a new one... ;)
 
Well, they should do it where they add software to connect two wii wirelessly, and the software verifies that the vc games are encoded to the correct wii before sending them over to the new one, all the while connected to nintendo wi-fi so that they also get the system number for the new wii and know that youve transferred...or something...i don't know...what ever.
 
[quote name='UncleBob']I'd bet you a Wii Points card that they will, but then I'd have to buy another Wii when they release a new one... ;)[/QUOTE]
Alright. :) I'll take you up on this. If they announce a VC game transfer program that entails sending your systems in, you win. 2000 point card? If they remove the restrictions on using an SD card to transfer them or they allow you to redownload those games in your mynintendo account free of charge to a Wii that's linked to it, I win. How's that sound?
 
The main issue I see, is, are people really going to upgrade their Wiis that they already have, just because there's a color change? I personally don't need to 'accessorize' my game consoles so they match or serve as a counter point to other furniture in my room. (Adding features, including a more space saving size, is a different matter).
I can't imagine them requiring to send the Wii in to transfer them. Too much shipping, too much risk, too much hassle. I would expect/hope them to allow transfer to card or have the games linked to the account, like torifile said. One Wii serial number linked to one Wii Shop/Mynintendo account at a time, if you 'deactivate' a serial number (due to selling it or upgrading or returning it for not working), you can then link your new Wii's s/n.
They might be doing it (hardware swap) now because it's not needed often enough to worry about, and if it's required, you've probably already sent you wii in for repair anyway.
 
Not quite.

Personally, I'm confident that there will be someway to transfer VC games to a new system in the event that a major new color/upgrade comes out. I'm not confident enough to say that it will involve sending both systems in or loosening of the DRM restrictions. I am just saying that I do believe there will be *some method* offered to get this done - and since Nintendo has established that they do have a method for doing this (by having both units in their possession) that this is one particular possibility of addressing the situation.

I read over my posts and now I notice that I'm pretty much backpeddling over what I posted before. While in my mind, I was thinking that Nintendo would do *something* to allow transfer of VC content from an older system to a newer one, apparently I was too hung up on the 'send the units to Nintendo' method to realize what I was posting. ;)

I'm willing to bet a Wii points card that there will be *some* official way for a user to geit their VC content transferred from an older machine to a newer machine - thus making the arguement that it is "Impossible to transfer Virtual Console games between Wiis" invalid (well, not so much 'invalid', since you probably won't be able to do it however and whenever you want...)
 
Its also possible that their method of transferring the games involves taking the flash memory out of one unit and installing it in the new unit...
 
I'm willing to bet a Wii points card that there will be *some* official way for a user to geit their VC content transferred from an older machine to a newer machine - thus making the arguement that it is "Impossible to transfer Virtual Console games between Wiis" invalid (well, not so much 'invalid', since you probably won't be able to do it however and whenever you want...)
Shit. We're saying the same thing, then. You're just saying that at this point, it's ok that you can't and I'm saying it's not ok.

I'm sure there will be an official way to do it at some point. There has to be otherwise the bad press will kill the VC in its tracks.
 
We agree more than we disagree. ;)

Anywhoo, I say that it's "okay" at this point because, for the large, large majority of users, the only reason they'll need to transfer their VC content is because their unit is broken - and there is a pretty simple solution to address this issue that is cheaper than buying a new unit (or free).
 
[quote name='UncleBob']

Do I think it's a little out of the way to do that? Yeah. However, again, if someone else can come up with a better method of protecting Nintendo's rights to their IP that doesn't rely on the honor method, then sell it to Nintendo and fix the situation for everyone.[/QUOTE]

YES!!!! OF COURSE WE CAN THINK OF A BETTER METHOD! I've already said it a dozen times in THIS THREAD!!!

APPLE. iTunes.

It's DRM lets you deauthorize a piece of hardware whenever you want, and reauthorize a new piece of hardware in it's place. The only time a network connection is needed is when you get a new piece of hardware. It's still not perfect (still requires the service exist, and that the hardware be functional enough to deauthorize), but it's a hell of a lot better than Nintendo's non-method.

Apple's method was around for YEARS prior to the release of the 360, let alone the Wii or Playstation 3.

Apple's method would GAIN SALES FOR NINTENDO. I would buy nearly every VC game I was interested in if the DRM was fair. I'm not alone in that. I have no problem with dropping $5-10 on an interesting game. I *DO* have a problem flushing $5-10 down the toliet.

In the case of the VC, the very people who are going to be most interested in it-people who like access to older games, and collectors, are the very ones who are going to lose interest when they learn they don't really OWN the stuff they supposedly BOUGHT!

My current VC investment $0. My investment if it had more fair DRM-probably easily. $50-100 with the current offerings. I'm not alone. (Okay, I can't actually find a Wii yet, but that's what I'm sure I would have spent by now, and would spend once I get a Wii...if the DRM didn't cheat consumers.)

[quote name='UncleBob']Have you ever had a system replaced by Nintendo out of warranty? I can't speak for the Wii, but I know "super-cheap" doesn't always mean "as much as a new console". I had a mother with her young kid come in awhile go with an original DS (out of warranty) that had been chewed to bits by the family dog. At the time, DSLites were still near-impossible to come by, so I asked her to hang on a second. I called Nintendo's customer service and the rep hooked the mother up with a new unit (and a box to ship back the old one) for $50. Less than half the cost of a new unit (and, I think, cheaper than a used one from EBGames/GameStop).[/quote]

I'd much rather have the new unit for double the cost. And often when a system breaks or needs to be changed for a newer model it'll be later in a life cycle when the price has come down.

And Nintendo has given absolutly no indication that they're not going to do this.

And they also haven't said they're going to buy me a pony. That's not an argument.

The fact that they have the ability to do this and the fact (i.e.: my opinion) that, for the most part, Nintendo has the best damn customer service of any company in the industry tells me that if and when new colors/better systems come out in the future, they'll offer this service.

If they were going to do it, they'd sooner fix it so WE can do it, which is both cheaper, will lead to higher game sales, and higher customer satisfaction. I agree that Nintendo always seems good to deal with, but regardless they're not handling this issues fairly at all.

And the DRM system doesn't need "fixed" because it isn't "broken". Just because you don't agree with it, it doesn't make it "broken".

Of course it's broken. Under the current scheme you can't rationally say you "own" a game that you "buy", and it's vastly inferior to DRM schemes in place years before the Wii's launch.
 
[quote name='Wolfpup']YES!!!! OF COURSE WE CAN THINK OF A BETTER METHOD! I've already said it a dozen times in THIS THREAD!!!

APPLE. iTunes.[/quote]

A quick Google search tells me that Apple's perfectly wonderful DRM method has already been cracked.

[quote name='Wolfpup']Apple's method would GAIN SALES FOR NINTENDO. I would buy nearly every VC game I was interested in if the DRM was fair.[/quote]

Nintendo could also gain sales if they lowered VC purchase prices to one point/download.

[quote name='Wolfpup']I'd much rather have the new unit for double the cost. And often when a system breaks or needs to be changed for a newer model it'll be later in a life cycle when the price has come down.[/quote]

A.) We're not talking double the cost. 3-5 times the cost.
B.) You're speculating that in the future, the price of the new system will be lowered while the cost of repair/replacing it will not be. And that there won't be a better solution by then. Additionally, what is the logical reasoning behind purchasing a new unit at a higher cost in place of getting a unit at a much, much discounted price, both with the same new warranty? (aside from the one week wait time, of course)

[quote name='Wolfpup']And they also haven't said they're going to buy me a pony. That's not an argument.[/quote]

Speculating on what Nintendo will offer is about as valid as speculating on what they will not offer. My Speculation is based on the fact that:
A.) Nintendo has a proven method for transfering VC data.
B.) Nintendo has an awesome track record for taking care of their customers.

Nintendo hasn't ever purchased ponies for random people.

[quote name='Wolfpup']Of course it's broken. Under the current scheme you can't rationally say you "own" a game that you "buy", and it's vastly inferior to DRM schemes in place years before the Wii's launch.[/QUOTE]

Opinions.

[edit to fix a quote tag]
 
Wolfie, you need to understand that just because you don't like the DRM system, doesn't mean it's objetively broken or wrong.

Apple wouldn't have made that DRM system that way if they didn't have to. A console is a different animal than a PC. I format my PC once very 6 months; I've yet to have any piece of Nintendo hardware break on me. With as often as viruses hit computers, upgrades to the OS are needed, etc. there had to be an easy way to deauthorize a PC and reauthorize it.

Nintendo will provide a way to get games moved over to a different system if something goes wrong (in fact, they already do). It may not the instant gratification that you're looking for, but it works.
 
[quote name='UncleBob']A quick Google search tells me that Apple's perfectly wonderful DRM method has already been cracked.[/quote]

As far as I know the versions for the last few years haven't been. And anyway that has nothing to do with anything-that's on a computer that's much more open than a Wii (or 360). Being able to reauthorize a different piece of hardware had nothing to do with how Fairplay was cracked.

I'm talking about the MECHANISM for authorizing hardware, not really the specifics of how the content are locked.

Nintendo could also gain sales if they lowered VC purchase prices to one point/download.

Well sure, but that wouldn't get them as much money.


A.) We're not talking double the cost. 3-5 times the cost.
B.) You're speculating that in the future, the price of the new system will be lowered while the cost of repair/replacing it will not be. And that there won't be a better solution by then. Additionally, what is the logical reasoning behind purchasing a new unit at a higher cost in place of getting a unit at a much, much discounted price, both with the same new warranty? (aside from the one week wait time, of course)

It's good speculation because that's what's always happened. Getting something repaired doesn't make much sense as the repairs are usually so close in price to a new unit. And we'd want a new unit for the usual reasons-odds are it'll be more reliable, it may have design improvements, it hasn't been used as a toilet by some 2 year old, etc.

[quote name='daroga']Wolfie, you need to understand that just because you don't like the DRM system, doesn't mean it's objetively broken or wrong. [/quote]

I can objectively say buying a piece of software that I get to keep and run on any hardware I want is better than "buying" software I can only run where I'm told to run it.

Nintendo will provide a way to get games moved over to a different system if something goes wrong (in fact, they already do). It may not the instant gratification that you're looking for, but it works.

No, it doesn't work, as has already been pointed out repeatedly in this thread. It only covers people who have a broken Wii, and want to pay Nintendo for a refurb/fix. That dosen't cover any of the other situations.
 
Successfully navigating through a Wii (mis)information thread doesn't just require a mouse and a monitor, it requires a glass of water and two extra-strength aspirin. I sometimes wonder if discussions like this ever resolved themselves, or if someone just conceded defeat out of weariness, if at least one participant wouldn't cease to have Purpose, fill with white light, and explode.

If we're lucky, that is.
 
[quote name='Wolfpup']I'm talking about the MECHANISM for authorizing hardware, not really the specifics of how the content are locked.[/quote]

"I want Nintendo to use a method of protection that has already been cracked, just in a different way so that it just has to be cracked again."
Right?

[quote name='Wolfpup']Well sure, but that wouldn't get them as much money.[/quote]

Neither would a method of VC copying that doesn't fully protect Nintendo's rights to their IPs.

The trick is that Nintendo needs to come up with a method that both protects their IPs and gets people to want to buy their stuff. Until they come up with a method better than they have now that does protect their stuff, it will probably continue to be this way.


[quote name='Wolfpup']Getting something repaired doesn't make much sense as the repairs are usually so close in price to a new unit. And we'd want a new unit for the usual reasons-odds are it'll be more reliable, it may have design improvements, it hasn't been used as a toilet by some 2 year old, etc.[/quote]

Again, repair/replacement of a Wii through Nintendo is $50-$75. I don't consider that "so clone in price" to a new unit myself...

Additionally, mass-manufactured electronics are, typically, more reliable after they've been repaired/'replaced' by an authorized repair center.

The Wii you purchase at your local Wal*Mart comes off a mass assembly line. During the process, each unit might be midly tested while an occaional random unit is put through major testing to make sure something in the manufacturing process isn't going wrong.

OTOH, when you get a repair/replacement from an authorized repair center, the unit is ran through quite a bit of testing before it is returned to you.

If you get a Wii that has been covered in wee, I'm sure Nintendo will sanitize it real good for you. (where's that rolling eyes smiley?)

[quote name='Wolfpup']I can objectively say buying a piece of software that I get to keep and run on any hardware I want is better than "buying" software I can only run where I'm told to run it.[/quote]

I can objectively say that a Peanut Butter and Grape Jelly sandwich is better than a Peanut Butter and Strawberry Jelly sandwich. It doesn't mean that the PB&SJ sandwich is "broken".

[quote name='Wolfpup']No, it doesn't work, as has already been pointed out repeatedly in this thread. It only covers people who have a broken Wii, and want to pay Nintendo for a refurb/fix. That dosen't cover any of the other situations.[/QUOTE]

My phone insurance doesn't cover replacing my phone in case of nuclear incidents. I guess that means my phone insurance is broken and not worth having.
 
[quote name='UncleBob']"I want Nintendo to use a method of protection that has already been cracked, just in a different way so that it just has to be cracked again."
Right?[/quote]

:roll: :roll: :roll:
No. Again:
-I don't pay much attention, but I don't think modern versions of Fairplay have been cracked
-I don't expect Nintendo to use Fairplay, but rather to copy the mechanism of authorizing/deauthorizing a playback device
-even if they did use Fairplay, and it has been cracked, that doesn't mean it would be crackable on a closed system
-there's nothing to say that their current system can't be cracked, or that it would somehow be more vulnerable just be letting people use it more fairly.

Neither would a method of VC copying that doesn't fully protect Nintendo's rights to their IPs.

How would the mechanism I describe offer less protection?

The trick is that Nintendo needs to come up with a method that both protects their IPs and gets people to want to buy their stuff. Until they come up with a method better than they have now that does protect their stuff, it will probably continue to be this way.

And as I've said, there already is a way, but they'd rather screw their customers than implement it.

Again, repair/replacement of a Wii through Nintendo is $50-$75. I don't consider that "so clone in price" to a new unit myself...

And again, what about when a Wii costs $100-150? And what if I get a warranty through a store? And what if I just want a new unit for whatever reason? Their current "system" doesn't cover any of that.

Additionally, mass-manufactured electronics are, typically, more reliable after they've been repaired/'replaced' by an authorized repair center.

Do you have stats to back that up? Consumer Reports says to replace cheap electronics. They even publish charts telling when to repair versus replace something depending on the age (and we're talking more expensive items like computers or washing machines, not cheap game systems).

The Wii you purchase at your local Wal*Mart comes off a mass assembly line. During the process, each unit might be midly tested while an occaional random unit is put through major testing to make sure something in the manufacturing process isn't going wrong.

OTOH, when you get a repair/replacement from an authorized repair center, the unit is ran through quite a bit of testing before it is returned to you.

In real life most people would sooner trust a new unit than a refurb. In real life, quite often a refurb still has issues, and also already has wear and tear so that something else will fail sooner. You're really trying to spin this here...

I can objectively say that a Peanut Butter and Grape Jelly sandwich is better than a Peanut Butter and Strawberry Jelly sandwich. It doesn't mean that the PB&SJ sandwich is "broken".

As you well know this isn't the same situation. Neither is the other goofy comparison. Do you remember the uproar when it was revealed Sony was looking into a mechanism for locking discs to a single console? Same deal here, except more people seem unable to grasp how they're getting raped. A DRM scheme that's especially onerous on the consumer is broken. Some would argue that any DRM is broken-probably rightfully so. But regardless, a DRM scheme that makes it so you can't actually own content that you've purchased isn't acceptable.
 
[quote name='Wolfpup']No, it doesn't work, as has already been pointed out repeatedly in this thread. It only covers people who have a broken Wii, and want to pay Nintendo for a refurb/fix. That dosen't cover any of the other situations.[/quote]If it's under warranty, they fix it for free. I got a brand new unit when I had GPU issues in my old box, and you know what? I got all my VC games transferred just fine.

I seem to recall that there used to be no way to transfer data from one 360 harddrive to another. And yet, once Microsoft put out a new size drive, BAM, just like magic there was not only software but hardware as well to transfer stuff to the new harddrive.

Of course Nintendo won't do that if they release a new model / color / whatever of Wii. Never. Just ignore the fact that the DS already has a way to transfer all the "system specific" stuff from one unit to another via WiFi so you can keep all your friend codes, settings, etc when getting a new machine.
 
FYI, iTunes DRM has actually been cracked (through the current version even) but only through a difficult workaround - and you've got to have the keys to unlock the files in the first place. IOW, if you're not authorized to play the songs in iTunes the crack won't work for you.

Out of curiousity, has anyone ever read the EULA for a VC game? I haven't and I'm interested to know if it says that games are restricted to that particular Wii (since that's really what it comes down to barring N's intervention).
 
There are ways around the iTunes crack without the 'keys'.

Not to mention you can always simply burn the song to a ("virtual") CD then rip it from the CD with some basic software. Or loop the audio through your audio in jack...
 
[quote name='UncleBob']There are ways around the iTunes crack without the 'keys'.

Not to mention you can always simply burn the song to a ("virtual") CD then rip it from the CD with some basic software. Or loop the audio through your audio in jack...[/quote]I've burned them with iTunes and ripped that CD in iTunes. Works like a charm.

I do want to make one thing clear in all of this. I'm in no way shape or form pro-DRM. I understand it, but I think it sucks. When I buy music from iTunes, I immeidately make myself some DRM-free copies for backup purposes. I don't like not being able to backup/transfer my VC games at this point either. But I don't believe for a second that Nintendo won't make that option available once a new model or color console come out, or even when the Wii warranties start running out.
 
[quote name='daroga']I've burned them with iTunes and ripped that CD in iTunes. Works like a charm.

I do want to make one thing clear in all of this. I'm in no way shape or form pro-DRM. I understand it, but I think it sucks. When I buy music from iTunes, I immeidately make myself some DRM-free copies for backup purposes. I don't like not being able to backup/transfer my VC games at this point either. But I don't believe for a second that Nintendo won't make that option available once a new model or color console come out, or even when the Wii warranties start running out.[/QUOTE]

Exactly.

And until then, it's really not *that* big of a deal for the majority of Wii owners.
 
[quote name='UncleBob']Have you ever purchased a cell phone game?[/QUOTE]

No.

[quote name='daroga']If it's under warranty, they fix it for free. I got a brand new unit when I had GPU issues in my old box, and you know what? I got all my VC games transferred just fine.[/quote]

That dosen't cover the other possible situations.

I seem to recall that there used to be no way to transfer data from one 360 harddrive to another. And yet, once Microsoft put out a new size drive, BAM, just like magic there was not only software but hardware as well to transfer stuff to the new harddrive.

Basically only bundled with a $180 hard drive, and they didn't solve the real problem. TRANSFERRING content isn't a huge issue on the 360, as you can just redownload stuff, or use a memory card. The real issue is the same as on the Wii-everything's tied to one console.

Of course Nintendo won't do that if they release a new model / color / whatever of Wii. Never. Just ignore the fact that the DS already has a way to transfer all the "system specific" stuff from one unit to another via WiFi so you can keep all your friend codes, settings, etc when getting a new machine.

[quote name='daroga']
I do want to make one thing clear in all of this. I'm in no way shape or form pro-DRM. I understand it, but I think it sucks. When I buy music from iTunes, I immeidately make myself some DRM-free copies for backup purposes. I don't like not being able to backup/transfer my VC games at this point either. But I don't believe for a second that Nintendo won't make that option available once a new model or color console come out, or even when the Wii warranties start running out.[/QUOTE]

Nonetheless, you guys are taking a gamble. I'm not willing to take that gamble, and shouldn't have to. In the mean time, there are tons of great games I can get for cheap that don't have any restrictions on when or where I can play them.
 
[quote name='supershammy']Like you, Strell, I am amazed this topic is still around, let alone at the friggin' TOP of the forum.[/QUOTE]


So why did you two post to say you don't like posting? 8-[

And I'd guess topics like this are still around, BECAUSE THE PROBLEM IS STILL AROUND. Watch them dry up if Nintendo fixes the issue.
 
[quote name='Wolfpup']So why did you two post to say you don't like posting? 8-[[/QUOTE]

Really? Did I say that?

Or did I call this argument done to death raping-the-dead-horse bullshit?

I think I'll let your amazing deductive abilities tell me.
 
[quote name='Wolfpup']So why did you two post to say you don't like posting? 8-[

And I'd guess topics like this are still around, BECAUSE THE PROBLEM IS STILL AROUND. Watch them dry up if Nintendo fixes the issue.[/quote]
Right. Note that saying "Yeah, I think it sucks ass" repeatedly isn't a fix.

Also refer to Strell's previous post.
 
I can't believe for a second that everyone wouldn't use this for piracy purposes. I mean just look at the PC industry.
 
[quote name='UncleBob']There are ways around the iTunes crack without the 'keys'.

Not to mention you can always simply burn the song to a ("virtual") CD then rip it from the CD with some basic software. Or loop the audio through your audio in jack...[/QUOTE]
I'm talking about a lossless process. Going lossy to lossy is a terrible way to go. The way I'm talking about preserves the original quality, such as it is.
 
[quote name='Strell']Really? Did I say that?

Or did I call this argument done to death raping-the-dead-horse bullshit?

I think I'll let your amazing deductive abilities tell me.[/QUOTE]

He whines at every chance to lambast not having physical copies of something. OMG, teh h0rr0rz!!!11

Cue the tin hat brigade...
 
[quote name='daroga']I've burned them with iTunes and ripped that CD in iTunes. Works like a charm.

I do want to make one thing clear in all of this. I'm in no way shape or form pro-DRM. I understand it, but I think it sucks. When I buy music from iTunes, I immeidately make myself some DRM-free copies for backup purposes. I don't like not being able to backup/transfer my VC games at this point either. But I don't believe for a second that Nintendo won't make that option available once a new model or color console come out, or even when the Wii warranties start running out.[/QUOTE]

Agreed. Nintendo's business model seems to revolve around getting people who already own systems to buy more of the same system with small changes. Gameboy --> Gameboy Pocket, Gameboy SP --> Gameboy SP with bright screen. "Pikachu" systems, "Spongebob" systems - now those things bring new users in, but there's no way Nintendo isn't fully betting on repeat purchases from current owners as well.

With any new iteration of the Wii, it would be to Nintendo's disadvantage to have current users locked in to their current Wii systems and I would have a hard time believing that if there isn't some solution already in existence now Nintendo doesn't have one sitting in their back-pocket.
 
[quote name='dallow']Well, they're relatively cheap in the grand scheme of things, and last me longer than the $50 worth of drinks I bought last night.[/quote]

My feeling exactly :)
 
I bought a launch day Wii. Last January, it got stolen - I had something like 5 VC games at the time. I called up Nintendo and told them and they said don't worry, call us back when you get your new Wii.
I ended up calling them last week and they ended up transfering all my VC games to the new Wii. It took all of two business days. There IS a way for them to do it, and it seems fairly easy, whatever it is.
 
[quote name='masterh']I bought a launch day Wii. Last January, it got stolen - I had something like 5 VC games at the time. I called up Nintendo and told them and they said don't worry, call us back when you get your new Wii.
I ended up calling them last week and they ended up transfering all my VC games to the new Wii. It took all of two business days. There IS a way for them to do it, and it seems fairly easy, whatever it is.[/QUOTE]
Tell us more! Did they push them to your Wii or what?
 
[quote name='Wolfpup']I'm not willing to take that gamble, and shouldn't have to.[/QUOTE]

It's the best of both worlds! You don't have to take the gamble and we get to enjoy some fun games. Isn't life grand?
 
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