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http://www.joystiq.com/2011/09/24/zyngas-profit-drops-95-percent-in-year-over-year-q2/
I'm no accountant but it certainly sounds bad that their profits are down 95% year on year while their "valuation" grows and Facebook also experiences growth in the same time period. That's how a bubble works, right? Value continues to grow as profits decline, because the owners want to inflate the value and get the most out of it before the bottom drops out.
This commentary on the WSJ article breaks it down a little more -
http://online.wsj.com/article/SB10001424053111903703604576585570928213398.html#articleTabs=comments
They do say that zynga didn't release much in that time period but one of joystiq's commenters says otherwise.
I think it won't be long before these casual facebook/iphone gamers get bored just like they did with the Wii. They've shown that they're unable to migrate from the initial "hit" to another game or a different experience, and i'm sure that will be just as true with "angry birds" and "farmville". The success of those games is more about the novelty of their platform/presentation than their quality.
Finicky casual gamers have no dedication or interest in sticking with videogames as an entertainment experience. Relying on them for long term profits is a foolish thing for any company. You may see the occassional hit that gets news headlines but these people are not out there trying new things or buying a variety of games.
I'm no accountant but it certainly sounds bad that their profits are down 95% year on year while their "valuation" grows and Facebook also experiences growth in the same time period. That's how a bubble works, right? Value continues to grow as profits decline, because the owners want to inflate the value and get the most out of it before the bottom drops out.
This commentary on the WSJ article breaks it down a little more -
http://online.wsj.com/article/SB10001424053111903703604576585570928213398.html#articleTabs=comments
They do say that zynga didn't release much in that time period but one of joystiq's commenters says otherwise.
Zynga released Words With Friends for Facebook and Mob
Zynga released Adventure World mid Sep 2011
They updated/released/expanded FrontierVille to PioneerTrail
Added a lighthouse expansion for Farmville (seperate apps)
I think it won't be long before these casual facebook/iphone gamers get bored just like they did with the Wii. They've shown that they're unable to migrate from the initial "hit" to another game or a different experience, and i'm sure that will be just as true with "angry birds" and "farmville". The success of those games is more about the novelty of their platform/presentation than their quality.
Finicky casual gamers have no dedication or interest in sticking with videogames as an entertainment experience. Relying on them for long term profits is a foolish thing for any company. You may see the occassional hit that gets news headlines but these people are not out there trying new things or buying a variety of games.