Imagine this game on the Wii. You could go several different ways with it. Three pop to mind immediately:
- An Iron Chef/Warioware-style party game where people compete to complete dishes as quickly and accurately as possible. You could have two players be sous chefs that have to prepare ingredients for the two other players while they're cooking, demanding coordinated timing.
- A more detailed simulation that actually strives to teach basic cooking techniques and food prep (complete with usable recipies).
- A cooking RPG where you start and run a restaurant. You develop your cooking skills and manage the enterprise, learn how to hire/fire staff, source ingredients, develop new dishes, etc.