I don't know about all of you and how you feel about the current state of gaming, but this whole idea of patching games later down the road after the company releases the game is getting ridiculous at best. I remember a time when the company puts out a game, minus a few play issues, that was it.
Now we come to the last few months, patch for this game, patch for that game. Some patches have made the game more enjoyable, most have not. Look at games like Homefront and NASCAR 2011, they need serious overhauls in the game despite the fact that asked the gamer to pony up $60 of their hard earned money only to give them a mediocre playing experience.
Why can't developers wait to put out a solid product right from the get go. Is it that gamers are demanding more from them to release the game in a launch window or try to line themselves up with a revenue stream in which you have to buy the base game or core game, then later pick up the patches and DLC for more money.
I don't mind buying DLC or add ons, as long as the game is solid from the get go, not solid from patch after patch after patch.
I know you some of you will say that it is the norm for patching because the systems today can handle this, but I would like to say that is it really so hard to demand and expect companies to release a game that is solid day one and not buggy and treating the game they just released like a beta.
I am sorry, but to pay $60 to be a beta tester has its limits.
Now we come to the last few months, patch for this game, patch for that game. Some patches have made the game more enjoyable, most have not. Look at games like Homefront and NASCAR 2011, they need serious overhauls in the game despite the fact that asked the gamer to pony up $60 of their hard earned money only to give them a mediocre playing experience.
Why can't developers wait to put out a solid product right from the get go. Is it that gamers are demanding more from them to release the game in a launch window or try to line themselves up with a revenue stream in which you have to buy the base game or core game, then later pick up the patches and DLC for more money.
I don't mind buying DLC or add ons, as long as the game is solid from the get go, not solid from patch after patch after patch.
I know you some of you will say that it is the norm for patching because the systems today can handle this, but I would like to say that is it really so hard to demand and expect companies to release a game that is solid day one and not buggy and treating the game they just released like a beta.
I am sorry, but to pay $60 to be a beta tester has its limits.