GTA: San Andreas Pics!!!

[quote name='goatindaruffness']The bottom line is...
PSM magazine, along with a host of others I'm sure, actually went out of their way to have a 10 page article stating how they would make the "NEXT" GTA, and this was after 3 and BEFORE Vice City...
So obviously a lot of people DO expect huge innovations...
Also other companies have taken the basic premise and HAVE added huge innovations...
I mean just to keep up with the other companies and to prove that they can make the best game in the genre they SHOULD be trying harder than ever to improve this game drastically...
Instead they'll just rehash GTA3 again with a few improvements and yes you're right, they will sell millions, and like the other guy said, that's part of the problem...
-Goatman[/quote]


...but they do have the best game in the genre and we don't even know the details about the game yet "oh the 3 screen shots look like any other GTA game, so it's just a rehash" you can say that about any game that has a seris that doesn't suddenly go to cell shading. Just wait till details come out about, jumping to conclusions on 3 screen shots just makes you sound like someone who's gonna hate the game no matter what rockstar does with it.
 
[quote name='Scrubking']First of all I want to say I am getting sick of the upsurge of xbox faboys on these boards. Lately there has been too much bitching about how PS2 sucks and how Xbox r0ckzors!1 Let's keep the fanboy bullshit on the other boards okay? We've had enough flame wars here and we don't need to start fanboy wars as well.

Anyway, I think the pics look fine and the red haze doesn't really let you see any detail so I'll reserve my judgement for better pics.

As far as innovation goes - a few pics don't tell you how the game plays so we have to wait for that info. Besides I don't care if they use the same formula - a new setting and story is good enough for most other games so I don't see why there is so much bitching when it comes to gta.[/quote]

Uh, I haven't seen any Xbox fanboy bullshit in this thread. All I've seen is Banky say that it'd look better on Xbox. Even PS2 fanboys know that Xbox will always have superior graphics.
 
note the fact it doesnt have GTA:4 in the corner. Its like releasing a stand alone add-on pack. Having 4 people in the car, let alone 2 of them out the windows with guns, is a new addition, and the car models have gotten the boost that the X-ports got.
 
[quote name='Scrubking']In this case yes. Even though it is obvious you are a hater (along with many others), you act like there haven't been any improvements or innovation to the series at all - which there have been. :roll:[/quote]

Again, wanting some exciting innovation and improvement for a game that obviously has outrageous sales and infinite potential is being a "hater?" I think I'm starting to get the rules of this Bizarro-world.

[quote name='Scrubking']When kotor 2 comes out with basically the same gameplay I am going to see if you complain about it not being "innovative" enough. :roll:[/quote]

Yeah, you'll see. :roll:
 
[quote name='Gothic_Walrus'][quote name='Scrubking'][quote name='WhipSmartBanky'][quote name='Scrubking']As far as innovation goes - a few pics don't tell you how the game plays so we have to wait for that info. Besides I don't care if they use the same formula - a new setting and story is good enough for most other games so I don't see why all the bitching when it comes to gta.[/quote]

Nothing personal, but statements like that make you part of the problem. Games like GTA have always had the potential be so much more, yet Rockstar has shown that they're content with resting on what they've already done, time and time again. And why not, gamers like you are going to buy it anyway.[/quote]

Unless you are blind. Vice city was an improvement (with some bugs), on gta3, and I am sure SA will improve as well.

And yes, non-shallow, non-fickle gamers like me will buy the game because we don't need a new gimmick in every game to keep us interested.[/quote]

So in other words, you're one of the people who buys Madden every year...it's an improvement on the previous game, occasionally with some bugs, and there usually isn't a "new gimmick" to keep you entertained. Correct?

I guess I'm with Banky on this one. The GTA series has a lot of potential; seeing Rockstar squander that is a depressing sight indeed. We don't need the GTA series to have a new title every year, with the only differences being the characters and storyline, and with the graphics and basic mechanics being the same. There are a ton of things that could be done with the series...but Rockstar has to get out there and DO THEM instead of resting on their laurels.[/quote]

Trying to compare a yearly sports game to GTA is ridiculous. Madden just tweaks thing here and there and adds a new roster while GTA has shown significant improvement each time since gta3.

Just because you think something would be good with the series doesn't mean that the game in not innovative - it just means your idea wasn't used, thought of, etc, and to say that the game is not innovative because your particular likes were not included is rather arrogant and foolish. Not to mention I am pretty sure all of this "gta could be so much more" crap is mainly about online play - which isn't all that anyway. Games don't need online play to be good or innovative.

Yes, I like and see the need for innovation, but bitching because you want each sequal of every game to be completely different than its predecessor is shallow and fickle.
 
I just saw scans of GI's upcoming article on this game and it will be amazing. Some brief highlights:

-ragdoll physics
-you can have people in your car and do drivebys with you
-you can own a casino and play casino games
-each city is supposed to represent SF, LA, and Las Vegas
-map is 4 to 6 times bigger than before
-you can swim
-you can ride bicycles
-you can rob houses
-you eat, own restaurants, and can let your character get fat and out of shape
-the gun targeting engine is being revamped and is similar to the one in Manhunt
-you can hold two guns at once
-there are tons of side missions and skills to "learn"

I'm guessing this is next month issues, this info was scanned from copies that are available at E3 right now
 
[quote name='ElwoodCuse']I just saw scans of GI's upcoming article on this game and it will be amazing. Some brief highlights:

-ragdoll physics
-you can have people in your car and do drivebys with you
-you can own a casino and play casino games
-each city is supposed to represent SF, LA, and Las Vegas
-map is 4 to 6 times bigger than before
-you can swim
-you can ride bicycles
-you can rob houses
-you eat, own restaurants, and can let your character get fat and out of shape
-the gun targeting engine is being revamped and is similar to the one in Manhunt
-you can hold two guns at once
-there are tons of side missions and skills to "learn"

I'm guessing this is next month issues, this info was scanned from copies that are available at E3 right now[/quote]

wow, thanks for the info! now i can't wait to get this game!
 
-ragdoll physics - nice addition, but not much innovation there
-you can have people in your car and do drivebys with you maybe im missing the point of this. but would they just shoot out both sides of the car?
-you can own a casino and play casino games - sounds pretty decent as long as they have alot of games to play. if its 2 or 4 games...lame
-each city is supposed to represent SF, LA, and Las Vegas - ok
-map is 4 to 6 times bigger than before - i dont know how to feel about this. i thought vice city was too big. exploration is nice but i could never remember where anything was in vc
-you can swim - now thats an addition(that should have been added in gta3)! no longer do you flail your limbs helplessly while drowning in 6 inches of water. now if only frogger could learn to swim...
-you can ride bicycles so sweet! (but i love bmx)
-you can rob houses - if they pull this off right, it could be good.
-you eat, own restaurants, and can let your character get fat and out of shape - eh, i dont think i like the fact that i might have to keep my character in shape.
-the gun targeting engine is being revamped and is similar to the one in Manhunt - never played it, so dont know
-you can hold two guns at once - thank you true crime
-there are tons of side missions and skills to "learn" - again this is another thing that will be awesome, or suck hard.

after the "innovations" in gta:vc (motorcycles) i have such low expectations of this game.
 
[quote name='Scrubking']Yes, I like and see the need for innovation, but bitching because you want each sequal of every game to be completely different than its predecessor is shallow and fickle.[/quote]

Sorry, but expecting and accepting minimal progress does not make you as profound and rational as you think you are...
 
wow. another vice city with black people. only if they released this with the appropiate racial slurs (white, yellow, blacks, browns, native americans and indians) then I will get this vice city game. oops, i mean san andreas.
 
[quote name='sononkyo']wow. another vice city with black people. only if they released this with the appropiate racial slurs (white, yellow, blacks, browns, native americans and indians) then I will get this vice city game. oops, i mean san andreas.[/quote]

Obviously this dumbass just took one look at the pics and posted.
 
[quote name='XboxMaster'][quote name='sononkyo']wow. another vice city with black people. only if they released this with the appropiate racial slurs (white, yellow, blacks, browns, native americans and indians) then I will get this vice city game. oops, i mean san andreas.[/quote]

Obviously this dumbass just took one look at the pics and posted.[/quote]

sorry. Didn't know you worked at rockstar and played their beta version, much apologies.

then again, you are probably a stupid ass mofo who wants to act like you know whats hot or not. any info you read is based on third party sources idiot. tell me again in october, gosu master in defacation.
 
What's up with innovation anyway? I mean is Metroid Zero Mission and Fusion very Innovating? No How bout any of the 2d sonic games after the first one? Again No. Super Mario world? Not even a little innovating.

I hate when people go around spouting stupid shit like lack of innovation, or its just a rehash, or its a expansion pack. I mean come on, just admit it, you hate GTA VC because millions, upon millions of "non-gamers" bought it and as a result invaded our sacred "hobby".

Innovation is cool and all, but most of the time it ruins a series or the game flat out sucks.

When GTA: SA's comes out it will rock, and the haters will still hate.

EDIT: Fixed up all the typo's.
 
first off...
I'll get it when the bundle it with GTA 5 in the xbox double pack 2.
...this will be GTA 5

2nd... these arent screenshots of the actual gameplay, these look like pictures of the game like when they do a short movie while you're playing the game.. So more than likely, during the game, everything wont be all red.

since GTA 3, Vice City, and SA are based on GTA 1... then i would guess that in GTA 1, SA was a ghetto area?

i dont see the problem with the main character being black, or the game taking place in the ghetto...

also i dont see what "innovations" you all are expecting....? the whole point of the GTA games is that you're a criminal, you commit crime, steal cars, do missions.. i'm not seeing what big changes yall are expecting to be made. They change the weapons you use, the vehicles, the settings, the environments, the time period, add more/different types of missions, and they add new features every time... that is practically all you can do as far as "innovations" to the game, while sticking to the main theme of the game.

I thought GTA III was awesome, GTA VC was even better, and i think GTA SA will be even better, no matter what console you play it on.
 
[quote name='Cracka']first off...
I'll get it when the bundle it with GTA 5 in the xbox double pack 2.
...this will be GTA 5

2nd... these arent screenshots of the actual gameplay, these look like pictures of the game like when they do a short movie while you're playing the game.. So more than likely, during the game, everything wont be all red.

since GTA 3, Vice City, and SA are based on GTA 1... then i would guess that in GTA 1, SA was a ghetto area?

i dont see the problem with the main character being black, or the game taking place in the ghetto...

also i dont see what "innovations" you all are expecting....? the whole point of the GTA games is that you're a criminal, you commit crime, steal cars, do missions.. i'm not seeing what big changes yall are expecting to be made. They change the weapons you use, the vehicles, the settings, the environments, the time period, add more/different types of missions, and they add new features every time... that is practically all you can do as far as "innovations" to the game, while sticking to the main theme of the game.

I thought GTA III was awesome, GTA VC was even better, and i think GTA SA will be even better, no matter what console you play it on.[/quote]

Wow, your post actually makes some good sense(being serious). I'll get it, not at $50 though.
 
[quote name='-Never4ever-']What's up with innovation anyays? I mean is Metroid Zero Mission and Fusion very Innovating? No How bout any of the 2d sonoc games after the first one? again No. Super mario world? not even a little innovating.

I hate when people go around spouting stupid shit like lack of innovation, or its just a rehash, or its a expansion pack. I mean come on, just admit it, you hate GTA VC because millions, apon millions of "non-gamers" bought it and as a result invaded our sacred "hobby".

Innovation is cool and all, but most of the time it ruins a serieor the game flat out sucks.

When GTA: SA's comes out it will rock, and the haters will still hate.[/quote]

THE MAN SPEAKS THE GOSPEL TRUTH!

Also don't forget all of the jealous xbox fanboys who don't like the fact that they have to wait to get it - if ever. :wink:
 
[quote name='-Never4ever-']What's up with innovation anyays? I mean is Metroid Zero Mission and Fusion very Innovating? No How bout any of the 2d sonoc games after the first one? again No. Super mario world? not even a little innovating.

I hate when people go around spouting stupid shit like lack of innovation, or its just a rehash, or its a expansion pack. I mean come on, just admit it, you hate GTA VC because millions, apon millions of "non-gamers" bought it and as a result invaded our sacred "hobby".

Innovation is cool and all, but most of the time it ruins a serieor the game flat out sucks.

When GTA: SA's comes out it will rock, and the haters will still hate.[/quote]About innovation

Zero Mission: was a remake, I don't expect it to have much innovation.

Fusion: It added story elements, in older Metriods you didn't have someone to guide you and give you tasks that Had to be done.

The 2nd sonic game added Tails, a side kick more innovative then you think, imagine a GTA where you could hire bodyguards. You could do this in Kingpin for the PC, and that game is really old.

Super mario world, wow you really picked a bad example. First they added Yoshi, That's huge. You could eat the enemies then fly, shoot fire, swallow or spit them back. Then the spin jump, you could now break blocks Below you. Maybe you didn't play a SMB game before worlds but again that was huge. The cape, "!" switch blocks, throwing items upward, and haunted house are debatable as far innovative so I won't even bother mentioning them.

Yeah sure innovation sucks, If that was the case all FPS would have 4 weapons, pistol, shot gun, machine gun, rocket launcher. Rhythm games wouldn’t exist & games that need a special controller like Steel Battalion and the I-Toy wouldn’t exist.
 
OK I have to mostly agree with ScrubKing on this one. First of all you don't know if those are really gaming pictures, like that guy said they could be short movies so you have no ideas, it's best not to assume because the release is about 5 months away.
Second of all, GTA is known for having bad graphics, and being able to shoot the shit out of people and set controversy. Now, it looks to me like they're adding plenty of things to the GTA mix and it will most likely have even MORE features but they're not ready to spill all their secrets to the open public yet.
In GTA 3, there were a lot of problems. Glitchy bugs, not enough cars, kind of unsteady to drive them. In Vice city they added improvements. There were tons of new cars featured. Sports cars were lighter and faster then ever and easy to manipulate and drive then in GTA 3. Motorcycles and motorcycle mechanics were created, golf caddies were created, missions became more diverse and involved using a variety of weapons and multiple ways to do so. Also missions were not so straightforward as they always were. You could now go inside buildings and buy things like pizza and even become a pizza boy. You could buy your own club and dance in it if you wanted, or shoot up the place. They had excellent music. They had shitloads of improvements.
The whole basis on GTA is the mechanics that involve "gangster related crime and mediocre to average graphics". Now for this one. Seems like they have cleared up the graphics so they are looking better. Being able to ride bikes is gonna be GREAT, I've been wanting this ever since VC came out. I think it would be cool if you could ride on a snowmobile. But it's awesome that you can swim now. You can even have your own casino! There are only just a few secrets spilled in this game and there are sure to be plenty more. It should be a hefty addition to the fine series like Vice City was with steady and major improvements in lots of things that people don't realize.

So my point is, long post not intended, is that WSB, you're being just a little bit too exaggerating. ScrubKing, I personally agree with you mostly. Because GTA has always been innovative in some form or another and just because some revolutionary thing hasn't happened to the series doesn't mean it's not a great game. If it's not broke, don't fix it. What happened to DMC 2? It blowed balls. And also, expecting improvements is great and fine. Madden games are ridiculous because they barely have any improvements. But compaing madden to GTA is almost unheard of because they're nothing alike and GTA has much more improvements in one of its games then a Madden Game from '02 to '03 does (just an example).

And that's my long ass post and rambling and ranting, y'all. You probably didn't even read all of it :D.
 
[quote name='WhipSmartBanky'][quote name='Scrubking']Yes, I like and see the need for innovation, but bitching because you want each sequal of every game to be completely different than its predecessor is shallow and fickle.[/quote]

Sorry, but expecting and accepting minimal progress does not make you as profound and rational as you think you are...[/quote]

Right there.

"minimal progress". In what way was VC "minimal progress" to its GTA3 prequel chum.
I'm sorry, but there was HUGE improvements in vice city from GTA 3.

Sorry, I'm not perfect.
 
[quote name='x0thedeadzone0x'][quote name='WhipSmartBanky'][quote name='Scrubking']Yes, I like and see the need for innovation, but bitching because you want each sequal of every game to be completely different than its predecessor is shallow and fickle.[/quote]

Sorry, but expecting and accepting minimal progress does not make you as profound and rational as you think you are...[/quote]

Right there.

"minimal progress". In what way was VC "minimal progress" to its GTA3 prequel chum.
I'm sorry, but there was HUGE improvements in vice city from GTA 3.

Sorry, I'm not perfect.[/quote]

Now who's exaggerating? :roll:
 
No i'm not really exaggerating. Let's see, motorcycles, golf caddies, sharpened up the graphics, made the driving mechanics a whole lot easier, better, faster, lighter cars, in a new era, main character actually talked, not so clunky, more laid back and hawaiian, had your own pad you could go into and check out the scenery, could work for a porn store, taxi company, could go inside your own club, could go inside a stripper club, go on the beach, changed the weaponry system around, made it more realistic and easier to handle, added sun-glare, made missions more diverse such as golf caddie locations,

basically, what more could you ask for in a popular series that sticks with one main theme and changes almost everything else? just because they don't entirely change the story doesn't mean they don't add a lot of improvements.
I'm guessing you probably want some hill-billy hick with straw hat and buck teeth combined to run people over in his 40's jeep convertible and chuckle and beat people's head in with rakes and then break dance on the street while vanilla ice's ice ice baby is playing? And then they could just go cow tipping and beat people's faces in with cows. Yeah I'm sorry that GTA isn't like that and sticks to the main point of the series. But they do make a lot of improvements around the story, while they may be little they add up. And some are pretty huge (like going inside buildings which you were never able to do)

Alright look man, i'm not trying to make this into a flame war. But i'm just saying that you think GTA has little to no improvements and that's where you're wrong. While not completely and utterly revolutionary in every way when they make the games, they DO have good improvements over their predessors (cant spell, too late) so people can enjoy them.
 
I think everyone's biggest concern now is 'Where can they go from here?' Everyone is right about the fact that the series has seen many innovations since it's inception. But still, what else can they do? I enjoyed every minute of VC, but by the end, I couldn't help but wonder what would be next. What else can be added to make this game structure (that we've been playing for almost three years now) seem interesting again? Hopefully Rockstar will provide a good answer come October.

Until then though, I'm with the 'You had better make some improvements' camp. The worst thing Rockstar can do right now is rest on their laurels; let's hope that isn't the case.
 
Personally I'd like to see a GTA rpg. Or maybe a GTA set in medieval Japan. But those are my ideas and you can't steal them.
 
That's not what i'm saying. what i'm saying is that in one of their interviews one of them had the audacity to announce they're 8 months before the release date but are QUOTE "Very proud of what we have achieved so far and can't wait to get the game into the player's hands". That probably means something big. I think for innovations they could have snowmobiles, snow mountains, go on islands maybe :), and go inside every building. Rob houses, rob apartments, steal things and have little girls screaming when you rip away her bike with the jingly bells and the basket and clumsily steer it only to fall over cuz your too big and run and knock some punk off his street bike and do tricks on that freestyling, better motorcycles, bigger cars, etc etc. And COPS ON MOTORCYCLES!! DAMMIT!! AND FEMALE ONES! / end rant about endless things i might want for a GTA game

I swear to god so many games let me down cuz of my high expectations he he. Maybe i should just make a game myself with about 500 other really experienced people and make it more kick ass then GTA.. like what i just described.
So, experienced people.. right.. anyone wanna help me make my game? No prior experience needed
 
i think my biggest complaint is not that they dont make good games, but that they work off a formula with minor improvments to make the masses of gamers happy.

GTA3 was an amazing game, it helped push the ps2 to new levels..it was the groundbreaking go anywhere do anything gameplay that everyone had wanted for a long time!

GTA:VC was a good game, but after having played 3, it felt like the same ol same ol. yes there were innovations. slight innovations. i dont hate the gta series by any means! but i wish they could do the same magic they did with gta 3 again. i wish they could make gamers say "omg, i cant believe you can do that!" i want them to use their imaginations to open up our own and expand what a video game is once again.

am i asking alot? yes. do i expect it? no. will it be a good game? yes. but itll have all the innovation of tomb raider 16...
 
[quote name='x0thedeadzone0x']You probably didn't even read all of it :D.[/quote]

You made a good point here.

[quote name='Ledhed']I think everyone's biggest concern now is 'Where can they go from here?' Everyone is right about the fact that the series has seen many innovations since it's inception. But still, what else can they do? I enjoyed every minute of VC, but by the end, I couldn't help but wonder what would be next. What else can be added to make this game structure (that we've been playing for almost three years now) seem interesting again? Hopefully Rockstar will provide a good answer come October.

Until then though, I'm with the 'You had better make some improvements' camp. The worst thing Rockstar can do right now is rest on their laurels; let's hope that isn't the case.[/quote]

I think this post hit the nail on the head.

And just because I fall more on the side of "there's not quite enough innovation in this series" does not mean I won't get the game. The GTA series is a lot like the Tony Hawk series for me - keep giving me newer, bigger locales, with new goals to complete, and I'll keep coming back.
 
[quote name='x0thedeadzone0x']QUOTE "Very proud of what we have achieved so far and can't wait to get the game into the player's hands". That probably means something big. [/quote]

i believe they cant wait to get it in gamers hands because the gamers hand will be lifted of 50 dollars. cha-ching
 
that could be true also.. but i dont know i have a feeling about this game.. like it won't let me down.

but most likely i'll be eating my own words when the time comes.
 
So having indoor enviornments, car damage from outside the car, shooting out tires, shooting through car windows, flying a helicopter, drivable motorcycles, etc, etc, etc are "slight innovations"? :roll:

The problem is that for some reason people have put these ungodly standards on the gta series when every other series does the exact same thing.

This stupid double standard is so asinine and makes people seem like ignoramuses.

The fact is Gta3 revolutionized console gaming sparking many copiers, but you can't have a revolutionary game every time out - and expecting a revolutionary game every time shows people's ignorance because games don't usually evolve that quickly in such a short time.
 
Well well well, now we come full circle.

[quote name='Scrubking']So having indoor enviornments, car damage from outside the car, shooting out tires, shooting through car windows, flying a helicopter, drivable motorcycles, etc, etc, etc are "slight innovations"?[/quote]

Correct. However, it's all a matter of worth, and those things apparently were worth a lot to you. They didn't hold the same value for me. That's what I think this revolves around more.

[quote name='Scrubking']The problem is that for some reason people have put these ungodly standards on the gta series when every other series does the exact same thing.

This stupid double standard is so asinine and makes people seem like ignoramuses.[/quote]

I don't think anbody here believes this problem is exclusive to the GTA series.

[quote name='Scrubking']The fact is Gta3 revolutionized console gaming sparking many copiers, but you can't have a revolutionary game every time out - and expecting a revolutionary game every time shows people's ignorance because games don't usually evolve that quickly in such a short time.[/quote]

And why do you think it's like that? Because people will pay for it, regardless. You said so yourself. Why SHOULD a company spend a long development cycle creating a whole new game when they can build upon a known quantity in half the time and still have outrageous success? It's basic business, and it works.

We'll see where GTA:SA stands once it gets closer to release and the hands-on reports start coming out.
 
Good points Banky.

And for the record I'm not hyping up San Andreas. I like the series and I hope that SA doesn't dissapoint.
 
GTA was original to me vice city was just a Bad copy of Scarface. There were just too many similarities for me. It was fun and all but it just seemed like GTA 3 and Scarface had a kid and that kid was Vice City.

Then theres the idea of Ghetto GTA, I have no problem with a black main character, but at least put him in a positive light. I am sure there are going to be plenty of stereotypes associated with this character and thats where the I think the problem lies. He is prob goin to be all thug and hard, drinkin 40s and crap. This is not original at all. What other stereotypes are they going to use for the next one GTA:China Town and its goin to be a chinese guy with a thick accent and uses kung fu. They need to be original with their ideas or take a little risk with it because moving it to the innercity is not that great in my opinion.
 
I can see it now. The african american community bitching about the character being black and then the game is re-released with a white character. Then they change to title to GTA: Slightly less ghetto San Andreas
 
The fact is Gta3 revolutionized console gaming sparking many copiers, but you can't have a revolutionary game every time out - and expecting a revolutionary game every time shows people's ignorance because games don't usually evolve that quickly in such a short time.

How can it be revolutionary when...
there were GTA 1, 2 and London, which dealt with the same subject matter ?
Take 2, Rockstar, etc, used almost exactly the same engine in Space Station Silcon Valley and Body Harvest?

Yes, it was a good game.
Yes, it sold tons of copies.
But it was not revolutionary.
 
[quote name='KingDox']About innovation

Zero Mission: was a remake, I don't expect it to have much innovation.

Fusion: It added story elements, in older Metriods you didn't have someone to guide you and give you tasks that Had to be done.

The 2nd sonic game added Tails, a side kick more innovative then you think, imagine a GTA where you could hire bodyguards. You could do this in Kingpin for the PC, and that game is really old.

Super mario world, wow you really picked a bad example. First they added Yoshi, That's huge. You could eat the enemies then fly, shoot fire, swallow or spit them back. Then the spin jump, you could now break blocks Below you. Maybe you didn't play a SMB game before worlds but again that was huge. The cape, "!" switch blocks, throwing items upward, and haunted house are debatable as far innovative so I won't even bother mentioning them.

Yeah sure innovation sucks, If that was the case all FPS would have 4 weapons, pistol, shot gun, machine gun, rocket launcher. Rhythm games wouldn’t exist & games that need a special controller like Steel Battalion and the I-Toy wouldn’t exist.[/quote]

Well now by your own definition, GTA: VC is very innovating. And for the record you can hire BGs in VC.
 
[quote name='JSweeney']The fact is Gta3 revolutionized console gaming sparking many copiers, but you can't have a revolutionary game every time out - and expecting a revolutionary game every time shows people's ignorance because games don't usually evolve that quickly in such a short time.

How can it be revolutionary when...
there were GTA 1, 2 and London, which dealt with the same subject matter ?
Take 2, Rockstar, etc, used almost exactly the same engine in Space Station Silcon Valley and Body Harvest?

Yes, it was a good game.
Yes, it sold tons of copies.
But it was not revolutionary.[/quote]

The tons of gta3 clones out there prove you wrong.
 
GTA 3 was only revolutionary in the fact that it got major media attention and spawned a grossly bloated fanbase. It was not technically revolutionary.. it didn't do anything particularly well graphically, or in terms of play control. All it did was to usher in the ever growing modus oporandi of style or substance, as later seen in State of Emergency, Manhunt, and it's other followers, ad nauseum.
 
GTA3 is a revolutionary game because it brought open ended gameplay to the forefront of console gaming.

It isn't so much that gta3 is cloned, but the fact that they are now making more open ended, real world simulation games.

Take the upcoming Spider-man 2 game which is basically spidey swinging around a simulated city doing whatever he wants - now guess what sparked that move?
 
Open ended gameplay existed before GTA3. I mean, most of the Bard's Tale series and other early computer RPGS were open ended.
Just because something brings things to the mainstream doesn't make them revolutionary.
Of course, just because something isn't revolutionary doesn't mean it isn't good.
 
How can a game that makes a type of gameplay system popular and causes everyone else to start making games with the same gameplay system not be revolutionary?

And yes, open ended gameplay existed before GTA3, but if had listened to my point I said that gta3 brought it to the mainstream of "console gaming".
 
How can a game that makes a type of gameplay system popular and causes everyone else to start making games with the same gameplay system not be revolutionary?

If it itself copied it's graphical engine and play mechanics from another game. GTA 3 did. The exact same engine used for carjacking and wide open explorable areas was used in Space Station Silcon Valley and Body Harvest. Both of these games were made by the same companies as GTA 3. It was simply retasked to the Grand Theft Auto series of games they had. Body Harvest and Space Station Silicon Valley are revolutionary.. they aren't as polished, and Body Harvest is nowhere near as good as GTA 3, but they were responsible for the gameplay system you are ballyhooing so much.. Not GTA 3. Just because a game bring a play mechanic to the notice of the mainstream doesn't make it revolutionary.
That's like saying that FF7 revolutionized the turn-based play mechanic of the RPG. It's just not true.


And yes, open ended gameplay existed before GTA3, but if had listened to my point I said that gta3 brought it to the mainstream of "console gaming".

Just because a game bring a play mechanic to the notice of the mainstream doesn't make it revolutionary.
That's like saying that FF7 revolutionized the play mechanic of the RPG. It's just not true.
 
bread's done
Back
Top