It'd be nice if Wii got Burnout Dominator too

coolz481

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I saw these screens over at gameinformer.com:

http://www.gameinformer.com/News/Screens/ScreenShots.htm?CS_pid={5C243006-5511-4922-B3F5-09D4B1FB06FD}

I guess this is a PS2-only release with the 360 and PS3 getting Burnout 5 in the fall. I wonder if the Wiimote could be adapted to handle the game, or at least make it classic controller-compatible? The gamecube version of Burnout 2 was quite good and it's a shame the series is no longer on Nintendo platforms (Burnout Legends DS does not exist in my universe!)
 
Using the remote to steer in burnout game I think would suck. You usually have to have really good control of your car to dodge traffic. And I don't know if developers know the Wii remote that well to pull it off.

Like another poster said, games like burn out is why the Wii is your 2nd console.
 
[quote name='KingDox']Using the remote to steer in burnout game I think would suck. You usually have to have really good control of your car to dodge traffic. And I don't know if developers know the Wii remote that well to pull it off.

Like another poster said, games like burn out is why the Wii is your 2nd console.[/QUOTE]

Excite Truck is proof enough that the precise steering that Burnout needs wouldn't be possible.
 
[quote name='PenguinMaster']Dominator is also coming to PSP. People asking for multiple PS2 ports to the Wii just shows what people expect of the system.[/quote]

It is quotes like this that drive me insane. If a game is good, then it is good. I could care less about what system it is ported from.
 
[quote name='RedvsBlue']Excite Truck is proof enough that the precise steering that Burnout needs wouldn't be possible.[/QUOTE]

I wouldn't base a 1st generation game, much less a launch game, as a basis for whether or not precise steering is possible on the Wii. Hell, there's a mini game in Wario Ware that already has more precise steering than Excite Truck. Burnout would work, just not anytime soon. Maybe the end of Year 2 in the Wii's life span or early Year 3.
 
[quote name='PenguinMaster']Dominator is also coming to PSP. People asking for multiple PS2 ports to the Wii just shows what people expect of the system.[/QUOTE]

I don't think it's so much asking for a PS2 port as it is asking for a multi-platform game to come to one more platform. You wouldn't consider Madden a PS2 port, would you?
 
[quote name='megashock5']I don't think it's so much asking for a PS2 port as it is asking for a multi-platform game to come to one more platform. You wouldn't consider Madden a PS2 port, would you?[/quote]
Of course that's a port, as it had everything that the current-gen versions did, but the thing that they did right is redesign the controls just for the Wii and add some new minigames and tutorials.
 
[quote name='FriskyTanuki']Of course that's a port, as it had everything that the current-gen versions did, but the thing that they did right is redesign the controls just for the Wii and add some new minigames and tutorials.[/QUOTE]

Right. But is that really a port? If a game comes out for 4-5 different systems the same day - which one is a port from which. It's just a multi-platform release.
 
[quote name='megashock5']Right. But is that really a port? If a game comes out for 4-5 different systems the same day - which one is a port from which. It's just a multi-platform release.[/quote]
Not when it comes out three months later.
 
Why wouldn't Burnout work with the Wiimote? The steering can be just as precise as any analog stick, it depends on the programming. Citing Excite truck as the reason proves nothing, except that you may have had a 5 minute fling with the game or suck at it.

Besides, the Wii also has that little dangly think called the Nunckuck for thumb stick steering.
 
[quote name='bmulligan']Why wouldn't Burnout work with the Wiimote? The steering can be just as precise as any analog stick, it depends on the programming. Citing Excite truck as the reason proves nothing, except that you may have had a 5 minute fling with the game or suck at it.

Besides, the Wii also has that little dangly think called the Nunckuck for thumb stick steering.[/QUOTE]

I agree. Excite truck is great. Not 100% precise, but with more time I think Burnout will work. I'd love to see Dominator while I wait on part 5 for the 360.
 
I'm skeptical that it could be as precise as an analog stick. Things like the lack of self centering etc. pretty much make it technically impossible to be as precise.

I've not played excite truck, so I can't be sure though.

Just holding the remote sideways and tilting it to steer sounds fucking lame to me though. One of the few control possibilities of the wiimote that has never appealed to me.
 
[quote name='dmaul1114']I'm skeptical that it could be as precise as an analog stick. Things like the lack of self centering etc. pretty much make it technically impossible to be as precise.

I've not played excite truck, so I can't be sure though.

Just holding the remote sideways and tilting it to steer sounds fucking lame to me though. One of the few control possibilities of the wiimote that has never appealed to me.[/QUOTE]

I was also skeptical and it took a while to get used to steering in thin air, kinda like diving off the 3m board for the first time. But after about an hour it became natural and just as accurate as stick steering. The only drawback is the tendancy to overcorrect, but I have the same problem with any other stick or wheel control.

Excite Truck feels similar to Burnout in many ways. Sense of speed, reckless abandon, crush, kill, and destroy excitement give me the same adrenaline rush. In fact, I couldn't stop thinking about why Burnout wasn't a launch title for the Wii after the first few races of this game.
 
[quote name='bmulligan']Why wouldn't Burnout work with the Wiimote? The steering can be just as precise as any analog stick, it depends on the programming. Citing Excite truck as the reason proves nothing, except that you may have had a 5 minute fling with the game or suck at it.

Besides, the Wii also has that little dangly think called the Nunckuck for thumb stick steering.[/QUOTE]

Actually I played through the all 4 cups of Excite mode and got bored with it. I didn't much feel like playing the same races all over again in Super Excite mode. I got mostly As and quite a few Ss before I quit it so obviously I didn't suck.

Now, you can't really tell me that its as easy to bump another car and run it into an outcropping in Excite Truck as it is in Burnout with standard controls. Not only that but the controls can be fickle sometimes as well. The times when it just stops registering that your turning and you go right into the wall or tree and crash.
 
[quote name='bmulligan']I was also skeptical and it took a while to get used to steering in thin air, kinda like diving off the 3m board for the first time. But after about an hour it became natural and just as accurate as stick steering. The only drawback is the tendancy to overcorrect, but I have the same problem with any other stick or wheel control.

Excite Truck feels similar to Burnout in many ways. Sense of speed, reckless abandon, crush, kill, and destroy excitement give me the same adrenaline rush. In fact, I couldn't stop thinking about why Burnout wasn't a launch title for the Wii after the first few races of this game.[/QUOTE]


i enjoy excite truck quite a bit and get the burnout feeling too while playing it. i think burnout could work great on the wii, but it would really need to be built from the ground up and i dont see ea doing that.
 
[quote name='RedvsBlue']Actually I played through the all 4 cups of Excite mode and got bored with it. I didn't much feel like playing the same races all over again in Super Excite mode. I got mostly As and quite a few Ss before I quit it so obviously I didn't suck.

Now, you can't really tell me that its as easy to bump another car and run it into an outcropping in Excite Truck as it is in Burnout with standard controls. Not only that but the controls can be fickle sometimes as well. The times when it just stops registering that your turning and you go right into the wall or tree and crash.[/quote]I don't think they were attempting to emulate Burnout controls in Excite Truck.
 
[quote name='RedvsBlue']Now, you can't really tell me that its as easy to bump another car and run it into an outcropping in Excite Truck as it is in Burnout with standard controls. Not only that but the controls can be fickle sometimes as well. The times when it just stops registering that your turning and you go right into the wall or tree and crash.[/QUOTE]

No, of course it's not as easy to bump another car and run it into an outcropping as in Burnout. They're different games. The drifting of the trucks in Excite is much more sloppy than in Burnout, but that's becuase the programming of the physics is different, and purposefully so - Excite is a rally race on dirt and Burnout is on pavement. The actual steering, or movement of the vehicle side to side is spot on from tilt movement to screen position, though. Besides, you can't really claim that the steering in Burnout is anything close to realistic.

I'd be interested to hear some views from people who've played NFS:Carbon or the GT game to see how their experience was before deciding Burnout is an impossibility on the Wii.
 
[quote name='botticus']I don't think they were attempting to emulate Burnout controls in Excite Truck.[/QUOTE]

Oh, I realize that. I'm just saying it doesn't feel as precise as Burnout and analog steering. There was also the times when the remote would go back to neutral in the middle of a turn and things would go all wonky. Or, when I would go off a jump and for some reason instead of tilting the truck back when I tilted the remote back, it would pitch it nose first into the ground.
 
[quote name='bmulligan']I was also skeptical and it took a while to get used to steering in thin air, kinda like diving off the 3m board for the first time. But after about an hour it became natural and just as accurate as stick steering. The only drawback is the tendancy to overcorrect, but I have the same problem with any other stick or wheel control.
[/QUOTE]

Oh, I figure it's accurate enough.

I'm just not enthused about holding the controller in the air and tilting it to steer. Just seems silly and seems like it would get pretty fast (and I tend to play racing games in long bursts).

But I'll have to give Exitetruck or the next decent racer with this scheme a rent sometime to try it out for myself.
 
[quote name='dmaul1114']Oh, I figure it's accurate enough.

I'm just not enthused about holding the controller in the air and tilting it to steer. Just seems silly and seems like it would get pretty fast (and I tend to play racing games in long bursts).

But I'll have to give Exitetruck or the next decent racer with this scheme a rent sometime to try it out for myself.[/quote]I was of the same opinion at first, but after getting Excite Truck at launch and playing both it and Super Excite mode to the end, I was pleasantly surprised. I don't think it's a $50 game, but it's worth a rental now and a pickup at $20-$30.

After playing, ET, actually, I was really itching for another arcade racer. I think a Burnout, designed specifically for the Wii would be fantastic. A port of a PS2 or PS3/360 game with the Wiimote controls tacked on would not fair so well, I don't think. Normally I would discount EA's ability to do anything worthwhile, but they've really changed my opinion of their commitment with Madden Wii. We'll have to wait and see. I don't think they can resist the $$$ to be made by bringing one of their best franchises to arguably the hottest game console on the market. But will it be a quick cash-in, or a well done game?
 
Burnout Dominator, fuck no.

A new Burnout designed especially for the Wii, fuck yeah.

You see if developers just port PS2 games to the Wii, it just shows how much the devlopers are greedy bastards and don't care about games but money. Now with that said there are some games like Okami that deserve a Wii makeover but Burnout Dominator is not a game as good as Okami and will never live up to a game like Okami's standards.
 
[quote name='Sir_Fragalot']Burnout Dominator, fuck no.

A new Burnout designed especially for the Wii, fuck yeah.
[/QUOTE]


An excellent point. Ports with tacked on controls could ruin a franchise with a crappy initial offering. Low sales would give them a business excuse for never developing a Wii centric game after a bad first release and therby create that self-fulfilling prophecy of console failure from lack of 3d party support.
 
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