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AMD's worldwide developer relations manager of its GPU division, Richard Huddy say that DirectX is holding back hardware performance.
Check Out The Full Scoop Here - http://www.bit-tech.net/hardware/graphics/2011/03/16/farewell-to-directx/1
'It's funny,' says AMD's worldwide developer relations manager of its GPU division, Richard Huddy. 'We often have at least ten times as much horsepower as an Xbox 360 or a PS3 in a high-end graphics card, yet it's very clear that the games don't look ten times as good. To a significant extent, that's because, one way or another, for good reasons and bad - mostly good, DirectX is getting in the way.' Huddy says that one of the most common requests he gets from game developers is: 'Make the API go away.'
Check Out The Full Scoop Here - http://www.bit-tech.net/hardware/graphics/2011/03/16/farewell-to-directx/1