RelentlessRolento
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Just starting this discussion off in the right place. Here's some notes taken from the questionare at E3:
I'm normally not the type to support a MMO, but seeing as what they want to do with this game (user friendly) and the fact that FFXI was the only MMO I ever liked (but still had alot of problems with how it worked for me personally), I'm interested.
screw FXIII, FXIV is where it's at for me at least.
Just starting this discussion off in the right place. Here's some notes taken from the questionare at E3:
Q: What are the ties to the old races of FFXI?
Tanaka: The world of FFXIV is a different one from FFXI. The races look similar so that they will feel familiar to players of FFXI, but the world is a different world, and thus the races are also different.
Q: What’s going to happen to FFXI?
Tanaka: Development for FFXIV actually began about four or five years ago and has been developed along side FFXI. FFXI is still going strong after seven years and there are no plans to stop development of FFXI.
Q: What influence has more casual games such has World of Warcraft have had on FFXI?
Komoto: While we want to make sure our players see more casual game play, we will not be a WoW clone.
Q: What features from FFXI will carry over to FFIV? Will you keep the level synch system?
Komoto: Yes, many features of FFXI will be improved upon. We want to bring content for solo players and casual players as well as large party play from the beginning of the game.
Q: Will launch and servers be global?
Tanaka: Yes, we will launch simultaneously in all regions, in English, Japanese, German and French, on both the PS3 and PC platform. Whether we will continue to have global cross region / cross platform servers remains to be seen. Players tend to congregate and play with each other, so we may designate language preferred servers. But for now, they will remain the same as FFXI
Q: Will there be a Spanish version?
Tanaka: If we find that there are enough Spanish speaking people that want to play FFXIV in their native language, we will certainly consider it, but at this time, no. We have in house translators working closely with our Dev Team in house for the global launch. Any Spanish version at this time, we would have to start again from scratch.
Q: Will player requests have the same impact on FFXIV as they have on FFXI?
Komoto: Certainly, we think that the players’ voice is very important and we want to continue to get feedback from users. FFXIV like FFXI will be sensitive to what users want from the game.
Q: Are there any especial elements you want to import or improve from FFXI to FFXIV?
Komoto: Our goal from the beginning was to make the best Final Fantasy game possible (with each title).
Tanaka: We are implementing new systems (that cannot be revealed at this time) that other MMOs have not used in the past.
Q: Was the trailer shown actual game play footage?
Komoto: Parts of it was. Some parts were pre-rendered but others, like the combat were run on the game engine.
Komoto: FFXIV’s key word through out its development is Growth. FFXIV will have new in-game systems for character development as well as expanded job system. It is quite different from FFXI.
Tanaka: The Game system will provide the type of content that players want. FFXIV will be more than just party based. There is solo content, party content, content for those that just want to play 40 minutes a day and content for those that wish to play all day.
FFXIV is completely different from FFXI and as such, there won’t be any porting over of characters from FFXI to FFXIV, even though the character design is similar. We will not be using the playonline system but a new design.
I'm normally not the type to support a MMO, but seeing as what they want to do with this game (user friendly) and the fact that FFXI was the only MMO I ever liked (but still had alot of problems with how it worked for me personally), I'm interested.
screw FXIII, FXIV is where it's at for me at least.