I understand disagreement with what I wrote above, but I'm only stating that Nintendo can do better (and they have) I base this solely on the history of what they have done, not what they haven't done.
I just love when people come in pissing and moaning (and dismissive) over strong debate over well they are still here, so why are you making a long winded debate on it, again let me spell out
my main point to those who can't see the forest through the trees.
marketshare=/=mindshare
And that's where Nintendo is having a hard time with, regardless of the money flowing in like water.
I don't understand why everybody loves their labels in this PC-centric society in which we live, but I guess when they run out of valid debate fodder they got to resort to something huh?
[quote name='TheLongshot']Has there been a home console Pokemon game that has been worth anything?[/QUOTE]
Exactly the point I was making, because they haven't done it right, they could make an awesome console Pokemon, but they've not gotten it right, nor have had the proper vision for the game.
Well, I'd hardly say that "Metroid: Other M" was playing it safe in any way. Course, it was a failure, so I don't expect more risks like that.
Not going to argue semantics, I think many people didn't like it because of the story, and that kept the sales from happening, plus I wasn't debating what didn't work only what they keep rehashing.
Considering what has sold is the tried and true, how do you expect Nintendo to take risks?
They used to so why stop, not like they have to worry about loosing money, since their Number 1 and have more money right now than they know what to do with, so they can afford those risks, without hurting the bottom line, they've gotten soft. Reggie is playing it too safe, where's the Nintendo who's willing to make the Virtual Boy, Zelda 2, Pikmin, Custom Robo. (some of these might have been failures in most people's eyes but they were innovative, fresh and new, just
like Nintendo is suppose to be)
They took more chances in the GC era, why the 180 degree change in course now?
The only potential problem is if they envision that it could eat into Skyward Sword.
That shouldn't be a concern as neither game is like Zelda in that respect, it's the mindshare thing at work again, Nintendo NEEDS to release both to appease long time fans who feel abandoned and sold out by their courting casuals and occasionally throwing them a bone, now and again.
I have a feeling it would have been worse with a more "full featured" console. It also doesn't help that most of the "gamers games" that did come out for the Wii met with disappointing sales.
And is exactly my point, they didn't support these games or companies who made them. Because the people who the games were made for ignored them because they had already moved onto a PS3/X360. That's why Nintendo is in the same situation it finds itself in at the (what we're debating here) close of another console life cycle by making the same ill informed choices they've made since the N64 (and you could argue SNES too) no 3rd party support and 1st party drying up slowly until the ship is not worth saving then abandoned in favor of the new model.
...considering that Nintendo has cultivated the image of the "family friendly" console. Certainly, in that niche, Nintendo is unrivaled.
At the same time, it seems to irk the gamers who want more beef. Fact is, Sony ran away with the gamers and the gulf has opened up wider with Microsoft in the market. You can argue that Nintendo needs to change their image, but I think that's a losing proposition for them.
See what I wrote below, when the casuals and families who buy maybe a dozen (and that's optimistic) games a year, they NEED the support of the main gaming community since all profit is done through software not hardware (in this case its slightly different though since they profit on systems sold)
You said the magic word
NICHE you don't make money supporting the niche (ask any SHMUP developer) that's why we get games like SMB All Stars that are a quick cash in. Nintendo has dug their own hole and has one foot in as far as image is concerned, they need to support the hardware they make, and have not gone to great lengths to do this in 3rd party support for the entirety of the systems life cycle and not leaving before the dance has finished with both the N64 and GC. (and looks to be the same with Wii at the moment)
Why would people keep writing them off asking when the successor to the Wii is coming (on this very board multiple times for instance, and all over the net) for the past 2 years now, that doesn't inspire much confidence in them or their system, I would greatly contend, regardless of what place in the hardware wars they are in.
Because the casual gaming crowd doesn't hang out on message boards?
Not as much as you seem to think, unless there's something I've not seen in these past few years with my own eyes. A secret community where they all hang out? (facebook farmville fans???) If nothing else you could say they are transitioning from casual gamers to regular gamers and taking more interest, thereby not being a casual anymore.
I don't know. The "gimmick" sold a lot of Wiis and got the other two companies' attention so much that they came up with their own versions. That being said, a new kind of controller that doesn't come with the system is always going to be a hard sell without a killer app to go with it.
And you see how much that paid off for both of them, I don't see people gushing to play Move or Kinect, (I'm not playing any side against the other, I don't think motion control where it is at is the next stage of gaming based on what we've seen for over 4 years now) Just like I don't believe MS and Sony were overly smart to play copy cat.
Like you say and I wholeheartedly agree, they need a killer app, Nintendo hasn't had one (Wii Sports is what most casuals play and still play today, sad huh) and Sony and MS are still searching for the one that people flock too, right now they still are gimmicks in most (gamers) people's eyes because there isn't a game with those motion controls that everyone HAS to OWN, shouldn't Nintendo be leading the pack here since they were the originators of this tech?
Personally, I partially blame the hard core gamers who are mostly set in their ways and call new control schemes they aren't used to "gimmicks".
And I call this as proof is in the pudding, there hasn't been anything to back up their claims, so as they say Nintendo (Sony and MS) need to put up or shut up otherwise they're all talk and nothing to show for it. Doesn't matter what you label your self in the end you're still a gamer and want to have fun.
[quote name='Iron Clad Burrito']See, though, not one of the "core" gamers has room to lambaste Nintendo on the Originality scale. They like to bring up the fact that Nintendo's been milking franchises for 20+ years, and Sony and MS haven't done that. They of course conveniently overlook the fact that neither Sony nor Microsoft have a 20-year history in console gaming, yet.
![Smile :) :)](data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7)
[/QUOTE]
But that wasn't the point I was trying to make only that Nintendo prides itself on innovation and has become a me-too company with countless rehashes, and it's probably easier to see this sameness because of the 25 year history they have with most of their big named titles.
Have you ever looked at the Top 20 games played on Live for any particular week? MajorNelson puts those out every Tuesday or so on his blog. Usually 18-19 of them are rehashes. In some weeks, all 20 are from established franchises, and usually 2-3 are called "Call of Duty," and at least one is called "Halo." 11 of the top 12 best-selling 360 games of all time are sequels, and the one that isn't is Gears of War -- whose sequel is in the top 5.
Don't own an Xbox sorry, plus I don't care what the Sheeple buy, their mentality doesn't equate quality in general.
Those Core Gamers are the ones telling publishers and devs they want more of the same. Not the Nintendo Casuals.
Again I wasn't debating what the other guys are doing, as we all know that more gamers have moved to Xbox/PS3. Casuals on the other hand on Wii play Zumba, Dance Central, Wii Party, or 1st party Nintendo stuff that's been around for a long time aka nostalgia gamers, how else does it explain how SMB All Stars sold so well, it's not because it was new, no it was a safe Mario game that casuals and gamers both latched onto and a rom on a disc to boot, plus I'd argue too much speculation with people trying to make a buck since it was "limited edition".
Oh, but back on topic: Is the Wii dead? Well, it's come in 2nd in the NPDs for pretty much the last 13 months or so. Is that dead, and if so, what does that do to the 3rd place console (which is usually the PS3)?
And I bring back my original comment...
But what good is being the leader when no one is playing your system?
Edit: SaraAB,
thank you for the well thought out and logical post, it's nice to see other people see the overall big picture of things instead of seeing things under a microscopic view. At least Nintendo does something right with one of their product lines.