Klonoa ~door to phantomile~ being remade for Wii

Just beat the story mode tonight and unlocked the character and movie viewers along with a new level and reverse mode.

I beat the new level (tower where you need to master combo-ing air jumps) in 10 minutes (second to last fire room gave me problems) and unlocked a sound test. Fun game. Will replay levels in reverse tomorrow. :)
 
I added my play time from the Wii menu, and I was just under five hours. I think having five hearts allowed me to go through it fast.

Regardless, this is a game like Super Mario World or Mega Man X where I'll love going through it again for the fun of it. It really is a great experience.
 
A+ from James Mielke of 1up

AND you get a coupon for a free taco from Wahoo's Fish Tacos with the game!

"Tacos Rule"
 
Amazon's a little slow with my pre-order. It is still in "shipping soon" status. Hopefully they ship it out today or tomorrow, but either way I probably won't get it until later next week at best.
 
This game is listed for $24.99 in today's Sacramento Fry's ad (good thru Tuesday), so if you have one nearby it might be worth checking out. From the reviews I've been reading, I figured it was $25 well spent.
 
So I got it yesterday and got through 2-2. What does the green em on the stage select screen mean above a level? Does it mean I got every gem? Because I know in 2-2 I did not get every gem.

I never played a Klonoa game before, and I have to say it's pretty good. I definitely like the fact that they went out of their way to make it 60 fps.
 
I got it from GameFly last week on Thursday, beat it and sent it back Friday. Took me 4 hours to beat from start to finish with about 60% of the collectibles done.

Graphics and music are great, story is forgettable, voice overs are annoying, platforming is fun (although some cheap enemies make me want to punch the screen), level design is brilliant at times and frustrating at others, and oh yeah, did I mention it only took me 4 hours to beat?

If you enjoyed Klonoa on PS1, you'll enjoy this. Not really worth $30 IMO...maybe $10...but thats just me.
 
beat it, enjoyed it, but I have a hard time truly appreciating it...

the controls are hella unresponsive, more reasons for me to hate 3D gameplay. So as a result, the game has to be extremely easy to accommodate the fact that you control like ass.

if they could tighten up the controls and thus increase the difficulty in conjunction, I would give this game very high praises.

instead, having come into this game after playing Henry Hatsworth I can only view the overall game as inferior.

the game is still fun tho.
 
I just finished it, and my only complaint about the controls is that up and down didn't register very well, but I think it's more the classic controller's fault than the game's.

I tried the first challenge level, all I can say is: :bomb:
 
[quote name='vherub']what control setup did you use?
I've played with the horizontal wiimote and the controls seem responsive[/QUOTE]I used the SNES style classic pad, the one that came out in japan.

I'm not sure if that controller would lag much coz I played thru megaman 9 with it jus fine.

I hate using horizontal mote... it's more uncomfortable than the standard classic controller.
 
so I jus finished listening to Retronauts where they talked about this game...

Milky had the exact same problems I did!! He said the controls feel loose, which he said was not a problem with the psx version.

still... now I'm actually interested in checking out the GBA offerings becoz supposedly they do a lot more platforming stuff similar to this game's bonus stage, except with the tightness you'd expect a 2D game to have.

I'm definitely adding those games to my priority lists.
 
Probably gonna Gamefly this in the next couple days. I know this is a remake of the first one so how well does it hold up against Klonoa 2? I loved that game.
 
The main game for Klonoa is a bit easier than Klonoa 2, with less (if any) "wtf bullshit" moments or puzzles in 2 (like that last airboarding level? fuck that.)

I didn't think the controls felt that loose; I was playing with the Wiimote on its side. Then again, I never played the PSX original.

The ending was ;(

The GBA games were more about platforming and puzzle solving, definitely. Although, one of the final bosses (I think it was Klonoa 2 GBA) made me wish the game controlled a bit better or the Wind Bullet went out a bit farther.
 
bread's done
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