[quote name='suko_32']Buzz: The Mega Quiz (Too new?)
Capcom vs SNK 2 (PS2 & Xbox)
Dynasty Tactics 2
Dynasty Warriors 3
Dynasty Warriors 4
Dynasty Warriors 5
Samurai Warriors 1
Samurai Warriors 2 (360 & PS2)
Wartech: Senko Ronde
Warriors Orochi (360 & PS2)
If it takes too much time to look up these things, then feel free to look up whatever you want on this list. Thanks for what you're doing as this feeds my curiosity. Also, take your time.[/QUOTE]
No problem. Getting the monthly numbers is something I use to help determine our studio's future plans, but mostly I just use it as an excuse to feed my own curiousity.
By the way, our beta is kicking ass. We're at the tail end of an 80 hour week, and will probably be working away until 3am or so, but the entire team just took a break and played the game, and had a great time. I CANNOT wait until it's announced.
Buzz: The Mega Quiz (Too new?) - 126k (includes the version with and w/o controllers)
Capcom vs SNK 2 (PS2 & Xbox) - 180k (PS2) 60k (XBX)
Dynasty Tactics 2 - 42k (PS2)
Dynasty Warriors 3 - 423k (PS2)
Dynasty Warriors 4 - 537k (PS2)
Dynasty Warriors 5 - 193k (PS2)
Samurai Warriors 1 - 177k (PS2)
Samurai Warriors 2 (360 & PS2) - 52k (PS2) 52k (360)
Wartech: Senko Ronde - 16k
Warriors Orochi (360 & PS2) - 34k (PS2) 25k (360)
[quote name='Ikohn4ever']Hotel Dusk?[/QUOTE]
Hotel Dusk - 81k
[quote name='akilshohen']I got a few other good ones:
KOF: Neowave
KOF 2002/03
Tao Feng
Eternal Sonata
Guilty Gear X reload (XBOX)
SVC: Chaos
and the big one
Kakuto Chojin
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I'm actually suprised that DOA: Ultimate didn't sell that well. It dropped price really quick.
What was considered good for a game to do last gen? I see you've said 94k was good, but I though 250,000k was the breaking point.[/QUOTE]
The "considered good" question is too difficult to answer. It really depends on quite a few factors, such as original cost of development and appropriateness of territory (for example, while soccer game sales in the US are decent, the real market is Europe, so you have to think globally). Some games need to sell 100k to break a profit, while others may need 1M or more.
KOF: Neowave - 15k
KOF 2002/03 - 31k
Tao Feng - 162k
Eternal Sonata - 70k
Guilty Gear X reload (XBOX) - 86k
SVC: Chaos - for whatever reason, I can't find a listing for this. strange...
Kakuto Chojin - 28k
[quote name='the_punisher']In case i didn't say it before, it's really cool that a game developer actually comes to forums and talks to people. What specifically do you do? And have you met any gmae developers you really wanted to meet/ were like a dream come true (off the top of my head David Jaffe

)? I would love to be a developer, or maybe become rich, retire, then become a video game developer who's already rich. Or maybe i'm overreacting. IDK. I'm tired.
Also, maybe this is only my computer, but i found it odd that after i wrote my MGS question, the google ad had "cheap MGS2 on sale"[/QUOTE]
Well, cool, I appreciate you appreciating it. Wait, that sounded retarded. But to answer your question, the one guy I sorta got to meet that I really wanted to was Warren Spector. I barely got to introduce myself, and someday I hope to really get a few minutes of his time, but that guy's games really changed my perception of what games can do. I ALMOST got to meet Molyneux at an E3 a few years ago.