Has anyone played the Wii yet?

Nomar1245

CAGiversary!
Hey I was wondering how many of you have played the Wii yet. For those that have, I have a question.

Do both sides of the controller rumble or just one or none. I cant find a solid answer.

Other than that what do you think of it?
 
If by both sides, you mean remote and nunchuk, I believe they both rumble. But I've only played Excite Truck at GS, so no nunchuk use.
 
[quote name='botticus']If by both sides, you mean remote and nunchuk, I believe they both rumble. But I've only played Excite Truck at GS, so no nunchuk use.[/QUOTE]

Yes by both sides I mean Nunchuk and Wiimote.

Thanks for the response.

And for anyone that has been wondering if Wii can use a projector, it is possible. I started a thread last week, and no one seemed to know so I thought I'd put that out there.
 
Nope, only the remote rumbles. The Nunchuck is not much more than an analog stick, 2 buttons, and an accelerometer.

The projetor is doable, you just have to get the sensor bar up by the screen. So either you need to lengthen the bar's cord (a 3rd part accessory is forth coming on that I believe) or you need to extend the video cables to the projector.
 
I played Super Mario Galaxy, Sonic, Metroid, and Excitetruck at Nintendo World 2006 in Nagoya a few weeks ago and I don't recall there being ANY rumble whatsoever in either controller.

Unless the speaker causes it to "rumble"??

Just another week or so til I get my Wii and Zelda! :D

(Since I'm in Japan I'm having a friend of a friend in the States hook me up!)
 
[quote name='daroga']Nope, only the remote rumbles. The Nunchuck is not much more than an analog stick, 2 buttons, and an accelerometer.

The projetor is doable, you just have to get the sensor bar up by the screen. So either you need to lengthen the bar's cord (a 3rd part accessory is forth coming on that I believe) or you need to extend the video cables to the projector.[/QUOTE]

Ya I was watching some videos on IGN and Matt showed the sensor bar and how it was stretched from the system, and he did say they were working with Pelekin to develope and extension cord
 
[quote name='Gameboy415']I played Super Mario Galaxy, Sonic, Metroid, and Excitetruck at Nintendo World 2006 in Nagoya a few weeks ago and I don't recall there being ANY rumble whatsoever in either controller.

Unless the speaker causes it to "rumble"??

Just another week or so til I get my Wii and Zelda! :D

(Since I'm in Japan I'm having a friend of a friend in the States hook me up!)[/quote]

The Wiimote does have rumble. Whether or not the games you played were using it is a different story, but it's there.

EDIT: I finally got the play ExciteTruck at my local GS today and I was impressed. Turboing in the middle of a huge jump and flying hundreds of feet was really fun. If only I could stop trying to use the d-pad to steer! Old habits die hard I guess.
 
I just had my first Wii experience about 10 minutes ago with ExciteTruck, and I must say, it sucked hard.

Really, I found using motion sensing a completely inferior way to control a racing game. It doesn't do anything that an analogue stick can't, only is much much harder to control.

That being said, I'm sure the Wii will still rule balls, even if ExciteTruck sucks. I actually liked the feeling of just poitning the curser around to select the demo. It seemed very responsive and even vibrates just a tad bit to give you a good feeling of how much you're moving the curser (not unlike the rumbling in Warioware Twisted). It's a good system, but just packaged with a horrible kiosk demo.
 
[quote name='Mr Durand Pierre']I just had my first Wii experience about 10 minutes ago with ExciteTruck, and I must say, it sucked hard.

Really, I found using motion sensing a completely inferior way to control a racing game. It doesn't do anything that an analogue stick can't, only is much much harder to control.

That being said, I'm sure the Wii will still rule balls, even if ExciteTruck sucks. I actually liked the feeling of just poitning the curser around to select the demo. It seemed very responsive and even vibrates just a tad bit to give you a good feeling of how much you're moving the curser (not unlike the rumbling in Warioware Twisted). It's a good system, but just packaged with a horrible kiosk demo.[/quote]It took me about 15 minutes or so to adjust to the controls and really begin to enjoy ET. Not saying a second go-round will change your view, but there's definitely a learning curve for almost any game transfered to the Wii's controls. The n00bs will wipe the floor with the old timers for a while ;)
 
I tried out Wii Sports at Nintendo World Store in NYC last week. Tried tennis and boxing. Thoroughly enjoyed both... found the controller perfectly suited for tennis, and enjoyed boxing very much (but i did notice either a bit of lag, or poor calibration in that game... used both controller + nunchuk for that).

regardless, i'm excited for some real games, and to calibrate my own.
 
[quote name='Mr Durand Pierre']It doesn't do anything that an analogue stick can't[/quote]

This may be technically true, but it's more about immersion (I know that word is overused, but...).
 
[quote name='daroga']Nope, only the remote rumbles. The Nunchuck is not much more than an analog stick, 2 buttons, and an accelerometer.

The projetor is doable, you just have to get the sensor bar up by the screen. So either you need to lengthen the bar's cord (a 3rd part accessory is forth coming on that I believe) or you need to extend the video cables to the projector.[/QUOTE]


Ooh, that brings up an interesting issue. Does anyone know the length of the sensor bar cord? I have a built-in entertainment center in my living room where all the game/DVD stuff is off to one side and the TV is in the middle, and I already have lots of trouble with most standard cords - things like the Gamecube component cables, the PS2 component cables, the Eye Toy, etc are really stetched to the limit just going from the shelving where the game systems are to the TV. Now I have a component switcher so I'm not worried about TV hookups any more, but the sensor bar cord length worries me a bit as I will want to be playing the Wii day one and not have to track down this 3rd party extension! I guess if I absolutely have to I can put the Wii up (temporarily) on the shelf right above the TV (which is not ideal as it is a dust trap). Problem is, then I'm too far from the component switcher - d'oh!
 
[quote name='io']Ooh, that brings up an interesting issue. Does anyone know the length of the sensor bar cord? I have a built-in entertainment center in my living room where all the game/DVD stuff is off to one side and the TV is in the middle, and I already have lots of trouble with most standard cords - things like the Gamecube component cables, the PS2 component cables, the Eye Toy, etc are really stetched to the limit just going from the shelving where the game systems are to the TV. Now I have a component switcher so I'm not worried about TV hookups any more, but the sensor bar cord length worries me a bit as I will want to be playing the Wii day one and not have to track down this 3rd party extension! I guess if I absolutely have to I can put the Wii up (temporarily) on the shelf right above the TV (which is not ideal as it is a dust trap). Problem is, then I'm too far from the component switcher - d'oh![/quote]I want to say like 10', so a good 4' beyond a nomral AV cord, but don't quote me on that.
 
My girlfriend was playing Happy Feet for the Wii today at Gamecrazy, I was too busy checking out the classic plastic, but she sounded pretty excited about picking up the Wii on Sunday now.

Now for the bad news, I am now forced to get Happy Feet. lmao
 
So... Game Crazy's have random games available for play? The other thread said Excite Truck and Madden. Interesting. Guess I'll call over and see what they have.
 
[quote name='daroga']I want to say like 10', so a good 4' beyond a nomral AV cord, but don't quote me on that.[/QUOTE]

Oh, 10' is plenty, if true ;)
 
Played Elebits at DigitalLife in NYC last month-- very cool game, but I found the controls for the demo to be a touch too sensitive. I hear they can be calibrated though (for the actual game).
 
[quote name='Mr Durand Pierre']It doesn't do anything that an analogue stick can't, only is much much harder to control.[/quote]

That's like saying a vagina doesn't do anything your hand can't...Technically accurate, but not nearly as satisfying.
 
[quote name='Tybee']That's like saying a vagina doesn't do anything your hand can't...Technically accurate, but not nearly as satisfying.[/QUOTE]

That quote can easily be taken out of context. it was in reference to ExciteTruck and only ExciteTruck. Otherwise I think the motion-sensing is pretty neat because you'll still have the analogue stick AND the sensors, so it's a bit like having 3 analoge sticks at once. For example, I think it's pretty cool that in Metroid Prime 3 you can aim with the wiimote, move with the nunchuck analogue stick, AND use your grappling beam via the motion sensing of the nunchuck. In many ways I think the Wii will revolutionize gaming, but in the case of Excite Truck it is merely a gimmick.
 
[quote name='Mr Durand Pierre']That quote can easily be taken out of context. it was in reference to ExciteTruck and only ExciteTruck. Otherwise I think the motion-sensing is pretty neat because you'll still have the analogue stick AND the sensors, so it's a bit like having 3 analoge sticks at once. For example, I think it's pretty cool that in Metroid Prime 3 you can aim with the wiimote, move with the nunchuck analogue stick, AND use your grappling beam via the motion sensing of the nunchuck. In many ways I think the Wii will revolutionize gaming, but in the case of Excite Truck it is merely a gimmick.[/QUOTE]

Fair enough.
 
I'll have to second Mr Durand Pierre's post after trying out ET at EB Games.

It really turned me off from wanting a Wii. It's fucking awful.
 
Hmph... I played a few rounds of ETruck at a friend's place over the weekend (lucky journalists!), and I thought it was GREAT FUN. Everyone there really enjoyed the experience, and sure, part of it was that it was early and exclusive, but I just really had a lot of fun steering with that remote.

It's different, and I don't mind that. Of course, I am a sucker for games featuring boost and large jumps, so I was biased in that regard. But personally, I think that kiosks featuring ExciteTruck will sell a lot of Wiis.

Also played Wii Sports Tennis, Bowling, and Boxing, and thought they were all a good time, as well, by the way. Party games for the next generation, for sure.
 
[quote name='mykevermin']I'll have to second Mr Durand Pierre's post after trying out ET at EB Games.

It really turned me off from wanting a Wii. It's fucking awful.[/quote]

Have you tried MotorStorm on a PS3 with motion control? Graphics are amazing but the game is almost unplayable, IMO.
 
Haven't seen any PS3 kiosks yet; the motion sensitivity is not the cornerstone of the PS3, however.

Don't be mistaken, I'm not generalizing ExciteTruck to stand for all Wii titles; I've still ordered one and will be getting it. I just think they made a damnfool decision to have ET be the only playable demo thus far. Why not have a Wii Sport or two?
 
[quote name='mykevermin']Haven't seen any PS3 kiosks yet; the motion sensitivity is not the cornerstone of the PS3, however.

Don't be mistaken, I'm not generalizing ExciteTruck to stand for all Wii titles; I've still ordered one and will be getting it. I just think they made a damnfool decision to have ET be the only playable demo thus far. Why not have a Wii Sport or two?[/quote]

Yeah, ET shouldn't be the only demo they are running. I think Nintendo is actually afraid of liabilities caused by flying Wiimotes or possibly that a store set up would not be conducive to the Wii Sports Experience(TM).
 
[quote name='mykevermin']Haven't seen any PS3 kiosks yet; the motion sensitivity is not the cornerstone of the PS3, however.

Don't be mistaken, I'm not generalizing ExciteTruck to stand for all Wii titles; I've still ordered one and will be getting it. I just think they made a damnfool decision to have ET be the only playable demo thus far. Why not have a Wii Sport or two?[/quote]Just curious, what was your general issue with the game? While not the best game (most likely deserving of the 70s score it will receive), not sure what was horrible about it. I think we're all equally confused by them not using Wii Sports. Unless they for some reason wanted to avoid having people moving around much in the store.
 
[quote name='mykevermin']Haven't seen any PS3 kiosks yet; the motion sensitivity is not the cornerstone of the PS3, however.

Don't be mistaken, I'm not generalizing ExciteTruck to stand for all Wii titles; I've still ordered one and will be getting it. I just think they made a damnfool decision to have ET be the only playable demo thus far. Why not have a Wii Sport or two?[/quote]I've wondered the same thing too. While I enjoyed ET, the "tilt" function of the Wii is hardly the revolutionary part of the controller. My guess is that retailers would prefer not to have people really getting into a game of tennis and inadvertently knocking over the magazine rack. ;)

Tennis, Bowling, or even something like Red Steel makes more sense to me. But perhaps the confines of the retail kiosk (most EB/GS stores are very tiny) make that impossible. It's a shame, really, and I'm sure something they're working at fixing.
 
[quote name='botticus']Just curious, what was your general issue with the game? While not the best game (most likely deserving of the 70s score it will receive), not sure what was horrible about it. I think we're all equally confused by them not using Wii Sports. Unless they for some reason wanted to avoid having people moving around much in the store.[/QUOTE]
They probably didnt display it because of the amount of activity such as swinging and moving, not to mention the potential of the remote flying when swinging. NOt all locations have big places that people can do that freely.
 
I am totally sold on ET. I don't think it is crappy at all. I love the transforming levels, the boost and even the controls. There is not too much depth, but it isn't a one layered game. It reminds me of Burnout meets Off Road is great 3D goodness. ALl I know is, finally when I jerk my controller sideways while turning, it does something now more than just make me look like a jackass. I am thinking I might pick up ET, Truama Center or Red Stell as my second Wii game at launch besides Zelda.
 
bread's done
Back
Top