By the way, when I said patches, I meant balance tweaks. EA MMA got a well-received balancing update that generally fans said made it feel a lot more like real MMA and a lot more fun. I'm no expert on it though. It's just the rebalancing only got applied to certain chunks of the game.
Also, the AI in EA MMA is jerkish. I only play AI in these sorts of games and it's doable but it tends to be cheesy in grapple/clinch/ground game scenarios. Maybe I still haven't figured the game out though.
And, finally, EA MMA claims you do strikes to set up moving to better grapple positions but in practice that doesn't really work at all. Even people who seem to be good at the game tend to agree that it's not clear cut and not even a really effective guideline.