[quote name='strdr4']VF5 by a long shot? please.
How much time do you want to put into the game? Do you want a fighter that's fun and easy to learn? Or do you want a fighter that you have to play hours upon hours just practicing one character to get anything out of it? VF is a technical fighter and you've probably heard all this talk about how "realistic" it is or how deep the engine is. The fact is, if you're looking for a game to play for fun, you won't find VF5 very appealing. A lot of people are still wondering what the fuss is about with that game.
I found it to be very boring. You'll spend most of your time in the training room doing the same moves over and over again and if that's what you like, go ahead. VF5 has move lists and maneuvers that you have to know to get any enjoyment out of it. If you don't have the time, you'll just ending up playing a poor man's DOA, mashing buttons and the like without any control and that's just not fun to play.
DOA4 is fun to play. You've got over the top combos and moves. It's easy to get into, difficult to master. It's got lots of variety. Most of the people who bash DOA4 either enjoy VF5 or couldn't get into VF5 because it's too difficult, but they'd rather pick the most in-depth game thinking that's what fighters are all about.
And believe it because VF5 is very deep. If you're looking for that kind of fighter, there is no other.[/quote]
A poor man's DOA? Lol, now granted, I haven't played VF5, but the DOA series has always been a poor man's VF to me. But hey, you could always go play DOA Volleyball