WildWop
CAGiversary!
I picked this up a couple of weeks ago via a Gamestop B2G1, and I must say I'm pleasantly surprised by how fun it is. A quick breakdown of the +/- through 8 missions:
+ Nice looking graphics -- I especially like the look of the FFW gear.
+ Varied environments
+ History Channel-style intros feel very appropriate
+ Third person perspective -- I loathe the floating reticule from GR1 (oh boy, I really feel immersed! Look how it bounces as I walk!)
+ Lone-wolf missions with the M29. I remember reading about that gear 5 years ago in a PopSci issue, and it's really cool to get to play around with it in a game.
- Retarded team AI
- Retarded enemy AI (they run around like they were trained in the 1800's)
- Tough to discern shapes at a distance. I'd like to think that camo shouldn't be so effective when the target is in the middle of an open road.
So Far: 7/10
Projected: 8/10 if there are more lone-wolf missions
+ Nice looking graphics -- I especially like the look of the FFW gear.
+ Varied environments
+ History Channel-style intros feel very appropriate
+ Third person perspective -- I loathe the floating reticule from GR1 (oh boy, I really feel immersed! Look how it bounces as I walk!)
+ Lone-wolf missions with the M29. I remember reading about that gear 5 years ago in a PopSci issue, and it's really cool to get to play around with it in a game.
- Retarded team AI
- Retarded enemy AI (they run around like they were trained in the 1800's)
- Tough to discern shapes at a distance. I'd like to think that camo shouldn't be so effective when the target is in the middle of an open road.
So Far: 7/10
Projected: 8/10 if there are more lone-wolf missions