The Outer Worlds: Spacer's Choice - Performance Talk.
I loved this game on PC Game Pass, in its OG Version - and well, I think I'm gonna like this version too. Can't wait to check the DLC's too.
So, on my RTX 3070 8gb VRAM desktop PC - which also has 10700KF, 16GB RAM, Multiple HDD's and SSD's, W10, BTW - I can run this at 1080p with 55-60fps. So, I can max-out The Outer Worlds: Spacer's Choice no problem. For some reason - probably b/c not everybody has high-end GPU's, I'd guess - the game is set to Medium by default. Game runs no problem at 60fps when locked there, So, yeah - it's running really well, since it's been patched-up (namely since version 1.3, according to many online). Just be aware, this game can utilize 6-7GB VRAM no problem at these Ultra maxed-out settings. So far, so good on that rig.
I'll check this out on my 6gb RTX 3060 VRAM-based Gigabyte laptop too...which also has R5 5600H, 16 GB RAM, 1 TB SSD, W11. I'll update this post w/ more on that, when I check it out there.
EDIT - 7-8-2023:
Performance update on my laptop. So, it runs really good even on 6gb RTX 3060 laptop. Eats around 5-6gb VRAM on laptop on the regular. Still, most of the time - it's 1080p60fps Ultra settings with FSR On. Sometimes take hits when saving and/or transition to new areas for the 1st time - but eh, this ain't often. Turning off FSR - yeah, performance at Ultra goes to crap with bouncing all over the place b/t 25-60fps; FSR saves it at Ultra & keeps it stable. TOW: SC is a blast and I'm still going here, some say 20+ hours in.