FriskyTanuki
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http://ps3.ign.com/articles/990/990393p1.html
There's a trailer on PSN that shows it off in motion.Do you like 2D graphics of the vector kind? You know, the old line-basics images from the good old days of the early 1980's? If that answer is yes, then Gravity Crash is for you.
The game plays similarly to a 2D, dual-analog stick shooter (think Super Stardust HD), but mixed with Lunar Commander. The left analog stick moves you, but movement requires firing your thrusters and you have limited fuel. You also have gravity pulling you downward at all times, so you need to manage engine use with your desire to live.
You also have a shield that you can use to block incoming enemy fire or protect yourself from direct impact when you hit a wall. Of course, the shield is also limited, so you can't just keep it on the whole time. In early levels, getting near a wall will auto-fire your shield to protect you, but you'll have to do it yourself later in the game.
The game will ship with 30 levels, and the goals that you're trying to accomplish change level to level. In one stage, you might need to destroy all of a certain type of enemy (like a turret, for instance), while in another you might need to collect a bunch of floating isotopes.
It's a simple setup, but the concept is fun. What's cool is that the game includes a complete level editor that allows you to make and share your own creations. From what I gathered of the short demo on this aspect, you pick a painting shape and then can use that as a brush, similar to how the same concept works in LittleBigPlanet. Then you can pick items and such and lay them out however you please.
Again, the game is simple, but I think it could be fine if the goals and level design stays interesting.