Scrubking
CAGiversary!
- The game will use a Dual-Layer DVD because Rockstar have already filled up a full DVD disk
- You can drive from Los Santos, through the countryside, up a mountain and into San Fierro, then onto Las Venturra.
- Driving through the desert will be vibrant and alive with weird things to see.
- There will be tumble-weeds in the desert.
-There will be a lot more buildings with open interiors.
- The only loading times in the game will be a short pause when you enter buildings!
- The graphics engine has been tweaked. Smog will be present in LA, and real-time reflections on cars, windows, and mirrors, as well as new techniques like radial lighting, which allows for more realistic shadowing, and soft-shadow lighting for interior levels will be present.
- Shadows can be used to hide yourself, to help pick off unsuspecting enemies.
- Real sunlight is simulated, and shadows are placed where they would really be.
- New Weather effects have been added.
- There are various plants and places to see in the countryside, such as farms which keeps the game feeling alive.
- Being a Gang Member only makes up about 15% of the total game.
- Carl Johnson can visit The Barber and get his hair cut into numerous different styles which the player can decide. Pedestrians and characters will make remarks on your hair, depending if it looks cool or un-cool.
- Carl and the Orange Grove Families can take over areas and generate money from them. This is just one of the many things which can add to the replay value even after the game has been 'completed'.
- Swimming is now a part of the game.
- If you drive a vehicle into the water, you have two choices, climb out of the window and swim to shore, or stay in the car and sink, where you will have a certain amount of underwater stamina.
- Swimming will be involved in some missions.
- The game is now very non-linear, and depending what choices are made, it will be rare for 2 players to have the same type of game. The missions will be the same, but so much can change depending on choices you make.
- There will be In-Breds and Degenerates in the Countryside and some missions will reflect the contrast between the towny and the country people.
- Characters have more bones which results in numerous different facial expressions.
- There are now many more ways to complete missions. You could run straight in shooting, or sneak through the shadows and pick off the enemies one by one.
- When the player only has one wanted star, hiding in the shadows should be enough to throw police off your trail.
- You will have an accuracy meter at the top left of the screen, and the more enemies you hit, the better your accuracy will become.
- The crosshairs which are aimed at people will change colour depending on how much health the enemy has. Green will symbolise almost full health, yellow represents half health, and red shows the character is almost dead.
- There are Quad Bikes to be ridden around the country side.
- Some vehicles are made specifically for the countryside, while others are for the streets of the city.
- Enemy / pedestrian AI will be greatly revamped and they will think more logically. You can't beat someone to death in broad daylight and not have people notice and react.
- Your enemies will be smarter, which will make robbing houses take a lot of skill.
All of this is from GTA-San Andreas.com
- You can drive from Los Santos, through the countryside, up a mountain and into San Fierro, then onto Las Venturra.
- Driving through the desert will be vibrant and alive with weird things to see.
- There will be tumble-weeds in the desert.
-There will be a lot more buildings with open interiors.
- The only loading times in the game will be a short pause when you enter buildings!
- The graphics engine has been tweaked. Smog will be present in LA, and real-time reflections on cars, windows, and mirrors, as well as new techniques like radial lighting, which allows for more realistic shadowing, and soft-shadow lighting for interior levels will be present.
- Shadows can be used to hide yourself, to help pick off unsuspecting enemies.
- Real sunlight is simulated, and shadows are placed where they would really be.
- New Weather effects have been added.
- There are various plants and places to see in the countryside, such as farms which keeps the game feeling alive.
- Being a Gang Member only makes up about 15% of the total game.
- Carl Johnson can visit The Barber and get his hair cut into numerous different styles which the player can decide. Pedestrians and characters will make remarks on your hair, depending if it looks cool or un-cool.
- Carl and the Orange Grove Families can take over areas and generate money from them. This is just one of the many things which can add to the replay value even after the game has been 'completed'.
- Swimming is now a part of the game.
- If you drive a vehicle into the water, you have two choices, climb out of the window and swim to shore, or stay in the car and sink, where you will have a certain amount of underwater stamina.
- Swimming will be involved in some missions.
- The game is now very non-linear, and depending what choices are made, it will be rare for 2 players to have the same type of game. The missions will be the same, but so much can change depending on choices you make.
- There will be In-Breds and Degenerates in the Countryside and some missions will reflect the contrast between the towny and the country people.
- Characters have more bones which results in numerous different facial expressions.
- There are now many more ways to complete missions. You could run straight in shooting, or sneak through the shadows and pick off the enemies one by one.
- When the player only has one wanted star, hiding in the shadows should be enough to throw police off your trail.
- You will have an accuracy meter at the top left of the screen, and the more enemies you hit, the better your accuracy will become.
- The crosshairs which are aimed at people will change colour depending on how much health the enemy has. Green will symbolise almost full health, yellow represents half health, and red shows the character is almost dead.
- There are Quad Bikes to be ridden around the country side.
- Some vehicles are made specifically for the countryside, while others are for the streets of the city.
- Enemy / pedestrian AI will be greatly revamped and they will think more logically. You can't beat someone to death in broad daylight and not have people notice and react.
- Your enemies will be smarter, which will make robbing houses take a lot of skill.
All of this is from GTA-San Andreas.com