Here's my recap for February:
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Sleeping Dogs: Awesome game, truly one of the best I've played in recent times! It trumps everything GTA has to offer, at least for my tastes, and offers a selection of different activities that made me coming back for more every time! Plus, since I love gangster movies, its story grew on my and, albeit very cliché, I didn't found the final act disappointing at all. Sure, sometimes the minimap drove me crazy, but other than that it has been a fantastic experience all around!
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Bioshock 2: Great sequel that embraces the original in a truly respectful way, although the story forced a little too much retcon down my throat. Gameplay is top notch, and it really gave me the feeling that I was a bigger, badder and better killing machine than Jack Ryan, while correcting some of the most tedious aspects from the first (=hacking). Sadly, I still have to finish it... I foresee a long weekend of splicers barbecues
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The Misadventures of P.B. Winterbottom: Quirky little platform/puzzle game that's almost GLaDOS-esque in its perpetual quest of hampering you by changing the rules during each level. It also reminded me of Portal because the story mode, in reality, is only a giant, classy tutorial to explain all game mechanics that you'll need to exploit at the same time during challenge levels. Fun, rewarding and atmospheric, a true underdog!
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Deadlight: Oh, how I wish I liked this game more... mood, environments and backstory are spot-on, but gameplay-wise it's a mess. Laggy controls, dumb puzzles, jumps tied to precise locations (meaning that you will always fail the jump UNLESS you start from the exact spot thought by developers), and so on... it's a pity, 'cause I enjoyed the horror movies/The Walking Dead mashup Tequila did with the story.
On to Mowing March!
