[quote name='jimbodan'][quote name='AlbinoNinja']Hmm... brings up a pretty good question:
One of the reasons why katamari was so great is because it was so simple. Everything was primitive and "old school", and everyone loved it (except the graphics, they were bad and disturbing)
Would you rather see a game with many risky upgrades and new features, making the game more complex and less like its roots, or a "expansion" style sequel with new levels, items, but the gamplay unchanged?
Still deciding what i'd rather have, what do u think?[/quote]
I definately vote for choice #2 I want the same gameplay with maybe like 1 or 2 new innovations that don't chance things much, maybe like 1 new move for the prince? I'd like slightly better graphics, and MORE VARIETY IN THE LEVELS. That was really my only complaint, you basically rolled the same stuff up. There were 2 basic variations, inside stuff, and outside stuff. I'd love to see more variety there. IMO the most fun level was the last one when you got to roll up EVERYTHING including wacky stuff that you couldn't roll up in the other levels.[/quote]
yeah, making the moon was so awesome, i couldnt go back to the other levels (luckily i was giving my friend the game back the next day)