[quote name='gargus']
No, the dreamcast sucked on the whole. From the system to a lot of the games it wasnt a good system. I mean look at all the millions of raving fans of the system, if the system was so awesome and loved so much then why did it fail? Oh thats right, because when it was out it sucked and no one bothered with it. But flash forward over a decade and now suddenly everything thinks its so great and wonderful because they look at it with rose color glasses of nostalgia. If the dreamcast really was such a great system then it would have done well when it was out, but it didnt so it died. People pick out like 8 games that were great on the system and then put it all up on a pedstal.
First of all the controller. It was ugly, it was bulky, it was heavy and not user friendly. Just moving from the analog pad to the dpad required you to shift your entire hand down the controller which meant no quick switch betweens. The stupid add in slots were a waste and just made it bigger than it needed to be. And whoever decided to have the cord come out of the back of the controller is a

ing idiot. You automatically lose like 9 inches of cord because it comes out the back, wraps back around the controller to go to the system. The shoulder buttons were mooshy and the whole controller was a design failure.
Ps2 was killing it with ps1 backward compatibility and dvd support not to mention better.
They launched at when the ps1 was still releasing classic titles.
It was poorly marketed.
Huge portions of launch titles were not working at all like blue stinger and another racing game.
It didnt have a lot of great games. I mean it had quite a few but the developer support on that system was pathetic since most games were just ports or thrown together games like chu chu rocket.[/QUOTE]
Dude, let me not be the first to say that you don't know what you're talking about. The Dreamcast took a risk by sticking its neck out while Sony and Nintendo held back their cards and safely waited finish up the lifespan of their current systems before going next gen. While I agree that it had marketing and third-party support issues, you don't see people running around calling the hardware a POS like the 32X and numerous other atrocities Sega was producing to tack onto the Genesis.
As for good games you had Resident Evil: Code Veronica, House of the Dead 2, Maken X; and don't even talk about fighters because people today are still buying Dreamcast
Imports--if it's a fighting game. If anything the Dreamcast was strong in a few genres and weak in others; other than Phantasy Star Online there's aren't too many RPGs of note, and where were the platformers? Unless you were into survival horror, fighters, or shooters--chances are you'd give the Dreamcast a pass.
But really, in terms of hardware itself--can you really honestly say that the Dreamcast controller was more awkward than the n64 or (even) the xbox? Sure, the VMU could have done without the battery back-up / hand-held screen cheesiness but other than that there were no major flaws in my experience with the system. If anything the system fell less due to its merits and more due to a jaded Sega customer base that had, by then, fled to Nintendo and Sony's established game-libraries.