DS Launch = Huge disappointment

[quote name='bickle']Launch titles Bad
Nintendo Launch Titles = Bad

Playstation launch titles were awesome, Dreamcast launch titles were awesome. Xbox launch titles were awesome.

People who think that launch titles suck either have selective memory, or only play Nintendo launch titles.[/quote]
You're wrong. The only good Xbox launch titles were Halo, Project Gotham, and maybe DOA3 and Fusion Frenzy. PS2 had nothing great, Tekken Tag, Armored Core 2, a Street Fighter game, not much else. I didn't even think those were that good. Dreamcast had Soul Calibur, Power Stone, Sonic Adventure, Marvel vs Capcom, Airforce Delta, House of the Dead 3... Thats a launch. At least 4 A-list titles. Xbox had maybe one, borderline two. Did PS2 have a single A-list title at launch? I don't fault them for it, it just doesn't happen often. Gamecube's launch wasn't too bad, not great, with Rogue Squadron 2, Super Monkey Ball, Sonic Adventure 2 Battle... Better than the PS2 launch. The big PS1 titles were Ridge Racer, WipeOut, and Battle Arena Toshinden, pretty mediocre.
 
[quote name='dafoomie'][quote name='bickle']Launch titles Bad
Nintendo Launch Titles = Bad

Playstation launch titles were awesome, Dreamcast launch titles were awesome. Xbox launch titles were awesome.

People who think that launch titles suck either have selective memory, or only play Nintendo launch titles.[/quote]
You're wrong. The only good Xbox launch titles were Halo, Project Gotham, and maybe DOA3 and Fusion Frenzy. PS2 had nothing great, Tekken Tag, Armored Core 2, a Street Fighter game, not much else. I didn't even think those were that good. Dreamcast had Soul Calibur, Power Stone, Sonic Adventure, Marvel vs Capcom, Airforce Delta, House of the Dead 3... Thats a launch. At least 4 A-list titles. Xbox had maybe one, borderline two. Did PS2 have a single A-list title at launch? I don't fault them for it, it just doesn't happen often. Gamecube's launch wasn't too bad, not great, with Rogue Squadron 2, Super Monkey Ball, Sonic Adventure 2 Battle... Better than the PS2 launch.[/quote]

How do you remember all of this?!

I'm gettin old :D
 
[quote name='spyhunterk19'][quote name='dafoomie']Dreamcast launched pretty strong... But thats more the exception than the rule.[/quote]

Xbox Launched with Halo....[/quote]

Halo was mediocre...(and I do have Halo 2 btw and think it roxor my soxor)

PS2 launch also had SSX, which with Tekken Tag Tournament, were the main two games I cared about...Armored Core 2 was ok, but nothing special. Gamecube's launch had Super Smash Bros. Melee though...that game definitely blows the other launch titles in the generation away IMO.

Anyways, I do think the Nintendo DS launch is a little weak, but I'm getting my DS today because I know there are some possibly very good games in the horizon such as Yoshi Touch 'N Go, new Super Mario Bros., Wario Ware, Inc., and DS Wars (you can't go wrong at all with Wario Ware or DS Wars!!) I would like to get a PSP as well, but so far I haven't seen anything on it that makes me want to get it (game-wise and poor battery life primarily) - it just doesn't offer much to justify me forking over $300+ for the system + games + accessories.
 
[quote name='King Bahamut'][quote name='spyhunterk19'][quote name='dafoomie']Dreamcast launched pretty strong... But thats more the exception than the rule.[/quote]

Xbox Launched with Halo....[/quote]

Halo was mediocre...(and I do have Halo 2 btw and think it roxor my soxor)

PS2 launch also had SSX, which with Tekken Tag Tournament, were the main two games I cared about...Armored Core 2 was ok, but nothing special. Gamecube's launch had Super Smash Bros. Melee though...that game definitely blows the other launch titles in the generation away IMO.

Anyways, I do think the Nintendo DS launch is a little weak, but I'm getting my DS today because I know there are some possibly very good games in the horizon such as Yoshi Touch 'N Go, new Super Mario Bros., Wario Ware, Inc., and DS Wars (you can't go wrong at all with Wario Ware or DS Wars!!) I would like to get a PSP as well, but so far I haven't seen anything on it that makes me want to get it (game-wise and poor battery life primarily) - it just doesn't offer much to justify me forking over $300+ for the system + games + accessories.[/quote]
Super Smash Bros came out a month after launch.

PSP will probably have the weakest launch of anything mentioned here, not to degrade the system (though it deserves it), most systems launch fairly weak.
 
PSP has some decent looking games announced so far (NFSU Rivals, Darkstalkers Vampire Chronicles, Hot Shots Golf, Ridge Racer, Metal Gear Acid, Coded Arms, Tiger Woods PGA Tour Golf, Dynasty Warriors...
 
OK...i just picked up my DS and its charging now. The design of the system is sleekl and it fits comfortably in your hands. in the box you get the system, an ac adaptor, metroid demo, wrist strap (with this plastic piece on it to cover your finger when toushing the screen), extra stylus, instructions and misc paper work (registration forms, etc.)

I was surprized by the weight of the actual unit. it almost feel the same as a nomad. i could be wrong, but im gonna get out my nomad in a minute to compare.

the packaging for the games is awesome! i like to keep the boxes for my stuff, as most collectors do, but for portable systems they become a pain in the ass. finally, nintendo decided to but the games in a plastic clamshell instead of putting it in a card board box. in each game box theres room for a nintendo ds cartridge and a slot for a gba cartridge.

Yeah, the release titles are pretty crappy, but by this time next year there's gonna be a good amout of titles available. i only bought super mario 64, and will prolly only buy mr driller before the year is out.

i tend to lose faith in nintendo when it comes to systems, but i think this is a system thats going to carry them for a while. on the other hand, i could be wrong, and then i'll put it away with my sega game gear.
 
[quote name='King Bahamut'][quote name='spyhunterk19'][quote name='dafoomie']Dreamcast launched pretty strong... But thats more the exception than the rule.[/quote]

Xbox Launched with Halo....[/quote]

Halo was mediocre...(and I do have Halo 2 btw and think it roxor my soxor)

PS2 launch also had SSX, which with Tekken Tag Tournament, were the main two games I cared about...Armored Core 2 was ok, but nothing special. Gamecube's launch had Super Smash Bros. Melee though...that game definitely blows the other launch titles in the generation away IMO.[/quote]

Don't forget FantaVision for PS2, j/k. SSX was the only game I bought with my PS2 at launch and I had no idea how good it would be. I had heard that it was fun but I don't remember a ton of hype surrounding it. It was a long time before I got another PS2 game after SSX.
 
[quote name='lebowsky'][quote name='King Bahamut'][quote name='spyhunterk19'][quote name='dafoomie']Dreamcast launched pretty strong... But thats more the exception than the rule.[/quote]

Xbox Launched with Halo....[/quote]

Halo was mediocre...(and I do have Halo 2 btw and think it roxor my soxor)

PS2 launch also had SSX, which with Tekken Tag Tournament, were the main two games I cared about...Armored Core 2 was ok, but nothing special. Gamecube's launch had Super Smash Bros. Melee though...that game definitely blows the other launch titles in the generation away IMO.[/quote]

Don't forget FantaVision for PS2, j/k. SSX was the only game I bought with my PS2 at launch and I had no idea how good it would be. I had heard that it was fun but I don't remember a ton of hype surrounding it. It was a long time before I got another PS2 game after SSX.[/quote]

Also dont forget Xsquad which far surpasses halo in the catagory of "didnt I just walk past that?"
 
[quote name='dafoomie'][quote name='bickle']Launch titles Bad
Nintendo Launch Titles = Bad

Playstation launch titles were awesome, Dreamcast launch titles were awesome. Xbox launch titles were awesome.

People who think that launch titles suck either have selective memory, or only play Nintendo launch titles.[/quote]
You're wrong. The only good Xbox launch titles were Halo, Project Gotham, and maybe DOA3 and Fusion Frenzy. PS2 had nothing great, Tekken Tag, Armored Core 2, a Street Fighter game, not much else. I didn't even think those were that good. Dreamcast had Soul Calibur, Power Stone, Sonic Adventure, Marvel vs Capcom, Airforce Delta, House of the Dead 3... Thats a launch. At least 4 A-list titles. Xbox had maybe one, borderline two. Did PS2 have a single A-list title at launch? I don't fault them for it, it just doesn't happen often. Gamecube's launch wasn't too bad, not great, with Rogue Squadron 2, Super Monkey Ball, Sonic Adventure 2 Battle... Better than the PS2 launch. The big PS1 titles were Ridge Racer, WipeOut, and Battle Arena Toshinden, pretty mediocre.[/quote]


I also remember Mortal Kombat 3 bring a launch title for the Playstation. For me that was a big selling point. It was the only version of MK3 that had the same graphics as the arcade version. It was so cool back then. Now in retrospect, having to endure almost 15 second loading times between fights and having to endure a loading time when morphing with SHang Tsung. I'm suprised im still alive.
 
[quote name='dafoomie'][quote name='DrJustinRamone']
Dreamcast launched pretty strong... But thats more the exception than the rule.


....and then crashed and burned.



Perhaps a mediocre launch is a well-kept secret to success.[/quote]
It crashed after Sony's hype machine promised people an orgasm in a box, and people believed it.[/quote]

The Dreamcast was never meant to be a true competitor in the console wars... Sega had given developer's the ability to max out the console power from the getgo, that's why launch titles were excellent. Dreamcast was an amazing console however, far from a failure from a gamer's perspective.
 
[quote name='dental_regurgitation'][quote name='dafoomie'][quote name='DrJustinRamone']
Dreamcast launched pretty strong... But thats more the exception than the rule.


....and then crashed and burned.



Perhaps a mediocre launch is a well-kept secret to success.[/quote]
It crashed after Sony's hype machine promised people an orgasm in a box, and people believed it.[/quote]

The Dreamcast was never meant to be a true competitor in the console wars... Sega had given developer's the ability to max out the console power from the getgo, that's why launch titles were excellent. Dreamcast was an amazing console however, far from a failure from a gamer's perspective.[/quote]

Had given? You act like the ability to utilize hardware fully is a secret that console makers hold and give little bits to keep developers happy.
 
[quote name='Heyricochet']Had given? You act like the ability to utilize hardware fully is a secret that console makers hold and give little bits to keep developers happy.[/quote]

It is though really. I mean they don't necessarily intentionally keep stuff from developers, but a good SDK and a platform that's easy to program and debug make a huge difference. Writing a Gameboy Color game to do one thing is roughly 100x more complicated than writing a PC game that does the same thing, since the GBC game has to be done 100% in assembly, with no floating point math, hell only 1 proper register even. This is why Microsoft will probobly ultimately win the console wars. The XBOX is insanely easy to develop for in comparison to other consoles, so developers gravitate towards it.

DS Launch lineup is pretty lame, that's why I never buy consoles right away, you have no idea how stuff is going to turn out. DS could be a huge flop or it could wind up getting enormous developer support.

I think people that are expecting ps2 or even n64 quality handheld games are in for a huge dissapointment though. Handheld developers are used to low investment titles with quick development turnaround. They're unlikely to quarduple their budgets without an enormous installed base.
 
i loved the DS first impressions. i am going to get one, or two, eventually. but going to wait for the titles and accessories to fill out more. plus, a nice bundle later on would be very attractive.

i keep thinking the DS is like a palm or clie, but with gaming as the primary function, so i think maybe later on a fold-able miniature keyboard could get introduced. maybe then, N will introduce an 'organizer ds?'
 
[quote name='dafoomie'][quote name='bickle']Launch titles Bad
Nintendo Launch Titles = Bad

Playstation launch titles were awesome, Dreamcast launch titles were awesome. Xbox launch titles were awesome.

People who think that launch titles suck either have selective memory, or only play Nintendo launch titles.[/quote]
... Gamecube's launch wasn't too bad, not great, with Rogue Squadron 2, Super Monkey Ball, Sonic Adventure 2 Battle.[/quote]wouldnt really call that a launch title, it came out mid-February
 
After playing all 5 launch titles and picking up 2 of them, I'd say that's a big no! Yeah it wasn't no GBA launch or the holy grail of launches; DC, but It was a hell of alot better then other launches (N64, PSOne, PS2, etc, etc)
 
Kinda weird to play Mario DS w/out an analog stick, but the DS itself is real nice. Not as heavy as I thought it would be either.
 
Nobody here remebers the great launch of Virtual Boy???
Mario Tennis, Red Alarm, Teleroboxer, Galactic Pinball !!!

Worst launch ever was the Game Boy Color.... marquee game was Tetris DX!!!!
 
DS had six titles.
Mario
Asphault GT
Urbz
Madden
Feel the Magic
Spiderman

Mario and Feel the Magic are must owns. Sure, the other's arnt great, but its beats the PS2's weak launch which is now the best selling console out of the three.

Most Nintendo DS games will all prices at $29.99. That means Wario, Animal Crossing, and Metroid. The games prices at $39.99 are third party titles. Remember Castlevania COTM for GBA? $39.99 for that one when it first came out.
 
[quote name='jaybird']If I bought a DS today there's not a game I'd buy to go with it. I'd just play my GBA games on it until (if) something came out that caught my eye. Nothing I've seen previewed for the future excites me either.

It's pathetic that their big marketing blitz (Metroid game) is for a damn demo. I really want to like the DS, but the first few months are looking dry.[/quote]

You need to try Feel the Magic then
 
[quote name='masha'][quote name='help1'][quote name='Nirvanaguy777']remember the GC launch titles, talk about pathetic[/quote]

GC isn't doing too well, bub.[/quote]

You should stick to the XBox forum alone and all your Halo2 threads.[/quote]

Only in america is the GC "Not doing to well" - as far as winning the console wars in america? Maybe it is losing....but Nintendo makes more profit, STILL makes the games that change the face of gaming with high innovation. See, the problem isnt the system, I've said it before....I'll say it again and again....it's the 14 year old gamer. He's ruining it for everyone, he's the reason why the most popular games are

HALO 2 : Disapointing, very short...shorter than the first....same shit from the first, except on car and dual guns,...oya and jacking....I mean, the game was basically made for only Multiplayer. If you bought this game, and you DONT have Xbox live (is this a selling point and a way to screw modders? Yes, Yes it is) You got screwed, cause this game was supposed to be the end all be all....and well....it sucked. Well, Multiplayer rocks, but the covenant is gay to play as...and the Moombasa level sucked compared to the E3 version.

GTA : OMG, does this game suck....but once again, 14 year old gamer.

So it needs lots of senceless violence....check
Needs to be really easy cause 14 year olds are stupid these days....check
Edgy, in a MTV kinda way....Check

Wow, nevermind the horrific controls, the worst camera since Tomb Raider and the fact that all the missions are the same, and well they suck. Does anyone else feel like this game is just a bunch of tech demos? And that the graphics look blurry and the models are like two polygons?

But Mario is Gay....right? He's Gay cause Mario doesnt kill people, he doesnt have sex in his games....right? Mario sucks....
Nevermind the fact that Mario redefines the genre everytime a sequel comes out...nevermind...that Mario is leaps above the last Mario game released. This is why I'm getting out of gaming, just so everyone knows...eventually Mario & other good games will have to compete....and they'll eventually suck too. Look at Segas lineup for Playstation....EVENTUALLY, YOU WILL HAVE TO COMPETE. Oh well, I'll always miss 2d.

I get tired of the games that come out these days....the GTA and the Halo that are running the good games out of the console war because they have the most flash and hype. But, Hype and flash doesnt mean shit, just ask the USA basketball team.
 
[quote name='dental_regurgitation'][quote name='dafoomie'][quote name='DrJustinRamone']
Dreamcast launched pretty strong... But thats more the exception than the rule.


....and then crashed and burned.



Perhaps a mediocre launch is a well-kept secret to success.[/quote]
It crashed after Sony's hype machine promised people an orgasm in a box, and people believed it.[/quote]

The Dreamcast was never meant to be a true competitor in the console wars... Sega had given developer's the ability to max out the console power from the getgo, that's why launch titles were excellent. Dreamcast was an amazing console however, far from a failure from a gamer's perspective.[/quote]

The Dreamcast was never meant to be a true competitor in the console wars... Sega had given developer's the ability to max out the console power from the getgo, that's why launch titles were excellent. Dreamcast was an amazing console however, far from a failure from a gamer's perspective.[/quote]

Hah hah, that's actually funny. If it wasn't meant to be a competitor in the console wars, then what the hell was it supposed to do? Of course it was supposed to compete with the PS2, Xbox and Gamecube.

Sega had planned on releasing several upgrades for the console throughout its life cycle. With doing that, it would have been able to continue to compete graphically with its competitors.

Just because the DC came out a year before the PS2 and about two years before the Xbox and Cube, doesn't mean it wasn't meant for the next generation.

Sega did something all hardware companies should do. Make it incredibly easy for developers to make games for your system. By doing this, they made it a cinch to transfer their own arcade games and very easy for third-parties to make great looking games.

Personally, I'd rather have great games using the console's full power from the start rather than wait a year or two before the hardware is really pushed.
 
I think the DS choice of games to start with is not that bad actually. Just giive it more time to get developers into experimenting with new game approaches and do not rate it mediocre just off the bat.

Sometimes we want instant gratification (nothing wrong with that) but we just have to give new systems time to "grow."

We learned that from PS2 and Xbox. I think the DS is unique and has lots of possibilities...just be patient.
 
Well, I had a hard time getting excited for basically a portable N64.
And their top launch game is another retread N64 game.

The GameCubers get even more screwed because some of these titles could have been reworked for it.
I would love to play a Super Mario 64 updated editon for the Cube.
 
[quote name='Zimmy']Well, I had a hard time getting excited for basically a portable N64.
And their top launch game is another retread N64 game.

The GameCubers get even more screwed because some of these titles could have been reworked for it.
I would love to play a Super Mario 64 updated editon for the Cube.[/quote]

Don't forget about the 2D Mario that's coming out. Also, I think Nintendo will have plenty of original first-party games for us next year. I can't wait for E3. Hopefully, we'll get a lot of good announcements for the DS. Also, I bet the Warp pipe announcement will drop at E3, too.
 
[quote name='Zimmy']Well, I had a hard time getting excited for basically a portable N64.
And their top launch game is another retread N64 game.

The GameCubers get even more screwed because some of these titles could have been reworked for it.
I would love to play a Super Mario 64 updated editon for the Cube.[/quote]

a portable N64 with touch screen capability :)
 
[quote name='Grave_Addiction'][quote name='dental_regurgitation'][quote name='dafoomie'][quote name='DrJustinRamone']
Dreamcast launched pretty strong... But thats more the exception than the rule.


....and then crashed and burned.



Perhaps a mediocre launch is a well-kept secret to success.[/quote]
It crashed after Sony's hype machine promised people an orgasm in a box, and people believed it.[/quote]

The Dreamcast was never meant to be a true competitor in the console wars... Sega had given developer's the ability to max out the console power from the getgo, that's why launch titles were excellent. Dreamcast was an amazing console however, far from a failure from a gamer's perspective.[/quote]

Hah hah, that's actually funny. If it wasn't meant to be a competitor in the console wars, then what the hell was it supposed to do? Of course it was supposed to compete with the PS2, Xbox and Gamecube.

Sega had planned on releasing several upgrades for the console throughout its life cycle. With doing that, it would have been able to continue to compete graphically with its competitors.

Just because the DC came out a year before the PS2 and about two years before the Xbox and Cube, doesn't mean it wasn't meant for the next generation.

Sega did something all hardware companies should do. Make it incredibly easy for developers to make games for your system. By doing this, they made it a cinch to transfer their own arcade games and very easy for third-parties to make great looking games.

Personally, I'd rather have great games using the console's full power from the start rather than wait a year or two before the hardware is really pushed.[/quote]
They don't "hold back" information on how to write for the console... (and I know the person I'm quoting doesn't think so, but the people before you). Sega just did a better job of making it easier to fully exploit the system, and they also had an extremely easy way of making lesser games for it, through WinCE. Sony made Playstation 1 very easy to program for when it launched, at the expense of graphics. Only later did games get better graphically, because it was very difficult to do. Playstation 2 started out hard to program for, even with bad graphics.

Dreamcast could have competed as-is until at least the Xbox/GC launches. PS2 actually started out looking worse than a Dreamcast, DC could have hung in there because of Sony's stupid bottlenecked design and lack of help for developers.
 
I get tired of the games that come out these days....the GTA and the Halo that are running the good games out of the console war because they have the most flash and hype. But, Hype and flash doesnt mean shit, just ask the USA basketball team.

I laughed when I read this, funny and completely true. I agreed with everything you wrote, Mooky. GTA:SA is too easy, and more like an expansion pack for GTA III/Vice City than an actual game. As for the 14 year old gamers screwing us out of anything challenging or innovative, you're completely right. I have a 12 year old brother, love him to death, but he cannot for the life of him play anything even slightly "oldschool". You know, from back in the days when graphics sucked so a game had to be good to sell? I bought him, among other things, one of those old Atari-type joysticks with all the old games built in. This kid will rock the socks off of almost any flashy game released today, but he cannot get past a few levels of Space Invaders, or anything else involving true skill. Having gained my gaming skills from those older games, I continue to beat my brother, even playing the latest game he brings over to my house. I'm 22, and I remember playing my Uncle's old Atari growing up, then getting the NES, SNES, etc and I can honestly say the quality of games, not just the difficulty, has gone way down. Case in point: Madden. Good game yes, but it's the same game it has been for years. Updated rosters and a few gameplay tweaks, and yet it still outsells EVERYTHING.

Getting back on topic, launch titles do not a system make. Everyone points to Halo as the Xbox's best launch title, but it then took over a year for anything else even halfway worthwhile. The life of a system is what's important, not the launch. And for those whining about remakes on the DS, the GBA is a great system, but also suffered from a ton of SNES and NES remakes;it's to be expected. But at least the PSP won't suffer from the same retreads, right? Oh wait...
 
i didnt pick one up, and i didnt pick one up only because animal crossing ds isnt out yet.

however the launch wasnt that bad, mario 64, feel the magic and mr driller are all nice looking. my brotherhas it and i can attest to the awesomeness of mario
 
[quote name='Grave_Addiction'][quote name='dafoomie']Dreamcast launched pretty strong... But thats more the exception than the rule.[/quote]

There has never been such a strong launch lineup as the Dreamcast.[/quote]

Without a doubt. I still remember that launch fondly. Had to decide which three games to get, most launches don't even have three good games total. Best launch ever.

I remember the PS2 launch. My brother-in-law and I played Midnight Club - not impressed, then RidgeRacer V - not impressed, then SSX... now THAT was a good launch title! Played that one for hours.
 
Can't say I'm disappointed. Feel the Magic is a lot of fun if you like the quirky Japanese-type stuff. I do hope a lot more quality games come out, because there's a lot of potential here, but we'll see. I've invested, and I don't regret it.
 
No biggie the DS will have a strong lineup once more games are made. The past gameboy systems are a good indication of that. Most systems launch with only a few games. If you don't like the launch games don't rush to buy the system...no one is forcing your hand. Or pick up a good GBA game you don't own.
 
Maybe slightly disappointing but no launch line up has been perfect or even close (though the Dreamcast had the best ever). I must agree also that the PS2s line up was not very good. Only one that truly was good was SSX. Ridge Racer v wasn't too spectacular. Midnight Club was fun but not a system seller nor anything more. GCN had an awesome launch line-up. SSBM alone is worth the GCN and is one of the best games ever. Xbox, well I think everyone already knows about the Xbox'x line-up: HALO, HALO, and MORE HALO! They had a decent line-up but all there was the mediocre Halo.

The DS will get going once Wario Ware/ Metroid Prime: Hunters (retail version) hit. Those will be the system sellers after the launch madness and holiday rush are gone;those, more so Metroid, are what are going to get me to buy it.. And don't forget Mario Kart, Animal Crossing, and a whole mess of others.

we shouldn't be too picky. I'm sure all of us have tons of game stacks that still have yet to be finished. I really don't think there is much to worry about. Also, I can't wait to get my hands on Feel the Magic XY/XX
 
im playing feel the magic right now: it's really great and original! like my friend told me, it utilizes most of the capabilities. i brought it to work and showed it to this girl and she didn't want to give it back! she said, "do they have one like this for chicks!" sux to be her. but she still liked it alot.
 
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