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What games (any era, any system) have dungeons that aren't 'dungeons' in the typical manner.
I'm thinking of the Snowpeak Ruins in Twilight Princess. I guess you could call the towers in the Dragon Quest games a bit different since you're going 'up' into the tower instead of 'down' into the dungeon.
Any other examples?
I'm thinking of the Snowpeak Ruins in Twilight Princess. I guess you could call the towers in the Dragon Quest games a bit different since you're going 'up' into the tower instead of 'down' into the dungeon.
Any other examples?