[quote name='kingtz']I went out to FRY's and spent $280 on more ram just so I could play this fluidly. Everything plays sooooooo much smoother with 2GB HyperX than my regular Samsung 512MB. =)
Everything looks fan-friggin-tastic! Like someone mentioned, the church looks amazing. The murals took my breath away: they looked so realistic.
My main, and only, gripe, however, is that the Lost Coast is way too short and way too small. They spent so much time on it, that you'd think that we'd get more exploring to do. Seriously, it took me only about 15mins. 20mins at most. That's including listening to the commentaries (which were interesting, if you blot out their carefully scripted, marketing lines from what's really important). After I fought the last boss, I was like,"What??? this is it??" I then started firing those missiles around, and when I got bored, I jumped off the cliff because there was no where else to go.[/QUOTE]
I've played it and enjoyed it for what it was - a showcase of HDR, not a full fledged level. The only reason they added certain portions was to satisfy the gamer.
I didn't have any problems playing through it the first time, in terms of where to go and what to do exactly. Stairs get broken, jump across. Cannon keeps shooting, jam it, etc. Where I did have a problem was at the end - I thought that maybe you just jump off and die and that's that.
But oh no. When the copter crashes into the building two boards shift themselves, allowing you to go underneath the platform you were standing on. A little crouching and walking later and you end up on an elevator which brings you to the beginning.
Oh and you can get to the other side of the lake by using the ladder near the 3 large boxes (which is near the staircase that blows up) and jumping down into the water, hugging the wall as you go.