Japan PSP Launch Details Revealed

[quote name='tribopii']Can I ask a couple questions?
First of all, why is everyone gooshing over the DS? How can your eyes focus on two things? They cant.
And all of you complaining about battery life of the PSP, you can always buy a spare battery. At least unlike the sp or ds it has replaceable batteries. Everyone who has owned an Ipod or similar type mp3 player knows how battery life drops after a couple months. Im sure itll be the same with the ds.[/quote]

Fanboy alert! If one can use a GBA connected to their GCN, how much easier would it be to use a DS that is located in a central position. If you don't like the DS, that's your prerogative. But don't spew baseless propaganda.
 
[quote name='scargums']now what i want to know is, for everyone saying the battery life is no big deal, i can just get a spare battery, ITS 45 BUCKS! memory cards are 26 bucks a peice, and im sure one would need more than one memory card if these games have saves as big as typical ps2 games. so right there, thats about an extra 100 dollars with tax for the system to be acceptable (unless you feel a short battery life without a spare battery and no memory cards is fine, then by all means, dont worry about it). so thats about 300 bucks when its all said and done, without headphones or a carrying case, arguably necessary as well. it will probably be priced with the upgraded pack with the memory card, headphones, and carrying case at 250, but then you still need to spend 45 for the spare battery and 26 for the spare memory card, which will run you well over 300.[/quote]

Here is IGN's article.

Here are the JPN¥ to US$ conversions based on today's exchange rates:

Memory Stick Duo (32 MB) - $26.30
AC Adapter* - $32.88
Battery Pack* - $45.09
Headphones With Remote Control - $26.30
Soft Case & Hand Strap - $18.79

* denotes items that are included with the base system

Considering that the Memory Stick has 4 times the capacity of the PS2 Memory Card, I don't see that many people buying more than one, as I'm fairly certain that the save files on a handheld will be considerably smaller than those on a typical PS2 title, i.e. measured in kb rather than MB.

I don't think the PSP will use proprietary headphones. Granted, Sony's version is sleek and complements the PSP's design, but there are inexpensive options available if you're willing to forego the built-in remote function.

I do see the case as a necessary option for customers, but I'm certain that third-party cases will also be available and are generally cheaper.

As I see it, the only accessory that's deemed compulsory is the Memory Stick; everything else, people can either do without or be satisfied with a third-party alternative. Unless you enjoy handheld gaming marathons or take lengthy road trips, the included battery pack should be sufficient for the average consumer. An expected battery life of 4-6 hours is respectable in my book; this is good enough for two in-flight movies and more than ample for a cross-country flight (excluding layovers). With an estimated recharge time of ~1 hour, the only reason I see for another battery pack is mostly convenience.

[quote name='scargums']a true cheap ass gamer would never consider buying this system.[/quote]

:roll:
A true Cheapass gamer would go the extra mile to find the best price for the gaming unit, accessories and software and taking advantage of those opportunities, whether it's a discount, percentage off, coupons, rebates, etc.; it's about smart shopping.
 
[quote name='erniemullins']from psp.ign.com

"PSP features an integrated high output lithium-ion battery that provides a play time of between 4 and 6 hours for game titles and continuous 4 to 5 hours for video viewing." These numbers, according to SCE, were determined with the system's luminance set to maximum (180 cd/m2) and minimum (80 cd/m2), volume set to half the maximum level, headphones used instead of speakers and wireless LAN not in use (note that the maximum luminance value rises to 200 cd/m2 when playing through AC power).
While SCE did not provide details on how much of a hit LAN play would bring about, it's good to at last have an idea of how long we'll be able to play games and watch movies on the PSP. Plus, extra batteries cost just about $45, so doubling the available time (if you're willing to carry a spare with you) could be an legitimate option.[/quote]

That's not good. I was being optimistic when I read the battery life this morning, because with Nintendo's Wavebird and GBA I know that their "average" quotes are on the low end of how long the batteries can last and the peripherals have functioned longer in my experience. But it sounds like Sony's "average" is going to be near the best you will experience (before you add speakers, high sound level and multiplayer, etc.).
 
[quote name='MorPhiend']
Besides that, it's not a Chrystal Chronicles port. It's a new game. That's like saying a new FFVII game is a port, or that any game in the main series is a port of one of the others.[/quote]

I'm not quite sure whom or what part of the previous posts you're addressing but how the hell is a retooled port of Final Fantasy III EVER considered a new game?
 
[quote name='RisingZan'][quote name='MorPhiend']
Besides that, it's not a Chrystal Chronicles port. It's a new game. That's like saying a new FFVII game is a port, or that any game in the main series is a port of one of the others.[/quote]

I'm not quite sure whom or what part of the previous posts you're addressing but how the hell is a retooled port of Final Fantasy III EVER considered a new game?[/quote]

:roll: I didn't say anything about a FFIII being a new game. Where does it say that? Show me. Oh, I didn't say that, so you can't. Look at your own message.
You said:
...assuming a system will have a FF game and knowing a system will have a FF game are too very different things. (A Crystal Chronicles port doesn't count)

So I said:
Besides that, it's not a Crystal Chronicles port. It's a new game. That's like saying a new FFVII game is a port, or that any game in the main series is a port of one of the others.

I don't understand where your words are coming from. I think it is infinitely clear what I was saying, and you didn't grasp a word of it.
 
[quote name='MorPhiend'][quote name='RisingZan'][quote name='MorPhiend']
Besides that, it's not a Chrystal Chronicles port. It's a new game. That's like saying a new FFVII game is a port, or that any game in the main series is a port of one of the others.[/quote]

I'm not quite sure whom or what part of the previous posts you're addressing but how the hell is a retooled port of Final Fantasy III EVER considered a new game?[/quote]

:roll: I didn't say anything about a FFIII being a new game. Where does it say that? Show me. Oh, I didn't say that, so you can't. Look at your own message.
You said:
...assuming a system will have a FF game and knowing a system will have a FF game are too very different things. (A Crystal Chronicles port doesn't count)

So I said:
Besides that, it's not a Crystal Chronicles port. It's a new game. That's like saying a new FFVII game is a port, or that any game in the main series is a port of one of the others.

I don't understand where your words are coming from. I think it is infinitely clear what I was saying, and you didn't grasp a word of it.[/quote]

What I don't understand is when you say "it's" not a Crystal Chronicles port. My question is, what's "it"? Exactly what game are you referring to?

Specifics can be your best friend, or you can quote a series of posts with a response that leaves me wondering if you ever read what you quoted, and then be a douche when someone asks for clarification.
 
I'm buying a PSP right when it comes out. The games on PSP kick the DS butt. I think it's a great price point and I can't wait to try the next Final Fantasy VII spinoff that comes to PSP, which is not Advent of Children.
 
[quote name='Samurai T']I'm buying a PSP right when it comes out. The games on PSP kick the DS butt. I think it's a great price point and I can't wait to try the next Final Fantasy VII spinoff that comes to PSP, which is not Advent of Children.[/quote]

Just curious, but what games are you talking about that are so great? Metal Gear Acid may prove to be awesome, as might Makkai Wars, but there's little else that I can see that's really exciting.
 
I personally think the PSP's launch looks better than the DS's. I mean, Hot Shot's Golf, Darkstalkers, Metal Gear Acid, Lumines (from the creator of Rez), Puyo Puyo Fever (even though I have the GCN version), Need For Speed Underground Rivals, Armored Core, Ridge Racer, and perhaps the most amibitious title, Tower of Purgatory are all pretty big titles to have out right from the get go. The only issue for me is not knowing how much the games will be. I always knew Sony would decide to sell the PSP at the competitive price, but i've worried about the price of the games for some time now.
 
I'm just not impressed, and I've been looking forward to the PSP more than the DS. Fact is almost $300 for the PSP, a mem card, case, and a game is a joke to me. I'd rather save that money for next generation, but what I'm going to do with it is get a DS instead. Sony is really screwing up on this one.
 
[quote name='Samurai T']I'm buying a PSP right when it comes out. The games on PSP kick the DS butt. I think it's a great price point and I can't wait to try the next Final Fantasy VII spinoff that comes to PSP, which is not Advent of Children.[/quote]

Have you pre-ordered one yet? I went to Play-Asia.com a few minutes ago and placed an order for a PSP "Value Pack" and Ridge Racers.
 
Wow, Lumines looks like the perfect portable game.... I'm gonna have to pick that up along with Dynasty Warriors PSP. And now I learn about FF Crisis Core! That sold me on the PSP.

Now to add to the DS vs. PSP debate:

I'll be getting the PSP. Why? For once, it looks like a gaming company has targeted its system to consumers above the age of 12. I don't know about everyone else, but I feel ashamed when I pull out my GBA to play in public. I doubt I'll feel that way with the PSP. It just looks... so... damn... sexy.
 
[quote name='timiddy']
I'll be getting the PSP. Why? For once, it looks like a gaming company has targeted its system to consumers above the age of 12. I don't know about everyone else, but I feel ashamed when I pull out my GBA to play in public. I doubt I'll feel that way with the PSP. It just looks... so... damn... sexy.[/quote]

Gotta love that hardware design "sex appeal". :wink:
 
[quote name='timiddy']Wow, Lumines looks like the perfect portable game.... I'm gonna have to pick that up along with Dynasty Warriors PSP. And now I learn about FF Crisis Core! That sold me on the PSP.

Now to add to the DS vs. PSP debate:

I'll be getting the PSP. Why? For once, it looks like a gaming company has targeted its system to consumers above the age of 12. I don't know about everyone else, but I feel ashamed when I pull out my GBA to play in public. I doubt I'll feel that way with the PSP. It just looks... so... damn... sexy.[/quote]

I prefer to buy systems based on the games, but that's just me. You sound like one of those people that says the Gamecube is just for kids since it's made by Nintendo.

It always has been and will be about the games. I may consider picking up the PSP, once they actually release some games I might be interested in. I'll definitely be picking up a DS, just to play Mario, as well as all of the GBA games I've missed (my last handheld was the GBC).
 
[quote name='RisingZan'][quote name='basketkase543']Look at the release games, they look fantastic! Seriously....hahahaha, yeah right. There are no killer apps whatsoever. Just some EA ports and random japanese games. And epobirs point about the base price is a very valid one.[/quote]

Huh?

Did you miss "Metal Gear Acid!" or "Ridge Racer"? I'd say there's two games I'd buy right there.

I love when people rip on the PSP for its launch titles, as if the DS has this crazy good line-up. Did I miss something? Shouldn’t gamers who shell out $150 for a new portable demand more than a "super port" of a Nintendo 64 game? Seriously. :roll:

I don't know who will come out ahead in the "portable race", but I do know that very few people thought Sony could play with the "big boys" when it came to consoles, and now look at them.[/quote]

Lets stop for a second and take a look at what I just wrote...good job. How many times did I say that the ds had a good launch lineup? ZERO. I completely agree that the ds' launch games are dissapointing but frankly i think, from the information we have now, that the ds is a better package value overall. And honestly, we don't know enough about ACID to make it a killer app: We know its a card game/rpg set in the metal gear universe. That's about it. And so far, Ridge Racer is nothing too special.
 
[quote name='RisingZan'][quote name='basketkase543']Look at the release games, they look fantastic! Seriously....hahahaha, yeah right. There are no killer apps whatsoever. Just some EA ports and random japanese games. And epobirs point about the base price is a very valid one.[/quote]

Huh?

Did you miss "Metal Gear Acid!" or "Ridge Racer"? I'd say there's two games I'd buy right there.

I love when people rip on the PSP for its launch titles, as if the DS has this crazy good line-up. Did I miss something? Shouldn’t gamers who shell out $150 for a new portable demand more than a "super port" of a Nintendo 64 game? Seriously. :roll:

I don't know who will come out ahead in the "portable race", but I do know that very few people thought Sony could play with the "big boys" when it came to consoles, and now look at them.[/quote]

I agree completely. I do not understand why so many gamers have such a strong opinion about the 2 systems as if they have a financial interest in Nintendo or Sony. $200 is really close to $150 and the 2 systems offer different functions. Yesterday I was seriously considering pre-ordering the DS (due to reading cheapass gamer feedback) b/ now I thing I will get the PSP and wait for the next Gameboy. I am more interested in the launch games for the PSP than the DS. To me it comes down to what system has the type of games that you want to play on the go. Battery life is not a huge issue to me b/c I have never played a game non-stop for 6 hours. I hope we all vote w/ the same passion that we use to discuss this issue.
 
[quote name='Parathod']I personally think the PSP's launch looks better than the DS's. I mean, Hot Shot's Golf, Darkstalkers, Metal Gear Acid, Lumines (from the creator of Rez), Puyo Puyo Fever (even though I have the GCN version), Need For Speed Underground Rivals, Armored Core, Ridge Racer, and perhaps the most amibitious title, Tower of Purgatory are all pretty big titles to have out right from the get go.[/quote]

Let's not forget that DS is getting Meteos (from Tetsuya Mizuguchi, the creator of Rez) and its own version of Ridge Racer. Meteos won't be at launch, but Ridge Racer will.

That said, I don't plan on getting either one any time soon. I'd like to pick up a DS eventually because it offers new experiences instead of console games on the go (though the DS will have its ports as well). For now though, I don't think the launch lineup of either handheld is all that impressive, and I just got a GBA, so I'm working on getting games for it. It'll be interesting to see what happens though.
 
[quote name='RisingZan'][quote name='MorPhiend']
Besides that, it's not a Chrystal Chronicles port. It's a new game. That's like saying a new FFVII game is a port, or that any game in the main series is a port of one of the others.[/quote]

I'm not quite sure whom or what part of the previous posts you're addressing but how the hell is a retooled port of Final Fantasy III EVER considered a new game?[/quote]

Actually it is new game, to the states anyhow. Unless you imported a Famicom and a copy of FF III or played some kind of illegal copy you'll have never ever seen the game before. Also there's been hints dropped by the producers themselves that Before Crisis will also make an appearence on the DS.
 
People tend to forget the biggest feature of the DS system, Backwards Compatibility with GBA games.

This system is garunteed to be a success based on the catalog of 100's of Gba games.
 
the psp also wont be out for a wile and i bet that it will come out in limited release at first. I will be getting the ds in november and mabey getting this later, but i will definatly be happy with my ds for the 6 months that it will take from its relase to be easaly obtanable from b&m stores.
 
[quote name='MorPhiend'][quote name='Quackzilla']Wow, $185 is an awesome price, even though you do have to pay $26 for a required memmory stick.

Is there any confirmation as to whether the PSP will have a region lock for GAMES?

If it is region free I might have to import it.

And how much are the games?[/quote]

I haven't heard anything, but I couldn't imagine them not having a lock. But there will most likely be a boot program for overseas games. But then again, the U.S. release might be closer than that. But that brings up a point I've never thought of, do Japanese systems typically lock out U.S. games?[/quote]

All Gameboys were made the same, the ONLY differences are the boxes.
There were no regions.

Until the NES GBA SP. I hear you can only play American games on it.

[UPDATE]
SONY HAS CONFIRMED THAT THE PSP WILL BE REGION FREE!!!
 
[quote name='Quackzilla'][quote name='MorPhiend'][quote name='Quackzilla']Wow, $185 is an awesome price, even though you do have to pay $26 for a required memmory stick.

Is there any confirmation as to whether the PSP will have a region lock for GAMES?

If it is region free I might have to import it.

And how much are the games?[/quote]

I haven't heard anything, but I couldn't imagine them not having a lock. But there will most likely be a boot program for overseas games. But then again, the U.S. release might be closer than that. But that brings up a point I've never thought of, do Japanese systems typically lock out U.S. games?[/quote]

All Gameboys were made the same, the ONLY differences are the boxes.
There were no regions.

Until the NES GBA SP. I hear you can only play American games on it.

[UPDATE]
SONY HAS CONFIRMED THAT THE PSP WILL BE REGION FREE!!![/quote]

that is great

hopefully SNK will make some PSP titles
 
[quote name='timiddy']I feel ashamed when I pull out my GBA to play in public.[/quote]

boy thats reeeeeaaaaallllllllly sad.
I don't know anyone who has that problem. when I go to the movies I see on avarage 6 or 7 people playing GBAs.
If I recally correctly didn't Penny Arcade do a nice little rant about that, It was aimed at N-Gage because they said the same thing you just did.
 
[quote name='Parathod']I personally think the PSP's launch looks better than the DS's.[/quote]

I'm now going to go through your list:

Tower of Purgatory - better known as Ren-Goku, I'll give you this: it's at least an original. I have no interest personally.
Metal Gear Acid - This was the one that I mentioned, although this could very much be a hit or miss.
Lumines (from the creator of Rez) - Could be hit or miss. Though I did forget about this one, and it may have some potential.
Hot Shot's Golf - I can very easily play this on PS2 if I wanted to.
Darkstalkers - When I want Darkstalkers, I'll just whip out my DC version.
Puyo Puyo Fever - As you said, it's on a home console
Need For Speed Underground Rivals - Would rather play an NFS game on PS2
Armored Core - Rather it on PS2, if at all (preferably not at all)
Ridge Racer - Rather it on PS2, if at all


Out of all of those games, there's only 3 that I can't get a similar if not the exact same experience on my PS2 or another console right now. That's why I question the quality of the PSP lineup - there's almost no originality, or at least there's none yet.
 
[quote name='CapAmerica'][quote name='timiddy']I feel ashamed when I pull out my GBA to play in public.[/quote]

boy thats reeeeeaaaaallllllllly sad.
I don't know anyone who has that problem. when I go to the movies I see on avarage 6 or 7 people playing GBAs.
If I recally correctly didn't Penny Arcade do a nice little rant about that, It was aimed at N-Gage because they said the same thing you just did.[/quote]

I completely agree. Why would you be embarassed to play a game that you like? fuck everyone else if they are too ignorant to understand what you are doing. On my college campus I still take out my sp whenever I get too sleepy reading.
 
With all the games you said "I could play on PS2" you miss one thing, Yeah now we have the PStwo and we can drag that on trips but can you play it on a plane or a bus? That's the point it's play on the go.

The big problem is still battery life for me. Unless proven differently I expect more game time per charge out of the GBA and PSP.

As for the DS, Backwards compatability isn't exactly the tern I'd use, more like sideways compatability because it's meant to be a sister system to the GBA yet it looses the GBA connectivity and multiplayer options. They've said the GBA was meant to be an "all ages machine" but the DS is marketed towards older people(read "people who buy their own stuff") who'd like a GBA but would ask for a bit more.
 
[quote name='alongx'][quote name='Parathod']I personally think the PSP's launch looks better than the DS's.[/quote]

I'm now going to go through your list:

Tower of Purgatory - better known as Ren-Goku, I'll give you this: it's at least an original. I have no interest personally.
Metal Gear Acid - This was the one that I mentioned, although this could very much be a hit or miss.
Lumines (from the creator of Rez) - Could be hit or miss. Though I did forget about this one, and it may have some potential.
Hot Shot's Golf - I can very easily play this on PS2 if I wanted to.
Darkstalkers - When I want Darkstalkers, I'll just whip out my DC version.
Puyo Puyo Fever - As you said, it's on a home console
Need For Speed Underground Rivals - Would rather play an NFS game on PS2
Armored Core - Rather it on PS2, if at all (preferably not at all)
Ridge Racer - Rather it on PS2, if at all


Out of all of those games, there's only 3 that I can't get a similar if not the exact same experience on my PS2 or another console right now. That's why I question the quality of the PSP lineup - there's almost no originality, or at least there's none yet.[/quote]

It all just comes down to different tastes. None of them games listed (except perhaps Puyo Puyo)(and yes, even Darkstalkers is going to have a few additional modes, hence the subtitle, and online play) are going to be straight ports, but rather either new or revised editions. It's not like the DS is going to be booming with original titles at launch either, and most of the games that people are getting excited about are either remakes or sequels (mario 64, wario, animal crossing, final fantasy 3, metroid prime:hunters, etc.). It's not that the PSP won't have original titles, it's just the first thing people naturally look foward to are, in fact, sequels and remakes. It sounds shallow, and perhaps is, but is there a better way to determine how you may like a system, then games that are tried and true, that you know you'll like? I think Nintendo knows this, that's why they aren't releasing Yoshi's Mansion as their first DS title.

And as Alpha2 pointed out:
Alpha2 Posted: October 27, 2004, 11:37 pm Post subject:

--------------------------------------------------------------------------------

With all the games you said "I could play on PS2" you miss one thing, Yeah now we have the PStwo and we can drag that on trips but can you play it on a plane or a bus? That's the point it's play on the go.

But honestly, i'd buy a remake of Midevil or Twisted Metal 2, even if they were going to be released on the PS2 instead.
 
[quote name='alongx'][quote name='Parathod']I personally think the PSP's launch looks better than the DS's.[/quote]

I'm now going to go through your list:

Tower of Purgatory - better known as Ren-Goku, I'll give you this: it's at least an original. I have no interest personally.
Metal Gear Acid - This was the one that I mentioned, although this could very much be a hit or miss.
Lumines (from the creator of Rez) - Could be hit or miss. Though I did forget about this one, and it may have some potential.
Hot Shot's Golf - I can very easily play this on PS2 if I wanted to.
Darkstalkers - When I want Darkstalkers, I'll just whip out my DC version.
Puyo Puyo Fever - As you said, it's on a home console
Need For Speed Underground Rivals - Would rather play an NFS game on PS2
Armored Core - Rather it on PS2, if at all (preferably not at all)
Ridge Racer - Rather it on PS2, if at all


Out of all of those games, there's only 3 that I can't get a similar if not the exact same experience on my PS2 or another console right now. That's why I question the quality of the PSP lineup - there's almost no originality, or at least there's none yet.[/quote]

The games that you said that might play, you suggest that you would play on your console. I thought the whole idea of portable gaming was portable. I'm sure most of us have Soul Caliber 2 for a console b/ I would like to be able to play it on the go. I am at the office 8-10 hours a day, gym approx 10 hrs a week, errands, etc. Sometimes on the go is my best opportunity to play. I am envious of those of you that have the time to get into these long games (FF, GTA, etc) I just do not have the time.
 
/\

Yeah the time is an improtant issue and why I almost never buy a role playing game anymore. Crap I have yet to finish Windwaker.


The truth of the matter is yes its portable, either system is portable to a degree.

The problem is everyone or most people are acting like these are releasing at the same time they are not.

The DS is out in 24 days or so. The launch lineup of DS games, and new games to release before the PSP launch, will form a larger lineup than the PSP library. Which is supposed to be in first quarter of 2005. Although most people still believe september or so of 2005.

Secondly the DS is truely more portable than the PSP based on battery life etc. The GBA SP was supposed to be what 8 hours. On my first cahrge i got over 12 hours in without it dying. On top of that Sony is jumping the gun and trying to make the portable market just as "high tech" as the handheld market. Why?

Most launch games are already out for the PS2 and being touched up or whatever. Why would you buy a device to play the same experiences you can currently play? Well portablility yes but they are fairly complex games and with portability comes distractions. ie people talking, loud noises, you might have to move around and pause a game breaking concentration.

Secondly Nintendo is aiming at a few diferent areas. First they are backwards compatible with GBA huge plus. They are also portable, but they have a new design and a possibility for an experience that you cant get ANYWHERE else. Not on the cube, PS2, or xbox or PSP. Just the DS. We dont even know of the possiblities that are being worked on or yet to be dreamed up. Its truely exciting to think about.

Time is the deciding factor on the handhelds performance but my gut is telling me the DS is going to smoke the PSP. Chances are games are going to be more unique which equals fun. The DS probably wont be as complex as the PSP games which in all honesty is a good thing for a handheld on a small screen.
 
[quote name='Alpha2']With all the games you said "I could play on PS2" you miss one thing, Yeah now we have the PStwo and we can drag that on trips but can you play it on a plane or a bus? That's the point it's play on the go.[/quote]

I realize that's the point, however I wasn't talking about the portability of the PS2 but the originality of the games. I think you were missing the point of my argument - PSP has next-to-no original titles. And, when I say original, I don't necessarily mean that I'd love to see a lot of new franchises - sequels are fine by me. I just want a sequel or remake or whatever that seems fairly different from its home console counterpart. Personally, I think that handheld games should be fairly different from console games, because I play my handhelds very differently from how I play my home consoles.

I agree that the big title of the DS launch - Super Mario 64 DS - isn't original. It's got some cool new elements in it, but I sure as hell won't be buying it. I won't buy either of the new portables at launch - for both, I'm waiting for the release of a killer ap, with the promise of another on the way. Nintendo has a few games coming out in early 05 that have piqued my interest. For the PSP, aside from Metal Gear Acid, which I have some interest in, the PSP doesn't have any software in the horizon that seems like something I need.
 
[quote name='Snake2715']/\

Yeah the time is an improtant issue and why I almost never buy a role playing game anymore. Crap I have yet to finish Windwaker.


The truth of the matter is yes its portable, either system is portable to a degree.

The problem is everyone or most people are acting like these are releasing at the same time they are not.

The DS is out in 24 days or so. The launch lineup of DS games, and new games to release before the PSP launch, will form a larger lineup than the PSP library. Which is supposed to be in first quarter of 2005. Although most people still believe september or so of 2005.

Secondly the DS is truely more portable than the PSP based on battery life etc. The GBA SP was supposed to be what 8 hours. On my first cahrge i got over 12 hours in without it dying. On top of that Sony is jumping the gun and trying to make the portable market just as "high tech" as the handheld market. Why?

Most launch games are already out for the PS2 and being touched up or whatever. Why would you buy a device to play the same experiences you can currently play? Well portablility yes but they are fairly complex games and with portability comes distractions. ie people talking, loud noises, you might have to move around and pause a game breaking concentration.

Secondly Nintendo is aiming at a few diferent areas. First they are backwards compatible with GBA huge plus. They are also portable, but they have a new design and a possibility for an experience that you cant get ANYWHERE else. Not on the cube, PS2, or xbox or PSP. Just the DS. We dont even know of the possiblities that are being worked on or yet to be dreamed up. Its truely exciting to think about.

Time is the deciding factor on the handhelds performance but my gut is telling me the DS is going to smoke the PSP. Chances are games are going to be more unique which equals fun. The DS probably wont be as complex as the PSP games which in all honesty is a good thing for a handheld on a small screen.[/quote]

I agree/disagree with you. I still plan on getting the DS for the "unique" experience, but this is the first time that i've run across the equation "more unique equals fun". I've enjoyed quite a few console and handheld games that lack originality, but were still fun. Just look at home consoles for a second and think of your top 3 favorite games. Unless your favorites are Seaman, Taiko Drum Master, and Steel Battalion, chances are that most games you've played and enjoyed, have built upon past games. The GBA was quite successful/enjoyable without the use of original gaming ideas, and the original titles that were created (like Wario Ware) did not need the use of a microphone/touch panel to be great. So, I see that the DS has the potential to bring more good games if those features are utilized well, but it does not garantee it.
 
[quote name='Parathod'][quote name='Snake2715']/\

Yeah the time is an improtant issue and why I almost never buy a role playing game anymore. Crap I have yet to finish Windwaker.


The truth of the matter is yes its portable, either system is portable to a degree.

The problem is everyone or most people are acting like these are releasing at the same time they are not.

The DS is out in 24 days or so. The launch lineup of DS games, and new games to release before the PSP launch, will form a larger lineup than the PSP library. Which is supposed to be in first quarter of 2005. Although most people still believe september or so of 2005.

Secondly the DS is truely more portable than the PSP based on battery life etc. The GBA SP was supposed to be what 8 hours. On my first cahrge i got over 12 hours in without it dying. On top of that Sony is jumping the gun and trying to make the portable market just as "high tech" as the handheld market. Why?

Most launch games are already out for the PS2 and being touched up or whatever. Why would you buy a device to play the same experiences you can currently play? Well portablility yes but they are fairly complex games and with portability comes distractions. ie people talking, loud noises, you might have to move around and pause a game breaking concentration.

Secondly Nintendo is aiming at a few diferent areas. First they are backwards compatible with GBA huge plus. They are also portable, but they have a new design and a possibility for an experience that you cant get ANYWHERE else. Not on the cube, PS2, or xbox or PSP. Just the DS. We dont even know of the possiblities that are being worked on or yet to be dreamed up. Its truely exciting to think about.

Time is the deciding factor on the handhelds performance but my gut is telling me the DS is going to smoke the PSP. Chances are games are going to be more unique which equals fun. The DS probably wont be as complex as the PSP games which in all honesty is a good thing for a handheld on a small screen.[/quote]

I agree/disagree with you. I still plan on getting the DS for the "unique" experience, but this is the first time that i've run across the equation "more unique equals fun". I've enjoyed quite a few console and handheld games that lack originality, but were still fun. Just look at home consoles for a second and think of your top 3 favorite games. Unless your favorites are Seaman, Taiko Drum Master, and Steel Battalion, chances are that most games you've played and enjoyed, have built upon past games. The GBA was quite successful/enjoyable without the use of original gaming ideas, and the original titles that were created (like Wario Ware) did not need the use of a microphone/touch panel to be great. So, I see that the DS has the potential to bring more good games if those features are utilized well, but it does not garantee it.[/quote]


Let me ask you this. Have you played Donkey Konga? Its unique and its very fun.

Now let me ask you this. How is it possible for you to quickly remember those games you mentioned? Let me tell you why most of them are "unique" and stand out from the crowd of generics. They are actually very entertaining games.

Now imagine a system that does both but leans towards that "uniqeness" side. Thats the DS, its easy to develop for, and wants developers to create something different. Therefore we will experience many more games like the ones you mentioned above.

The problem is many companies are aware that the game industry is a cash cow... but there comes a time when new genres are needed to bring the fun back. When atari was out there were a lot less genres than there are now. Now we are getting rehashes which can be fun, but how long do you think the FPS genre is going to last before it fizzles out again? I mean is the current fad to wear bell bottoms and be flower children? Not for most people and ideas, "trends" change. The fun comes from experiencing those changes first.

There are going to be bad examples and there are going to be historic examples on this machine, and again thats whats so exciting.
 
Donkey Konga was taken from Taiko Drum Master. It was the same developement team and everything, and ironically, those 3 titles did take me a while to come up with. Anyway, I opened by saying "I agree/disagree" with you. The reason why I say that is we really don't know how many titles will be hit or miss, and we're both hoping that their will be more hits then misses.

I don't have plans on getting a PSP yet, but i'm tired of people thinking the games are going to be so unoriginal. I think a lot of people are trying to look for any possible reason, however irrational it is, to convince themselves that they are secure in their decision to buy a DS over a PSP. If you want an example, take battery life. It's nice to have 12 hours like the SP, but the reports are putting it at half or less of that amount. The thing is, the only time you'll have to worry about your batteries dying is on an extremely long flight where the only thing important to you is playing your portable system. Any person who has more than 5 hours of free time outside of home to play video games either must a)have no life or b)have the greatest job in the world with no obligations or social interaction, yet has no place to plug in the PSP's adapter.

I think the PSP is going to take up a sizeable chunk of the handheld market, and despite my recent defense of it, I think that Nintendo will stay on top, at least for the first couple years.
 
[quote name='RisingZan'][quote name='MorPhiend'][quote name='RisingZan'][quote name='MorPhiend']
Besides that, it's not a Chrystal Chronicles port. It's a new game. That's like saying a new FFVII game is a port, or that any game in the main series is a port of one of the others.[/quote]

I'm not quite sure whom or what part of the previous posts you're addressing but how the hell is a retooled port of Final Fantasy III EVER considered a new game?[/quote]

:roll: I didn't say anything about a FFIII being a new game. Where does it say that? Show me. Oh, I didn't say that, so you can't. Look at your own message.
You said:
...assuming a system will have a FF game and knowing a system will have a FF game are too very different things. (A Crystal Chronicles port doesn't count)

So I said:
Besides that, it's not a Crystal Chronicles port. It's a new game. That's like saying a new FFVII game is a port, or that any game in the main series is a port of one of the others.

I don't understand where your words are coming from. I think it is infinitely clear what I was saying, and you didn't grasp a word of it.[/quote]

What I don't understand is when you say "it's" not a Crystal Chronicles port. My question is, what's "it"? Exactly what game are you referring to?

Specifics can be your best friend, or you can quote a series of posts with a response that leaves me wondering if you ever read what you quoted, and then be a douche when someone asks for clarification.[/quote]

Are you illiterate? I quoted exactly what you said. You probably won't understand it this time either, so I am probably wasting my time, but here goes:

Your words exactly:
(A Crystal Chronicles port doesn't count)

My words:
...it's not a Crystal Chronicles port. It's a new game.

How hard is it to figure out what I'm talking about? I can't get any more specific nor simple than that. You said that a CC port to the DS does not count as a FF game for the system. I tried to inform you that the FF:CC for the DS is a new game in the series, just like the new VII game and just as FFII was a new game in the main series, as was III, IV, V, VI, the original VII, etc.
 
[quote name='Snake2715']Let me ask you this. Have you played Donkey Konga? Its unique...

Now let me ask you this. How is it possible for you to quickly remember those games you mentioned? Let me tell you why most of them are "unique" and stand out from the crowd of generics. They are actually very entertaining games. [/quote]

First, Donkey Konga, as stated, isn't unique. The original Dance Dance Revolution was unique. Taiko Drum Master was unique. Donkey Konga is very similar to Drum Master - it doesn't really do anything different from Drum Master, now that I think about it.

Here's the problem with your argument: you are taking the assumption you are attempting to prove as true as one of the premises for your argument. You say that unique games are entertaining and stand out from a crowd for generics, thus unique games are great.
There are crappy "unique" games, though. Here, I have a unique game idea for you. For a controller we'll use a newspaper. The object of the game is to whack an on-screen dog with the newspaper every time it does something bad, and not to whack the dog when it's good. I'll call the game "Good Boy" or some shit. Does that sound fun to you? It doesn't sound fun to me, but it's unique as hell, in that nothing like it has been done before.
That's the argument that was being made that you refuted. Uniqueness does not imply greatness, just as greatness does not imply uniqueness. There can be great games that are not unique at all and unique games that suck shit.
 
[quote name='alongx']Here, I have a unique game idea for you. For a controller we'll use a newspaper. The object of the game is to whack an on-screen dog with the newspaper every time it does something bad, and not to whack the dog when it's good. I'll call the game "Good Boy" or some shit. Does that sound fun to you? [/quote]

Haha, it'd probably be better than that Hori sword controller they have out now for Omnimusha 3.
 
[quote name='alongx']Here, I have a unique game idea for you. For a controller we'll use a newspaper. The object of the game is to whack an on-screen dog with the newspaper every time it does something bad, and not to whack the dog when it's good. I'll call the game "Good Boy" or some shit. Does that sound fun to you? [/quote]

That actually sounds pretty good, but I bet parent wouldn't like it much when little Billy puts his controller through their new HDTV.
 
[quote name='MorPhiend']
How hard is it to figure out what I'm talking about? I can't get any more specific nor simple than that. You said that a CC port to the DS does not count as a FF game for the system. I tried to inform you that the FF:CC for the DS is a new game in the series, just like the new VII game and just as FFII was a new game in the main series, as was III, IV, V, VI, the original VII, etc.[/quote]

Now I understand. Is it that hard to clear things up without getty all pissy? Are you not getting enough sex or booze in Utah to bring it down a notch or two? ...wait don't answer that.

[quote name='MorPhiend']Are you illiterate? [/quote]

Yes. Please use pictures next time.
 
[quote name='alongx'][quote name='Snake2715']Let me ask you this. Have you played Donkey Konga? Its unique...

Now let me ask you this. How is it possible for you to quickly remember those games you mentioned? Let me tell you why most of them are "unique" and stand out from the crowd of generics. They are actually very entertaining games. [/quote]

First, Donkey Konga, as stated, isn't unique. The original Dance Dance Revolution was unique. Taiko Drum Master was unique. Donkey Konga is very similar to Drum Master - it doesn't really do anything different from Drum Master, now that I think about it.

Here's the problem with your argument: you are taking the assumption you are attempting to prove as true as one of the premises for your argument. You say that unique games are entertaining and stand out from a crowd for generics, thus unique games are great.
There are crappy "unique" games, though. Here, I have a unique game idea for you. For a controller we'll use a newspaper. The object of the game is to whack an on-screen dog with the newspaper every time it does something bad, and not to whack the dog when it's good. I'll call the game "Good Boy" or some shit. Does that sound fun to you? It doesn't sound fun to me, but it's unique as hell, in that nothing like it has been done before.
That's the argument that was being made that you refuted. Uniqueness does not imply greatness, just as greatness does not imply uniqueness. There can be great games that are not unique at all and unique games that suck shit.[/quote]

Good point. Let me clarify.
Say a system came out and the designers of the system said we have 4 million units that are going to ship in the first 5 months of release of this new system. We are the current "champions" of the handheld business since we currently have the largest selling system (from all systems either handheld or console) and that system happens to be a handheld. This is our follow up for the next couple years.

If you want to make money off our desing and make a game on our system you are going to have an easy time. We are going to make the DS (Designers System is the true DS definition) very easy to desing on. We are going to make the media very inexpensive media so potential based on those facts alone are great for profit of any companies supporting it.

Secondly we have recently changed our outlook on 2nd and 3rd party support and have restructured our relationships and methods in which we treat and help 2nd and 3rd parties with our systems game development.

...

Now heres the catch to develop for this system you cannot use the standard controller. Its not an option. We have setup seperate functions of control that have yet to be done (extensively and widespread) in the gaming market. They are voice, touch, dual screens etc. ( I know they didnt say this but they are putting stress on this fact)

Now I am not saying all the games would be great. No but there are going to be new experiences. New experiences are always fun to try. That is the DS, or at least what its trying to do. Once the developers start to rethink their current franchises and make new ones this is going to have some huge potential.

Potential is why I am looking at the DS over the new and prettier gameboy (PSP) New grpahics on a handheld that fall between PS1 and PS2 have been done other than that there are no new potentials for the PSP. When i had a GBA SP it was for connectivity and play at home. Rarely did I actually play the car on trips or waiting in line at a movie. I mean My wife is there or friends are there with me at the movie I have someone to communicate with. In the car I am driving or whatever. So for me it will get played at home just as much as on the go. I have owned 2 PS2's I dont now and wont again until a large price break ($49.99 or less for the system).

When you do anything in life, workout, run, have a relationship, drive home, work, etc. Does it not get boring if it never changes? Yes it does. Anyone will get bored if they do the same thing over and over and over. This thread will end eventually because everyone will get tired of trying to get their point across. You'll quit responding and so will I. Why? Because its the same thing over. The PSP is a souped up Gameboy. Its not a better ipod or portable DVD player its actually not even as good as those two examples but it is a prettier gameboy. Which we have had for years....

I am excited because I now have a strong chance of trying a bunch of new concepts out. Not only the same thing I have done before (which is possible on the DS) but a strong possibility that new things are going to show up also.
 
[quote name='alongx']First, Donkey Konga, as stated, isn't unique. The original Dance Dance Revolution was unique. Taiko Drum Master was unique. Donkey Konga is very similar to Drum Master - it doesn't really do anything different from Drum Master, now that I think about it.[/quote]


Let me tell you why its unique. I have never done it on the Drum Master. I have played DDR its a blast. Konga and DDR are both rytham games. but then look at Spcae Channel 5 so is it. The uniqueness comes from input method.

There is not Taiko Dual Screen. The only thing there is is a game and watch. So you example doesnt stand up in comparison to the DS and PSP. Regardless if you played Drum master or Konga it was unique the first time. the DS is the first time, not the PSP. The PSP once again ahs been done again and again.
 
The DS was designed in such a way as to try and force creativity in developers, sort of like the GC controller and even the N64 controller. The input setup was done in a non-standard way hoping that people(specifically developers) would think "Hey! Wouldn't it be fun if there was a game where you have to hold the controller a certain way or use this button more than the others?!"

Breaking the familiarity of the 4,6,8 button controller should've theoretically made developers come up with new ideas, in a way it worked for Playstation when they released the Dualshock controller, but instead it just made people bitch because they couldn't use nintendo controllers for the fighting games they've been playing for the last 10 or so years.

My point is that originality is a hit and/or miss proposition. Some people may see the DS and come up with great ways of using it while others see it as being 1 more screen than they need for their next fighting game port. Simutaneously the PSP while similar to the PS2 misses 2 shoulder buttons and an entire anolog stick as well as the 2 buttons underneath those sticks, meaning not EVERY game can be a PS2 game port because of the lack of control many develoeprs will be forced to come up with alternate version of games with alternate controls or adjust the content of games for the size of the UMD medium.

Sure right now it looks like both systems have a lot of ports but this is just them taking the easy and cheap route to get launch games ready for when the system hits the market.
 
[quote name='CaptainObviousXl']am i the olny one that veiws what sony did as illegal and unethical[/quote]

What are you referring to?
 
The EU would say otherwise.

It is a way of abusing a monopoly, because Nintendo and Sony actually consprired together to grossly overcharge Europeans for games.
 
[quote name='Quackzilla']The EU would say otherwise.

It is a way of abusing a monopoly, because Nintendo and Sony actually consprired together to grossly overcharge Europeans for games.[/quote]
yeah i would have said that but i was sleepy and had to go to bed
 
[quote name='RisingZan'][quote name='MorPhiend']
How hard is it to figure out what I'm talking about? I can't get any more specific nor simple than that. You said that a CC port to the DS does not count as a FF game for the system. I tried to inform you that the FF:CC for the DS is a new game in the series, just like the new VII game and just as FFII was a new game in the main series, as was III, IV, V, VI, the original VII, etc.[/quote]

Now I understand. Is it that hard to clear things up without getty all pissy? Are you not getting enough sex or booze in Utah to bring it down a notch or two? ...wait don't answer that.

[quote name='MorPhiend']Are you illiterate? [/quote]

Yes. Please use pictures next time.[/quote]

I thought I was clear in the first place.
I don't drink.
I'm not married.
And okay, I'll remember the pictures next time. :wink:
 
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