EA Exec says "Gears of War has 0 innovation"

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http://www.eurogamer.net/article.php?article_id=69805

Alain Tascan, general manager for EA Montreal, has revealed that he thinks Xbox 360 title Gears of War has been overrated by reviewers - with one or two, ahem, notable exceptions.

Speaking in a panel discussion at the Montréal Games Summit, Tascan said, "What is Gears of War? I mean Gears of War brings nothing in terms of innovation to the shooter... Like, zero.

"Only two very brave UK-based journalists said, 'You know what, Gears of War is a great game but it's like what Quake was a few years ago.'" Any guesses as to who one of those might be?

"Why are people loving it so much? It's like added production value, incredible cutscenes and the best ever graphics ever. I'm sure it's going to be a great success, I can't wait to play it, but let's face that graphics are still number one," Tascan continued.

He then used the comparison of a nice looking girl you might see in a bar and go up and talk to, "And if she's smart enough, that's the gameplay.

"I'm not talking about my tastes, I'm just saying, when you go to metacritic and you see a 96 for Gears of War, then you read the critics saying, 'Okay, storyline - there's none, gameplay is not innovative...' Then I say, why did they give this 96? They were blown away by the high quality of the graphics... Myself, I prefer something more creative," Tascan concluded.

After the panel discussion was over, we grabbed Tascan to ask if he was indeed referring to Eurogamer's Gears of War review - and the answer was, "Absolutely, yes. You guys were one of the only people who had the guts to say it." So there you go.


I'm not that big on GoW, but if this isn't a fucking Pot-Kettle-Black situation, then I don't know what is. I just thought you guys might get a chuckle out of it.
 
The most hilarious thing is this fucker Tascan hasn't even PLAYED Gears of War, he even admits it in the article.

At least Gears of War didn't take content out of it for a next gen release, and then take out MORE content to charge $$$ for on the marketplace... that's innovation, thanks EA!

I just don't get why everyone is hating on Gears of War... not every game has to refine and innovate the industry. Gears of War does what it does and it does it great, and its fun as hell, and that's all that matters.
 
[quote name='doubledown']Phew, I'm glad NBA Live and Madden 07 does though ;)[/quote]

haha, EXACTLY.

I guess that "innovation" to EA would have meant selling gears of war but then making the consumers pay via marketplace for each weapon... and they probably would have charged double for the hammer of dawn:D
 
It's fun but I guess by his opinion, if it's not innovative, it's not fun. While that's often true for me, a game with production values as high as GoW should not be overlooked.
 
[quote name='LinkinPrime']Says the guy working for the company that recycles titles every year. :rofl:[/QUOTE]

I was just about to say the same thing... he's going to get a lot of angry emails about this. I could understand the guy having an opinion if he played the game but he hasn't.

What a fucking douche.
 
[quote name='Vinny']I was just about to say the same thing... he's going to get a lot of angry emails about this. I could understand the guy having an opinion if he played the game but he hasn't.

What a fucking douche.[/QUOTE]

That's the best part, he says it dosen't innovate yet admits he hasn't even played it... how does he know all those 96 reviews are wrong or right if he's just going by movies and screenshots?
 
I'm just going to ignore the source here, which is blatantly hypocritical and almost comes off as a PR move to dissuade people from buying GoW?? I'll say that his bare-bones statement of "Gears of War has 0 innovation" is almost correct. The game is clearly an amalgamation of a lot of games, but it takes a lot of those elements, makes them better and mixes them perfectly. The result makes for a fucking awesome, new game that'll I'll play for a long time. And when the sequel comes out, I'll buy that on day 1 as well.

Being able to pull that off is on the same level as the concept of "innovation" IMHO.



"What is Gears of War?"


Nothing but a miserable little pile of pop and stop.
 
[quote name='Apossum']I'm just going to ignore the source here, which is blatantly hypocritical and almost comes off as a PR move to dissuade people from buying GoW?? I'll say that his bare-bones statement of "Gears of War has 0 innovation" is almost correct. The game is clearly an amalgamation of a lot of games, but it takes a lot of those elements, makes them better and mixes them perfectly. The result makes for a fucking awesome, new game that'll I'll play for a long time. And when the sequel comes out, I'll buy that on day 1 as well.

Being able to pull that off is on the same level as the concept of "innovation" IMHO. [/QUOTE]

Ignoring the obvious hypocritical point about EA recycling franchise after franchise year after year, what about Army of Two, EA's Gears of War? By the time it is released it is going to look like a GoW knock-off.

Both EA and Sony are in need of some Common Sense Consultants to put gag orders on these execs.
 
HAHAHHAAHAHHAHAAHAHA *takes breath* HHHAHAHAHAHAAHAHA Oh my god thats funny. Yeah that NBA 07 man what a "sweet"storyline that had and man the mechanices in madden 07 are like 100% different from any others in the series yeah EAs "raising the bar" good lord give me a break.

This companies idea of "innovation" is finding ways to advertise and make money off of games you already paid for and host your own servers for battlefeld 2142 anyone geesh. I'm about to the point of never buying any game with an EA logo on it again..ever.
 
[quote name='Corvin']Ignoring the obvious hypocritical point about EA recycling franchise after franchise year after year, what about Army of Two, EA's Gears of War? By the time it is released it is going to look like a GoW knock-off.

[/QUOTE]

oh wait, I wonder if this guy is one of the devs working on that game...
 
I bet PR people from Sony and EA sit around daring each other to release these weirdo statements just for kicks.

Dude can have his opinion, but at least play the fucking game first...and when this comes from a house built on nothing BUT regurgitated franchises, it's probably better to just shut up. All this is going to do is garner more interest and support in GoW and draw attention to EA's hypocrisy.

Anxious to hear Mark Rein's response; he's no stranger to making a few "comments" here and there himself.
 
If you wanna be super technical, the guy works for EA Montreal, so he and his studio have nothing to do with Madden, so I don't see why everyone is bringing that whole "OMG he says no innovation yet he makes Madden the same game every year!" But the guy did say he hasn't even played the game, so he really has no right to speak on it.
 
[quote name='VanillaGorilla']If you wanna be super technical, the guy works for EA Montreal, so he and his studio have nothing to do with Madden, so I don't see why everyone is bringing that whole "OMG he says no innovation yet he makes Madden the same game every year!" But the guy did say he hasn't even played the game, so he really has no right to speak on it.[/QUOTE]

Replace Madden with any other EA title and you get the same result, so which studio the guy is from dosen't matter.
 
[quote name='Roufuss']Replace Madden with any other EA title and you get the same result, so which studio the guy is from dosen't matter.[/quote]OK, I replace it with MVP Baseball 2005, which EA Canada (not sure if it was EA Montreal) developed, which was not only a good game, but also innovative.
 
Reality's Fringe;2354179]"Why are people loving it so much? It's like added production value said:
I can't wait to play it[/color], but let's face that graphics are still number one,"
Fail.
 
Are we really looking for innovation? IMO, no. I'm not looking for Halo3 to be innovated. I'm looking for them to tweak what they have mastered. Much like what GoW has done. They might not have came up with anything absoluting new but they DELIEVERED on what they said. The game is fun and that should be the bottom for every gamer.
 
[quote name='VanillaGorilla']OK, I replace it with MVP Baseball 2005, which EA Canada (not sure if it was EA Montreal) developed, which was not only a good game, but also innovative.[/QUOTE]

Well, I guess you got me there, since I didn't play any of the MVP games so I'm not sure how EA innovating baseball.

I like their games, but innovative is never a word I'd put in the same sentence as EA. Need for Speed, Madden, Fight Night, all of these are things that barely change from iteration to iteration except for one major difference.
 
who cares if there isn't any innovation the game is fun as hell. And i don't think they innovated anything, but they took aspects from other games, and perfected it
 
EA tends to "innovate" 1 year, then ride that for the next 10. The dual stick controls for Fight Night, were innovative. Therefore, they will stay the same until 2015, at the latest.
 
[quote name='Bigsauce']Are we really looking for innovation? IMO, no. I'm not looking for Halo3 to be innovated. I'm looking for them to tweak what they have mastered. Much like what GoW has done. They might not have came up with anything absoluting new but they DELIEVERED on what they said. The game is fun and that should be the bottom for every gamer.[/QUOTE]

This is how I think as well, but I've noticed ever sense the Wii came about there is this grass roots movement that "graphics don't matter" and "if a game dosen't innovate, it's garbage".
 
It's quite obvious why he said this:

He is trying to slam GoW in hopes of attracting attention to Army of Two (the game he is currently in charge of up at Montreal).

Army of Two's supposedly "innovative" system of multiplayer jump-in control of an AI teamate was taken away by Dom, and now Army of Two is nothing but a GoW rip-off.

That's it, just gaming politics, that's the only reason he supports the Eurogamer review: because it bashes Army of Two's competition.
 
[quote name='Roufuss']This is how I think as well, but I've noticed ever sense the Wii came about there is this grass roots movement that "graphics don't matter" and "if a game dosen't innovate, it's garbage".[/QUOTE]
I've already been over this elsewhere, but you're right.

Blame Nintendo on that first quote, since it came from their PR guy's mouth and people decided to parrot it, as if it were right. It's too bad, since the people who think those things have their heart in the right place, but their had stuck up their ass. True, graphics aren't everything. But innovation isn't everything either.

In any game that is truly outstanding, no one element of the game is "bigger" that the game itself. And it goes without saying that the whole is greater than the sum of the parts.
 
This is why I don't understand why people bashed on Saints Row so much for not being innovative. They're willing to defend Gears but not Saints. Saints Row had some very solid single player and sprawling environments. Granted the multiplayer was pure ass.

Either way granted, the co-op in and AI in army of two are supposed to be signifigantly better and more in depth so I guess we'll see how that turns out. All I know so far is that the Gears of War co-op AI sucks really badly heh.
 
Once upon a time, Dead Rising was the reason I was going to buy a 360. Then I played it. And now it isn't.

Having started playing GoW last night on my cousin's 360 and continuing today, I have decided that this game is the reason I will buy the system. Dead serious.

Innovative or not, this Gears of War is fucking awesome
 
People go places like Cedar Point every year to ride the new roller coaster. It's usually not anything new, but it's bigger, faster, steeper, or loopier than the one before. And millions of people who like roller coasters will trek across the USA for a 2 minute ride because they want that rush.

Gears pulled the gaming equivalent of this off in spades. It's another shooter, just with the highest production value and best graphics this new gen of consoles has seen so far. Every little detail is perfected. You want innovation? Drop in, drop out co-op; active reload; chainsaw bayonet... They're a bunch of little things, but the sum total is drastically improved over the run-of-the mill shooter.

As far as the Wii and stuff like that, I don't think that innovation is more important than graphics. It's definitely more important if you can't pull off the graphics. Wii's innovation spiel is a PR move to cover up the fact that they're selling everyone a new gamecube with a cool controller for twice the price. I can't wait to play Zelda, but stuff like Far Cry on the Wii just makes me cringe.
 
[quote name='Zoglog']This is why I don't understand why people bashed on Saints Row so much for not being innovative. They're willing to defend Gears but not Saints. Saints Row had some very solid single player and sprawling environments. Granted the multiplayer was pure ass.

Either way granted, the co-op in and AI in army of two are supposed to be signifigantly better and more in depth so I guess we'll see how that turns out. All I know so far is that the Gears of War co-op AI sucks really badly heh.[/QUOTE]


That's because Saint's Row is basically the same thing as GTA and was born out of a single idea-- get a GTA game out on the 360 before Rockstar does.

GoW is different because it is obviously influenced by a lot of different games and movies, but it combines those influences to make something better than the sum of its parts.
 
I don't own a 360, have never seen a demo of GOW and have never even read a review of GOW, but I'm going to go ahead and agree with Mr. Tascan.
 
[quote name='PyroGamer']It's quite obvious why he said this:

He is trying to slam GoW in hopes of attracting attention to Army of Two (the game he is currently in charge of up at Montreal).

Army of Two's supposedly "innovative" system of multiplayer jump-in control of an AI teamate was taken away by Dom, and now Army of Two is nothing but a GoW rip-off.

That's it, just gaming politics, that's the only reason he supports the Eurogamer review: because it bashes Army of Two's competition.[/quote]

bingo.
 
[quote name='orntar']bingo.[/QUOTE]

Actually that's only half of it. If Army of Two does have all the cooperation scenarios it promises, it will take the co-op element way above what Gears of Wars did. The main bulk of Gears Of War's Co-op moments came from splitting paths, but nothing beyond that.

honestly speaking Gears of War Didn't have much in terms of innovation for co-op any more than PDZ did. But then again Gears of War was much more damn fun to play Co-Op.
 
[quote name='Zoglog']Actually that's only half of it. If Army of Two does have all the cooperation scenarios it promises, it will take the co-op element way above what Gears of Wars did. The main bulk of Gears Of War's Co-op moments came from splitting paths, but nothing beyond that.

honestly speaking Gears of War Didn't have much in terms of innovation for co-op any more than PDZ did. But then again Gears of War was much more damn fun to play Co-Op.[/quote]

people always reference older material though.

it will be likened to gears. and someone will even say

"the way co-op/tactical was supposed to be in gears"
 
[quote name='Zoglog']

honestly speaking Gears of War Didn't have much in terms of innovation for co-op any more than PDZ did. But then again Gears of War was much more damn fun to play Co-Op.[/quote]

The innovation isn't the idea of having co-op, it's how it plays. As you said Gears is way more fun to play co-op (or any multiplayer) than PDZ or really any current game IMO.
 
The bottem line is that there's a sudden trend in gaming to confuse the word "innovative" with the words "really fucking fun". I'll take the latter every time.
 
Go Madden.

I don't think GoW is treading any new ground, but I feel that the game does a lot of things better than it's predecessors. Obvious train of thought I guess.
 
[quote name='Roufuss']Need for Speed, Madden, Fight Night, all of these are things that barely change from iteration to iteration except for one major difference.[/QUOTE]

Have you ever played Fight Night? It's one of the most innovative titles out there and was the first to go with two analog sticks instead of face-buttons. Don't get me wrong, this guy is a grade A douche and I understand you were just re-iterating the point that EA in general is the publisher equivalent of a cow's third stomach; they just regergitate the same title year after year only to swallow it back down and puke it back up year after year like it was somehow different, but to call fight night non-innovative is incorrect.
 
[quote name='rabidmonkeys']Have you ever played Fight Night? It's one of the most innovative titles out there and was the first to go with two analog sticks instead of face-buttons. Don't get me wrong, this guy is a grade A douche and I understand you were just re-iterating the point that EA in general is the publisher equivalent of a cow's third stomach; they just regergitate the same title year after year only to swallow it back down and puke it back up year after year like it was somehow different, but to call fight night non-innovative is incorrect.[/QUOTE]

The very first Fight Night for PS2 was innovative to a point, yes, but all the recent iterations (including FNR 3) have gone backwards... the career mode in FNR 3 was just flat out horrible.

Not to mention that half the time, using the buttons is alot easier and quicker than using the sticks... it's a good idea but the execution needs to be reworked imo.
 
[quote name='psychobrawler']The bottem line is that there's a sudden trend in gaming to confuse the word "innovative" with the words "really fucking fun". I'll take the latter every time.[/quote]

"really fucking fun" is highly subjective. At what point does "really fucking fun" become "same shit as last year?"

For some people, never. However, more and more people are growing tired of the same old whore with a new color lipstick approach developers are taking.

I used to love RPGs, now I find them tiresome leveling treadmills laced with fetch quests staring androgynous teens fueled by the rage of their dead brother/burned village/stubbed toe.
 
[quote name='PRMega']Once upon a time, Dead Rising was the reason I was going to buy a 360. Then I played it. And now it isn't.

Having started playing GoW last night on my cousin's 360 and continuing today, I have decided that this game is the reason I will buy the system. Dead serious.

Innovative or not, this Gears of War is fucking awesome [/quote]

Off topic...but you should seriously give Dead Rising a try, I almost didnt buy it after playing the demo, but I'm sure glad I did.
 
[quote name='psychobrawler']The bottem line is that there's a sudden trend in gaming to confuse the word "innovative" with the words "really fucking fun". I'll take the latter every time.[/QUOTE]

Yeah, but is "really fucking fun" still really fucking fun after you're on Really fucking Fun 15: More fucking Fun?

Doubtful. Yes, fun is the bottom line, but if a game can't bring something new to the table, something I haven't basically been playing for the past ten-plus years -- Dare I say it? Something innovative -- why do I need to buy it, exactly? After all, I already own games just like it ... but not as pretty.

I'm not really sure how trying to make games BETTER (once again, there's that innovation) counts as a bad thing. Or why it's suddenly Nintendo PR, as if people haven't been saying graphics aren't the end all be all for years already. I mean, if you think innovation is a gimmick, you must not play Xbox Live, or use a D-pad/analog stick, or play any games that aren't on cartridges, all of which were pretty major innovations that improved gaming in some way.

None of which actually applies to Gears; I think its particular blend of shooting is fairly unique.

What a stupid fucking backlash. What's next? "Quality is overrated! Bring on more games that play like shit! Huzzah!"

EDIT: Or what Kayden said.
 
"we Didn't Make, Don't Buy It, It Sucks Also Check Out The New Ultra-special Edition Ps3 Version Of Madden It Only Dropped 3 Feature Modes From The Current-gen Version, Or Get The Collector's Edition For Only $20 More And Get 1 Exclusive Mode And Some Commercials For Our Other Awesome Games"

EDIT:
Damn it I wrote that in caps, just pretend it's all in caps when reading
 
He is right. EA could have done better at this game. They would charge 100 points for an extra round of bullets, 200 points for a cool shirt for your character to wear (The shirt would read "I am an asshole-shoot me now"). Oh and not to mention they would sell you a program that, for 400 points, would actually play the game for you.
 
[quote name='Kayden']"really fucking fun" is highly subjective. At what point does "really fucking fun" become "same shit as last year?"

For some people, never. However, more and more people are growing tired of the same old whore with a new color lipstick approach developers are taking.

[/QUOTE]

The thing is, they don't have to be exclusive. A game can be really fucking fun regardless of whether or not it's innovative. It can also be innovative and completely fucking boring. I just don't get this new mindset that some people have that a game can't be a 95% rated title without reinvinting a genre.

And yes, fun is highly subjective, but I'll take the review of the critics he's bashing over the review of this guy who admits to not having played the game. Playing is believing. And I'm absolutely loving Gears of War.
 
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