coltyhuxx
CAGiversary!
It's like getting a terrible blowjob. A few decent parts but ultimately I'm never going to finish this.
I'm not even on disk 2. The plot has turned into something alongside the worst of the Japanese plots I've seen, pretty much ever and I've schlocked through some serious shit before. It's weird because it started out pretty decent. Talk about hackneyed, immature, repetitive, repetitive, repetitive dialogue.
Yea, say what you want, "it's a Japanese RPG what do you expect." Well I'm putting my foot down - I EXPECT MORE THAN THIS. Not ALL Japanese RPG's are horribly constructed (most are, IMO). Seriously,
, Christ, why do people accept a level of writing like this as passable?
Not just the plot but the plodding way in which you navigate (cough.. yea right, navigate, you are on COMPLETE RAILS THE WHOLE TIME) the game is
ing tedious. You get some ghey-fruit from this guy in hopes he will commission you a ship and then, literally, one hour later you are back in the same damn map, in reverse, going to get some more ghey ass fruit for the same guy to build you another ship because you
up your first ship, in an absolutely disgusting plot-contrivance that nullifies everything boring minute of the three hours prior. Seriously, can I hunt for something more interesting. Man I'll even take a concession for something (boring) but tried and true: "a magical ring" or a "an enhanted stave"... but "fruit" that some guy "likes a lot?"... Stoooooops.
I kick myself for paying $50 for this... I've tried to come back to it but it's just a horrible mess of a game - an RPG with a terrible plot is just not going to win me over just with a semi-engaging combat engine.
Oh and last, can we make a game that allows you to run up a six inch grass hill instead of using that as an excuse to keep you on rails. It's really visually spectacular when your character does a running animation in place because there is a six inch tuft of grass in front of you. At least give me a fence or something.
I'm not even on disk 2. The plot has turned into something alongside the worst of the Japanese plots I've seen, pretty much ever and I've schlocked through some serious shit before. It's weird because it started out pretty decent. Talk about hackneyed, immature, repetitive, repetitive, repetitive dialogue.
Yea, say what you want, "it's a Japanese RPG what do you expect." Well I'm putting my foot down - I EXPECT MORE THAN THIS. Not ALL Japanese RPG's are horribly constructed (most are, IMO). Seriously,

Not just the plot but the plodding way in which you navigate (cough.. yea right, navigate, you are on COMPLETE RAILS THE WHOLE TIME) the game is


I kick myself for paying $50 for this... I've tried to come back to it but it's just a horrible mess of a game - an RPG with a terrible plot is just not going to win me over just with a semi-engaging combat engine.
Oh and last, can we make a game that allows you to run up a six inch grass hill instead of using that as an excuse to keep you on rails. It's really visually spectacular when your character does a running animation in place because there is a six inch tuft of grass in front of you. At least give me a fence or something.