ck64 vs. maigoyume
Round 1:
Wolf vs. Lucario
The round started with some dodging of projectiles... then a smash ball appeared.
Round 2:
Wolf vs. Lucario
This round had a fair amount of lag giving Wolf a pretty good advantage with his very quick smashes and added difficulty in dodging laser spam. I pretty much was able to just spam laser shots and fsmashes without too much fear of a counter attack. Lucario was responsible for at least one of his own deaths via a fully charged and later reflected... blue ball thing. Still, I was taught a couple lessons concerning being above or below Lucario and his blue energy of super priority. Good use of shield grabs and keeping me off the stage with blue balls kept the match interesting from my POV. In the end, Wolf scored the final kill.
Winner: CK64
Round 3:
Wolf vs. Lucario
Now we both kind of knew what to expect from each other and the lag had cleared up. Even so, the match progressed in the favor of Wolf. After Lucario's first death, I was able to rack up a fairly large percentage on him before losing my first life, giving me a pretty large % advantage. Lucario made a very solid comeback and was able to tie it up in terms of lives. I remember eating several up tilts and a ball or two. However, laser spam and fsmashing prevailed, and combined with the lag from both the psychic shotgun and landing from the air I was able to score the kill.
Winner: CK64
Round 4:
Ike vs. Lucario
After my two victories with the king of spam, I wondered how I would fare using my main, Ike. The short answer... not well. I had my first two lives taken out before I was able to get Lucario to 100% damage. I was so used to just mashing the c-stick with Wolf, that I was constantly eating counter attacks from missed fsmashes. Lucario's blue orbs didn't make things any easier, and I was constantly denied re-entry to the stage thanks to some good projectile work.
This round was pretty much rape.
Winner: maigoyume
Overall:
CK64 2
maigoyume 1